Query properties of a Type : Type « Reflection « C# / C Sharp

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C# / C Sharp » Reflection » TypeScreenshots 
Query properties of a Type
  

using System;
using System.Reflection;
   
class QueryTypesApp
{
    public static void DisplaySyntax()
    {
        Console.WriteLine("\nSyntax: QueryTypes <typename>\n");
    }
   
    public static void QueryType(string typename)
    {
        try
        {
            Type type = Type.GetType(typename, true, true);
   
            Console.WriteLine("Type name: {0}", type.FullName);
            Console.WriteLine("\tHasElementType = {0}", type.HasElementType);
            Console.WriteLine("\tIsAbstract = {0}", type.IsAbstract);
            Console.WriteLine("\tIsAnsiClass = {0}", type.IsAnsiClass);
            Console.WriteLine("\tIsArray = {0}", type.IsArray);
            Console.WriteLine("\tIsAutoClass = {0}", type.IsAutoClass);
            Console.WriteLine("\tIsAutoLayout = {0}", type.IsAutoLayout);
            Console.WriteLine("\tIsByRef = {0}", type.IsByRef);
            Console.WriteLine("\tIsClass = {0}", type.IsClass);
            Console.WriteLine("\tIsCOMObject = {0}",type.IsCOMObject);
            Console.WriteLine("\tIsContextful = {0}", type.IsContextful);
            Console.WriteLine("\tIsEnum = {0}", type.IsEnum);
            Console.WriteLine("\tIsExplicitLayout = {0}",type.IsExplicitLayout);
            Console.WriteLine("\tIsImport = {0}", type.IsImport);
            Console.WriteLine("\tIsInterface = {0}", type.IsInterface);
            Console.WriteLine("\tIsLayoutSequential = {0}", type.IsLayoutSequential);
            Console.WriteLine("\tIsMarshalByRef = {0}", type.IsMarshalByRef);
            Console.WriteLine("\tIsNestedAssembly = {0}",type.IsNestedAssembly);
            Console.WriteLine("\tIsNestedFamANDAssem = {0}", type.IsNestedFamANDAssem);
            Console.WriteLine("\tIsNestedFamily = {0}", type.IsNestedFamily);
            Console.WriteLine("\tIsNestedFamORAssem = {0}",type.IsNestedFamORAssem);
            Console.WriteLine("\tIsNestedPrivate = {0}", type.IsNestedPrivate);
            Console.WriteLine("\tIsNestedPublic = {0}", type.IsNestedPublic);
            Console.WriteLine("\tIsNotPublic = {0}", type.IsNotPublic);
            Console.WriteLine("\tIsPointer = {0}", type.IsPointer);
            Console.WriteLine("\tIsPrimitive = {0}", type.IsPrimitive);
            Console.WriteLine("\tIsPublic = {0}", type.IsPublic);
            Console.WriteLine("\tIsSealed = {0}", type.IsSealed);
            Console.WriteLine("\tIsSerializable = {0}", type.IsSerializable);
            Console.WriteLine("\tIsSpecialName = {0}",type.IsSpecialName);
            Console.WriteLine("\tIsUnicodeClass = {0}", type.IsUnicodeClass);
            Console.WriteLine("\tIsValueType = {0}", type.IsValueType);
        }
        catch(System.TypeLoadException e)
        {
            Console.WriteLine("{0} is not a valid type",
                 typename);
        }
    }
   
    public static void Main(string[] args)
    {
        if (!= args.LengthDisplaySyntax();
        else QueryType(args[0]);
   
        Console.ReadLine();
    }
}

   
  
Related examples in the same category
1.Call GetType() from StringBuilder
2.Call GetType for int data type
3.IsGeneric and IsGenericTypeDefinition
4.demonstrates both the instance and static GetType methods
5.Generic methods, like nongeneric methods, can be invoked dynamically at run time.
6.Type.GetGenericArguments and MethodInfo.GetGenericArguments:
7.Get Generic Type Definition
8.Deeper Reflection:Listing All the Types in an AssemblyDeeper Reflection:Listing All the Types in an Assembly
9.Illustrates runtime type creation
10.The typeName parameter is a combination of the Assembly and Type names
11.Call static method GetType from Type to get the Type instance
12.Use GetCustomAttributes from Type to get custom attributes
13.Use Type.GetType to check the type of an object
14.Get object Type Name, UnderlyingSystemType, IsClass
15.Type.GetConstructors
16.Use Type.IsClass to check if a type is a class
17.Print Types
18.Determining the base classes and interfaces for a class.
19.Create Object from assembly name and class nameCreate Object from assembly name and class name
20.Makes a shallow copy of the object to a different class type (inherits from the original)
21.Makes a shallow copy of the object
22.Get all methods from an object
23.Get Derivation from an object
24.The full name of the Array type
25.Change type
26.Does a given Type have a Default Constructor
27.Is it a Nullable Type
28.Is Value Type Unitialized Value
29.Get Type Unitialized Value
30.Is Object Unitialized Value
31.Is it a SubClass for another class
32.Convert type from initial Value
33.Returns all assemblies and their properties
34.Helper to display the "contents" of the Value Object
35.Get a public field value given its name
36.Deep Comparison two objects if they are alike.
37.Set the specified public field value of an object
38.Determine if a type is cloneable: either a value type or implementing ICloneable.
39.Provides a simple reflection based mapper to perform a Data Mapping between two types of objects
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