#region License and Copyright
/*
* Dotnet Commons Xml
*
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 59 Temple Place,
* Suite 330,
* Boston,
* MA 02111-1307
* USA
*
*/
#endregion
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Text;
using System.Text.RegularExpressions;
using System.Xml;
using System.Xml.Xsl;
using System.Xml.Serialization;
//using Dotnet.Commons.Reflection;
namespace Dotnet.Commons.Xml
{
///
/// <summary>
/// This utility class contains wrapper functions that help to ease the handling and
/// manipulation of Xml documents, such as adding an element, adding an attribute
/// to an element, copying and cloning of nodes, etc.
///
/// </summary>
///
public abstract class XmlUtils
{
/// -----------------------------------------------------------
/// <summary>
/// Create an element type XmlNode like
/// </summary>
/// <param name="xmldoc"></param>
/// <param name="nodeName"></param>
/// <param name="nodeValue"></param>
/// <param name="namespaceURI"></param>
/// <returns>an XmlNode of element type</returns>
/// -----------------------------------------------------------
public static XmlNode CreateTextElementNode(XmlDocument xmldoc,
string nodeName,
object nodeValue,
string namespaceURI)
{
XmlNode aNode = xmldoc.CreateElement(nodeName, namespaceURI);
if (nodeValue != null)
aNode.AppendChild(xmldoc.CreateTextNode(nodeValue.ToString()));
return aNode;
}
/// -------------------------------------------------------------------
/// <summary>
/// Create an element that holds a blog of data in Base64 format.
/// The blog of data is passed in as an array of byte.
/// </summary>
/// <param name="xmldoc"></param>
/// <param name="nodeName">name of the node in which the data is to be held under</param>
/// <param name="inputBytes">blog of data to be converted to Base64</param>
/// <param name="namespaceURI"></param>
/// <returns></returns>
/// -------------------------------------------------------------------
public static XmlNode CreateBase64ElementNode(XmlDocument xmldoc,
string nodeName,
byte[] inputBytes,
string namespaceURI)
{
// Convet byte array into Base64 string
string encodedData = Convert.ToBase64String(inputBytes);
return CreateTextElementNode(xmldoc, nodeName, encodedData, namespaceURI);
}
}
}
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