using System;
using System.Collections;
using System.Reflection;
public class MainClass{
public static void Main(){
Assembly LoadedAsm = Assembly.LoadFrom("yourName");
Console.WriteLine(LoadedAsm.FullName);
Type[] LoadedTypes = LoadedAsm.GetTypes();
if (LoadedTypes.Length == 0) {
Console.WriteLine("No Types!");
} else {
foreach (Type t in LoadedTypes) {
if (t.IsPublic) {
Console.WriteLine("Public ");
} else if (t.IsNestedPublic) {
Console.WriteLine("Public Nested ");
} else {
Console.WriteLine("Not Public ");
}
if (t.IsEnum) {
Console.WriteLine("Enum: ");
} else if (t.IsValueType) {
Console.WriteLine("Struct: ");
} else {
Console.WriteLine("Class: ");
}
Console.WriteLine("{0}", t.FullName);
}
}
}
}
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