Insert value to a vector : Vector « Collections « Visual C++ .NET

Home
Visual C++ .NET
1.2D
2.Class
3.Collections
4.Data Type
5.Database ADO.net
6.Delegate
7.Development
8.File Directory
9.Function
10.Generics
11.GUI Form
12.Language Basics
13.Network
14.Reflection
15.Security
16.Statement
17.Structure
18.Thread
19.XML
C / ANSI-C
C Tutorial
C++
C++ Tutorial
Visual C++ .NET » Collections » Vector 
Insert value to a vector
 

#include "stdafx.h"
#include <cliext/vector>
#include <cliext/adapter>

using namespace System;
using namespace cliext;
using namespace System::Collections::Generic;

ref class MyClass{
public:
    String^ Name;

    MyClass() : Name(String::Empty) { }

    MyClass(String^ name: Name(name) { }

    MyClass(const MyClass% orig){
        Name = orig.Name; 
    }

    MyClass% operator=(const MyClass% orig){
        if (this != %orig)
            Name = orig.Name;
        return *this;
    }

    ~MyClass() { }

    bool operator<(const MyClass^ rhs){
        return (Name->CompareTo(rhs->Name0);
    }

    bool operator==(const MyClass^ rhs){
        return (Name->Equals(rhs->Name));
    }
};


int main(array<System::String ^> ^args)
{
    vector<MyClass^> pets; 
    pets.push_back(gcnew MyClass("A"))
    pets.push_back(gcnew MyClass("B"));
    pets.push_back(gcnew MyClass("C"));
    pets.push_back(gcnew MyClass("D"));
    pets.insert(pets.begin() 1, gcnew MyClass("J"));
    vector<MyClass^>::const_iterator pet_i;   
    for(pet_i = pets.begin(); pet_i != pets.end(); pet_i++)
        System::Console::Write("{0} ", pet_i->Name)

    return (0)
}

   
  
Related examples in the same category
1.Push class into vector
2.Using for each to loop through a vector
3.Reverse a vector
4.Sort a vector
5.Reference the start and end of a vector
6.Push value to vector
7.Vector for loop -- Using subscript
8.Vector for loop -- Using const_iterator
9.Insert value to a vector with Add()
10.pop_back() from a vector
www.java2java.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.