#include <iostream>
#include <typeinfo>
using namespace std;
class BaseClass {
virtual void f() {}; // make BaseClass polymorphic
};
class Derived1: public BaseClass {
};
class Derived2: public BaseClass {
};
int main()
{
int i;
BaseClass *p, baseob;
Derived1 object1;
Derived2 object2;
cout << "Typeid of i is ";
cout << typeid(i).name() << endl;
p = &baseob;
cout << "p is pointing to an object of type ";
cout << typeid(*p).name() << endl;
p = &object1;
cout << "p is pointing to an object of type ";
cout << typeid(*p).name() << endl;
p = &object2;
cout << "p is pointing to an object of type ";
cout << typeid(*p).name() << endl;
return 0;
}
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