Assign Items in int array to vector : vector « Vector « C++

Home
C++
1.Bitset
2.Class
3.Console
4.Data Structure
5.Data Type
6.Deque
7.Development
8.File
9.Function
10.Generic
11.Language
12.List
13.Map Multimap
14.Overload
15.Pointer
16.Qt
17.Queue Stack
18.Set Multiset
19.STL Algorithms Binary search
20.STL Algorithms Heap
21.STL Algorithms Helper
22.STL Algorithms Iterator
23.STL Algorithms Merge
24.STL Algorithms Min Max
25.STL Algorithms Modifying sequence operations
26.STL Algorithms Non modifying sequence operations
27.STL Algorithms Sorting
28.STL Basics
29.String
30.Valarray
31.Vector
C / ANSI-C
C Tutorial
C++ Tutorial
Visual C++ .NET
C++ » Vector » vectorScreenshots 
Assign Items in int array to vector
   
 

#include <iostream>
#include <vector>
#include <cassert>
#include <numeric>  // for accumulate
using namespace std;

int main()
{
  int x[5{235711};

  vector<int> vector1(&x[0], &x[5]);

  int sum = accumulate(vector1.begin(), vector1.end()0);

  cout << sum << endl;
  return 0;
}

/* 
28

 */        
    
    
  
Related examples in the same category
1.Demonstrating the simplest STL vector constructors: duplicate chars
2.Demonstrating the simplest STL vector constructors: empty vector
3.Use generic vector to create vector of chars
4.Use generic vector to create vector of integers
5.Use generic vector to create vector of strings
6.Store a class object in a vectorStore a class object in a vector
7.Requirements for Classes Used in Vectors
8.Read keyboard input to a vector
9.Add class to a vector and then delete them one by one
10.Pass vector to a function
11.Computing an inner product of tuples represented as vectors
12.Assign value to the last Item
13.Demonstrating STL vector copying constructors
14.Demonstrating STL vector constructors with a user-defined type and showing copying explicitly
15.Demonstrating STL vector constructors with a user-defined type
16.Pass vector of integer to a function
17.Use typedef to define new type based on vector
www.java2java.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.