Getting the Number of Screens : Graphic Environment « 2D Graphics GUI « Java

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Java » 2D Graphics GUI » Graphic EnvironmentScreenshots 
Getting the Number of Screens
  
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.HeadlessException;

public class Main {
  public static void main(String[] argvthrows Exception {

    GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
    try {
      GraphicsDevice[] gs = ge.getScreenDevices();

      int numScreens = gs.length;
    catch (HeadlessException e) {

    }
  }
}

   
    
  
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12.Getting the Font Faces for a Font Family
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15.Create an image that supports transparent pixels from GraphicsConfiguration
16.Getting Amount of Free Accelerated Image Memory
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18.Get the available font names
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20.Create an image that supports arbitrary levels of transparency from GraphicsConfiguration
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