Renders a paragraph of text (line breaks ignored) to an image (created and returned). : Text Layout « 2D Graphics GUI « Java

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Java » 2D Graphics GUI » Text LayoutScreenshots 
Renders a paragraph of text (line breaks ignored) to an image (created and returned).
  
/*
 *
 * Created on March 16, 2007, 4:34 PM
 *
 * Copyright 2006-2007 Nigel Hughes
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
 * in compliance with the License. You may obtain a copy of the License at http://www.apache.org/
 * licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
 * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language
 * governing permissions and limitations under the License.
 */

import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GraphicsConfiguration;
import java.awt.GraphicsEnvironment;
import java.awt.RenderingHints;
import java.awt.Transparency;
import java.awt.font.FontRenderContext;
import java.awt.font.LineBreakMeasurer;
import java.awt.font.TextAttribute;
import java.awt.font.TextLayout;
import java.awt.image.BufferedImage;
import java.text.AttributedCharacterIterator;
import java.text.AttributedString;
import java.util.Hashtable;
/**

 @author nigel
 */
public class Utils {
  /** 
   * Renders a paragraph of text (line breaks ignored) to an image (created and returned). 
   *
   @param font The font to use
   @param textColor The color of the text
   @param text The message
   @param width The width the text should be limited to
   @return An image with the text rendered into it
   */
  public static BufferedImage renderTextToImage(Font font, Color textColor, String text, int width){
      Hashtable   map = new Hashtable();
      map.put(TextAttribute.FONT, font);
      AttributedString attributedString = new AttributedString(text,map);
      AttributedCharacterIterator paragraph = attributedString.getIterator();
      
      FontRenderContext frc = new FontRenderContext(null, false, false);
      int paragraphStart = paragraph.getBeginIndex();
      int paragraphEnd = paragraph.getEndIndex();
      LineBreakMeasurer lineMeasurer = new LineBreakMeasurer(paragraph, frc);      
      
      float   drawPosY=0;
      
      //First time around, just determine the height
      while (lineMeasurer.getPosition() < paragraphEnd) {
          TextLayout layout = lineMeasurer.nextLayout(width);
          
          // Move it down
          drawPosY += layout.getAscent() + layout.getDescent() + layout.getLeading();
      }
      
      BufferedImage image = createCompatibleImage(width,(intdrawPosY);
      Graphics2D graphics = (Graphics2Dimage.getGraphics();
      graphics.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, RenderingHints.VALUE_TEXT_ANTIALIAS_ON);
      
      drawPosY=0;
      lineMeasurer.setPosition(paragraphStart);
      while (lineMeasurer.getPosition() < paragraphEnd) {
          TextLayout layout = lineMeasurer.nextLayout(width);
          
          // Move y-coordinate by the ascent of the layout.
          drawPosY += layout.getAscent();
          
         /* Compute pen x position.  If the paragraph is
            right-to-left, we want to align the TextLayouts
            to the right edge of the panel.
          */
          float drawPosX;
          if (layout.isLeftToRight()) {
              drawPosX = 0;
          else {
              drawPosX = width - layout.getAdvance();
          }
          
          // Draw the TextLayout at (drawPosX, drawPosY).
          layout.draw(graphics, drawPosX, drawPosY);
          
          // Move y-coordinate in preparation for next layout.
          drawPosY += layout.getDescent() + layout.getLeading();
      }
      
      graphics.dispose();
      return image;
  }
  /**
   * Creates an image compatible with the current display
   
   @return A BufferedImage with the appropriate color model
   */
  public static BufferedImage createCompatibleImage(int width, int height) {
    GraphicsConfiguration configuration = GraphicsEnvironment.getLocalGraphicsEnvironment()
        .getDefaultScreenDevice().getDefaultConfiguration();
    return configuration.createCompatibleImage(width, height, Transparency.TRANSLUCENT);
  }
}

   
    
  
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