/**
* Copyright (c) 2005 Elie Levy <elie.levy@zilonis.org>
* All rights reserved
*
* This License governs use of the accompanying Software, and your use of the
* Software constitutes acceptance of this license.
*
* You may use this Software for any non-commercial purpose, subject to the
* restrictions in this license. Some purposes which can be non-commercial are
* teaching, academic research, and personal experimentation. You may also
* distribute this Software with books or other teaching materials, or publish
* the Software on websites, that are intended to teach the use of the
* Software.
*
*
* You may not use or distribute this Software or any derivative works in any
* form for commercial purposes. Examples of commercial purposes would be
* running business operations, licensing, leasing, or selling the Software, or
* distributing the Software for use with commercial products.
*
* You may modify this Software and distribute the modified Software for
* non-commercial purposes, however, you may not grant rights to the Software
* or derivative works that are broader than those provided by this License.
* For example, you may not distribute modifications of the Software under
* terms that would permit commercial use, or under terms that purport to
* require the Software or derivative works to be sublicensed to others.
*
* You may use any information in intangible form that you remember after
* accessing the Software. However, this right does not grant you a license to
* any of the copyrights or patents for anything you might create using such
* information.
*
* In return, we simply require that you agree:
*
* Not to remove any copyright or other notices from the Software.
*
*
* That if you distribute the Software in source or object form, you will
* include a verbatim copy of this license.
*
*
* That if you distribute derivative works of the Software in source code form
* you do so only under a license that includes all of the provisions of this
* License, and if you distribute derivative works of the Software solely in
* object form you do so only under a license that complies with this License.
*
*
* That if you have modified the Software or created derivative works, and
* distribute such modifications or derivative works, you will cause the
* modified files to carry prominent notices so that recipients know that they
* are not receiving the original Software. Such notices must state: (i) that
* you have changed the Software; and (ii) the date of any changes.
*
*
* THAT THE SOFTWARE COMES "AS IS", WITH NO WARRANTIES. THIS MEANS NO EXPRESS,
* IMPLIED OR STATUTORY WARRANTY, INCLUDING WITHOUT LIMITATION, WARRANTIES OF
* MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE OR ANY WARRANTY OF TITLE
* OR NON-INFRINGEMENT. ALSO, YOU MUST PASS THIS DISCLAIMER ON WHENEVER YOU
* DISTRIBUTE THE SOFTWARE OR DERIVATIVE WORKS.
*
*
* THAT NEITHER ZILONIS NOR THE AUTHOR WILL BE LIABLE FOR ANY DAMAGES RELATED
* TO THE SOFTWARE OR THIS LICENSE, INCLUDING DIRECT, INDIRECT, SPECIAL,
* CONSEQUENTIAL OR INCIDENTAL DAMAGES, TO THE MAXIMUM EXTENT THE LAW PERMITS,
* NO MATTER WHAT LEGAL THEORY IT IS BASED ON. ALSO, YOU MUST PASS THIS
* LIMITATION OF LIABILITY ON WHENEVER YOU DISTRIBUTE THE SOFTWARE OR
* DERIVATIVE WORKS.
*
*
* That if you sue anyone over patents that you think may apply to the Software
* or anyone's use of the Software, your license to the Software ends
* automatically.
*
*
* That your rights under the License end automatically if you breach it in any
* way.
*
*
* Elie Levy reserves all rights not expressly granted to you in this
* license.
*
*/
import java.util.Iterator;
/**
* A very lite single linked list
*/
public class LiteList<Element> implements Iterable<Element> {
private Node first;
public void add(Element element) {
first = new Node(element,first);
}
public Iterator<Element> iterator() {
return new LiteIterator();
}
private class LiteIterator implements Iterator<Element> {
Node current;
public LiteIterator() {
current = first;
}
public boolean hasNext() {
return (current!=null);
}
public Element next() {
Element result = current.getElement();
current = current.getNext();
return result;
}
public void remove() {
}
}
private class Node {
private Element element;
private Node next;
public Node(Element element, Node next) {
this.element = element;
this.next = next;
}
public Element getElement() {
return element;
}
public Node getNext() {
return next;
}
}
}
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