Write Objects From Socket : Socket « Network Protocol « Java

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Java » Network Protocol » SocketScreenshots 
Write Objects From Socket
   
// WriteObjectsFromSocket - Read Objects from a Socket and save them
//
// Copyright (C) 1996 by Rinaldo Di Giorgio <rinaldo@digiorgio.com>.  All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// 1. Redistributions of source code must retain the above copyright
//    notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
//    notice, this list of conditions and the following disclaimer in the
//    documentation and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
// OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
// OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
// SUCH DAMAGE.

/*
 *  Accept a connection and read some serialized
 *  data until the stream is closed. Once it is closed
 *  write the data to a disk file.
 *  This program always writes to /tmp/Object.
 */
import java.io.DataInputStream;
import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;

/**
 */
class WriteObjectsFromSocket {

  public static void main(String args[]) {
    Socket rs;
    ServerSocket s;
    int PortNumber = 2000// Fixed port
    boolean acceptLoop = true;
    ReaderWriter readerwriter = null;
    System.out.println("WriteFileFromSocket Running");
    // ////////////////////////////////////////////////////////////////
    // Open a socket on this server and listen for a connection
    // Look for data if we get here that is requests
    // ////////////////////////////////////////////////////////////////
    try {
      System.out.println("Waiting to accept connection");
      s = new ServerSocket(PortNumber);
    catch (Exception e) {
      System.out.println("Unable to open port" + PortNumber);
      return;
    }
    while (acceptLoop) {
      try {
        rs = s.accept()// Accept connections
      catch (Exception e) {
        System.out.println("Accept failed port" + PortNumber);
        return;
      }
      readerwriter = new ReaderWriter(rs)// Start a thread to read the input
    }
  }
}

/**
 * Manage the writing of the file being read from a client
 */
class ReaderWriter extends Thread {
  byte b[] null;

  int inputByte = 0;

  String directory = null;

  String filename = null;

  DataInputStream is;

  FileOutputStream localFile = null;

  boolean writeloop = true;

  ReaderWriter(Socket rs) {
    // /////////////////////////////////////////////
    // Open a remote stream to the client
    // /////////////////////////////////////////////
    try {
      is = new DataInputStream(rs.getInputStream());
    catch (Exception e) {
      System.out.println("Unable to get Stream");
      return;
    }
    // /////////////////////////////////////////////
    // Open the file that is to be written to
    // /////////////////////////////////////////////
    try {
      File theFile = new File("/tmp""Objects");
      System.out.println("The file to be created or overwritten: " + theFile);
      localFile = new FileOutputStream(theFile);
    catch (IOException e) {
      System.out.println("Open error " + e);
      return;
    }
    // ///////////////////////////////////////////
    // Look for all the double data constantly
    // ///////////////////////////////////////////
    while (writeloop) {
      // Look for data if we get here that is requests
      try {
        inputByte = is.readByte()// Not the best way to do it
        // Consider looking for available bytes
        // and reading that amount.
      catch (IOException e) {
        System.out.println("In the read loop:" + e);
        writeloop = false;
      }
      // ///////////////////////////
      // We did get something
      // Write The Data
      // ///////////////////////////
      try {
        localFile.write(inputByte);
      catch (IOException e) {
        System.out.println("Write failed");
        writeloop = false;
      }
    }
    // ////////////////////////////////
    // Close the connection and file
    // ////////////////////////////////
    try {
      rs.close();
      is.close();
      localFile.close();
    catch (Exception e) {
      System.out.println("Unable to close ");
    }
    System.out.println("Thread exiting");
  }
}

   
    
    
  
Related examples in the same category
1. Create a socket without a timeout
2. Create a socket with a timeout
3. Demonstrate Sockets.
4. Socket connection and concurrent package
5. XML based message
6. ObjectInputStream and ObjectOutputStream from Socket
7. ServerSocket and Socket for Serializable object
8. String based communication between Socket
9. Get email with Socket
10. Create PrintWriter from BufferedWriter, OutputStreamWriter and Socket
11. Read from server
12. Use Socket to read and write stream
13. Connects to a server at a specified host and port. It reads text from the console and sends it to the server
14. A simple network client that establishes a network connection to a specified port on a specified host, send an optional message across the connection
15. Reading Text from a Socket
16. Writing Text to a Socket
17. Sending a POST Request Using a Socket
18. Get the Date from server
19. Transfer a file via Socket
20. Ping a server
21. Read and write through socket
22. Read float number from a Socket
23. Read Object from Socket
24. deleting messages from a POP3 mailbox based on message size and Subject line
25. A timeout feature on socket connections
26. Write Double Using Sockets
27. Download WWW Page
28. Redirects incoming TCP connections to other hosts/ports
29. Socket Fetcher
30. Socket Address Encoder
31. Zip socket
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