/*
* Copyright (c) Ian F. Darwin, http://www.darwinsys.com/, 1996-2002.
* All rights reserved. Software written by Ian F. Darwin and others.
* $Id: LICENSE,v 1.8 2004/02/09 03:33:38 ian Exp $
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* Java, the Duke mascot, and all variants of Sun's Java "steaming coffee
* cup" logo are trademarks of Sun Microsystems. Sun's, and James Gosling's,
* pioneering role in inventing and promulgating (and standardizing) the Java
* language and environment is gratefully acknowledged.
*
* The pioneering role of Dennis Ritchie and Bjarne Stroustrup, of AT&T, for
* inventing predecessor languages C and C++ is also gratefully acknowledged.
*/
import java.awt.Frame;
/** Demonstrate "classFor" to create an instance of an object. */
public class ClassForName {
public static void main(String[] av) {
Class c = null;
Object o = null;
try {
// Load the class, return a Class for it
c = Class.forName("java.awt.Frame");
// Construct an object, as if new Type()
o = c.newInstance();
} catch (Exception e) {
System.err
.println("That didn't work. " + " Try something else" + e);
}
if (o != null && o instanceof Frame) {
Frame f = (Frame) o;
f.setTitle("Testing");
f.setVisible(true);
} else
throw new IllegalArgumentException("Huh? What gives?");
}
}
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