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Software License Agreement (BSD License)
Copyright (c) 2009, Yahoo! Inc.
All rights reserved.
Redistribution and use of this software in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
* Neither the name of Yahoo! Inc. nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission of Yahoo! Inc.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Sources of Intellectual Property Included in the YUI Library
YUI is issued by Yahoo! under the BSD license above. Below is a list of certain publicly available software that is the source of intellectual property in YUI, along with the licensing terms that pertain to thosesources of IP. This list is for informational purposes only and is not intended to represent an exhaustive list of third party contributions to the YUI.
* Douglas Crockford's JSON parsing and stringifying methods: In the JSON Utility, Douglas Crockford's JSON parsing and stringifying methods are adapted from work published at JSON.org. The adapted work is in the public domain.
* Robert Penner's animation-easing algorithms: In the Animation Utility, YUI makes use of Robert Penner's algorithms for easing.
* Geoff Stearns's SWFObject: In the Charts Control and the Uploader versions through 2.7.0, YUI makes use of Geoff Stearns's SWFObject v1.5 for Flash Player detection and embedding. More information on SWFObject can be found here (http://blog.deconcept.com/swfobject/). SWFObject is (c) 2007 Geoff Stearns and is released under the MIT License (http://www.opensource.org/licenses/mit-license.php).
* Diego Perini's IEContentLoaded technique: The Event Utility employs a technique developed by Diego Perini and licensed under GPL. YUI's use of this technique is included under our BSD license with the author's permission.
-->
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Push Buttons</title>
<style type="text/css">
/*margin and padding on body element
can introduce errors in determining
element position and are not recommended;
we turn them off as a foundation for YUI
CSS treatments. */
body {
margin:0;
padding:0;
}
</style>
<link rel="stylesheet" type="text/css" href="yui_2.7.0b-lib/fonts/fonts-min.css" />
<link rel="stylesheet" type="text/css" href="yui_2.7.0b-lib/button/assets/skins/sam/button.css" />
<script type="text/javascript" src="yui_2.7.0b-lib/yahoo-dom-event/yahoo-dom-event.js"></script>
<script type="text/javascript" src="yui_2.7.0b-lib/element/element-min.js"></script>
<script type="text/javascript" src="yui_2.7.0b-lib/button/button-min.js"></script>
<!--begin custom header content for this example-->
<style type="text/css">
#button-example-form fieldset,
#button-example-form fieldset div {
border: 2px groove #ccc;
margin: .5em;
padding: .5em;
}
.yui-button#pushbutton2 button,
.yui-button#pushbutton5 button,
.yui-button#pushbutton8 button {
background: url(yui_2.7.0b-assets/button-assets/add.gif) center center no-repeat;
text-indent: -4em;
overflow: hidden;
padding: 0 .75em;
width: 2em;
*margin-left: 4em; /* IE only */
*padding: 0 1.75em; /* IE only */
}
.yui-button#pushbutton3 button,
.yui-button#pushbutton6 button,
.yui-button#pushbutton9 button {
padding-left: 2em;
background: url(yui_2.7.0b-assets/button-assets/add.gif) 10% 50% no-repeat;
}
</style>
<!--end custom header content for this example-->
</head>
<body class=" yui-skin-sam">
<h1>Push Buttons</h1>
<div class="exampleIntro">
<p>This example demonstrates different ways to create a Push Button.</p>
</div>
<!--BEGIN SOURCE CODE FOR EXAMPLE -->
<script type="text/javascript">
YAHOO.example.init = function () {
// "click" event handler for each Button instance
function onButtonClick(p_oEvent) {
YAHOO.log("You clicked button: " + this.get("id"), "info", "example1");
}
// "contentready" event handler for the "pushbuttonsfrommarkup" <fieldset>
YAHOO.util.Event.onContentReady("pushbuttonsfrommarkup", function () {
// Create Buttons using existing <input> elements as a data source
var oPushButton1 = new YAHOO.widget.Button("pushbutton1");
oPushButton1.on("click", onButtonClick);
var oPushButton2 = new YAHOO.widget.Button("pushbutton2", { onclick: { fn: onButtonClick } });
var oPushButton3 = new YAHOO.widget.Button("pushbutton3", { onclick: { fn: onButtonClick } });
// Create Buttons using the YUI Button markup
var oPushButton4 = new YAHOO.widget.Button("pushbutton4");
oPushButton4.on("click", onButtonClick);
var oPushButton5 = new YAHOO.widget.Button("pushbutton5", { onclick: { fn: onButtonClick } });
var oPushButton6 = new YAHOO.widget.Button("pushbutton6", { onclick: { fn: onButtonClick } });
});
// Create Buttons without using existing markup
var oPushButton7 = new YAHOO.widget.Button({ label:"Add", id:"pushbutton7", container:"pushbuttonsfromjavascript" });
oPushButton7.on("click", onButtonClick);
var oPushButton8 = new YAHOO.widget.Button({ label:"Add", id:"pushbutton8", container:"pushbuttonsfromjavascript", onclick: { fn: onButtonClick } });
var oPushButton9 = new YAHOO.widget.Button({ label:"Add", id:"pushbutton9", container:"pushbuttonsfromjavascript", onclick: { fn: onButtonClick } });
} ();
</script>
<form id="button-example-form" name="button-example-form" method="post">
<fieldset id="pushbuttons">
<legend>Push Buttons</legend>
<fieldset id="pushbuttonsfrommarkup">
<legend>From Markup</legend>
<div>
<button type="button" id="pushbutton1" name="button1" value="Add">Add</button>
<input type="button" id="pushbutton2" name="button2" value="Add">
<input type="button" id="pushbutton3" name="button3" value="Add">
</div>
<div>
<span id="pushbutton4" class="yui-button yui-push-button"><span class="first-child"><input type="button" name="button4" value="Add"></span></span>
<span id="pushbutton5" class="yui-button yui-push-button"><em class="first-child"><button type="button" name="button5">Add</button></em></span>
<span id="pushbutton6" class="yui-button yui-push-button"><strong class="first-child"><button type="button" name="button6">Add</button></strong></span>
</div>
</fieldset>
<fieldset id="pushbuttonsfromjavascript">
<legend>From JavaScript</legend>
</fieldset>
</fieldset>
</form>
<!--END SOURCE CODE FOR EXAMPLE -->
</body>
</html>
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