MacOsNetworkInterfaceMarshal.cs :  » 2.6.4-mono-.net-core » System.Net » System » Net » NetworkInformation » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.Net 
System.Net » System » Net » NetworkInformation » MacOsNetworkInterfaceMarshal.cs
#if NET_2_0
using System;
using System.Runtime.InteropServices;

namespace System.Net.NetworkInformation{
  namespace MacOsStructs {
    internal struct ifaddrs
    {
      public IntPtr  ifa_next;
      public string  ifa_name;
      public uint    ifa_flags;
      public IntPtr  ifa_addr;
      public IntPtr  ifa_netmask;
      public IntPtr  ifa_dstaddr;
      public IntPtr  ifa_data;
    }

    internal struct sockaddr
    {
      public byte  sa_len;
      public byte  sa_family;
    }

    internal struct sockaddr_in
    {
      public byte   sin_len;
      public byte   sin_family;
      public ushort sin_port;
      public uint   sin_addr;
    }

    internal struct in6_addr
    {
      [MarshalAs (UnmanagedType.ByValArray, SizeConst=16)]
      public byte[] u6_addr8;
    }

    internal struct sockaddr_in6
    {
      public byte     sin6_len;
      public byte     sin6_family;
      public ushort   sin6_port;
      public uint     sin6_flowinfo;
      public in6_addr sin6_addr;
      public uint     sin6_scope_id;
    }

    internal struct sockaddr_dl
    {
      public byte   sdl_len;
      public byte   sdl_family;
      public ushort sdl_index;
      public byte   sdl_type;
      public byte   sdl_nlen;
      public byte   sdl_alen;
      public byte   sdl_slen;

      [MarshalAs (UnmanagedType.ByValArray, SizeConst=12)]
      public byte[] sdl_data;
    }

  }

  internal enum MacOsArpHardware {
    ETHER = 0x6,
    ATM = 0x25,
    SLIP = 0x1c,
    PPP = 0x17,
    LOOPBACK = 0x18,
    FDDI = 0xf
  }
}
#endif
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