win32Handles.cs :  » 2.6.4-mono-.net-core » System.Windows.Forms » System » Windows » Forms » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.Windows.Forms 
System.Windows.Forms » System » Windows » Forms » win32Handles.cs

//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
/*
 * Copyright (C) 5/11/2002 Carlos Harvey Perez 
 * 
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sublicense, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject
 * to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT.
 * IN NO EVENT SHALL CARLOS HARVEY PEREZ BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR
 * THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 * Except as contained in this notice, the name of Carlos Harvey Perez
 * shall not be used in advertising or otherwise to promote the sale,
 * use or other dealings in this Software without prior written
 * authorization from Carlos Harvey Perez.
 */

using System;

//namespace UtilityLibrary.Win32
namespace System.Windows.Forms{
#if HAVE_SHELL_SUPPORT
  internal class ShellHandle : IDisposable
  {
    #region Class Variables
    IntPtr handle = IntPtr.Zero;
    #endregion
        
    #region Constructors 
    // Can only be used as base classes
    internal ShellHandle(IntPtr handle)
    {
      this.handle = handle;
    }
        
    ~ShellHandle()
    {
      Dispose(false);
    }
    #endregion

    #region Properties
    internal IntPtr Handle
    {
      get { return handle; }
    }
  
    #endregion

    #region Virtuals
    internal virtual void Dispose(bool disposing)
    {
      // This class encapsulate a PIDL handle that
      // it is allocated my the Shell Memory Manager
      // it needs to be deallocated by the Shell Memory Manager 
      // interface too
      
      // To avoid threads simultaneously releasing this resource
      lock (this)
      {
        
        if ( handle != IntPtr.Zero )
        {
          // If we have a valid handle
          // Release pointer that was allocated by the COM memory allocator
          Win32.SHFreeMalloc(handle);
          handle = IntPtr.Zero;
        }
      }
    }
    #endregion

    #region Methods
    // Implements the IDisposable Interface
    public void Dispose()
    {
      // Let the Garbage Collector know that it does
      // not need to call finalize for this class
      GC.SuppressFinalize(this);

      // Do the disposing
      Dispose(true);
    }
    #endregion
  
  }
#endif

  internal class COMInterface : IDisposable
  {
    #region Class Variables
    internal IUnknown iUnknown = null;
    #endregion
        
    #region Constructors 
    // Can only be used as base classes
    internal COMInterface(IUnknown iUnknown)
    {
      this.iUnknown = iUnknown;
    }
        
    ~COMInterface()
    {
      Dispose(false);
    }
    #endregion

    #region Properties
    #endregion

    #region Virtuals
    protected virtual void Dispose(bool disposing)
    {
      // Release the reference to this interface
      lock(this)
      {
        if ( iUnknown != null )
        {
          iUnknown.Release();
          iUnknown = null;
        }
      }
    }
    #endregion

    #region Methods
    // Implements the IDisposable Interface
    public void Dispose()
    {
      // Let the Garbage Collector know that it does
      // not need to call finalize for this class
      GC.SuppressFinalize(this);

      // Do the disposing
      Dispose(true);
    }
    #endregion
    
  }

  internal class GdiHandle : IDisposable
  {
    #region Class Variables
    IntPtr handle = IntPtr.Zero;
    #endregion
        
    #region Constructors 
    // Can only be used as base classes
    protected GdiHandle(IntPtr handle)
    {
      this.handle = handle;
    }
        
    ~GdiHandle()
    {
      Dispose(false);
    }
    #endregion

    #region Properties
    public IntPtr Handle
    {
      get { return handle; }
    }
  
    #endregion

    #region Virtuals
    protected virtual void Dispose(bool disposing)
    {
      // To avoid threads simultaneously releasing this resource
      lock (this)
      {
        
        if ( handle != IntPtr.Zero )
        {
          // If we have a valid handle
          // Destroy the handle
          Win32.DeleteObject(handle);
          handle = IntPtr.Zero;
        }
      }
    }
    #endregion

    #region Methods
    // Implements the IDisposable Interface
    public void Dispose()
    {
      // Let the Garbage Collector know that it does
      // not need to call finalize for this class
      GC.SuppressFinalize(this);

      // Do the disposing
      Dispose(true);
    }
    #endregion
  
  }



}
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