XmlNodeReader2.cs :  » 2.6.4-mono-.net-core » System.Xml » System » Xml » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.Xml 
System.Xml » System » Xml » XmlNodeReader2.cs
//
// System.Xml.XmlNodeReader2.cs - splitted XmlNodeReader that manages entities.
//
// Author:
//  Duncan Mak  (duncan@ximian.com)
//  Atsushi Enomoto  (ginga@kit.hi-ho.ne.jp)
//
// (C) Ximian, Inc.
// (C) Atsushi Enomoto
//

//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System;
#if NET_2_0
using System.Collections.Generic;
#endif
using System.Xml;
using System.Xml.Schema;
using System.Text;
using Mono.Xml;

namespace System.Xml{
#if NET_2_0
  public class XmlNodeReader : XmlReader, IHasXmlParserContext, IXmlNamespaceResolver
#else
  public class XmlNodeReader : XmlReader, IHasXmlParserContext
#endif
  {
    XmlReader entity;
    XmlNodeReaderImpl source;
    bool entityInsideAttribute;
    bool insideAttribute;

    #region Constructor

    public XmlNodeReader (XmlNode node)
    {
      source = new XmlNodeReaderImpl (node);
    }
    
    private XmlNodeReader (XmlNodeReaderImpl entityContainer, bool insideAttribute)
    {
      source = new XmlNodeReaderImpl (entityContainer);
      this.entityInsideAttribute = insideAttribute;
    }
    
    #endregion

    #region Properties

    private XmlReader Current {
      get { return entity != null && entity.ReadState != ReadState.Initial ? entity : source; }
    }

    public override int AttributeCount {
      get { return Current.AttributeCount; }
    }

    public override string BaseURI {
      get { return Current.BaseURI; }
    }

#if NET_2_0
    public override bool CanReadBinaryContent {
      get { return true; }
    }

/*
    public override bool CanReadValueChunk {
      get { return true; }
    }
*/
#else
    internal override bool CanReadBinaryContent {
      get { return true; }
    }

/*
    internal override bool CanReadValueChunk {
      get { return true; }
    }
*/
#endif

    public override bool CanResolveEntity {
      get { return true; }
    }

    public override int Depth {
      get {
        // On EndEntity, depth is the same as that 
        // of EntityReference.
        if (entity != null && entity.ReadState == ReadState.Interactive)
          return source.Depth + entity.Depth + 1;
        else
          return source.Depth;
      }
    }

    public override bool EOF {
      get { return source.EOF; }
    }

    public override bool HasAttributes {
      get { return Current.HasAttributes; }
    }

#if !MOONLIGHT
    public override bool HasValue {
      get { return Current.HasValue; }
    }
#endif

    public override bool IsDefault {
      get { return Current.IsDefault; }
    }

    public override bool IsEmptyElement {
      get { return Current.IsEmptyElement; }
    }

#if NET_2_0
#else
    public override string this [int i] {
      get { return GetAttribute (i); }
    }

    public override string this [string name] {
      get { return GetAttribute (name); }
    }

    public override string this [string name, string namespaceURI] {
      get { return GetAttribute (name, namespaceURI); }
    }
#endif

    public override string LocalName {
      get { return Current.LocalName; }
    }

    public override string Name {
      get { return Current.Name; }
    }

    public override string NamespaceURI {
      get { return Current.NamespaceURI; }
    }

    public override XmlNameTable NameTable {
      get { return Current.NameTable; }
    }

    public override XmlNodeType NodeType {
      get {
        if (entity != null)
          return entity.ReadState == ReadState.Initial ?
            source.NodeType :
            entity.EOF ? XmlNodeType.EndEntity :
            entity.NodeType;
        else
          return source.NodeType;
      }
    }

    XmlParserContext IHasXmlParserContext.ParserContext {
      get { return ((IHasXmlParserContext) Current).ParserContext; }
    }

    public override string Prefix {
      get { return Current.Prefix; }
    }

#if NET_2_0
#else
    public override char QuoteChar {
      get { return '"'; }
    }
#endif

    public override ReadState ReadState {
      get { return entity != null ? ReadState.Interactive : source.ReadState; }
    }

#if NET_2_0
    public override IXmlSchemaInfo SchemaInfo {
      get { return entity != null ? entity.SchemaInfo : source.SchemaInfo; }
    }
#endif

    public override string Value {
      get { return Current.Value; }
    }

    public override string XmlLang {
      get { return Current.XmlLang; }
    }

    public override XmlSpace XmlSpace {
      get { return Current.XmlSpace; }
    }
    #endregion

    #region Methods

    // If current entityReference is a child of an attribute,
    // then MoveToAttribute simply means that we no more need this entity Current.
    // Otherwise, this invokation means that
    // it is expected to move to resolved (maybe) element's attribute.
    //
    // This rule applies to many methods like MoveTo*Attribute().

    public override void Close ()
    {
      if (entity != null)
        entity.Close ();
      source.Close ();
    }

    public override string GetAttribute (int attributeIndex)
    {
      return Current.GetAttribute (attributeIndex);
    }

    public override string GetAttribute (string name)
    {
      return Current.GetAttribute (name);
    }

    public override string GetAttribute (string name, string namespaceURI)
    {
      return Current.GetAttribute (name, namespaceURI);
    }

#if NET_2_0
    IDictionary<string, string> IXmlNamespaceResolver.GetNamespacesInScope (XmlNamespaceScope scope)
    {
      return ((IXmlNamespaceResolver) Current).GetNamespacesInScope (scope);
    }
#endif

    public override string LookupNamespace (string prefix)
    {
      return Current.LookupNamespace (prefix);
    }

#if NET_2_0
    string IXmlNamespaceResolver.LookupPrefix (string ns)
    {
      return ((IXmlNamespaceResolver) Current).LookupPrefix (ns);
    }
#endif

    public override void MoveToAttribute (int i)
    {
      if (entity != null && entityInsideAttribute) {
        entity.Close ();
        entity = null;
      }
      Current.MoveToAttribute (i);
      insideAttribute = true;
    }

    public override bool MoveToAttribute (string name)
    {
      if (entity != null && !entityInsideAttribute)
        return entity.MoveToAttribute (name);
      if (!source.MoveToAttribute (name))
        return false;
      if (entity != null && entityInsideAttribute) {
        entity.Close ();
        entity = null;
      }
      insideAttribute = true;
      return true;
    }

    public override bool MoveToAttribute (string localName, string namespaceURI)
    {
      if (entity != null && !entityInsideAttribute)
        return entity.MoveToAttribute (localName, namespaceURI);
      if (!source.MoveToAttribute (localName, namespaceURI))
        return false;
      if (entity != null && entityInsideAttribute) {
        entity.Close ();
        entity = null;
      }
      insideAttribute = true;
      return true;
    }

    public override bool MoveToElement ()
    {
      if (entity != null && entityInsideAttribute)
        entity = null;
      if (!Current.MoveToElement ())
        return false;
      insideAttribute = false;
      return true;
    }

    public override bool MoveToFirstAttribute ()
    {
      if (entity != null && !entityInsideAttribute)
        return entity.MoveToFirstAttribute ();
      if (!source.MoveToFirstAttribute ())
        return false;
      if (entity != null && entityInsideAttribute) {
        entity.Close ();
        entity = null;
      }
      insideAttribute = true;
      return true;
    }

    public override bool MoveToNextAttribute ()
    {
      if (entity != null && !entityInsideAttribute)
        return entity.MoveToNextAttribute ();
      if (!source.MoveToNextAttribute ())
        return false;
      if (entity != null && entityInsideAttribute) {
        entity.Close ();
        entity = null;
      }
      insideAttribute = true;
      return true;
    }

    public override bool Read ()
    {
      insideAttribute = false;
      if (entity != null && (entityInsideAttribute || entity.EOF))
        entity = null;
      if (entity != null) {
        entity.Read ();
        return true; // either success or EndEntity
      }
      else
        return source.Read ();
    }

    public override bool ReadAttributeValue ()
    {
      if (entity != null && entityInsideAttribute) {
        if (entity.EOF)
          entity = null;
        else {
          entity.Read ();
          return true; // either success or EndEntity
        }
      }
      return Current.ReadAttributeValue ();
    }

#if NET_2_0
    public override int ReadContentAsBase64 (
      byte [] buffer, int offset, int length)
    {
//      return base.ReadContentAsBase64 (
//        buffer, offset, length);
      // FIXME: This is problematic wrt end of entity.
      if (entity != null)
        return entity.ReadContentAsBase64 (
          buffer, offset, length);
      else
        return source.ReadContentAsBase64 (
          buffer, offset, length);
    }

    public override int ReadContentAsBinHex (
      byte [] buffer, int offset, int length)
    {
//      return base.ReadContentAsBinHex (
//        buffer, offset, length);
      // FIXME: This is problematic wrt end of entity.
      if (entity != null)
        return entity.ReadContentAsBinHex (
          buffer, offset, length);
      else
        return source.ReadContentAsBinHex (
          buffer, offset, length);
    }

    public override int ReadElementContentAsBase64 (
      byte [] buffer, int offset, int length)
    {
//      return base.ReadElementContentAsBase64 (
//        buffer, offset, length);
      // FIXME: This is problematic wrt end of entity.
      if (entity != null)
        return entity.ReadElementContentAsBase64 (
          buffer, offset, length);
      else
        return source.ReadElementContentAsBase64 (
          buffer, offset, length);
    }

    public override int ReadElementContentAsBinHex (
      byte [] buffer, int offset, int length)
    {
//      return base.ReadElementContentAsBinHex (
//        buffer, offset, length);
      // FIXME: This is problematic wrt end of entity.
      if (entity != null)
        return entity.ReadElementContentAsBinHex (
          buffer, offset, length);
      else
        return source.ReadElementContentAsBinHex (
          buffer, offset, length);
    }
#endif

    public override string ReadString ()
    {
      return base.ReadString ();
    }

#if !MOONLIGHT
    public override void ResolveEntity ()
    {
      if (entity != null)
        entity.ResolveEntity ();
      else {
        if (source.NodeType != XmlNodeType.EntityReference)
          throw new InvalidOperationException ("The current node is not an Entity Reference");
        entity = new XmlNodeReader (source, insideAttribute);
      }
    }
#endif

    public override void Skip ()
    {
      if (entity != null && entityInsideAttribute)
        entity = null;
      Current.Skip ();
    }
    #endregion
  }
}
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