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C# / CSharp Open Source » Development » ScintillaNET 
ScintillaNET » Scintilla » Structs.cs
using System;

namespace Scintilla{
  public struct NotifyHeader 
  {
    // hwndFrom is really an environment specifc window handle or pointer
    // but most clients of Scintilla.h do not have this type visible.
    //WindowID hwndFrom;
    public IntPtr hwndFrom;
    public uint idFrom;
    public uint code;
  };

  public struct SCNotification 
  {
    public NotifyHeader nmhdr;
    public int position;  // SCN_STYLENEEDED, SCN_MODIFIED, SCN_DWELLSTART, SCN_DWELLEND
    public int ch;    // SCN_CHARADDED, SCN_KEY
    public int modifiers;  // SCN_KEY
    public int modificationType;  // SCN_MODIFIED
    public IntPtr text;  // SCN_MODIFIED
    public int length;    // SCN_MODIFIED
    public int linesAdded;  // SCN_MODIFIED
    public int message;  // SCN_MACRORECORD
    public IntPtr wParam;  // SCN_MACRORECORD
    public IntPtr lParam;  // SCN_MACRORECORD
    public int line;    // SCN_MODIFIED
    public int foldLevelNow;  // SCN_MODIFIED
    public int foldLevelPrev;  // SCN_MODIFIED
    public int margin;    // SCN_MARGINCLICK
    public int listType;  // SCN_USERLISTSELECTION
    public int x;      // SCN_DWELLSTART, SCN_DWELLEND
    public int y;    // SCN_DWELLSTART, SCN_DWELLEND
  };

  public struct CharacterRange 
  {
    public long cpMin;
    public long cpMax;
  };

  public struct TextRange 
  {
    public CharacterRange chrg;
    public IntPtr lpstrText;
  };

  public struct TextToFind 
  {
    public CharacterRange chrg;
    public IntPtr lpstrText;
    public CharacterRange chrgText;
  };

}
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