Plugin.cs :  » Development » TULP2G » namespacename » C# / CSharp Open Source

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C# / C Sharp
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C# / CSharp Open Source » Development » TULP2G 
TULP2G » namespacename » Plugin.cs
/*
 * Copyright (c) 2004-2006, Netherlands Forensic Institute
 * All Rights Reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the Institute nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE INSTITUTE AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE INSTITUTE OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */

using System;
using System.Windows.Forms;
using System.Collections.Generic;
using System.Text;

using TULP2G;
using usingstatement;

namespace namespacename{
  $$attributeName$$
    public class $safeprojectname$ : $interfacename$
  {
        private Option[] _settings;
      private Progress _progress;
    private IFrameworkFacade _framework;
        $$privateMembers$$

        $$pluginInterface$$

    #region IPlugin Members
    /// <summary>
    /// This method is called when an instance of a configuration screen
    /// containing the in the Settings-member defined options is about to be
    /// hidden.
    /// </summary>
    /// <returns>
    /// Specifies whether the action for what this method was called should be
    /// cancelled. This only applies when closing the configuration screen.
    /// </returns>
    public bool CloseSettings()
    {
      return true;
    }

    /// <summary>
    /// An instance of the Progress class detailing the progress during the
    /// execution of the plug-in. Used to display a progressbar in the GUI.
    /// </summary>
    /// <remarks>
    /// After the Initialize()-method has been called by the framework, the
    /// CurrentProgress property must return a valid Progress instance.
    /// </remarks>
    public Progress CurrentProgress
    {
      get { throw new Exception("The method or operation is not implemented."); }
    }

    /// <summary>
    /// A user-readable name for the plug-in.
    /// </summary>
    public string DisplayName
    {
      get { return _framework.GetLocalizedString("$safeprojectname$", "$displayname$"); }
    }

    /// <summary>
    /// This method is called when an instance of a configuration screen
    /// containing the in the Settings-member defined options is about to be
    /// displayed.
    /// </summary>
    public void DisplaySettings()
    {
    }

    /// <summary>
    /// A reference to the framework implementing IFrameworkFacade.
    /// </summary>
    /// <remarks>
    /// Upon creating an instance of a plug-in class, the framework will set
    /// this property to point to its IFrameworkFacade interface. The
    /// framework will set this property before calling the
    /// Initialize()-method. Do not use this reference before then.
    /// </remarks>
    public IFrameworkFacade Framework
    {
      set { _framework = value; }
    }

    /// <summary>
    /// This method is called by the framework to allow the plug-in to
    /// perform initialization operations.
    /// </summary>
    /// <remarks>
    /// The Framework property has been set prior to this method being called
    /// by the framework, so using it is allowed. When this method returns,
    /// the framework will retrieve the Settings Hashtable and expect it to
    /// contain all configurable options. The keys should represent the
    /// displaynames and the values the default values of the options.
    /// </remarks>
    public void Initialize()
    {
      _progress = new Progress(100, "Initialization", 0);
            _settings = new Option[4] { new Option("Port", OptionType.Pulldown, 0, null, new string[3]{"0","1","2"}),
                                 new Option("Databits", OptionType.TextBox, "8", null),
                                 new Option("Status", OptionType.InfoBox, "Unknown", null),
                                 new Option("Timeout", OptionType.CheckBox, true, null)
                               };
    }

    /// <summary>
    /// An array of Option instances containing plug-in options.
    /// </summary>
    /// <remarks>
    /// After the Initialize()-method has been called by the framework, the
    /// Settings array must be initialized by the plug-in to contain all
    /// user-configurable settings.
    /// </remarks>
    public Option[] Settings
    {
      get
      {
        return _settings;
      }
    }
    #endregion
  }
}
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