ISharpGdiPath.cs :  » GUI » SharpVectorGraphics » SharpVectors » Dom » Svg » C# / CSharp Open Source

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C# / CSharp Open Source » GUI » SharpVectorGraphics 
SharpVectorGraphics » SharpVectors » Dom » Svg » ISharpGdiPath.cs
using System;
using System.Drawing.Drawing2D;

namespace SharpVectors.Dom.Svg{
  /// <summary>
  /// This is an extension to the Svg DOM. It denotes that an element has a
  /// drawable shape.
  /// </summary>
  /// <remarks>
  /// To give an Svg element the capability to be drawn, let the Svg
  /// element implement this interface.  To implement this interface,
  /// the element needs to maintain a
  /// <see cref="GraphicsPath">GraphicsPath</see>
  /// object that is populated with drawing information.  The
  /// <see cref="GraphicsPath">GraphicsPath</see>
  /// object should be returned from
  /// <see cref="GetGraphicsPath">GetGraphicsPath</see> method and
  /// invalidated with the
  /// <see cref="Invalidate">Invalidate</see> method.
  /// </remarks>
  /// <developer>niklas@protocol7.com</developer>
  /// <completed>50</completed>
  public interface ISharpGDIPath
  {
    /// <summary>
    /// Returns the
    /// <see cref="GraphicsPath">GraphicsPath</see>
    /// object that describes the shape
    /// of the SvgElement.
    /// </summary>
    GraphicsPath GetGraphicsPath();
    
    /// <summary>
    /// Invalidates the
    /// <see cref="GetGraphicsPath">GetGraphicsPath</see>
    /// object.
    /// </summary>
    /// <remarks>
    /// When this method is called, the object will remove the stored
    /// reference to the <see cref="GraphicsPath">GraphicsPath</see>
    /// so that the next call to
    /// <see cref="GetGraphicsPath">GetGraphicsPath</see> will generate
    /// a new <see cref="GraphicsPath">GraphicsPath</see> object.
    /// </remarks>
    void Invalidate();
  }
}
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