//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.1434
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace BalderTestApplication{
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Meshes {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Meshes() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("BalderTestApplication.Meshes", typeof(Meshes).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to *3DSMAX_ASCIIEXPORT 200
///*COMMENT "AsciiExport Version 2,00 - Sun Jul 08 19:59:52 2007"
///*SCENE {
/// *SCENE_FILENAME ""
/// *SCENE_FIRSTFRAME 0
/// *SCENE_LASTFRAME 100
/// *SCENE_FRAMESPEED 30
/// *SCENE_TICKSPERFRAME 160
/// *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000
/// *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000
///}
///*MATERIAL_LIST {
/// *MATERIAL_COUNT 0
///}
///*GEOMOBJECT {
/// *NODE_NAME "Text01"
/// *NODE_TM {
/// *NODE_NAME "Text01"
/// *INHERIT_POS 0 0 0
/// *INHERIT_ROT 0 0 0
/// *INHERIT_SCL 0 0 0
/// *TM_ROW0 1.0000 0. [rest of string was truncated]";.
/// </summary>
internal static string asteroids {
get {
return ResourceManager.GetString("asteroids", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to *3DSMAX_ASCIIEXPORT 200
///*COMMENT "AsciiExport Version 2,00 - Sun Jul 08 21:04:29 2007"
///*SCENE {
/// *SCENE_FILENAME "henga.max"
/// *SCENE_FIRSTFRAME 0
/// *SCENE_LASTFRAME 100
/// *SCENE_FRAMESPEED 30
/// *SCENE_TICKSPERFRAME 160
/// *SCENE_BACKGROUND_STATIC 0.3686 0.5294 0.5882
/// *SCENE_AMBIENT_STATIC 0.1922 0.1922 0.1922
///}
///*MATERIAL_LIST {
/// *MATERIAL_COUNT 1
/// *MATERIAL 0 {
/// *MATERIAL_NAME "henga"
/// *MATERIAL_CLASS "Standard"
/// *MATERIAL_AMBIENT 0.6039 0.6039 0.6039
/// *MATERIAL_DIFFUSE 0.6039 0.6039 0.603 [rest of string was truncated]";.
/// </summary>
internal static string henga {
get {
return ResourceManager.GetString("henga", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to *3DSMAX_ASCIIEXPORT 200
///*COMMENT "AsciiExport Version 2,00 - Sun Jul 08 19:57:40 2007"
///*SCENE {
/// *SCENE_FILENAME ""
/// *SCENE_FIRSTFRAME 0
/// *SCENE_LASTFRAME 100
/// *SCENE_FRAMESPEED 30
/// *SCENE_TICKSPERFRAME 160
/// *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000
/// *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000
///}
///*MATERIAL_LIST {
/// *MATERIAL_COUNT 0
///}
///*GEOMOBJECT {
/// *NODE_NAME "Sphere01"
/// *NODE_TM {
/// *NODE_NAME "Sphere01"
/// *INHERIT_POS 0 0 0
/// *INHERIT_ROT 0 0 0
/// *INHERIT_SCL 0 0 0
/// *TM_ROW0 1.000 [rest of string was truncated]";.
/// </summary>
internal static string rock {
get {
return ResourceManager.GetString("rock", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to *3DSMAX_ASCIIEXPORT 200
///*COMMENT "AsciiExport Version 2,00 - Sat May 19 00:12:52 2007"
///*SCENE {
/// *SCENE_FILENAME ""
/// *SCENE_FIRSTFRAME 0
/// *SCENE_LASTFRAME 100
/// *SCENE_FRAMESPEED 30
/// *SCENE_TICKSPERFRAME 160
/// *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000
/// *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000
///}
///*MATERIAL_LIST {
/// *MATERIAL_COUNT 0
///}
///*GEOMOBJECT {
/// *NODE_NAME "Sphere01"
/// *NODE_TM {
/// *NODE_NAME "Sphere01"
/// *INHERIT_POS 0 0 0
/// *INHERIT_ROT 0 0 0
/// *INHERIT_SCL 0 0 0
/// *TM_ROW0 1.000 [rest of string was truncated]";.
/// </summary>
internal static string sphere {
get {
return ResourceManager.GetString("sphere", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to *3DSMAX_ASCIIEXPORT 200
///*COMMENT "AsciiExport Version 2,00 - Sat May 19 02:36:04 2007"
///*SCENE {
/// *SCENE_FILENAME "sphere.max"
/// *SCENE_FIRSTFRAME 0
/// *SCENE_LASTFRAME 100
/// *SCENE_FRAMESPEED 30
/// *SCENE_TICKSPERFRAME 160
/// *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000
/// *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000
///}
///*MATERIAL_LIST {
/// *MATERIAL_COUNT 0
///}
///*GEOMOBJECT {
/// *NODE_NAME "Teapot01"
/// *NODE_TM {
/// *NODE_NAME "Teapot01"
/// *INHERIT_POS 0 0 0
/// *INHERIT_ROT 0 0 0
/// *INHERIT_SCL 0 0 0
/// *TM_ [rest of string was truncated]";.
/// </summary>
internal static string teapot {
get {
return ResourceManager.GetString("teapot", resourceCulture);
}
}
}
}
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