IntCollection.cs :  » Game » Balder » Fireball » Syntax » C# / CSharp Open Source

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C# / CSharp Open Source » Game » Balder 
Balder » Fireball » Syntax » IntCollection.cs
/* This file has been automatically generated by X-Code .NET -- DO NOT EDIT! */

/*
WordCollection
WordCollection.Enumerator

These C# classes implement a strongly-typed collection of 
Rabbit objects.

The public representation is an array of Rabbit, so the performance 
characteristics will be more like a vector than a list, to use STL terminology.

The implementation is optimized for value-types, as it goes to great length to 
avoid the overhead of boxing and unboxing.  But it should also work well for 
reference types.

Mad props to Nick Wienholt, Kit George, Joel Mueller, Ethan Smith, Chris Sells, 
and Patrice Lafond for assisting me, at various times and in various ways.

Especially to Kit George, for his generous contribution to the dotnet mailing 
list -- a code-generator for CollectionBase-derived classes:
  http://discuss.develop.com/archives/wa.exe?A2=ind0107C&L=DOTNET&P=R35911
This was the original inspiration for the fine code you are now enjoying.

- Shawn A. Van Ness
*/

using System;
using System.Collections;
using TSystem.Int32;

namespace Fireball.Syntax{
  /// <summary>
  /// Collection of Ts
  /// </summary>
  public class ImageIndexCollection : ICollection, IList, IEnumerable, ICloneable
  {
    private const int DefaultMinimumCapacity = 16;

    private T[] m_array = new T[DefaultMinimumCapacity];
    private int m_count = 0;
    private int m_version = 0;

    // Construction

    /// <summary>
    /// Default Constructor
    /// </summary>
    public ImageIndexCollection()
    {
    }

    /// <summary>
    /// 
    /// </summary>
    /// <param name="collection"></param>
    public ImageIndexCollection(ImageIndexCollection collection)
    {
      AddRange(collection);
    }

    /// <summary>
    /// 
    /// </summary>
    /// <param name="array"></param>
    public ImageIndexCollection(T[] array)
    {
      AddRange(array);
    }

    // Operations (type-safe ICollection)

    /// <summary>
    /// Returns the T count in this list
    /// </summary>
    public int Count
    {
      get { return m_count; }
    }

    /// <summary>
    /// Copies this list into another KeyboardrActionList
    /// </summary>
    /// <param name="array">Target list</param>
    public void CopyTo(T[] array)
    {
      this.CopyTo(array, 0);
    }

    /// <summary>
    /// Copies this list into another KeyboardrActionList
    /// </summary>
    /// <param name="array">Target list</param>
    /// <param name="start">Start index</param>
    public void CopyTo(T[] array, int start)
    {
      if (m_count > array.GetUpperBound(0) + 1 - start)
        throw new ArgumentException("Destination array was not long enough.");

      // for (int i=0; i < m_count; ++i) array[start+i] = m_array[i];
      Array.Copy(m_array, 0, array, start, m_count);
    }

    // Operations (type-safe IList)

    /// <summary>
    /// Returns the T at the specified index
    /// </summary>
    public T this[int index]
    {
      get
      {
        ValidateIndex(index); // throws
        return m_array[index];
      }
      set
      {
        ValidateIndex(index); // throws

        ++m_version;
        m_array[index] = value;
      }
    }

    /// <summary>
    /// Adds a T to the list
    /// </summary>
    /// <param name="item"></param>
    /// <returns></returns>
    public int Add(T item)
    {
      if (NeedsGrowth())
        Grow();

      ++m_version;
      m_array[m_count] = item;

      return m_count++;
    }

    /// <summary>
    /// Removes all Ts from the list
    /// </summary>
    public void Clear()
    {
      ++m_version;
      m_array = new T[DefaultMinimumCapacity];
      m_count = 0;
    }

    /// <summary>
    /// Returns true if the list contains the specified Int
    /// </summary>
    /// <param name="item">T to find</param>
    /// <returns></returns>
    public bool Contains(T item)
    {
      return ((IndexOf(item) == -1) ? false : true);
    }

    /// <summary>
    /// Returns the index of a specified T
    /// </summary>
    /// <param name="item">T to find</param>
    /// <returns></returns>
    public int IndexOf(T item)
    {
      for (int i = 0; i < m_count; ++i)
        if (m_array[i] == (item))
          return i;
      return -1;
    }

    /// <summary>
    /// Inserts a Int at a specified position
    /// </summary>
    /// <param name="position">Insert position</param>
    /// <param name="item">Item to insert</param>
    public void Insert(int position, T item)
    {
      ValidateIndex(position, true); // throws

      if (NeedsGrowth())
        Grow();

      ++m_version;
      // for (int i=m_count; i > position; --i) m_array[i] = m_array[i-1];
      Array.Copy(m_array, position, m_array, position + 1, m_count - position);

      m_array[position] = item;
      m_count++;
    }

    /// <summary>
    /// Remove a specified item from the list
    /// </summary>
    /// <param name="item">Item to remove</param>
    public void Remove(T item)
    {
      int index = IndexOf(item);
      if (index < 0)
        throw new ArgumentException("Cannot remove the specified item because it was not found in the specified Collection.");

      RemoveAt(index);
    }

    /// <summary>
    /// Remove the item at a specified index
    /// </summary>
    /// <param name="index">Index to remove at</param>
    public void RemoveAt(int index)
    {
      ValidateIndex(index); // throws

      ++m_version;
      m_count--;
      // for (int i=index; i < m_count; ++i) m_array[i] = m_array[i+1];
      Array.Copy(m_array, index + 1, m_array, index, m_count - index);

      if (NeedsTrimming())
        Trim();
    }

    // Operations (type-safe IEnumerable)

    /// <summary>
    /// Gets the ImageIndexCollection Enumerator
    /// </summary>
    /// <returns></returns>
    public Enumerator GetEnumerator()
    {
      return new Enumerator(this);
    }

    // Operations (type-safe ICloneable)

    /// <summary>
    /// Clones the list
    /// </summary>
    /// <returns></returns>
    public ImageIndexCollection Clone()
    {
      ImageIndexCollection tc = new ImageIndexCollection();
      tc.AddRange(this);
      tc.Capacity = this.m_array.Length;
      tc.m_version = this.m_version;
      return tc;
    }

    // Public helpers (just to mimic some nice features of ArrayList)

    /// <summary>
    /// 
    /// </summary>
    public int Capacity
    {
      get { return m_array.Length; }
      set
      {
        if (value < m_count) value = m_count;
        if (value < DefaultMinimumCapacity) value = DefaultMinimumCapacity;

        if (m_array.Length == value) return;

        ++m_version;

        T[] temp = new T[value];
        // for (int i=0; i < m_count; ++i) temp[i] = m_array[i];
        Array.Copy(m_array, 0, temp, 0, m_count);
        m_array = temp;
      }
    }

    /// <summary>
    /// Add the content of another TList to this list
    /// </summary>
    /// <param name="collection">List to copy items from</param>
    public void AddRange(ImageIndexCollection collection)
    {
      // for (int i=0; i < collection.Count; ++i) Add(collection[i]);

      ++m_version;

      Capacity += collection.Count;
      Array.Copy(collection.m_array, 0, this.m_array, m_count, collection.m_count);
      m_count += collection.Count;
    }

    /// <summary>
    /// Add the content of a Int array to this list
    /// </summary>
    /// <param name="array"></param>
    public void AddRange(T[] array)
    {
      // for (int i=0; i < array.Length; ++i) Add(array[i]);

      ++m_version;

      Capacity += array.Length;
      Array.Copy(array, 0, this.m_array, m_count, array.Length);
      m_count += array.Length;
    }

    // Implementation (helpers)

    private void ValidateIndex(int index)
    {
      ValidateIndex(index, false);
    }

    private void ValidateIndex(int index, bool allowEqualEnd)
    {
      int max = (allowEqualEnd) ? (m_count) : (m_count - 1);
      if (index < 0 || index > max)
        throw new ArgumentOutOfRangeException("index","Index was out of range.  Must be non-negative and less than the size of the collection.");//, (object) index, "Specified argument was out of the range of valid values.");
    }

    private bool NeedsGrowth()
    {
      return (m_count >= Capacity);
    }

    private void Grow()
    {
      if (NeedsGrowth())
        Capacity = m_count*2;
    }

    private bool NeedsTrimming()
    {
      return (m_count <= Capacity/2);
    }

    private void Trim()
    {
      if (NeedsTrimming())
        Capacity = m_count;
    }

    // Implementation (ICollection)

    /* redundant w/ type-safe method
      int ICollection.Count
      {
        get
        { return m_count; }
      }
      */

    bool ICollection.IsSynchronized
    {
      get { return m_array.IsSynchronized; }
    }

    object ICollection.SyncRoot
    {
      get { return m_array.SyncRoot; }
    }

    void ICollection.CopyTo(Array array, int start)
    {
      this.CopyTo((T[]) array, start);
    }

    // Implementation (IList)

    bool IList.IsFixedSize
    {
      get { return false; }
    }

    bool IList.IsReadOnly
    {
      get { return false; }
    }

    object IList.this[int index]
    {
      get { return (object) this[index]; }
      set { this[index] = (T) value; }
    }

    int IList.Add(object item)
    {
      return this.Add((T) item);
    }

    /* redundant w/ type-safe method
      void IList.Clear()
      {
        this.Clear();
      }
      */

    bool IList.Contains(object item)
    {
      return this.Contains((T) item);
    }

    int IList.IndexOf(object item)
    {
      return this.IndexOf((T) item);
    }

    void IList.Insert(int position, object item)
    {
      this.Insert(position, (T) item);
    }

    void IList.Remove(object item)
    {
      this.Remove((T) item);
    }

    /* redundant w/ type-safe method
      void IList.RemoveAt(int index)
      {
        this.RemoveAt(index);
      }
      */

    // Implementation (IEnumerable)

    IEnumerator IEnumerable.GetEnumerator()
    {
      return (IEnumerator) (this.GetEnumerator());
    }

    // Implementation (ICloneable)

    object ICloneable.Clone()
    {
      return (object) (this.Clone());
    }

    // Nested enumerator class

    /// <summary>
    /// 
    /// </summary>
    public class Enumerator : IEnumerator
    {
      private ImageIndexCollection m_collection;
      private int m_index;
      private int m_version;

      // Construction

      public Enumerator(ImageIndexCollection tc)
      {
        m_collection = tc;
        m_index = -1;
        m_version = tc.m_version;
      }

      /// <summary>
      /// 
      /// </summary>
      public T Current
      {
        get { return m_collection[m_index]; }
      }

      /// <summary>
      /// 
      /// </summary>
      /// <returns></returns>
      public bool MoveNext()
      {
        if (m_version != m_collection.m_version)
          throw new InvalidOperationException("Collection was modified; enumeration operation may not execute.");

        ++m_index;
        return (m_index < m_collection.Count) ? true : false;
      }

      /// <summary>
      /// 
      /// </summary>
      public void Reset()
      {
        if (m_version != m_collection.m_version)
          throw new InvalidOperationException("Collection was modified; enumeration operation may not execute.");

        m_index = -1;
      }

      // Implementation (IEnumerator)

      object IEnumerator.Current
      {
        get { return (object) (this.Current); }
      }

      /* redundant w/ type-safe method
        bool IEnumerator.MoveNext()
        {
          return this.MoveNext();
        }
        */

      /* redundant w/ type-safe method
        void IEnumerator.Reset()
        {
          this.Reset();
        }
        */
    }
  }
}
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