TcpReceiverSenderTest.cs :  » Network-Clients » GROF » grof » protocols » membership » C# / CSharp Open Source

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C# / CSharp Open Source » Network Clients » GROF 
GROF » grof » protocols » membership » TcpReceiverSenderTest.cs
using System;
using NUnit.Framework;
using grof.protocols.membership;
using System.Collections.Generic;
using System.Threading;
using grof;
using System.Diagnostics;

namespace grof.protocols.membership{
  
  /// <summary>
  /// Description of TestTcpSender.
  /// </summary>
  [TestFixture]
  public class TestTcpReceiverSender : AbstractTest
  {
    private TcpSender sender;
    
    private TcpReceiver receiver1;
    private TcpReceiver receiver2;
    private TcpReceiver receiver3;
    
    private int msgCounter = 0;
    
    public TestTcpReceiverSender()
    {
    }
    
    [SetUp]
    public void SetUp()
    {      
      base.SetUp();
      this.sender = new TcpSender( "foo" );
      this.receiver1 = new TcpReceiver( "127.0.0.1", 3454, "foo", this.MessageReceived );
      this.receiver2 = new TcpReceiver( "127.0.0.1", 3455, "bar", this.MessageReceived );
      this.receiver3 = new TcpReceiver( "127.0.0.1", 3456, "any", this.MessageReceived );
      this.receiver1.Start();
      this.receiver2.Start();
      this.receiver3.Start();
    }
    
    [TearDown]
    public void TearDown()
    {
      base.TearDown();
      this.receiver1.Stop();
      this.receiver2.Stop();
      this.receiver3.Stop();
      this.sender = null;
    }
    
    /// <summary>
    /// 
    /// </summary>
    [Test]
    public void TestSending()
    {
      GroupMemberInfo info1 = new GroupMemberInfo( "ernie", "127.0.0.1", 3454 );
      GroupMemberInfo info2 = new GroupMemberInfo( "bert", "127.0.0.1", 3455 );
      GroupMemberInfo info3 = new GroupMemberInfo( "grobi", "127.0.0.1", 3456 );
      
      List<GroupMemberInfo> list = new List<GroupMemberInfo>();
      list.Add( info1 );
      list.Add( info2 );
      list.Add( info3 );
      
      // waiting till all receivers have started      
      Thread.Sleep( 2000 );
      
      MessageCreator creator = new MessageCreator( "i", "127.0.0.1", 9999 );
      this.sender.Send( creator.CreateAliveMessage( "hello" ), list );
      
      // waiting till all messages were received.
      this.WaitingForReceivedMessages();
      Assert.AreEqual( 3, this.msgCounter );
    }
      
    public void MessageReceived( Message msg )
    {
      lock( this ) 
      {
        this.msgCounter++;
        Monitor.PulseAll( this );
        Debug.WriteLine( "[TestTcpSender#MessageReceived] message received: " + msg.ToString() );
      }
    }
    
    private void WaitingForReceivedMessages()
    {
      lock( this )
      {
        while ( this.msgCounter != 3 )
        {
          Monitor.Wait( this );
        }
      }
    }
  }
}
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