PixelDecoders.cs :  » Network-Clients » VNC-Client » VNC » RFBDrawing » PixelDecoders » C# / CSharp Open Source

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C# / CSharp Open Source » Network Clients » VNC Client 
VNC Client » VNC » RFBDrawing » PixelDecoders » PixelDecoders.cs
using System;
using System.Drawing;
using VNC.RFBProtocolHandling;


// author: Dominic Ullmann, dominic_ullmann@swissonline.ch
// Version: 1.02
  
// VNC-Client for .NET
// Copyright (C) 2002  Dominic Ullmann

// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.



// This namespace contain Strategy-Classes to decode Pixels from Stream. They make
// the UpdateDecoders independent of the used PixelFormat (Strategy-Pattern)
namespace VNC.RFBDrawing.PixelDecoders{
  

  /// <summary> The PixelDecoders decode pixeldata read from a stream </summary>
  /// <remarks> 
  /// subclasses of this class make the update decoders independant of the used Pixelformat
  /// (strategy pattern)
  /// </remarks>
  public abstract class PixelDecoder {
    /// <summary> decodes a pixel value from a stream </summary>
    public abstract Color decodePixel(ReadByteStream stream);
    /// <summary> decodes a pixel from the Stream stream and stores it in the byte[] buf at the position for pixel PixX, pixY </summary>
    public abstract void decodePixel(ReadByteStream stream, byte[] buf, int pixX, int pixY, int width); 
    /// <summary> returns the stride it uses for encoding to a buffer with bitmap width width </summary>
    public abstract int calculateStride(int width);
    /// <summary> returns the format decoded to in decodePixel into buffer </summary>
    public abstract System.Drawing.Imaging.PixelFormat getTargetPixelFormat();
    /// <summary> the expected stream Format for using decoder </summary>
    public abstract PixelFormat getFormatDescription();
  }
  
  /// <summary>
  /// decodes 32bit pixel values
  /// </summary>
  public class Pixel32bitDecoder : PixelDecoder {

    /// <see cref = "PixelDecoder.decodePixel"/>
    public override Color decodePixel(ReadByteStream stream) {
      byte blue = (byte)stream.ReadByte();
      byte green = (byte)stream.ReadByte();
      byte red = (byte)stream.ReadByte();
      stream.ReadByte();
      Color color = Color.FromArgb(red, green, blue);
      return color;
    }

    /// <see cref = "PixelDecoder.decodePixel"/>
    public override void decodePixel(ReadByteStream stream, byte[] buf, int pixX, int pixY, int width) {
      int stride = calculateStride(width);
        buf[(pixY * stride) + (pixX * 4) + 0] = (byte)stream.ReadByte();
      buf[(pixY * stride) + (pixX * 4) + 1] = (byte)stream.ReadByte();
      buf[(pixY * stride) + (pixX * 4) + 2] = (byte)stream.ReadByte();
      buf[(pixY * stride) + (pixX * 4) + 3] = (byte)stream.ReadByte();
    }

    /// <see cref = "PixelDecoder.getFormatDescription"/>
    public override PixelFormat getFormatDescription() {
      PixelFormat formatToSet = new PixelFormat();
      formatToSet.bigEndian = 0; // little endian, format of client machine!    
      formatToSet.depth = 32; 
      formatToSet.bitsPerPixel = 32;
      formatToSet.trueColor = 1;
      formatToSet.redMax = 255;
      formatToSet.greenMax = 255;
      formatToSet.blueMax = 255;
      formatToSet.redShift = 16; 
      formatToSet.greenShift = 8;
      formatToSet.blueShift = 0;
      return formatToSet;
    }

    /// <see cref = "PixelDecoder.calculateStride"/>
    public override int calculateStride(int width) {
      return 4 * width;
    }

    /// <see cref = "PixelDecoder.getTargetPixelFormat"/>    
    public override System.Drawing.Imaging.PixelFormat getTargetPixelFormat() {
      return System.Drawing.Imaging.PixelFormat.Format32bppRgb;
    }
    
  }
  
  /// <summary> a decoder with a 24 bit format, 24 bit used per pixel </summary>
  public class Pixel24bitDecoder : PixelDecoder {

    /// <see cref = "PixelDecoder.decodePixel"/>
    public override Color decodePixel(ReadByteStream stream) {
      Color color = Color.FromArgb(stream.ReadByte(), stream.ReadByte(), stream.ReadByte());
      return color;
    }
    
    /// <see cref = "PixelDecoder.decodePixel"/>    
    public override void decodePixel(ReadByteStream stream, byte[] buf, int pixX, int pixY, int width) {
      int stride = calculateStride(width);
      buf[(pixY * stride) + (pixX * 3) + 0] = (byte)stream.ReadByte();
      buf[(pixY * stride) + (pixX * 3) + 1] = (byte)stream.ReadByte();
      buf[(pixY * stride) + (pixX * 3) + 2] = (byte)stream.ReadByte();
    }
    
    /// <see cref = "PixelDecoder.getFormatDescription"/>
    public override PixelFormat getFormatDescription() {
      PixelFormat formatToSet = new PixelFormat();
      formatToSet.bigEndian = 0; // little endian, format of client machine!    
      formatToSet.depth = 24; 
      formatToSet.bitsPerPixel = 32;
      formatToSet.trueColor = 1;
      formatToSet.redMax = 255;
      formatToSet.greenMax = 255;
      formatToSet.blueMax = 255;
      formatToSet.redShift = 16; 
      formatToSet.greenShift = 8;
      formatToSet.blueShift = 0;
      return formatToSet;    
    }
    
    /// <see cref = "PixelDecoder.calculateStride"/>    
    public override int calculateStride(int width) {
      int stride = width * 3;
      if (stride % 4 != 0) {
        stride = stride - (stride % 4) + 4;
      }
      return stride;
    }
    
    /// <see cref = "PixelDecoder.getTargetPixelFormat"/>
    public override System.Drawing.Imaging.PixelFormat getTargetPixelFormat() {
      return System.Drawing.Imaging.PixelFormat.Format24bppRgb;
    }

  }

  /// <summary> a decoder with a 16 bit format, 16 bit used per pixel </summary>
  /// <remarks> The 16 bits of this pixelformat are dived into:
  /// red: 5 most significant bits, green 6 bits in the middle, blue 5 least significant bits
  /// </remarks>
  public class Pixel16bitDecoder : PixelDecoder {
  
    /// <see cref = "PixelDecoder.decodePixel"/>
    public override Color decodePixel(ReadByteStream stream) {
      
      ushort pix = (ushort)(stream.ReadByte() + (stream.ReadByte() << 8)); // little endian
        
      // red: 5 most significant bit, target an 8 bit red value --> shift red value 8 bits right
      // green: 6 bits in the middle, target an 8 bit green value --> shift green value 2 bits right
      // blue: 5 least significant bits, target an 8 bit blue value --> shift blue value 3 bits left
      
      return Color.FromArgb((pix & 0xF800) >> 8, (pix & 0x07E0) >> 3, (pix & 0x001F) << 3);
    }

    /// <see cref = "PixelDecoder.decodePixel"/>    
    public override void decodePixel(ReadByteStream stream, byte[] buf, int pixX, int pixY, int width) {
      int stride = calculateStride(width);
      ushort pix = (ushort)(stream.ReadByte() + (stream.ReadByte() << 8)); // little endian
      int r = (pix & 0xF800) >> 8;
      int g = (pix & 0x07E0) >> 3;
      int b = (pix & 0x001F) << 3;
      
        buf[(pixY * stride) + (pixX * 4) + 0] = (byte)b;
      buf[(pixY * stride) + (pixX * 4) + 1] = (byte)g;
      buf[(pixY * stride) + (pixX * 4) + 2] = (byte)r;
      buf[(pixY * stride) + (pixX * 4) + 3] = 0;
    }

    /// <see cref = "PixelDecoder.getFormatDescription"/>    
    public override PixelFormat getFormatDescription() {
      PixelFormat formatToSet = new PixelFormat();
      formatToSet.bigEndian = 0; // little endian, format of client machine!    
      formatToSet.depth = 16;
      formatToSet.bitsPerPixel = 16;
      formatToSet.trueColor = 1;
      formatToSet.redMax = 31;
      formatToSet.greenMax = 63;
      formatToSet.blueMax = 31;
      formatToSet.redShift = 11; 
      formatToSet.greenShift = 5;
      formatToSet.blueShift = 0;
      return formatToSet; 
    }
    
    /// <see cref = "PixelDecoder.calculateStride"/>    
    public override int calculateStride(int width) {
      // because of a bug in the .NET Bitmap class with 16bit pixel formats, decode to 32bit format instead
      return 4 * width;
    }
    
    /// <see cref = "PixelDecoder.getTargetPixelFormat"/>
    public override System.Drawing.Imaging.PixelFormat getTargetPixelFormat() {
      // because of a bug in the .NET Bitmap class with 16bit pixel formats, decode to 32bit format instead      
      return System.Drawing.Imaging.PixelFormat.Format32bppRgb;
    }

  }
  
    
}
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