VNC.cs :  » Network-Clients » VNC-Client » VNC » C# / CSharp Open Source

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C# / C Sharp
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C# / CSharp Open Source » Network Clients » VNC Client 
VNC Client » VNC » VNC.cs
using System;
using System.Windows.Forms;
using System.Drawing;
using VNC.RFBDrawing;
using System.Threading;
using VNC.Config;

// author: Dominic Ullmann, dominic_ullmann@swissonline.ch
// Version: 1.03
  
// VNC-Client for .NET
// Copyright (C) 2002  Dominic Ullmann

// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.


namespace VNC{

  /// <summary> Application main class </summary>
  public class VNCClient {

    /// <summary> the port to connect to </summary>
    private int port = 5900;
    /// <summary> the server to connect to </summary>
    private string server = "";    
    /// <summary> the configuration information </summary>
    private VNCConfiguration config;

    /// <summary> the application entry point </summary>
    [STAThread]
    public static void Main(string[] args) {
      // Starts message handling loop (events from main window) 
      // and shows main window
      VNCClient client = new VNCClient();
      
      try {
        client.config = new VNCConfiguration();
      } catch (Exception e) {
        Console.WriteLine("error in config-file: " + e);
        Environment.Exit(1);
      }

      client.getConnectionInformation(args);

      try {
        client.connect();        
        Application.Run();
      } catch (Exception e) {
        Console.WriteLine("connection failed: " + e);
      }
     }
     
     /// <summary> retrieve the connection Information </summary>
     private void getConnectionInformation(string[] args) {
      if (args.Length > 1) {
        port = Int32.Parse(args[1]);
      }
      if (args.Length > 0) {
        server = args[0];
      } else {
        // ask user for VNC-Server address and port
          ConnectionForm conn = new ConnectionForm();    
      
        if (conn.ShowDialog() == DialogResult.OK) {
          server = conn.getServer();
          port = conn.getPort();
          conn.Dispose();
        } else {
            conn.Dispose();
          Console.WriteLine("Connect Aborted");
          Environment.Exit(0);
          }
      }
     }
     
     /// <summary> connect to the VNC-Server </summary>
     private void connect() {
      Console.WriteLine("Connect to: " + server + " on port: " + port);
      // create the surface
      RFBSurface surface = new RFBSurface(server, port, config);
        
      for (int i = 1; i <= config.NrOfViews; i++) {
        connectView(surface);  
      }      
     }
     
     /// <summary> create and connect a view to the surface </summary>
     private void connectView(RFBSurface surface) {
      ClientWin win = new ClientWin();
      RFBView view = new RFBView();
      // calling this to activate the view:
      view.connect(win, surface);
      win.registerView(view);
      win.Show();       
     }
         
  }


  /// <summary> one of the application windows </summary>
  /// <remarks> this Windows is a container for an RFB-View, an RFB-View
  /// is connected to this window using the registerView method. </remarks>
  public class ClientWin : Form {

    private RFBView view;
    private String serverName;
    
    /// <summary> constructs a Window for showing an RFB-View </summary>
    public ClientWin() {
      AutoScroll = false;
      MinimumSize = new Size(100, 100); // a smaller window doesn't make sense
    }
    
    /// <summary> gets the servername of the vnc-server. </summary>
    /// <remarks> This name is sent during connection handshake. This window got this name from the RFBView it contains.
    /// Getting the value from this property makes only sense after a view is registered. </remarks>
    public String ServerName {
      get { return serverName; }
    }
    
    /// <summary>
    /// register a view for beeing displayed in this window
    ///  before calling this, view must be connected to a RFBSurface
    /// </summary>
    public void registerView(RFBView view) {
      if (!view.Connected) { throw new Exception("only possible when view is connected"); }
      this.view = view;
      // need notification on window closing
      Closing += new System.ComponentModel.CancelEventHandler(windowClosing);
      this.serverName = view.ServerName;
      Text = "Connected to: " + serverName;
    }
    
    /// <summary> handles window-close events </summary>
    private void windowClosing(object sender, System.ComponentModel.CancelEventArgs e) {
      // tell the view, that it's no longer drawable
      // we must call disconnectView, if view is no longer visible, otherwise connection to the remote server is not
      // correctly closed ...
      view.disconnectView();
    }

  }


  /// <summary> a from for asking for server-address and server-port </summary>
  public class ConnectionForm : Form {

    private Label info;
    private TextBox server;  
    private Button ok;
    private Button cancel;  
    
    /// <summary> constructor for a connection form </summary>
    public ConnectionForm() {
      FormBorderStyle = FormBorderStyle.FixedDialog;
      Text = "Connect to Server";
      info = new Label();
      info.Text = "Please provide Server-Name";
      info.Location = new Point(10, 10);
      info.Size = new Size(300, 30);
      
      server = new TextBox();
      server.Text = "";
      server.ReadOnly = false;
      server.Location = new Point(10, 50);
      server.Size = new Size(300, 30);

      ok = new Button();
      ok.Location = new Point(10, 100);
      ok.DialogResult = DialogResult.OK;
      ok.Text = "Connect";
      AcceptButton = ok;
      cancel = new Button();
      cancel.Location = new Point(100, 100);
      cancel.DialogResult = DialogResult.Cancel;
      cancel.Text = "Abort";

      Controls.Add(info);
      Controls.Add(server);
      Controls.Add(ok);
      Controls.Add(cancel);
    }
    
    /// <summary> gets the server-identifier part of the input </summary>
    public string getServer() {
      if (server.Text.IndexOf(":") > 0) {
        return server.Text.Substring(0,server.Text.IndexOf(":"));
      } else {  
        return server.Text;
      }
    }
    
    /// <summary> gets the server-port part of the input </summary>
    public int getPort() {
      if (server.Text.IndexOf(":") > 0) {
        return Int32.Parse(server.Text.Substring(server.Text.IndexOf(":") + 1));
      } else {  
        return 5900;
      }  
    }
    
    /// <summary> the default size of this window (overridden) </summary>
    protected override Size DefaultSize { 
      get { return new Size(400,200); }
    } 
      
  }

}
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