/* ****************************************************************************
*
* Copyright (c) Microsoft Corporation.
*
* This source code is subject to terms and conditions of the Microsoft Public License. A
* copy of the license can be found in the License.html file at the root of this distribution. If
* you cannot locate the Microsoft Public License, please send an email to
* dlr@microsoft.com. By using this source code in any fashion, you are agreeing to be bound
* by the terms of the Microsoft Public License.
*
* You must not remove this notice, or any other, from this software.
*
*
* ***************************************************************************/
using System;
namespace Microsoft.Scripting{
/// <summary>
/// Stores information needed to emit debugging symbol information for a
/// source file, in particular the file name and unique language identifier
/// </summary>
public sealed class SourceFileInformation {
private readonly string _fileName;
// TODO: save storage space if these are not supplied?
private readonly Guid _language;
private readonly Guid _vendor;
public SourceFileInformation(string fileName) {
_fileName = fileName;
}
public SourceFileInformation(string fileName, Guid language) {
_fileName = fileName;
_language = language;
}
public SourceFileInformation(string fileName, Guid language, Guid vendor) {
_fileName = fileName;
_language = language;
_vendor = vendor;
}
/// <summary>
/// The source file name
/// </summary>
public string FileName {
get { return _fileName; }
}
/// <summary>
/// Returns the language's unique identifier, if any
/// </summary>
public Guid LanguageGuid {
get { return _language; }
}
/// <summary>
/// Returns the language vendor's unique identifier, if any
/// </summary>
public Guid VendorGuid {
get { return _vendor; }
}
}
}
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