Generator.cs :  » Script » IronRuby » Microsoft » Scripting » Runtime » C# / CSharp Open Source

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C# / CSharp Open Source » Script » IronRuby 
IronRuby » Microsoft » Scripting » Runtime » Generator.cs
/* ****************************************************************************
 *
 * Copyright (c) Microsoft Corporation. 
 *
 * This source code is subject to terms and conditions of the Microsoft Public License. A 
 * copy of the license can be found in the License.html file at the root of this distribution. If 
 * you cannot locate the  Microsoft Public License, please send an email to 
 * dlr@microsoft.com. By using this source code in any fashion, you are agreeing to be bound 
 * by the terms of the Microsoft Public License.
 *
 * You must not remove this notice, or any other, from this software.
 *
 *
 * ***************************************************************************/

using System;
using System.Collections;
using System.Collections.Generic;
using Microsoft.Scripting.Ast;

// Suppress these for GeneratorNext<T>. It's not a public API for users so the warning is irrelevant
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1045:DoNotPassTypesByReference", MessageId = "0#", Scope = "member", Target = "Microsoft.Scripting.Runtime.GeneratorNext`1.#Invoke(System.Int32&,!0&)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1045:DoNotPassTypesByReference", MessageId = "1#", Scope = "member", Target = "Microsoft.Scripting.Runtime.GeneratorNext`1.#Invoke(System.Int32&,!0&)")]

namespace Microsoft.Scripting.Runtime{
    public interface IDebuggableGenerator {
        int YieldMarkerLocation { get; set; }
    }

    // TODO: does this need to be public?
    public delegate void GeneratorNext<T>(ref int state, ref T current);

    internal class GeneratorEnumerable<T> : IEnumerable<T> {
        protected readonly Func<GeneratorNext<T>> _next;

        internal GeneratorEnumerable(Func<GeneratorNext<T>> next) {
            _next = next;
        }

        IEnumerator<T> IEnumerable<T>.GetEnumerator() {
            return new GeneratorEnumerator<T>(_next());
        }
        IEnumerator IEnumerable.GetEnumerator() {
            return ((IEnumerable<T>)this).GetEnumerator();
        }
    }

    internal class GeneratorEnumerator<T> : IEnumerator<T> {
        private readonly GeneratorNext<T> _next;
        private T _current;
        protected int _state;

        internal GeneratorEnumerator(GeneratorNext<T> next) {
            _next = next;
            _state = GeneratorRewriter.NotStarted;
        }

        T IEnumerator<T>.Current {
            get { return _current; }
        }

        bool IEnumerator.MoveNext() {
            _next(ref _state, ref _current);
            return _state != GeneratorRewriter.Finished;
        }

        object IEnumerator.Current {
            get { return ((IEnumerator<T>)this).Current; }
        }

        void IEnumerator.Reset() {
            throw new NotSupportedException();
        }

        void IDisposable.Dispose() {
            // TODO: call back into MoveNext, running any finally blocks that
            // have not been run. This is needed for a complete generator
            // implementation but is not needed yet.

            GC.SuppressFinalize(this);
        }
    }

    internal sealed class DebugGeneratorEnumerable<T> : GeneratorEnumerable<T>, IEnumerable<T> {
        private readonly int[] _yieldMarkers;
        internal DebugGeneratorEnumerable(Func<GeneratorNext<T>> next, int[] yieldMarkers)
            : base(next) {
            _yieldMarkers = yieldMarkers;
        }
        IEnumerator<T> IEnumerable<T>.GetEnumerator() {
            return new DebugGeneratorEnumerator<T>(_next(), _yieldMarkers);
        }
    }

    internal sealed class DebugGeneratorEnumerator<T> : GeneratorEnumerator<T>, IDebuggableGenerator {
        private readonly int[] _yieldMarkers;
        internal DebugGeneratorEnumerator(GeneratorNext<T> next, int[] yieldMarkers)
            : base(next) {
            _yieldMarkers = yieldMarkers;
        }
        
        int IDebuggableGenerator.YieldMarkerLocation {
            get {
                if (_state < _yieldMarkers.Length)
                    return _yieldMarkers[_state];

                throw new InvalidOperationException("unknown yield marker");
            }
            set {
                for (int i = 0; i < _yieldMarkers.Length; i++) {
                    if (_yieldMarkers[i] == value) {
                        _state = i;
                        return;
                    }
                }

                throw new InvalidOperationException("unknown yield marker");
            }
        }
    }

    public partial class ScriptingRuntimeHelpers {
        [Obsolete("do not call this method", true)]
        public static IEnumerable<T> MakeGenerator<T>(Func<GeneratorNext<T>> next) {
            return new GeneratorEnumerable<T>(next);
        }
        [Obsolete("do not call this method", true)]
        public static IEnumerator<T> MakeGenerator<T>(GeneratorNext<T> next) {
            return new GeneratorEnumerator<T>(next);
        }
        [Obsolete("do not call this method", true)]
        public static IEnumerable<T> MakeGenerator<T>(Func<GeneratorNext<T>> next, int[] yieldMarkers) {
            return new DebugGeneratorEnumerable<T>(next, yieldMarkers);
        }
        [Obsolete("do not call this method", true)]
        public static IEnumerator<T> MakeGenerator<T>(GeneratorNext<T> next, int[] yieldMarkers) {
            return new DebugGeneratorEnumerator<T>(next, yieldMarkers);
        }
    }
}
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