/* ****************************************************************************
*
* Copyright (c) Microsoft Corporation.
*
* This source code is subject to terms and conditions of the Microsoft Public License. A
* copy of the license can be found in the License.html file at the root of this distribution. If
* you cannot locate the Microsoft Public License, please send an email to
* dlr@microsoft.com. By using this source code in any fashion, you are agreeing to be bound
* by the terms of the Microsoft Public License.
*
* You must not remove this notice, or any other, from this software.
*
*
* ***************************************************************************/
using System.ComponentModel;
namespace Microsoft.Scripting{
/// <summary>
/// Defines a kind of the source code. The parser sets its initial state accordingly.
/// </summary>
public enum SourceCodeKind {
[EditorBrowsable(EditorBrowsableState.Never)]
Unspecified = 0,
/// <summary>
/// The code is an expression.
/// </summary>
Expression = 1,
/// <summary>
/// The code is a sequence of statements.
/// </summary>
Statements = 2,
/// <summary>
/// The code is a single statement.
/// </summary>
SingleStatement = 3,
/// <summary>
/// The code is a content of a file.
/// </summary>
File = 4,
/// <summary>
/// The code is an interactive command.
/// </summary>
InteractiveCode = 5,
/// <summary>
/// The language parser auto-detects the kind. A syntax error is reported if it is not able to do so.
/// </summary>
AutoDetect = 6
}
}
namespace Microsoft.Scripting.Utils {
public static partial class EnumBounds {
public static bool IsValid(this SourceCodeKind value) {
return value > SourceCodeKind.Unspecified && value <= SourceCodeKind.AutoDetect;
}
}
}
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