Source Code Cross Referenced for ScrollBarLayer.java in  » 6.0-JDK-Modules » j2me » com » sun » midp » chameleon » layers » Java Source Code / Java DocumentationJava Source Code and Java Documentation

Java Source Code / Java Documentation
1. 6.0 JDK Core
2. 6.0 JDK Modules
3. 6.0 JDK Modules com.sun
4. 6.0 JDK Modules com.sun.java
5. 6.0 JDK Modules sun
6. 6.0 JDK Platform
7. Ajax
8. Apache Harmony Java SE
9. Aspect oriented
10. Authentication Authorization
11. Blogger System
12. Build
13. Byte Code
14. Cache
15. Chart
16. Chat
17. Code Analyzer
18. Collaboration
19. Content Management System
20. Database Client
21. Database DBMS
22. Database JDBC Connection Pool
23. Database ORM
24. Development
25. EJB Server geronimo
26. EJB Server GlassFish
27. EJB Server JBoss 4.2.1
28. EJB Server resin 3.1.5
29. ERP CRM Financial
30. ESB
31. Forum
32. GIS
33. Graphic Library
34. Groupware
35. HTML Parser
36. IDE
37. IDE Eclipse
38. IDE Netbeans
39. Installer
40. Internationalization Localization
41. Inversion of Control
42. Issue Tracking
43. J2EE
44. JBoss
45. JMS
46. JMX
47. Library
48. Mail Clients
49. Net
50. Parser
51. PDF
52. Portal
53. Profiler
54. Project Management
55. Report
56. RSS RDF
57. Rule Engine
58. Science
59. Scripting
60. Search Engine
61. Security
62. Sevlet Container
63. Source Control
64. Swing Library
65. Template Engine
66. Test Coverage
67. Testing
68. UML
69. Web Crawler
70. Web Framework
71. Web Mail
72. Web Server
73. Web Services
74. Web Services apache cxf 2.0.1
75. Web Services AXIS2
76. Wiki Engine
77. Workflow Engines
78. XML
79. XML UI
Java
Java Tutorial
Java Open Source
Jar File Download
Java Articles
Java Products
Java by API
Photoshop Tutorials
Maya Tutorials
Flash Tutorials
3ds-Max Tutorials
Illustrator Tutorials
GIMP Tutorials
C# / C Sharp
C# / CSharp Tutorial
C# / CSharp Open Source
ASP.Net
ASP.NET Tutorial
JavaScript DHTML
JavaScript Tutorial
JavaScript Reference
HTML / CSS
HTML CSS Reference
C / ANSI-C
C Tutorial
C++
C++ Tutorial
Ruby
PHP
Python
Python Tutorial
Python Open Source
SQL Server / T-SQL
SQL Server / T-SQL Tutorial
Oracle PL / SQL
Oracle PL/SQL Tutorial
PostgreSQL
SQL / MySQL
MySQL Tutorial
VB.Net
VB.Net Tutorial
Flash / Flex / ActionScript
VBA / Excel / Access / Word
XML
XML Tutorial
Microsoft Office PowerPoint 2007 Tutorial
Microsoft Office Excel 2007 Tutorial
Microsoft Office Word 2007 Tutorial
Java Source Code / Java Documentation » 6.0 JDK Modules » j2me » com.sun.midp.chameleon.layers 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         *   
003:         *
004:         * Copyright  1990-2007 Sun Microsystems, Inc. All Rights Reserved.
005:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER
006:         * 
007:         * This program is free software; you can redistribute it and/or
008:         * modify it under the terms of the GNU General Public License version
009:         * 2 only, as published by the Free Software Foundation.
010:         * 
011:         * This program is distributed in the hope that it will be useful, but
012:         * WITHOUT ANY WARRANTY; without even the implied warranty of
013:         * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
014:         * General Public License version 2 for more details (a copy is
015:         * included at /legal/license.txt).
016:         * 
017:         * You should have received a copy of the GNU General Public License
018:         * version 2 along with this work; if not, write to the Free Software
019:         * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
020:         * 02110-1301 USA
021:         * 
022:         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa
023:         * Clara, CA 95054 or visit www.sun.com if you need additional
024:         * information or have any questions.
025:         */
026:
027:        package com.sun.midp.chameleon.layers;
028:
029:        import com.sun.midp.chameleon.*;
030:        import javax.microedition.lcdui.*;
031:        import com.sun.midp.chameleon.skins.ScrollIndSkin;
032:        import com.sun.midp.lcdui.EventConstants;
033:        import com.sun.midp.log.Logging;
034:        import com.sun.midp.log.LogChannels;
035:
036:        import java.util.Timer;
037:        import java.util.TimerTask;
038:
039:        /**
040:         * A ScrollBarLayer is a region of the display used for showing the Form's
041:         * and Alert's scroll bar.
042:         * 
043:         */
044:        public class ScrollBarLayer extends ScrollIndLayer {
045:            /**
046:             * information of previous pointer event, used
047:             * for 'drag' event calculations
048:             */
049:            private int lastx = -1;
050:            private int lasty = -1;
051:            private int gap = 0;
052:
053:            /** currect scroll type */
054:            private int scrollType = SCROLL_NONE;
055:
056:            /** last proportion value */
057:            protected int proportion;
058:
059:            /** last position value */
060:            protected int position;
061:
062:            /** thumb top in the whole scrollbar's coordinates space */
063:            private int thumbY;
064:
065:            /** thumb height, calculated based on the viewable height */
066:            private int thumbHeight;
067:
068:            /** The height of arrow area. IMPL_NOTE: has to be moved to skin */
069:            protected static final int ARROW_HEIGHT = 18;
070:
071:            /** The min height of the thumb */
072:            protected static final int THUMB_HEIGHT_MIN = 12;
073:
074:            /** The min number of pixels processed while thumb is dragging */
075:            protected static final int DRAG_MIN = 5;
076:
077:            /** The bar height. Calculated from the scrolling layer height */
078:            int barHeight;
079:
080:            /** delay for the arrow repaint to make arrow press visible for the user */
081:            protected static final int ARROW_PRESS_DELAY = 100; // 100 ms
082:            /** timer for the arrow repaint */
083:            protected Timer aT; // = null
084:
085:            /**
086:             * Construct a new ScrollBarLayer, visible, but transparent
087:             */
088:            public ScrollBarLayer(CLayer layer, ScrollListener listener) {
089:                super (layer, listener);
090:                setBackground(null, ScrollIndSkin.COLOR_BG);
091:            }
092:
093:            /**
094:             * Construct a new ScrollBarLayer, visible, but transparent
095:             */
096:            public ScrollBarLayer(CLayer layer) {
097:                this (layer, null);
098:            }
099:
100:            /**
101:             * Set timer for the arrow repaint 
102:             */
103:            private void setTimer() {
104:                cancelTimer();
105:                if (scrollType == SCROLL_LINEDOWN
106:                        || scrollType == SCROLL_LINEUP) {
107:                    if (visible) {
108:                        requestRepaint(0, 0, bounds[W], ARROW_HEIGHT);
109:                        requestRepaint(0, bounds[H] - ARROW_HEIGHT, bounds[W],
110:                                ARROW_HEIGHT);
111:                        aT = new Timer();
112:                        aT.schedule(new ArrowTimerTask(), ARROW_PRESS_DELAY);
113:                    }
114:                }
115:            }
116:
117:            /**
118:             * Cancel timer for the arrow repaint 
119:             */
120:            private void cancelTimer() {
121:                if (aT != null) {
122:                    aT.cancel();
123:                    aT = null;
124:                    scrollType = SCROLL_NONE;
125:                    if (visible) {
126:                        requestRepaint(0, 0, bounds[W], ARROW_HEIGHT);
127:                        requestRepaint(0, bounds[H] - ARROW_HEIGHT, bounds[W],
128:                                ARROW_HEIGHT);
129:                    }
130:                }
131:            }
132:
133:            /**
134:             * Timer task for the arrow repaint 
135:             */
136:            protected class ArrowTimerTask extends TimerTask {
137:                /**
138:                 * Cancel timer as soon as it issues  
139:                 */
140:                public void run() {
141:                    cancelTimer();
142:                }
143:            }
144:
145:            /**
146:             * Calculate layer bounds depending on the scrollable
147:             */
148:            public void setBounds() {
149:                if (scrollable != null) {
150:                    int[] scrollableBounds = scrollable.getBounds();
151:                    // NOTE : although we define different scrollbar width in RomizedProperties.java,
152:                    // it seems that different with is not needed except for some popups.
153:                    bounds[W] = ScrollIndSkin.WIDTH;
154:                    bounds[H] = scrollableBounds[H] - 1; // make it look better in all layers
155:                    bounds[Y] = scrollableBounds[Y];
156:                    int shift = 0;
157:                    if ((scrollable instanceof  PopupLayer)
158:                            && !(scrollable instanceof  MenuLayer)) {
159:                        // the scrollbar in Choicegroup-popup and dateEditor popup should be smaller as limited space.
160:                        bounds[W] -= 3;
161:                        shift = 1;
162:                    }
163:                    bounds[X] = scrollableBounds[X] + scrollableBounds[W]
164:                            - bounds[W] - shift;
165:                    // the scrollbar move left one pixel as the docking layer draws its bound one pixel less                
166:
167:                    // the scrollbar move left one pixel as the alert draws its bound one pixel less
168:                    if (alertMode) {
169:                        bounds[X] -= 1;
170:                    }
171:                    barHeight = bounds[H] - ARROW_HEIGHT * 2;
172:                }
173:            }
174:
175:            /**
176:             * Set the current vertical scroll position and proportion.
177:             *
178:             * @param scrollPosition vertical scroll position.
179:             * @param scrollProportion vertical scroll proportion.
180:             */
181:            public void setVerticalScroll(int scrollPosition,
182:                    int scrollProportion) {
183:                if (Logging.REPORT_LEVEL <= Logging.INFORMATION) {
184:                    Logging.report(Logging.INFORMATION, LogChannels.LC_HIGHUI,
185:                            "ScrollBar.setVertical: pos = " + scrollPosition
186:                                    + " prop = " + scrollProportion);
187:                }
188:                setVisible(scrollProportion < 100);
189:                if (position != scrollPosition
190:                        || proportion != scrollProportion) {
191:                    proportion = scrollProportion;
192:                    position = scrollPosition;
193:                }
194:            }
195:
196:            /**
197:             * Paint the scroll bar 
198:             * @param g the graphics context to paint in
199:             */
200:            protected void paintBody(Graphics g) {
201:                int arrowSignHeight = 4;
202:                int arrowSignWidth = 7;
203:
204:                // draw up and down arrows
205:                g
206:                        .setColor(scrollType == SCROLL_LINEUP ? ScrollIndSkin.COLOR_UP_ARROW
207:                                : ScrollIndSkin.COLOR_FG);
208:                g.fillRect(0, 0, bounds[W], ARROW_HEIGHT);
209:
210:                g
211:                        .setColor(scrollType == SCROLL_LINEDOWN ? ScrollIndSkin.COLOR_UP_ARROW
212:                                : ScrollIndSkin.COLOR_FG);
213:                g
214:                        .fillRect(0, bounds[H] - ARROW_HEIGHT, bounds[W],
215:                                ARROW_HEIGHT);
216:
217:                g.setColor(ScrollIndSkin.COLOR_FRAME);
218:
219:                g.drawLine(0, ARROW_HEIGHT, bounds[W], ARROW_HEIGHT);
220:                g.drawLine(0, bounds[H] - ARROW_HEIGHT, bounds[W], bounds[H]
221:                        - ARROW_HEIGHT);
222:
223:                int x2 = bounds[W] / 2;
224:                int y2 = ARROW_HEIGHT / 2 - arrowSignHeight / 2;
225:
226:                // draw down arrow
227:                g
228:                        .setColor(scrollType == SCROLL_LINEUP ? ScrollIndSkin.COLOR_DN_ARROW
229:                                : ScrollIndSkin.COLOR_UP_ARROW);
230:                g.fillTriangle(x2 - arrowSignWidth / 2, y2 + arrowSignHeight
231:                        - 1, x2, y2, x2 + arrowSignWidth / 2, y2
232:                        + arrowSignHeight - 1);
233:
234:                y2 = bounds[H] - ARROW_HEIGHT + ARROW_HEIGHT / 2
235:                        + arrowSignHeight / 2;
236:
237:                // draw up arrow
238:                g
239:                        .setColor(scrollType == SCROLL_LINEDOWN ? ScrollIndSkin.COLOR_DN_ARROW
240:                                : ScrollIndSkin.COLOR_UP_ARROW);
241:
242:                g.fillTriangle(x2 - arrowSignWidth / 2, y2 - arrowSignHeight
243:                        + 1, x2, y2, x2 + arrowSignWidth / 2, y2
244:                        - arrowSignHeight + 1);
245:
246:                // draw thumb
247:                g.translate(0, ARROW_HEIGHT);
248:
249:                thumbHeight = barHeight * proportion / 100;
250:                if (thumbHeight < THUMB_HEIGHT_MIN) {
251:                    thumbHeight = THUMB_HEIGHT_MIN;
252:                }
253:                thumbY = (barHeight - thumbHeight) * position / 100; //this value is in translated coordinates space
254:
255:                if (thumbY + thumbHeight > barHeight) {
256:                    thumbY = barHeight - thumbHeight;
257:                }
258:
259:                g.setColor(ScrollIndSkin.COLOR_FG);
260:                g.fillRect(1, thumbY, bounds[W], thumbHeight);
261:
262:                //3 horizontal stripes at center of thumb
263:                g.setColor(ScrollIndSkin.COLOR_FRAME);
264:                g.drawLine(3, thumbY - 2 + thumbHeight / 2, bounds[W] - 3,
265:                        thumbY - 2 + thumbHeight / 2);
266:                g.drawLine(3, thumbY + thumbHeight / 2, bounds[W] - 3, thumbY
267:                        + thumbHeight / 2);
268:                g.drawLine(3, thumbY + 2 + thumbHeight / 2, bounds[W] - 3,
269:                        thumbY + 2 + thumbHeight / 2);
270:
271:                //draw the frame of the scroll bar
272:                g.setColor(ScrollIndSkin.COLOR_FRAME);
273:                g.drawLine(0, thumbY, bounds[W] - 1, thumbY);
274:                g.drawLine(0, thumbY + thumbHeight, bounds[W] - 1, thumbY
275:                        + thumbHeight);
276:
277:                g.translate(0, -ARROW_HEIGHT);
278:
279:                g.drawLine(0, 0, 0, bounds[H]);
280:                if (true) { // IMPL_NOTE: add param drawBOrder
281:                    g.drawRect(0, 0, bounds[W], bounds[H]);
282:                }
283:
284:                thumbY += ARROW_HEIGHT; //translate it to the whole scrollbar coordinates space!
285:            }
286:
287:            /**
288:             * Determine he scroll type basing on the pointer coordinates
289:             * @param x - x coordinate 
290:             * @param y - y coordinate
291:             * @return the scroll type
292:             * The possible types of scrolling are 
293:             * @see #SCROLL_NONE
294:             * @see #SCROLL_LINEUP
295:             * @see #SCROLL_LINEDOWN
296:             * @see #SCROLL_PAGEUP
297:             * @see #SCROLL_PAGEDOWN
298:             * @see #SCROLL_THUMBTRACK
299:             */
300:            private int getScrollType(int x, int y) {
301:                int ret;
302:                if (x < 0 || x > bounds[W] || y < 0 || y > bounds[H]) {
303:                    ret = SCROLL_NONE;
304:                } else if (y < ARROW_HEIGHT) {
305:                    ret = SCROLL_LINEUP;
306:                } else if (y > (bounds[H] - ARROW_HEIGHT)) {
307:                    ret = SCROLL_LINEDOWN;
308:                } else if (y < thumbY) {
309:                    ret = SCROLL_PAGEUP;
310:                } else if (y > thumbY + thumbHeight) {
311:                    ret = SCROLL_PAGEDOWN;
312:                } else {
313:                    ret = SCROLL_THUMBTRACK;
314:                }
315:                return ret;
316:            }
317:
318:            /**
319:             * Handle input from a pen tap. Parameters describe
320:             * the type of pen event and the x,y location in the
321:             * layer at which the event occurred. Important : the
322:             * x,y location of the pen tap will already be translated
323:             * into the coordinate space of the layer.
324:             *
325:             * @param type the type of pen event
326:             * @param x the x coordinate of the event
327:             * @param y the y coordinate of the event
328:             */
329:            public boolean pointerInput(int type, int x, int y) {
330:                if (Logging.REPORT_LEVEL <= Logging.INFORMATION) {
331:                    Logging.report(Logging.INFORMATION, LogChannels.LC_HIGHUI,
332:                            "Scroll.pointer type =" + type + ", x =" + x
333:                                    + ", y = " + y + "\n" + "bounds[X] = "
334:                                    + bounds[X] + " bounds[Y] = " + bounds[Y]
335:                                    + " bonds[W] = " + bounds[W]
336:                                    + " bounds[H] = " + bounds[H]);
337:                }
338:
339:                switch (type) {
340:                case EventConstants.PRESSED:
341:                    //        case EventConstants.HOLD:
342:                    // no action for tap-and-hold in scrollbar
343:                    // cancel timer for any press.
344:                    cancelTimer();
345:
346:                    scrollType = getScrollType(x, y);
347:                    if (Logging.REPORT_LEVEL <= Logging.INFORMATION) {
348:                        Logging.report(Logging.INFORMATION,
349:                                LogChannels.LC_HIGHUI, "Pressed, scrollType="
350:                                        + scrollType);
351:                    }
352:                    switch (scrollType) {
353:
354:                    case SCROLL_LINEDOWN:
355:                    case SCROLL_LINEUP:
356:                        listener.scrollContent(scrollType, 0);
357:                        setTimer();
358:                        break;
359:                    case SCROLL_PAGEUP:
360:                    case SCROLL_PAGEDOWN:
361:                        listener.scrollContent(scrollType, 0);
362:                        break;
363:                    case SCROLL_THUMBTRACK:
364:                        gap = y - thumbY;
365:                        lastx = x;
366:                        lasty = y;
367:                        break;
368:                    case SCROLL_NONE:
369:                        break;
370:                    }
371:                    break;
372:                case EventConstants.RELEASED:
373:                    scrollType = SCROLL_NONE;
374:                    lastx = -1;
375:                    lasty = -1;
376:                    gap = 0;
377:                    break;
378:                case EventConstants.DRAGGED:
379:                    if (scrollType == SCROLL_THUMBTRACK) {
380:                        if (y < lasty - DRAG_MIN
381:                                || y > lasty + DRAG_MIN
382:                                ||
383:                                /* accumulate drag events till reaching DRAG_MIN
384:                                or till reaching drag boundaries */
385:                                y <= (ARROW_HEIGHT + gap)
386:                                || y >= (bounds[H] - ARROW_HEIGHT - thumbHeight + gap)) {
387:
388:                            lasty = y;
389:                            y = y - gap - ARROW_HEIGHT;
390:                            int pos = 100 * y / (barHeight - thumbHeight);
391:                            pos = (pos < 0) ? 0 : pos;
392:                            pos = (pos > 100) ? 100 : pos;
393:                            listener.scrollContent(SCROLL_THUMBTRACK, pos);
394:                        }
395:                    }
396:                    break;
397:                default:
398:                    break;
399:                }
400:
401:                /* we should process all of the pointer event inside scroll layer
402:                and don't pass it to underlying layer */
403:                return true;
404:            }
405:
406:            /**
407:             * Set new scrollable 
408:             * @param layer new scrollable controlling the scrolling layer
409:             * @return true if the scrollable is changed, false - otherwise
410:             */
411:            public boolean setScrollable(CLayer layer) {
412:                boolean ret = super .setScrollable(layer);
413:                if (ret) {
414:                    setBounds();
415:                    position = 0;
416:                    proportion = 0;
417:                    lastx = -1;
418:                    lasty = -1;
419:                    gap = 0;
420:                    scrollType = SCROLL_NONE;
421:                }
422:                return ret;
423:            }
424:        }
www.java2java.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.