Source Code Cross Referenced for MotionTraitAnim.java in  » 6.0-JDK-Modules » j2me » com » sun » perseus » model » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » j2me » com.sun.perseus.model 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         *
003:         *
004:         * Copyright  1990-2007 Sun Microsystems, Inc. All Rights Reserved.
005:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER
006:         * 
007:         * This program is free software; you can redistribute it and/or
008:         * modify it under the terms of the GNU General Public License version
009:         * 2 only, as published by the Free Software Foundation.
010:         * 
011:         * This program is distributed in the hope that it will be useful, but
012:         * WITHOUT ANY WARRANTY; without even the implied warranty of
013:         * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
014:         * General Public License version 2 for more details (a copy is
015:         * included at /legal/license.txt).
016:         * 
017:         * You should have received a copy of the GNU General Public License
018:         * version 2 along with this work; if not, write to the Free Software
019:         * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
020:         * 02110-1301 USA
021:         * 
022:         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa
023:         * Clara, CA 95054 or visit www.sun.com if you need additional
024:         * information or have any questions.
025:         */
026:
027:        package com.sun.perseus.model;
028:
029:        import com.sun.perseus.util.SVGConstants;
030:
031:        import org.w3c.dom.DOMException;
032:
033:        import java.util.Vector;
034:
035:        import com.sun.perseus.j2d.Path;
036:
037:        /**
038:         * @version $Id: MotionTraitAnim.java,v 1.4 2006/06/29 10:47:33 ln156897 Exp $
039:         */
040:        class MotionTraitAnim extends TransformTraitAnim {
041:            /**
042:             * Constructs a new TransformTraitAnim for a given ElementNode trait.
043:             *
044:             * @param targetElement the ElementNode whose trait is animated.
045:             * @param targetTrait the name of the animated trait.
046:             */
047:            public MotionTraitAnim(final ElementNode targetElement,
048:                    final String traitName) {
049:                super (targetElement, traitName);
050:            }
051:
052:            /**
053:             * Converts the input values set to a RefValues object. For 
054:             * a MotionTraitAnim, the input values may be the to/from/by/values values
055:             * or the path attribute value.
056:             *
057:             * @param anim the <code>Animation</code> for which the values should be
058:             *        converted.
059:             * @param values a semi-colon seperated list of values which need to be
060:             *        validated.
061:             * @param reqTraitNamespace the namespace of the trait which has the values
062:             *        value on the requesting element.
063:             * @param reqTraitName the name of the trait which has the values value on 
064:             *        the requesting element.
065:             * @throws DOMException with error code INVALID_ACCESS_ERR if the input
066:             *         value is incompatible with the given trait.
067:             * @throws NullPointerException if values is null.
068:             */
069:            RefValues toRefValues(final Animation anim, String[] values,
070:                    final String reqTraitNamespace, final String reqTraitName)
071:                    throws DOMException {
072:                AnimateMotion motion = (AnimateMotion) anim;
073:
074:                // The interpretation of values depends on the attribute type.
075:                MotionRefValues refValues = new MotionRefValues(motion);
076:
077:                if (values.length < 1) {
078:                    throw new IllegalArgumentException();
079:                }
080:
081:                if (!SVGConstants.SVG_PATH_ATTRIBUTE.equals(reqTraitName)
082:                        && !SVGConstants.SVG_D_ATTRIBUTE.equals(reqTraitName)) {
083:
084:                    //
085:                    // We are dealing with a to/from/by or values attribute
086:                    //
087:
088:                    if (values.length == 1) {
089:                        String[] tmpValues = new String[2];
090:                        tmpValues[0] = values[0];
091:                        tmpValues[1] = values[0];
092:                        values = tmpValues;
093:                    }
094:
095:                    int nSegments = values.length - 1;
096:                    refValues.segments = new MotionSegment[nSegments];
097:
098:                    // Build the first segment.
099:                    float[] startPt = new float[2];
100:                    float[] endPt = new float[2];
101:
102:                    validateCoordinate(anim, reqTraitNamespace, reqTraitName,
103:                            values[0], startPt);
104:
105:                    validateCoordinate(anim, reqTraitNamespace, reqTraitName,
106:                            values[1], endPt);
107:
108:                    refValues.segments[0] = new LeafMotionSegment(startPt[0],
109:                            startPt[1], endPt[0], endPt[1], motion);
110:
111:                    for (int i = 1; i < nSegments; i++) {
112:                        validateCoordinate(anim, reqTraitNamespace,
113:                                reqTraitNamespace, values[i + 1], endPt);
114:                        refValues.segments[i] = new LeafMotionSegment(
115:                                (LeafMotionSegment) refValues.segments[i - 1],
116:                                endPt[0], endPt[1], motion);
117:                    }
118:                } else {
119:                    //
120:                    // We are dealing with the path attribute on animateMotion
121:                    // or with the d attribute on a path element referenced from
122:                    // an mpath element.
123:                    //
124:
125:                    // a) convert the path attribute to a Path
126:                    Path path = anim.parsePathTrait(anim.traitName, values[0]);
127:
128:                    // b) turn the path into a set of segments after linear 
129:                    //    approximation.
130:                    int type = 0;
131:                    float[] coords = new float[6];
132:                    float[] curPos = new float[2];
133:                    float[] endPos = new float[2];
134:                    float[][] curve = new float[4][2];
135:                    float[] lastMove = new float[2];
136:
137:                    Vector segments = new Vector();
138:                    Vector curves = new Vector();
139:                    LeafMotionSegment prevSegment = null;
140:
141:                    int nSegments = path.getNumberOfSegments();
142:                    for (int i = 0; i < nSegments; i++) {
143:                        type = path.getSegment(i);
144:                        switch (type) {
145:                        case Path.MOVE_TO:
146:                            curPos[0] = path.getSegmentParam(i, 0);
147:                            curPos[1] = path.getSegmentParam(i, 1);
148:                            lastMove[0] = curPos[0];
149:                            lastMove[1] = curPos[1];
150:                            break;
151:                        case Path.LINE_TO:
152:                            if (prevSegment == null) {
153:                                prevSegment = new LeafMotionSegment(curPos[0],
154:                                        curPos[1], path.getSegmentParam(i, 0),
155:                                        path.getSegmentParam(i, 1), motion);
156:                            } else {
157:                                prevSegment = new LeafMotionSegment(
158:                                        prevSegment,
159:                                        path.getSegmentParam(i, 0), path
160:                                                .getSegmentParam(i, 1), motion);
161:                            }
162:                            segments.addElement(prevSegment);
163:                            curPos[0] = path.getSegmentParam(i, 0);
164:                            curPos[1] = path.getSegmentParam(i, 1);
165:                            break;
166:                        case Path.QUAD_TO:
167:                            // First, linearize the curve.
168:                            // This is an overkill because we use the same code for
169:                            // quad curves as for cubic curves.
170:                            curve[0][0] = curPos[0];
171:                            curve[0][1] = curPos[1];
172:                            curve[1][0] = path.getSegmentParam(i, 0);
173:                            curve[1][1] = path.getSegmentParam(i, 1);
174:                            curve[2][0] = path.getSegmentParam(i, 0);
175:                            curve[2][1] = path.getSegmentParam(i, 1);
176:                            curve[3][0] = path.getSegmentParam(i, 2);
177:                            curve[3][1] = path.getSegmentParam(i, 3);
178:                            prevSegment = addCubicSegment(motion, curve,
179:                                    segments, curves, prevSegment);
180:                            curPos[0] = path.getSegmentParam(i, 2);
181:                            curPos[1] = path.getSegmentParam(i, 3);
182:                            break;
183:                        case Path.CURVE_TO:
184:                            curve[0][0] = curPos[0];
185:                            curve[0][1] = curPos[1];
186:                            curve[1][0] = path.getSegmentParam(i, 0);
187:                            curve[1][1] = path.getSegmentParam(i, 1);
188:                            curve[2][0] = path.getSegmentParam(i, 2);
189:                            curve[2][1] = path.getSegmentParam(i, 3);
190:                            curve[3][0] = path.getSegmentParam(i, 4);
191:                            curve[3][1] = path.getSegmentParam(i, 5);
192:                            prevSegment = addCubicSegment(motion, curve,
193:                                    segments, curves, prevSegment);
194:                            curPos[0] = path.getSegmentParam(i, 4);
195:                            curPos[1] = path.getSegmentParam(i, 5);
196:                            break;
197:                        case Path.CLOSE:
198:                        default:
199:                            if (prevSegment == null) {
200:                                prevSegment = new LeafMotionSegment(curPos[0],
201:                                        curPos[1], lastMove[0], lastMove[1],
202:                                        motion);
203:                            } else {
204:                                prevSegment = new LeafMotionSegment(
205:                                        prevSegment, lastMove[0], lastMove[1],
206:                                        motion);
207:                            }
208:                            segments.addElement(prevSegment);
209:                            curPos[0] = lastMove[0];
210:                            curPos[1] = lastMove[1];
211:                            break;
212:                        }
213:                    }
214:
215:                    if (segments.size() == 0) {
216:                        // This is a degenerate case, for a path with only a moveto or 
217:                        // empty.
218:                        segments.addElement(new LeafMotionSegment(curPos[0],
219:                                curPos[1], curPos[0], curPos[1], motion));
220:                    }
221:
222:                    refValues.segments = new MotionSegment[segments.size()];
223:                    segments.copyInto(refValues.segments);
224:                }
225:
226:                return refValues;
227:            }
228:
229:            /**
230:             * Adds the input curve as a CompositeSegment to the segments vector.
231:             *
232:             * @param motion the AnimateMotion element for which the curve is added.
233:             * @param curve a float array with the curve definition.
234:             * @param segments the vector holding all the animation segments.
235:             * @param motionCoords a working vector where coordinates for the various 
236:             *        linear approximations can be stored.
237:             * @param prevSegment the previous LeafMotionSegment. May be null.
238:             * @return the last LeafMotionSegment added to into the segments vector.
239:             */
240:            LeafMotionSegment addCubicSegment(final AnimateMotion motion,
241:                    final float[][] curve, final Vector segments,
242:                    final Vector motionCoords, LeafMotionSegment prevSegment) {
243:                motionCoords.removeAllElements();
244:                motionCoords
245:                        .addElement(new float[] { curve[0][0], curve[0][1] }); // Adds the current position.
246:                AbstractAnimate.toRefSpline(curve, motionCoords);
247:
248:                int nPoints = motionCoords.size();
249:                float[] curPos = (float[]) motionCoords.elementAt(0);
250:                LeafMotionSegment[] subSegments = new LeafMotionSegment[nPoints - 1];
251:
252:                if (nPoints > 1) {
253:                    float[] endPos = (float[]) motionCoords.elementAt(1);
254:                    if (prevSegment == null) {
255:                        subSegments[0] = new LeafMotionSegment(curPos[0],
256:                                curPos[1], endPos[0], endPos[1], motion);
257:                    } else {
258:                        subSegments[0] = new LeafMotionSegment(prevSegment,
259:                                endPos[0], endPos[1], motion);
260:                    }
261:                    curPos = endPos;
262:                    prevSegment = subSegments[0];
263:                }
264:
265:                for (int i = 2; i < nPoints; i++) {
266:                    float[] endPos = (float[]) motionCoords.elementAt(i);
267:                    subSegments[i - 1] = new LeafMotionSegment(prevSegment,
268:                            endPos[0], endPos[1], motion);
269:                    curPos = endPos;
270:                    prevSegment = subSegments[i - 1];
271:                }
272:
273:                CompositeMotionSegment cSeg = new CompositeMotionSegment();
274:                cSeg.segments = subSegments;
275:                segments.addElement(cSeg);
276:                return prevSegment;
277:            }
278:
279:            /**
280:             * Parses a coordinate pair.
281:             *
282:             * @throws DOMException with error code INVALID_ACCESS_ERR if the input
283:             * value is incompatible with the given trait.
284:             */
285:            public void validateCoordinate(final Animation anim,
286:                    final String traitNamespace, final String traitName,
287:                    final String value, final float[] pt) throws DOMException {
288:                float[] v = anim.parseFloatArrayTrait(traitName, value);
289:                if (v.length < 1 || v.length > 2) {
290:                    throw anim.illegalTraitValue(traitName, value);
291:                }
292:
293:                // x
294:                pt[0] = v[0];
295:
296:                // translate y
297:                if (v.length > 1) {
298:                    pt[1] = v[1];
299:                } else {
300:                    pt[1] = v[0];
301:                }
302:            }
303:        }
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