Source Code Cross Referenced for Transform4.java in  » 6.0-JDK-Modules » j2me » com » sun » pisces » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » j2me » com.sun.pisces 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


01:        /*
02:         * 
03:         * Copyright  1990-2007 Sun Microsystems, Inc. All Rights Reserved. 
04:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER 
05:         *  
06:         * This program is free software; you can redistribute it and/or 
07:         * modify it under the terms of the GNU General Public License version 
08:         * 2 only, as published by the Free Software Foundation. 
09:         *  
10:         * This program is distributed in the hope that it will be useful, but 
11:         * WITHOUT ANY WARRANTY; without even the implied warranty of 
12:         * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 
13:         * General Public License version 2 for more details (a copy is 
14:         * included at /legal/license.txt). 
15:         *  
16:         * You should have received a copy of the GNU General Public License 
17:         * version 2 along with this work; if not, write to the Free Software 
18:         * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 
19:         * 02110-1301 USA 
20:         *  
21:         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa 
22:         * Clara, CA 95054 or visit www.sun.com if you need additional 
23:         * information or have any questions.
24:         */
25:
26:        package com.sun.pisces;
27:
28:        public class Transform4 {
29:
30:            public int m00, m01, m10, m11;
31:
32:            //     double det; // det*65536
33:
34:            public Transform4() {
35:                this (1 << 16, 0, 0, 1 << 16);
36:            }
37:
38:            public Transform4(int m00, int m01, int m10, int m11) {
39:                this .m00 = m00;
40:                this .m01 = m01;
41:                this .m10 = m10;
42:                this .m11 = m11;
43:
44:                //         this.det = (double)m00*m11 - (double)m01*m10;
45:            }
46:
47:            //     public Transform4 createInverse() {
48:            //         double dm00 = m00/65536.0;
49:            //         double dm01 = m01/65536.0;
50:            //         double dm10 = m10/65536.0;
51:            //         double dm11 = m11/65536.0;
52:
53:            //         double invdet = 65536.0/(dm00*dm11 - dm01*dm10);
54:
55:            //         int im00 = (int)( dm11*invdet);
56:            //         int im01 = (int)(-dm01*invdet);
57:            //         int im10 = (int)(-dm10*invdet);
58:            //         int im11 = (int)( dm00*invdet);
59:
60:            //         return new Transform4(im00, im01, im10, im11);
61:            //     }
62:
63:            //     public void transform(int[] point) {
64:            //     }
65:
66:            //     /**
67:            //      * Returns the length of the line segment obtained by inverse
68:            //      * transforming the points <code>(x0, y0)</code> and <code>(x1,
69:            //      * y1)</code>.
70:            //      */
71:            //     public int getTransformedLength(int x0, int x1, int y0, int y1) {
72:            //         int lx = x1 - x0;
73:            //         int ly = y1 - y0;
74:
75:            //         double a = (double)m00*ly - (double)m10*lx;
76:            //         double b = (double)m01*ly - (double)m11*lx;
77:            //         double len = PiscesMath.sqrt((a*a + b*b)/(det*det));
78:            //         return (int)(len*65536.0);
79:            //     }
80:
81:            //     public int getType() {
82:            //     }
83:
84:        }
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