Source Code Cross Referenced for ActiveEvent.java in  » 6.0-JDK-Modules » j2me » java » awt » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » j2me » java.awt 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


01:        /*
02:         * @(#)ActiveEvent.java	1.9 06/10/10
03:         *
04:         * Copyright  1990-2006 Sun Microsystems, Inc. All Rights Reserved.
05:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER
06:         * 
07:         * This program is free software; you can redistribute it and/or
08:         * modify it under the terms of the GNU General Public License version
09:         * 2 only, as published by the Free Software Foundation. 
10:         * 
11:         * This program is distributed in the hope that it will be useful, but
12:         * WITHOUT ANY WARRANTY; without even the implied warranty of
13:         * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14:         * General Public License version 2 for more details (a copy is
15:         * included at /legal/license.txt). 
16:         * 
17:         * You should have received a copy of the GNU General Public License
18:         * version 2 along with this work; if not, write to the Free Software
19:         * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
20:         * 02110-1301 USA 
21:         * 
22:         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa
23:         * Clara, CA 95054 or visit www.sun.com if you need additional
24:         * information or have any questions. 
25:         *
26:         */
27:
28:        package java.awt;
29:
30:        /**
31:         * An interface for events that know how dispatch themselves.
32:         * By implementing this interface an event can be placed upon the event
33:         * queue and its <code>dispatch()</code> method will be called when the event
34:         * is dispatched, using the <code>EventDispatchThread</code>.
35:         * <p>
36:         * This is a very useful mechanism for avoiding deadlocks. If
37:         * a thread is executing in a critical section (i.e., it has entered
38:         * one or more monitors), calling other synchronized code may
39:         * cause deadlocks. To avoid the potential deadlocks, an 
40:         * <code>ActiveEvent</code> can be created to run the second section of
41:         * code at later time. If there is contention on the monitor,
42:         * the second thread will simply block until the first thread
43:         * has finished its work and exited its monitors.
44:         * <p>
45:         * For security reasons, it is often desirable to use an <code>ActiveEvent</code> 
46:         * to avoid calling untrusted code from a critical thread. For
47:         * instance, peer implementations can use this facility to avoid 
48:         * making calls into user code from a system thread. Doing so avoids
49:         * potential deadlocks and denial-of-service attacks.
50:         *
51:         * @author  Timothy Prinzing
52:         * @version 1.9 02/02/00
53:         * @since   1.2
54:         */
55:        public interface ActiveEvent {
56:            /**
57:             * Dispatch the event to it's target, listeners of the events source, 
58:             * or do whatever it is this event is supposed to do.
59:             */
60:            public void dispatch();
61:        }
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