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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » com.db.behaviors 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * Copyright (c) 2000 Silvere Martin-Michiellot All Rights Reserved.
003:         *
004:         * Silvere Martin-Michiellot grants you ("Licensee") a non-exclusive,
005:         * royalty free, license to use, modify and redistribute this
006:         * software in source and binary code form,
007:         * provided that i) this copyright notice and license appear on all copies of
008:         * the software; and ii) Licensee does not utilize the software in a manner
009:         * which is disparaging to Silvere Martin-Michiellot.
010:         *
011:         * This software is provided "AS IS," without a warranty of any kind. ALL
012:         * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY
013:         * IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
014:         * NON-INFRINGEMENT, ARE HEREBY EXCLUDED. Silvere Martin-Michiellot
015:         * AND ITS LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES
016:         * SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING
017:         * OR DISTRIBUTING THE SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL
018:         * Silvere Martin-Michiellot OR ITS LICENSORS BE LIABLE
019:         * FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT,
020:         * INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER
021:         * CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF
022:         * OR INABILITY TO USE SOFTWARE, EVEN IF Silvere Martin-Michiellot HAS BEEN
023:         * ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
024:         *
025:         * This software is not designed or intended for use in on-line control of
026:         * aircraft, air traffic, aircraft navigation or aircraft communications; or in
027:         * the design, construction, operation or maintenance of any nuclear
028:         * facility. Licensee represents and warrants that it will not use or
029:         * redistribute the Software for such purposes.
030:         *
031:         */
032:
033:        package com.db.behaviors;
034:
035:        //	This code is repackaged after the code from David R. Nadeau
036:        //	Site http://www.sdsc.edu/~nadeau/
037:        //	Email nadeau@sdsc.edu
038:
039:        import java.awt.*;
040:        import java.awt.event.*;
041:        import java.util.*;
042:        import javax.media.j3d.*;
043:        import javax.vecmath.*;
044:        import com.sun.j3d.utils.behaviors.picking.*;
045:
046:        /**
047:         * A mouse behavior that allows user to pick and minipulate scene graph objects.
048:         * Manipulations include translation, rotation and zoom.
049:         * The behavior maps mouse drags to different transforms depending
050:         * upon the mosue button held down:
051:         *
052:         *   Button 1 (left)
053:         *     Translation of dragged object
054:         *   Button 2 (middle)
055:         *     Rotation of dragged object around itself
056:         *   Button 3 (right)
057:         *     Zoom of dragged object towards user
058:         *
059:         * To support systems with 2 or 1 mouse buttons, the following
060:         * alternate mappings are supported while dragging with any mouse
061:         * button held down and zero or more keyboard modifiers held down:
062:         *
063:         *   No modifiers = Button 1
064:         *   ALT = Button 2
065:         *   Meta = Button 3
066:         *   Control = Button 3
067:         *
068:         * Common usage:
069:         * <p>
070:         * 1. Create your scene graph.
071:         * <p>
072:         * 2. Create this behavior with root and canvas.
073:         * <p>
074:         * <blockquote><pre>
075:         *	StandardPickViewerBehavior behavior = new StandardPickViewerBehavior(canvas, root, bounds);
076:         *      root.addChild(behavior);
077:         * </pre></blockquote>
078:         * <p>
079:         * The above behavior will monitor for any picking events on
080:         * the scene graph (below root node) and handle mouse drags on pick hits.
081:         * Note the root node can also be a subgraph node of the scene graph (rather
082:         * than the topmost).
083:         */
084:
085:        // This class is inspired by the PickMouseBehavior, PickMouseRotate,
086:        // PickMouseTranslate, and PickMouseZoom utility behaviors provided with
087:        // Java 3D.  This class differs from those utilities in that it:
088:        //
089:        //    (a) encapsulates all three behaviors into one in order to
090:        //        enforce a specific symantic
091:        //
092:        //    (b) supports set/get of the rotation and translation factors
093:        //        that control the speed of movement.
094:        //
095:        //    (c) supports the "Control" modifier as an alternative to the
096:        //        "Meta" modifier not present on PC, Mac, and most non-Sun
097:        //        keyboards.  This makes button3 behavior usable on PCs,
098:        //        Macs, and other systems with fewer than 3 mouse buttons.
099:
100:        public class StandardPickViewer extends PickViewerBehavior {
101:
102:            // Previous cursor location
103:            protected int previousX = 0;
104:            protected int previousY = 0;
105:
106:            // Saved standard cursor
107:            protected Cursor savedCursor = null;
108:
109:            private StandardPickViewerCallback callback = null;
110:
111:            protected Shape3D pickedShape;
112:            protected Material savedMaterial;
113:
114:            /**
115:             * Construct a behavior that listens to mouse movement
116:             * and button presses to generate rotation and translation
117:             * transforms written into a transform group given later
118:             * with the setTransformGroup( ) method.
119:             */
120:            public StandardPickViewer() {
121:
122:                super ();
123:
124:            }
125:
126:            /**
127:             * Construct a behavior that listens to mouse movement
128:             * and button presses to generate rotation and translation
129:             * transforms written into a transform group given later
130:             * with the setTransformGroup( ) method.
131:             *
132:             * @param parent The AWT Component that contains the area
133:             * generating mouse events.
134:             */
135:            public StandardPickViewer(Canvas3D parent) {
136:
137:                super (parent);
138:
139:            }
140:
141:            /**
142:             * Construct a behavior that listens to mouse movement
143:             * and button presses to generate rotation and translation
144:             * transforms written into the given transform group.
145:             *
146:             * @param transformGroup The transform group to be modified
147:             * by the behavior.
148:             */
149:            public StandardPickViewer(BranchGroup branchGroup) {
150:
151:                super (branchGroup);
152:
153:            }
154:
155:            /**
156:             * Construct a behavior that listens to mouse movement
157:             * and button presses to generate rotation and translation
158:             * transforms written into the given transform group.
159:             *
160:             * @param transformGroup The transform group to be modified
161:             * by the behavior.
162:             * @param parent The AWT Component that contains the area
163:             * generating mouse events.
164:             */
165:            public StandardPickViewer(BranchGroup branchGroup, Canvas3D parent,
166:                    Bounds bounds) {
167:
168:                super (branchGroup, parent);
169:                this .setSchedulingBounds(bounds);
170:
171:            }
172:
173:            /**
174:             * Respond to a button1 event (press, release, or drag).
175:             *
176:             * @param mouseEvent A MouseEvent to respond to.
177:             */
178:            public void onButton1(MouseEvent mev) {
179:
180:                if (subjectBranchGroup == null)
181:                    return;
182:
183:                int x = mev.getX();
184:                int y = mev.getY();
185:
186:                if (mev.getID() == MouseEvent.MOUSE_PRESSED) {
187:
188:                    if (parentCanvas3D != null) {
189:                        previousX = x;
190:                        previousY = y;
191:                        pickHighlightAndSetCursor(x, y);
192:                        return;
193:                    }
194:                }
195:                if (mev.getID() == MouseEvent.MOUSE_RELEASED) {
196:                    revertMaterialAndCursor();
197:                    return;
198:                }
199:
200:                //
201:                // Mouse moved while button down:  create a rotation
202:                //
203:                // Compute the delta in X and Y from the previous
204:                // position.  Use the delta to compute rotation
205:                // angles with the mapping:
206:                //
207:                //   positive X mouse delta --> positive Y-axis rotation
208:                //   positive Y mouse delta --> positive X-axis rotation
209:                //
210:                // where positive X mouse movement is to the right, and
211:                // positive Y mouse movement is **down** the screen.
212:                //
213:                if ((subjectTransformGroup != null)
214:                        && (subjectTransformGroup
215:                                .getCapability(TransformGroup.ALLOW_TRANSFORM_READ))
216:                        && (subjectTransformGroup
217:                                .getCapability(TransformGroup.ALLOW_TRANSFORM_WRITE))) {
218:
219:                    int deltaX = x - previousX;
220:                    int deltaY = y - previousY;
221:
222:                    if (deltaX > UNUSUAL_XDELTA || deltaX < -UNUSUAL_XDELTA
223:                            || deltaY > UNUSUAL_YDELTA
224:                            || deltaY < -UNUSUAL_YDELTA) {
225:                        // Deltas are too huge to be believable.  Probably a glitch.
226:                        // Don't record the new XY location, or do anything.
227:                        return;
228:                    }
229:
230:                    double xRotationAngle = deltaY * XRotationFactor;
231:                    double yRotationAngle = deltaX * YRotationFactor;
232:
233:                    //
234:                    // Build transforms
235:                    //
236:                    transform1.rotX(xRotationAngle);
237:                    transform2.rotY(yRotationAngle);
238:
239:                    // Get and save the current transform matrix
240:                    subjectTransformGroup.getTransform(currentTransform);
241:                    currentTransform.get(matrix);
242:                    translate.set(matrix.m03, matrix.m13, matrix.m23);
243:
244:                    // Translate to the origin, rotate, then translate back
245:                    currentTransform.setTranslation(origin);
246:                    currentTransform.mul(transform1, currentTransform);
247:                    currentTransform.mul(transform2, currentTransform);
248:                    currentTransform.setTranslation(translate);
249:
250:                    // Update the transform group
251:                    subjectTransformGroup.setTransform(currentTransform);
252:                    if (callback != null)
253:                        callback.transformChanged(
254:                                StandardPickViewerCallback.ROTATE,
255:                                currentTransform);
256:
257:                    previousX = x;
258:                    previousY = y;
259:                } else if (callback != null)
260:                    callback.transformChanged(
261:                            StandardPickViewerCallback.NO_PICK, null);
262:
263:            }
264:
265:            /**
266:             * Respond to a button2 event (press, release, or drag).
267:             *
268:             * @param mouseEvent A MouseEvent to respond to.
269:             */
270:            public void onButton2(MouseEvent mev) {
271:
272:                if (subjectTransformGroup == null)
273:                    return;
274:
275:                int x = mev.getX();
276:                int y = mev.getY();
277:
278:                if (mev.getID() == MouseEvent.MOUSE_PRESSED) {
279:
280:                    if (parentCanvas3D != null) {
281:                        previousX = x;
282:                        previousY = y;
283:                        pickHighlightAndSetCursor(x, y);
284:                        return;
285:                    }
286:                }
287:                if (mev.getID() == MouseEvent.MOUSE_RELEASED) {
288:                    revertMaterialAndCursor();
289:                    return;
290:                }
291:
292:                //
293:                // Mouse moved while button down:  create a translation
294:                //
295:                // Compute the delta in Y from the previous
296:                // position.  Use the delta to compute translation
297:                // distances with the mapping:
298:                //
299:                //   positive Y mouse delta --> positive Y-axis translation
300:                //
301:                // where positive X mouse movement is to the right, and
302:                // positive Y mouse movement is **down** the screen.
303:                //
304:                if ((subjectTransformGroup != null)
305:                        && (subjectTransformGroup
306:                                .getCapability(TransformGroup.ALLOW_TRANSFORM_READ))
307:                        && (subjectTransformGroup
308:                                .getCapability(TransformGroup.ALLOW_TRANSFORM_WRITE))) {
309:
310:                    int deltaY = y - previousY;
311:
312:                    if (deltaY > UNUSUAL_YDELTA || deltaY < -UNUSUAL_YDELTA) {
313:                        // Deltas are too huge to be believable.  Probably a glitch.
314:                        // Don't record the new XY location, or do anything.
315:                        return;
316:                    }
317:
318:                    double zTranslationDistance = deltaY * ZTranslationFactor;
319:
320:                    //
321:                    // Build transforms
322:                    //
323:                    translate.set(0.0, 0.0, zTranslationDistance);
324:                    transform1.set(translate);
325:
326:                    // Get and save the current transform
327:                    subjectTransformGroup.getTransform(currentTransform);
328:
329:                    // Translate as needed
330:                    currentTransform.mul(transform1, currentTransform);
331:
332:                    // Update the transform group
333:                    subjectTransformGroup.setTransform(currentTransform);
334:
335:                    if (callback != null)
336:                        callback.transformChanged(
337:                                StandardPickViewerCallback.ROTATE,
338:                                currentTransform);
339:
340:                    previousX = x;
341:                    previousY = y;
342:                } else if (callback != null)
343:                    callback.transformChanged(StandardPickViewerCallback.ZOOM,
344:                            null);
345:
346:            }
347:
348:            /**
349:             * Respond to a button3 event (press, release, or drag).
350:             *
351:             * @param mouseEvent A MouseEvent to respond to.
352:             */
353:            public void onButton3(MouseEvent mev) {
354:
355:                if (subjectTransformGroup == null)
356:                    return;
357:
358:                int x = mev.getX();
359:                int y = mev.getY();
360:
361:                if (mev.getID() == MouseEvent.MOUSE_PRESSED) {
362:
363:                    if (parentCanvas3D != null) {
364:                        previousX = x;
365:                        previousY = y;
366:                        pickHighlightAndSetCursor(x, y);
367:                        return;
368:                    }
369:                }
370:                if (mev.getID() == MouseEvent.MOUSE_RELEASED) {
371:                    revertMaterialAndCursor();
372:                    return;
373:                }
374:
375:                //
376:                // Mouse moved while button down:  create a translation
377:                //
378:                // Compute the delta in X and Y from the previous
379:                // position.  Use the delta to compute translation
380:                // distances with the mapping:
381:                //
382:                //   positive X mouse delta --> positive X-axis translation
383:                //   positive Y mouse delta --> negative Y-axis translation
384:                //
385:                // where positive X mouse movement is to the right, and
386:                // positive Y mouse movement is **down** the screen.
387:                //
388:                if ((subjectTransformGroup != null)
389:                        && (subjectTransformGroup
390:                                .getCapability(TransformGroup.ALLOW_TRANSFORM_READ))
391:                        && (subjectTransformGroup
392:                                .getCapability(TransformGroup.ALLOW_TRANSFORM_WRITE))) {
393:                    int deltaX = x - previousX;
394:                    int deltaY = y - previousY;
395:
396:                    if (deltaX > UNUSUAL_XDELTA || deltaX < -UNUSUAL_XDELTA
397:                            || deltaY > UNUSUAL_YDELTA
398:                            || deltaY < -UNUSUAL_YDELTA) {
399:                        // Deltas are too huge to be believable.  Probably a glitch.
400:                        // Don't record the new XY location, or do anything.
401:                        return;
402:                    }
403:
404:                    double xTranslationDistance = deltaX * XTranslationFactor;
405:                    double yTranslationDistance = -deltaY * YTranslationFactor;
406:
407:                    //
408:                    // Build transforms
409:                    //
410:                    translate.set(xTranslationDistance, yTranslationDistance,
411:                            0.0);
412:                    transform1.set(translate);
413:
414:                    // Get and save the current transform
415:                    subjectTransformGroup.getTransform(currentTransform);
416:
417:                    // Translate as needed
418:                    currentTransform.mul(transform1, currentTransform);
419:
420:                    // Update the transform group
421:                    subjectTransformGroup.setTransform(currentTransform);
422:
423:                    if (callback != null)
424:                        callback.transformChanged(
425:                                StandardPickViewerCallback.TRANSLATE,
426:                                currentTransform);
427:
428:                    previousX = x;
429:                    previousY = y;
430:                } else if (callback != null)
431:                    callback.transformChanged(
432:                            StandardPickViewerCallback.NO_PICK, null);
433:
434:            }
435:
436:            /**
437:             * Respond to an elapsed frames event (assuming subclass has set up a
438:             * wakeup criterion for it).
439:             *
440:             * @param time A WakeupOnElapsedFrames criterion to respond to.
441:             */
442:            public void onElapsedFrames(WakeupOnElapsedFrames timeEvent) {
443:                // Can't happen
444:            }
445:
446:            /**
447:             * The transformChanged method in the callback class will
448:             * be called every time the transform is updated
449:             */
450:            public void setupCallback(StandardPickViewerCallback callback) {
451:
452:                this .callback = callback;
453:
454:            }
455:
456:            protected void pickHighlightAndSetCursor(int x, int y) {
457:
458:                SceneGraphPath sceneGraphPath = pickScene.pickClosest(x, y,
459:                        pickMode);
460:                subjectTransformGroup = (TransformGroup) pickScene.pickNode(
461:                        sceneGraphPath, PickObject.TRANSFORM_GROUP);
462:                if (subjectTransformGroup != null) {
463:                    savedCursor = parentCanvas3D.getCursor();
464:                    parentCanvas3D.setCursor(activeCursor);
465:                    pickedShape = (Shape3D) pickScene.pickNode(sceneGraphPath,
466:                            PickObject.SHAPE3D);
467:                    if ((pickedShape != null)
468:                            && pickedShape
469:                                    .getCapability(Shape3D.ALLOW_APPEARANCE_READ)
470:                            && pickedShape
471:                                    .getCapability(Shape3D.ALLOW_APPEARANCE_WRITE)) {
472:                        Appearance pickedAppearance = pickedShape
473:                                .getAppearance();
474:                        if ((pickedAppearance != null)
475:                                && pickedAppearance
476:                                        .getCapability(Appearance.ALLOW_MATERIAL_READ)
477:                                && pickedAppearance
478:                                        .getCapability(Appearance.ALLOW_MATERIAL_WRITE)) {
479:                            savedMaterial = pickedShape.getAppearance()
480:                                    .getMaterial();
481:                            pickedShape.getAppearance().setMaterial(
482:                                    highlightMaterial(savedMaterial));
483:                        }
484:                    }
485:                }
486:
487:            }
488:
489:            protected void revertMaterialAndCursor() {
490:
491:                if ((subjectTransformGroup != null) && (parentCanvas3D != null)) {
492:                    parentCanvas3D.setCursor(savedCursor);
493:                    if ((pickedShape != null)
494:                            && pickedShape
495:                                    .getCapability(Shape3D.ALLOW_APPEARANCE_READ)
496:                            && pickedShape
497:                                    .getCapability(Shape3D.ALLOW_APPEARANCE_WRITE)) {
498:                        Appearance pickedAppearance = pickedShape
499:                                .getAppearance();
500:                        if ((pickedAppearance != null)
501:                                && pickedAppearance
502:                                        .getCapability(Appearance.ALLOW_MATERIAL_READ)
503:                                && pickedAppearance
504:                                        .getCapability(Appearance.ALLOW_MATERIAL_WRITE)) {
505:                            pickedShape.getAppearance().setMaterial(
506:                                    savedMaterial);
507:                        }
508:                    }
509:                }
510:
511:            }
512:
513:        }
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