Source Code Cross Referenced for SharedMemoryMagellanTracker.java in  » 6.0-JDK-Modules » java-3d » com » sun » j3d » utils » trackers » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » com.sun.j3d.utils.trackers 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: SharedMemoryMagellanTracker.java,v $
003:         *
004:         * Copyright 1996-2007 Sun Microsystems, Inc.  All Rights Reserved.
005:         *
006:         * Redistribution and use in source and binary forms, with or without
007:         * modification, are permitted provided that the following conditions
008:         * are met:
009:         *
010:         * - Redistribution of source code must retain the above copyright
011:         *   notice, this list of conditions and the following disclaimer.
012:         *
013:         * - Redistribution in binary form must reproduce the above copyright
014:         *   notice, this list of conditions and the following disclaimer in
015:         *   the documentation and/or other materials provided with the
016:         *   distribution.
017:         *
018:         * Neither the name of Sun Microsystems, Inc. or the names of
019:         * contributors may be used to endorse or promote products derived
020:         * from this software without specific prior written permission.
021:         *
022:         * This software is provided "AS IS," without a warranty of any
023:         * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
024:         * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
025:         * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
026:         * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
027:         * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
028:         * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
029:         * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
030:         * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
031:         * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
032:         * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
033:         * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
034:         * POSSIBILITY OF SUCH DAMAGES.
035:         *
036:         * You acknowledge that this software is not designed, licensed or
037:         * intended for use in the design, construction, operation or
038:         * maintenance of any nuclear facility.
039:         *
040:         * $Revision: 1.1 $
041:         * $Date: 2007/09/25 20:01:19 $
042:         * $State: Exp $
043:         */
044:
045:        package com.sun.j3d.utils.trackers;
046:
047:        import java.lang.String;
048:        import javax.vecmath.*;
049:        import javax.media.j3d.*; // Note the following is necessary only for the sleep calls.
050:        import java.lang.Thread;
051:
052:        /**
053:         * The SharedMemoryMagellanTracker Class defines the code to make a 
054:         * sharedMemoryMagellan input device work correclty
055:         *
056:         * @version 	1.8, 98/08/14 21:49:19
057:         * @author 	Henry Sowizral
058:         */
059:
060:        /**
061:         * A SharedMemoryMagellanTracker object encapsulates the SharedMemoryMagellan's I/O information
062:         */
063:        public class SharedMemoryMagellanTracker extends Tracker {
064:
065:            // This device's slave filename
066:            String slaveFilename;
067:
068:            // Current Sensor Read (last one we generated)
069:            SensorRead currentRead;
070:
071:            // Next SensorRead (the one we're now generating)
072:            SensorRead nextRead;
073:
074:            // The current sensor
075:            int currentSensor = 0;
076:
077:            //  Holds a sensor's Euler Angles
078:            Vector3d deviceEulerAngles = new Vector3d();
079:
080:            //  Holds the sensor's current Position
081:            Vector3d deviceTranslateValues = new Vector3d();
082:
083:            // The number of sensors associated with this device.
084:            static final int SensorCount = 8;
085:
086:            // The number of buttons associated with this device.
087:            static final int ButtonCount = 5;
088:
089:            // The initial position and orientation
090:            Transform3D initialPosOrient = new Transform3D();
091:
092:            static float PositionOrientation[] = new float[6];
093:            static int[] ButtonArray = new int[1];
094:
095:            /**
096:             * Construct a new SharedMemoryMagellanTracker
097:             * @param env the PhysicalEnvironment object
098:             * @paran deviceFilename the SharedMemoryMagellan's devide name
099:             * @param mode the mode of access one of POLLED or STREAMING
100:             * @param sensorCount the number of sensors associated with this sharedMemoryMagellan
101:             * @param buttonCount the number of buttons associated with each sensor
102:             */
103:            public SharedMemoryMagellanTracker(PhysicalEnvironment env,
104:                    String deviceFilename, int mode, int sensorCount,
105:                    int buttonCount) {
106:                this .super (env, deviceFilename, mode, sensorCount, buttonCount);
107:            }
108:
109:            /**
110:             * Construct a new SharedMemoryMagellanTracker with a hand tracker
111:             * @param  env the PhysicalEnvironment object
112:             * @param masterFilename the SharedMemoryMagellan's master port device name
113:             * @paran slaveFilename the SharedMemoryMagellan's slave port device name
114:             * @param mode the mode of access one of POLLED or STREAMING
115:             * @param sensorCount the number of sensors associated with this sharedMemoryMagellan
116:             * @param buttonCount the number of buttons associated with each sensor
117:             */
118:            public SharedMemoryMagellanTracker(PhysicalEnvironment env,
119:                    String masterFilename, String slaveFilename, int mode,
120:                    int sensorCount, int buttonCount) {
121:                this .super (env, masterFilename, mode, sensorCount, buttonCount);
122:                this .slaveFilename = slaveFilename;
123:            }
124:
125:            native int StartUp(String filename);
126:
127:            native int ProcessStream(int sensorIndex, float PosOrient[],
128:                    int Buttons[]);
129:
130:            /**
131:             * Code to initialize the device
132:             * @param deviceFilename
133:             */
134:            public boolean initialize() {
135:                return this .initialize(19200);
136:            }
137:
138:            /**
139:             * Initializes the SharedMemoryMagellan deviceFilename by opening the
140:             * device and sending the SharedMemoryMagellan the initialization information.
141:             * @param deviceFilename the SharedMemoryMagellan's deviceFilename
142:             * @param baudRate the speed we want the SharedMemoryMagellan to run at
143:             */
144:            public boolean initialize(int baudRate) {
145:                return (0 == this .StartUp(""));
146:                /*
147:                 if (processingMode == STREAMING) {
148:                 return (0 == this.StartUp(""));
149:                 } else if (processingMode == POLLED) {
150:                 return (0 == this.StartUp("")); // IEM
151:                 }
152:
153:                 System.out.println("Polling not supported");
154:                 initialPosOrient.setIdentity();
155:                 return false;
156:                 */
157:            }
158:
159:            /**
160:             * Code to set the device's current position and orientation as the devices
161:             * nominal position and orientation(establish its reference frame relative
162:             * to the "Tracker base" reference frame).
163:             */
164:            public void setNominalPositionAndOrientation() {
165:
166:                Transform3D baseTransform = new Transform3D();
167:                // TODO:  this will need some work
168:                /*
169:                (sensors[currentSensor].getCurrentSensorRead()).get(BaseTransform);
170:                initialPosOrient.invert(BaseTransform);
171:                System.out.println("New PositionOrientation transform");
172:                System.out.println(initialPosOrient);
173:                 */
174:                // make it simple -- tbryson
175:                baseTransform.setIdentity();
176:                ButtonArray[0] = 0;
177:                sensors[currentSensor].setNextSensorRead(System
178:                        .currentTimeMillis(), baseTransform, ButtonArray);
179:
180:            }
181:
182:            /**
183:             * Code to poll and then process the input from a sharedMemoryMagellan.
184:             */
185:            public void pollAndProcessInput() {
186:                long time;
187:
188:                this .ProcessStream(fileDescriptor, PositionOrientation,
189:                        ButtonArray);
190:                time = System.currentTimeMillis();
191:
192:                PositionOrientation[0] /= 1000.0;
193:                PositionOrientation[1] /= 1000.0;
194:                PositionOrientation[2] /= 1000.0;
195:
196:                PositionOrientation[3] = PositionOrientation[3] * .0030f;
197:                PositionOrientation[4] = PositionOrientation[4] * .0030f;
198:                PositionOrientation[5] = PositionOrientation[5] * .0030f;
199:
200:                setMatrixFromValues(PositionOrientation, newMatrix);
201:
202:                currentRead = sensors[currentSensor].getCurrentSensorRead();
203:                currentRead.get(oldTransform);
204:
205:                oldTransform.get(oldLocation);
206:                tmpVector.set(PositionOrientation[0], PositionOrientation[1],
207:                        PositionOrientation[2]);
208:
209:                oldTransform.transform(tmpVector);
210:                oldLocation.add(tmpVector);
211:
212:                Vector3d zeroVec = new Vector3d(0.0, 0.0, 11.0);
213:
214:                //newTransform.setTranslation(oldLocation);
215:                newTransform.setTranslation(zeroVec);
216:
217:                oldTransform.getRotationScale(oldMatrix);
218:                tmpMatrix.mulTransposeRight(oldMatrix, newMatrix);
219:
220:                // make the matrix orthogonal
221:                SVD(tmpMatrix);
222:
223:                newTransform.setRotationScale(tmpMatrix);
224:
225:                // TODO: tbryson -- allocate buttons!!
226:                sensors[currentSensor].setNextSensorRead(time, newTransform,
227:                        ButtonArray);
228:
229:            }
230:
231:            /**
232:             * Code to construct a delta Matrix from SharedMemoryMagellan inputs
233:             */
234:            void setMatrixFromValues(float posOrient[], Matrix3d Delta) {
235:                double sina, sinb, sinc, cosa, cosb, cosc;
236:
237:                sina = Math.sin(posOrient[3]);
238:                sinb = Math.sin(posOrient[4]);
239:                sinc = Math.sin(posOrient[5]);
240:
241:                cosa = Math.cos(posOrient[3]);
242:                cosb = Math.cos(posOrient[4]);
243:                cosc = Math.cos(posOrient[5]);
244:
245:                Delta.m00 = cosb * cosc;
246:                Delta.m01 = cosb * sinc;
247:                Delta.m02 = -sinb;
248:
249:                Delta.m10 = -(cosa * sinc) + (sina * sinb * sinc);
250:                Delta.m11 = (cosa * cosc) + (sina * sinb * sinc);
251:                Delta.m12 = sina * cosb;
252:
253:                Delta.m20 = (sina * sinc) + (cosa * sinb * cosc);
254:                Delta.m21 = -(sina * cosc) + (cosa * sinb * sinc);
255:                Delta.m22 = cosa * cosb;
256:
257:                if (false) {
258:                    // Normalize the matrix  (THis does not work! returns a bad matrix)
259:
260:                    // forward x vertical => right (2x) x (1x) => (0x)
261:                    // normalize (right)
262:                    // right x forward => vertical (0x) x (2x) => (1x)
263:                    // normalize (vertical)
264:                    // vertical x right => forward (1x) x (0x) => (2x)
265:                    // normalize (forward)
266:                    // 0, 0 = r.x
267:                    // 0, 1 = r.y
268:                    // 0, 2 = r.z
269:
270:                    // 1, 0 = v.x
271:                    // 1, 1 = v.y
272:                    // 1, 2 = v.z
273:
274:                    // 2, 0 = -f.x
275:                    // 2, 1 = -f.y
276:                    // 2, 2 = -f.z
277:
278:                    Delta.m00 = Delta.m21 * Delta.m12 - Delta.m22 * Delta.m11;
279:                    Delta.m01 = Delta.m10 * Delta.m22 - Delta.m12 * Delta.m20;
280:                    Delta.m02 = Delta.m20 * Delta.m11 - Delta.m21 * Delta.m10;
281:
282:                    double norm = 1.0 / Math.sqrt(Delta.m00 * Delta.m00
283:                            + Delta.m01 * Delta.m01 + Delta.m02 * Delta.m02);
284:                    Delta.m00 = Delta.m00 * norm;
285:                    Delta.m01 = Delta.m01 * norm;
286:                    Delta.m02 = Delta.m02 * norm;
287:
288:                    Delta.m10 = Delta.m01 * Delta.m22 - Delta.m02 * Delta.m21;
289:                    Delta.m11 = Delta.m20 * Delta.m02 - Delta.m22 * Delta.m00;
290:                    Delta.m12 = Delta.m00 * Delta.m21 - Delta.m01 * Delta.m20;
291:
292:                    norm = 1.0 / Math.sqrt(Delta.m10 * Delta.m10 + Delta.m11
293:                            * Delta.m11 + Delta.m12 * Delta.m12);
294:                    Delta.m10 = Delta.m10 * norm;
295:                    Delta.m11 = Delta.m11 * norm;
296:                    Delta.m12 = Delta.m12 * norm;
297:
298:                    Delta.m20 = Delta.m11 * Delta.m12 - Delta.m12 * Delta.m11;
299:                    Delta.m21 = Delta.m00 * Delta.m02 - Delta.m02 * Delta.m00;
300:                    Delta.m22 = Delta.m10 * Delta.m11 - Delta.m11 * Delta.m10;
301:
302:                    norm = 1.0 / Math.sqrt(Delta.m20 * Delta.m20 + Delta.m21
303:                            * Delta.m21 + Delta.m22 * Delta.m22);
304:                    Delta.m20 = Delta.m20 * norm;
305:                    Delta.m21 = Delta.m21 * norm;
306:                    Delta.m22 = Delta.m22 * norm;
307:                }
308:            }
309:
310:            Matrix3d oldMatrix = new Matrix3d();
311:            Matrix3d newMatrix = new Matrix3d();
312:            Matrix3d tmpMatrix = new Matrix3d();
313:
314:            Transform3D oldTransform = new Transform3D();
315:            Vector3d oldLocation = new Vector3d();
316:
317:            Transform3D newTransform = new Transform3D();
318:            Vector3d newLocation = new Vector3d();
319:
320:            Vector3d tmpVector = new Vector3d();
321:
322:            /**
323:             * Code to process the device's streaming input.
324:             */
325:            public void processStreamInput() {
326:                long time;
327:
328:                this .ProcessStream(fileDescriptor, PositionOrientation,
329:                        ButtonArray);
330:                time = System.currentTimeMillis();
331:
332:                PositionOrientation[0] /= 1000.0;
333:                PositionOrientation[1] /= 1000.0;
334:                PositionOrientation[2] /= 1000.0;
335:                //PositionOrientation[3] *= 0.15;
336:                //PositionOrientation[4] *= 0.15;
337:                //PositionOrientation[5] *= 0.15;
338:
339:                // IEM
340:                // First Normalize the Numbers (K1's)
341:                if (false) {
342:                    PositionOrientation[0] /= 8.0; // X
343:                    PositionOrientation[1] /= 1.0; // Y
344:                    PositionOrientation[2] /= 8.0; // Z
345:                    PositionOrientation[3] *= 66.0; // PITCH
346:                    PositionOrientation[4] *= 66.0; // PAN
347:                    PositionOrientation[5] *= 125.0; // ROLL
348:
349:                    // Second level of a`gain adjustment
350:                    PositionOrientation[0] *= 1.0; // X
351:                    PositionOrientation[1] *= 1.0; // Y
352:                    PositionOrientation[2] *= 1.0; // Z
353:                    PositionOrientation[3] *= 1.0; // PITCH
354:                    PositionOrientation[4] *= 1.0; // PAN
355:                    PositionOrientation[5] *= 1.0 / 1.5; // ROLL
356:
357:                    // FAST level of a`gain adjustment
358:                    PositionOrientation[0] *= 0.6; // X
359:                    PositionOrientation[1] *= 0.2; // Y
360:                    PositionOrientation[2] *= 0.6; // Z
361:                    PositionOrientation[3] *= 0.3; // PITCH
362:                    PositionOrientation[4] *= 0.3; // PAN
363:                    PositionOrientation[5] *= 0.3; // ROLL
364:
365:                    // Up - down needs to be non symetric - 
366:                    // up is too fast relative to down
367:                    PositionOrientation[1] *= (PositionOrientation[1] < 0.0) ? 3.0
368:                            : 1.0;
369:
370:                    System.out.println("PositionOrientation: " + " "
371:                            + (PositionOrientation[0] * 1000) + " "
372:                            + (PositionOrientation[1] * 1000) + " "
373:                            + (PositionOrientation[2] * 1000) + " ORI "
374:                            + (PositionOrientation[3] * 1000) + " "
375:                            + (PositionOrientation[4] * 1000) + " "
376:                            + (PositionOrientation[5] * 1000));
377:
378:                    // Formula for tuning is:
379:                    // new val = k2 * val + k3 *val *val
380:                    // MARKER1
381:
382:                    PositionOrientation[0] = (float) (PositionOrientation[0] * 1.0 + 1.5 * 0.065 * (PositionOrientation[0]
383:                            * PositionOrientation[0] * PositionOrientation[0]));
384:                    PositionOrientation[1] = (float) (PositionOrientation[1] * 1.0 + 0.010 * (PositionOrientation[1]
385:                            * PositionOrientation[1] * PositionOrientation[1]));
386:                    PositionOrientation[2] = (float) (PositionOrientation[2] * 1.0 + 0.025 * (PositionOrientation[2]
387:                            * PositionOrientation[2] * PositionOrientation[2]));
388:
389:                    PositionOrientation[3] = (float) (PositionOrientation[3] * 0.01 * 0.25 + 0.00015 * (PositionOrientation[3]
390:                            * PositionOrientation[3] * PositionOrientation[3]));
391:                    PositionOrientation[4] = (float) (PositionOrientation[4] * 0.01 * 0.50 + 0.001 * (PositionOrientation[4]
392:                            * PositionOrientation[4] * PositionOrientation[4]));
393:                    PositionOrientation[5] = (float) (PositionOrientation[5] * 0.01 * 0.33 * 1.5 + 0.001 * (PositionOrientation[5]
394:                            * PositionOrientation[5] * PositionOrientation[5]));
395:                }
396:
397:                // the real code is much simpler!!  -- tbryson
398:                PositionOrientation[3] = PositionOrientation[3] * .0030f;
399:                PositionOrientation[4] = PositionOrientation[4] * .0030f;
400:                PositionOrientation[5] = PositionOrientation[5] * .0030f;
401:
402:                setMatrixFromValues(PositionOrientation, newMatrix);
403:
404:                currentRead = sensors[currentSensor].getCurrentSensorRead();
405:                currentRead.get(oldTransform);
406:
407:                oldTransform.get(oldLocation);
408:                tmpVector.set(PositionOrientation[0], PositionOrientation[1],
409:                        PositionOrientation[2]);
410:
411:                oldTransform.transform(tmpVector);
412:                oldLocation.add(tmpVector);
413:
414:                Vector3d zeroVec = new Vector3d(0.0, 0.0, 11.0);
415:
416:                //newTransform.setTranslation(oldLocation);
417:                newTransform.setTranslation(zeroVec);
418:
419:                oldTransform.getRotationScale(oldMatrix);
420:                tmpMatrix.mulTransposeRight(oldMatrix, newMatrix);
421:
422:                // make the matrix orthogonal
423:                SVD(tmpMatrix);
424:
425:                newTransform.setRotationScale(tmpMatrix);
426:
427:                // TODO: tbryson -- allocate buttons!!	
428:                sensors[currentSensor].setNextSensorRead(time, newTransform,
429:                        ButtonArray);
430:
431:            }
432:
433:            // perform a first order SVD calculation
434:
435:            void SVD(Matrix3d matArg) {
436:
437:                Matrix3d mat = new Matrix3d(matArg);
438:                Matrix3d matTranspose = new Matrix3d();
439:
440:                matTranspose.transpose(matArg);
441:
442:                mat.mul(matTranspose);
443:                mat.mul(matArg);
444:                mat.mul(-0.5);
445:
446:                matArg.mul(1.5);
447:                matArg.add(mat);
448:
449:            }
450:
451:        }
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