Source Code Cross Referenced for GeneralizedVertexList.java in  » 6.0-JDK-Modules » java-3d » javax » media » j3d » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » javax.media.j3d 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: GeneralizedVertexList.java,v $
003:         *
004:         * Copyright 1998-2008 Sun Microsystems, Inc.  All Rights Reserved.
005:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
006:         *
007:         * This code is free software; you can redistribute it and/or modify it
008:         * under the terms of the GNU General Public License version 2 only, as
009:         * published by the Free Software Foundation.  Sun designates this
010:         * particular file as subject to the "Classpath" exception as provided
011:         * by Sun in the LICENSE file that accompanied this code.
012:         *
013:         * This code is distributed in the hope that it will be useful, but WITHOUT
014:         * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
015:         * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
016:         * version 2 for more details (a copy is included in the LICENSE file that
017:         * accompanied this code).
018:         *
019:         * You should have received a copy of the GNU General Public License version
020:         * 2 along with this work; if not, write to the Free Software Foundation,
021:         * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
022:         *
023:         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
024:         * CA 95054 USA or visit www.sun.com if you need additional information or
025:         * have any questions.
026:         *
027:         * $Revision: 1.5 $
028:         * $Date: 2008/02/28 20:17:21 $
029:         * $State: Exp $
030:         */
031:
032:        package javax.media.j3d;
033:
034:        import javax.vecmath.*;
035:        import java.util.*;
036:
037:        /**
038:         * The GeneralizedVertexList class is a variable-size list used to
039:         * collect the vertices for a generalized strip of points, lines, or
040:         * triangles.  This is used by the GeometryDecompressor.  This class
041:         * implements the GeneralizedStripFlags interface and provides methods
042:         * for copying instance vertex data into various fixed-size
043:         * GeometryArray representations.
044:         *
045:         * @see GeneralizedStrip
046:         * @see GeometryDecompressor
047:         */
048:        class GeneralizedVertexList implements  GeneralizedStripFlags {
049:
050:            // The ArrayList containing the vertices.
051:            private ArrayList vertices;
052:
053:            // Booleans for individual vertex components.
054:            private boolean hasColor3 = false;
055:            private boolean hasColor4 = false;
056:            private boolean hasNormals = false;
057:
058:            // Indicates the vertex winding of front-facing triangles in this strip.
059:            private int frontFace;
060:
061:            /**
062:             * Count of number of strips generated after conversion to GeometryArray.
063:             */
064:            int stripCount;
065:
066:            /**
067:             * Count of number of vertices generated after conversion to GeometryArray.
068:             */
069:            int vertexCount;
070:
071:            /**
072:             * Count of number of triangles generated after conversion to GeometryArray.
073:             */
074:            int triangleCount;
075:
076:            /**
077:             * Bits describing the data bundled with each vertex.  This is specified
078:             * using the GeometryArray mask components.
079:             */
080:            int vertexFormat;
081:
082:            /**
083:             * Creates a new GeneralizedVertexList for the specified vertex format.
084:             * @param vertexFormat a mask indicating which components are
085:             * present in each vertex, as used by GeometryArray.
086:             * @param frontFace a flag, either GeneralizedStripFlags.FRONTFACE_CW or
087:             * GeneralizedStripFlags.FRONTFACE_CCW, indicating front face winding
088:             * @param initSize initial number of elements
089:             * @see GeometryArray
090:             */
091:            GeneralizedVertexList(int vertexFormat, int frontFace, int initSize) {
092:                this .frontFace = frontFace;
093:                setVertexFormat(vertexFormat);
094:
095:                if (initSize == 0)
096:                    vertices = new ArrayList();
097:                else
098:                    vertices = new ArrayList(initSize);
099:
100:                stripCount = 0;
101:                vertexCount = 0;
102:                triangleCount = 0;
103:            }
104:
105:            /**
106:             * Creates a new GeneralizedVertexList for the specified vertex format.
107:             * @param vertexFormat a mask indicating which components are
108:             * present in each vertex, as used by GeometryArray.
109:             * @param frontFace a flag, either GeneralizedStripFlags.FRONTFACE_CW or
110:             * GeneralizedStripFlags.FRONTFACE_CCW, indicating front face winding
111:             * @see GeometryArray
112:             */
113:            GeneralizedVertexList(int vertexFormat, int frontFace) {
114:                this (vertexFormat, frontFace, 0);
115:            }
116:
117:            /**
118:             * Sets the vertex format for this vertex list.
119:             * @param vertexFormat a mask indicating which components are
120:             * present in each vertex, as used by GeometryArray.
121:             */
122:            void setVertexFormat(int vertexFormat) {
123:                this .vertexFormat = vertexFormat;
124:
125:                if ((vertexFormat & GeometryArray.NORMALS) != 0)
126:                    hasNormals = true;
127:
128:                if ((vertexFormat & GeometryArray.COLOR) != 0)
129:                    if ((vertexFormat & GeometryArray.WITH_ALPHA) != 0)
130:                        hasColor4 = true;
131:                    else
132:                        hasColor3 = true;
133:            }
134:
135:            /**
136:             * A class with fields corresponding to all the data that can be bundled
137:             * with the vertices of generalized strips.
138:             */
139:            class Vertex {
140:                int flag;
141:                Point3f coord;
142:                Color3f color3;
143:                Color4f color4;
144:                Vector3f normal;
145:
146:                Vertex(Point3f p, Vector3f n, Color4f c, int flag) {
147:                    this .flag = flag;
148:                    coord = new Point3f(p);
149:
150:                    if (hasNormals)
151:                        normal = new Vector3f(n);
152:
153:                    if (hasColor3)
154:                        color3 = new Color3f(c.x, c.y, c.z);
155:
156:                    else if (hasColor4)
157:                        color4 = new Color4f(c);
158:                }
159:            }
160:
161:            /**
162:             * Copy vertex data to a new Vertex object and add it to this list.
163:             */
164:            void addVertex(Point3f pos, Vector3f norm, Color4f color, int flag) {
165:                vertices.add(new Vertex(pos, norm, color, flag));
166:            }
167:
168:            /**
169:             * Return the number of vertices in this list.
170:             */
171:            int size() {
172:                return vertices.size();
173:            }
174:
175:            // GeneralizedStripFlags interface implementation
176:            public int getFlagCount() {
177:                return vertices.size();
178:            }
179:
180:            // GeneralizedStripFlags interface implementation
181:            public int getFlag(int index) {
182:                return ((Vertex) vertices.get(index)).flag;
183:            }
184:
185:            // Copy vertices in the given order to a fixed-length GeometryArray.
186:            // Using the array versions of the GeometryArray set() methods results in
187:            // a significant performance improvement despite needing to create
188:            // fixed-length arrays to hold the vertex elements.
189:            private void copyVertexData(GeometryArray ga,
190:                    GeneralizedStrip.IntList indices) {
191:                Vertex v;
192:                Point3f p3f[] = new Point3f[indices.count];
193:
194:                if (hasNormals) {
195:                    Vector3f v3f[] = new Vector3f[indices.count];
196:                    if (hasColor3) {
197:                        Color3f c3f[] = new Color3f[indices.count];
198:                        for (int i = 0; i < indices.count; i++) {
199:                            v = (Vertex) vertices.get(indices.ints[i]);
200:                            p3f[i] = v.coord;
201:                            v3f[i] = v.normal;
202:                            c3f[i] = v.color3;
203:                        }
204:                        ga.setColors(0, c3f);
205:
206:                    } else if (hasColor4) {
207:                        Color4f c4f[] = new Color4f[indices.count];
208:                        for (int i = 0; i < indices.count; i++) {
209:                            v = (Vertex) vertices.get(indices.ints[i]);
210:                            p3f[i] = v.coord;
211:                            v3f[i] = v.normal;
212:                            c4f[i] = v.color4;
213:                        }
214:                        ga.setColors(0, c4f);
215:
216:                    } else {
217:                        for (int i = 0; i < indices.count; i++) {
218:                            v = (Vertex) vertices.get(indices.ints[i]);
219:                            p3f[i] = v.coord;
220:                            v3f[i] = v.normal;
221:                        }
222:                    }
223:                    ga.setNormals(0, v3f);
224:
225:                } else {
226:                    if (hasColor3) {
227:                        Color3f c3f[] = new Color3f[indices.count];
228:                        for (int i = 0; i < indices.count; i++) {
229:                            v = (Vertex) vertices.get(indices.ints[i]);
230:                            p3f[i] = v.coord;
231:                            c3f[i] = v.color3;
232:                        }
233:                        ga.setColors(0, c3f);
234:
235:                    } else if (hasColor4) {
236:                        Color4f c4f[] = new Color4f[indices.count];
237:                        for (int i = 0; i < indices.count; i++) {
238:                            v = (Vertex) vertices.get(indices.ints[i]);
239:                            p3f[i] = v.coord;
240:                            c4f[i] = v.color4;
241:                        }
242:                        ga.setColors(0, c4f);
243:
244:                    } else {
245:                        for (int i = 0; i < indices.count; i++) {
246:                            v = (Vertex) vertices.get(indices.ints[i]);
247:                            p3f[i] = v.coord;
248:                        }
249:                    }
250:                }
251:                ga.setCoordinates(0, p3f);
252:            }
253:
254:            /**
255:             * Output a PointArray.
256:             */
257:            PointArray toPointArray() {
258:                int size = vertices.size();
259:
260:                if (size > 0) {
261:                    PointArray pa = new PointArray(size, vertexFormat);
262:                    GeneralizedStrip.IntList il = new GeneralizedStrip.IntList(
263:                            size);
264:
265:                    il.fillAscending();
266:                    copyVertexData(pa, il);
267:
268:                    vertexCount += size;
269:                    return pa;
270:                } else
271:                    return null;
272:            }
273:
274:            /**
275:             * Output a TriangleArray.
276:             */
277:            TriangleArray toTriangleArray() {
278:                int vertices[] = GeneralizedStrip.toTriangles(this , frontFace);
279:
280:                if (vertices != null) {
281:                    TriangleArray ta;
282:                    GeneralizedStrip.IntList il;
283:
284:                    ta = new TriangleArray(vertices.length, vertexFormat);
285:                    il = new GeneralizedStrip.IntList(vertices);
286:                    copyVertexData(ta, il);
287:
288:                    vertexCount += vertices.length;
289:                    triangleCount += vertices.length / 3;
290:                    return ta;
291:                } else
292:                    return null;
293:            }
294:
295:            /**
296:             * Output a LineStripArray.
297:             */
298:            LineStripArray toLineStripArray() {
299:                GeneralizedStrip.StripArray stripArray = GeneralizedStrip
300:                        .toLineStrips(this );
301:
302:                if (stripArray != null) {
303:                    LineStripArray lsa;
304:                    lsa = new LineStripArray(stripArray.vertices.count,
305:                            vertexFormat, stripArray.stripCounts.trim());
306:
307:                    copyVertexData(lsa, stripArray.vertices);
308:
309:                    vertexCount += stripArray.vertices.count;
310:                    stripCount += stripArray.stripCounts.count;
311:                    return lsa;
312:                } else
313:                    return null;
314:            }
315:
316:            /**
317:             * Output a TriangleStripArray.
318:             */
319:            TriangleStripArray toTriangleStripArray() {
320:                GeneralizedStrip.StripArray stripArray = GeneralizedStrip
321:                        .toTriangleStrips(this , frontFace);
322:
323:                if (stripArray != null) {
324:                    TriangleStripArray tsa;
325:                    tsa = new TriangleStripArray(stripArray.vertices.count,
326:                            vertexFormat, stripArray.stripCounts.trim());
327:
328:                    copyVertexData(tsa, stripArray.vertices);
329:
330:                    vertexCount += stripArray.vertices.count;
331:                    stripCount += stripArray.stripCounts.count;
332:                    return tsa;
333:                } else
334:                    return null;
335:            }
336:
337:            /**
338:             * Output triangle strip and triangle fan arrays.
339:             * @return a 2-element array of GeometryStripArray; element 0 if non-null
340:             * will contain a TriangleStripArray, and element 1 if non-null will
341:             * contain a TriangleFanArray.
342:             */
343:            GeometryStripArray[] toStripAndFanArrays() {
344:                GeneralizedStrip.StripArray stripArray[] = GeneralizedStrip
345:                        .toStripsAndFans(this , frontFace);
346:
347:                GeometryStripArray gsa[] = new GeometryStripArray[2];
348:
349:                if (stripArray[0] != null) {
350:                    gsa[0] = new TriangleStripArray(
351:                            stripArray[0].vertices.count, vertexFormat,
352:                            stripArray[0].stripCounts.trim());
353:
354:                    copyVertexData(gsa[0], stripArray[0].vertices);
355:
356:                    vertexCount += stripArray[0].vertices.count;
357:                    stripCount += stripArray[0].stripCounts.count;
358:                }
359:
360:                if (stripArray[1] != null) {
361:                    gsa[1] = new TriangleFanArray(stripArray[1].vertices.count,
362:                            vertexFormat, stripArray[1].stripCounts.trim());
363:
364:                    copyVertexData(gsa[1], stripArray[1].vertices);
365:
366:                    vertexCount += stripArray[1].vertices.count;
367:                    stripCount += stripArray[1].stripCounts.count;
368:                }
369:                return gsa;
370:            }
371:
372:            /**
373:             * Output triangle strip and and triangle arrays.
374:             * @return a 2-element array of GeometryArray; element 0 if non-null
375:             * will contain a TriangleStripArray, and element 1 if non-null will
376:             * contain a TriangleArray.
377:             */
378:            GeometryArray[] toStripAndTriangleArrays() {
379:                GeneralizedStrip.StripArray stripArray[] = GeneralizedStrip
380:                        .toStripsAndTriangles(this , frontFace, 4, 12);
381:
382:                GeometryArray ga[] = new GeometryArray[2];
383:
384:                if (stripArray[0] != null) {
385:                    ga[0] = new TriangleStripArray(
386:                            stripArray[0].vertices.count, vertexFormat,
387:                            stripArray[0].stripCounts.trim());
388:
389:                    copyVertexData(ga[0], stripArray[0].vertices);
390:
391:                    vertexCount += stripArray[0].vertices.count;
392:                    stripCount += stripArray[0].stripCounts.count;
393:                }
394:
395:                if (stripArray[1] != null) {
396:                    ga[1] = new TriangleArray(stripArray[1].vertices.count,
397:                            vertexFormat);
398:
399:                    copyVertexData(ga[1], stripArray[1].vertices);
400:                    triangleCount += stripArray[1].vertices.count / 3;
401:                }
402:                return ga;
403:            }
404:        }
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