Source Code Cross Referenced for J3DGraphics2DImpl.java in  » 6.0-JDK-Modules » java-3d » javax » media » j3d » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » javax.media.j3d 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


0001:        /*
0002:         * $RCSfile: J3DGraphics2DImpl.java,v $
0003:         *
0004:         * Copyright 1999-2008 Sun Microsystems, Inc.  All Rights Reserved.
0005:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
0006:         *
0007:         * This code is free software; you can redistribute it and/or modify it
0008:         * under the terms of the GNU General Public License version 2 only, as
0009:         * published by the Free Software Foundation.  Sun designates this
0010:         * particular file as subject to the "Classpath" exception as provided
0011:         * by Sun in the LICENSE file that accompanied this code.
0012:         *
0013:         * This code is distributed in the hope that it will be useful, but WITHOUT
0014:         * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
0015:         * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
0016:         * version 2 for more details (a copy is included in the LICENSE file that
0017:         * accompanied this code).
0018:         *
0019:         * You should have received a copy of the GNU General Public License version
0020:         * 2 along with this work; if not, write to the Free Software Foundation,
0021:         * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
0022:         *
0023:         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
0024:         * CA 95054 USA or visit www.sun.com if you need additional information or
0025:         * have any questions.
0026:         *
0027:         * $Revision: 1.7 $
0028:         * $Date: 2008/02/28 20:17:25 $
0029:         * $State: Exp $
0030:         */
0031:
0032:        package javax.media.j3d;
0033:
0034:        import java.io.*;
0035:        import java.util.*;
0036:        import java.awt.*;
0037:        import java.awt.event.*;
0038:        import java.text.AttributedCharacterIterator;
0039:        import java.awt.RenderingHints.Key;
0040:        import java.awt.geom.*;
0041:        import java.awt.image.*;
0042:        import java.awt.image.renderable.RenderableImage;
0043:        import java.awt.font.*;
0044:
0045:        /**
0046:         * Implementation class for J3DGraphics2D
0047:         */
0048:
0049:        final class J3DGraphics2DImpl extends J3DGraphics2D {
0050:            private boolean hasBeenDisposed = false;
0051:            private Graphics2D offScreenGraphics2D;
0052:            private BufferedImage g3dImage = null;
0053:            private byte[] data = null;
0054:            private boolean isFlushed = true;
0055:            private Canvas3D canvas3d;
0056:            private int width, height;
0057:            private int texWidth, texHeight;
0058:            private int xmin, ymin, xmax, ymax;
0059:            private Object extentLock = new Object();
0060:            private boolean abgr;
0061:            private boolean initTexMap = false;
0062:            private boolean strokeSet = false;
0063:            private Point2D.Float ptSrc = new Point2D.Float();
0064:            private Point2D.Float ptDst1 = new Point2D.Float();
0065:            private Point2D.Float ptDst2 = new Point2D.Float();
0066:            private Color xOrModeColor = null;
0067:            private volatile boolean initCtx = false;
0068:            private volatile boolean threadWaiting = false;
0069:            static final Color blackTransparent = new Color(0, 0, 0, 0);
0070:            int objectId = -1;
0071:
0072:            // Package scope contructor
0073:            J3DGraphics2DImpl(Canvas3D c) {
0074:                canvas3d = c;
0075:
0076:                synchronized (VirtualUniverse.mc.contextCreationLock) {
0077:                    if (c.ctx == null) {
0078:                        // create a dummy bufferImage
0079:                        width = 1;
0080:                        height = 1;
0081:                        g3dImage = new BufferedImage(width, height,
0082:                                BufferedImage.TYPE_INT_ARGB);
0083:                        offScreenGraphics2D = g3dImage.createGraphics();
0084:                    } else {
0085:                        init();
0086:                    }
0087:                }
0088:
0089:            }
0090:
0091:            // This is invoke from Renderer callback when the first
0092:            // time createContext() finish which set 
0093:            // canvas3d.extensionSupported correctly.
0094:            void init() {
0095:                // if ABGR extension is supported, we want to use
0096:                // TYPE_4BYTE_ABGR to make a fast copy
0097:                if (!initCtx) {
0098:                    abgr = ((canvas3d.extensionsSupported & Canvas3D.EXT_ABGR) != 0);
0099:
0100:                    width = canvas3d.getWidth();
0101:                    height = canvas3d.getHeight();
0102:                    initTexMap = false;
0103:
0104:                    if (width <= 0) {
0105:                        width = 1;
0106:                    }
0107:                    if (height <= 0) {
0108:                        height = 1;
0109:                    }
0110:
0111:                    synchronized (extentLock) {
0112:                        xmax = width;
0113:                        ymax = height;
0114:                        xmin = 0;
0115:                        ymin = 0;
0116:                    }
0117:                    g3dImage = new BufferedImage(width, height,
0118:                            (abgr ? BufferedImage.TYPE_4BYTE_ABGR
0119:                                    : BufferedImage.TYPE_INT_ARGB));
0120:                    offScreenGraphics2D = g3dImage.createGraphics();
0121:                    clearOffScreen();
0122:                    if (!abgr) {
0123:                        data = new byte[width * height * 4];
0124:                    }
0125:
0126:                    // should be the last flag to set
0127:                    initCtx = true;
0128:                }
0129:            }
0130:
0131:            /**
0132:             * Flushes all previously executed rendering operations to the
0133:             * drawing buffer for this 2D graphics object.
0134:             *
0135:             * @param wait flag indicating whether or not to wait for the
0136:             * rendering to be complete before returning from this call.
0137:             */
0138:            public void flush(boolean waiting) {
0139:
0140:                if (hasBeenDisposed) {
0141:                    throw new IllegalStateException(J3dI18N
0142:                            .getString("J3DGraphics2D0"));
0143:                }
0144:
0145:                if (!isFlushed) {
0146:                    // Composite g3dImage into Canvas3D	
0147:                    if (Thread.currentThread() == canvas3d.screen.renderer) {
0148:                        if (!initCtx) {
0149:                            return;
0150:                        }
0151:                        doFlush();
0152:                    } else {
0153:                        if (!initCtx) {
0154:                            if (waiting && (canvas3d.pendingView != null)
0155:                                    && canvas3d.pendingView.activeStatus) {
0156:                                // wait until Renderer init() this context
0157:
0158:                                while (!initCtx) {
0159:                                    MasterControl.threadYield();
0160:                                }
0161:                            } else {
0162:                                return;
0163:                            }
0164:                        }
0165:                        // Behavior Scheduler or other threads
0166:                        // XXXX: may not be legal for behaviorScheduler
0167:                        // May cause deadlock if it is in behaviorScheduler
0168:                        // and we wait for Renderer to finish
0169:                        boolean renderRun = (Thread.currentThread() != canvas3d.view.universe.behaviorScheduler);
0170:                        // This must put before sendRenderMessage()
0171:                        threadWaiting = true;
0172:                        sendRenderMessage(renderRun, GraphicsContext3D.FLUSH2D,
0173:                                null, null, null);
0174:                        if (waiting) {
0175:                            // It is possible that thread got notify BEFORE
0176:                            // the following runMonitor invoke.
0177:                            runMonitor(J3dThread.WAIT);
0178:                        }
0179:                    }
0180:                    isFlushed = true;
0181:
0182:                }
0183:            }
0184:
0185:            // copy the data into a byte buffer that will be passed to opengl
0186:            void doFlush() {
0187:                assert !hasBeenDisposed;
0188:
0189:                // clip to offscreen buffer size
0190:                if (canvas3d.ctx == null) {
0191:                    canvas3d.getGraphicsContext3D().doClear();
0192:                }
0193:
0194:                synchronized (extentLock) {
0195:                    if (xmin < 0) {
0196:                        xmin = 0;
0197:                    }
0198:                    if (xmax > width) {
0199:                        xmax = width;
0200:                    }
0201:                    if (ymin < 0) {
0202:                        ymin = 0;
0203:                    }
0204:                    if (ymax > height) {
0205:                        ymax = height;
0206:                    }
0207:
0208:                    if ((xmax - xmin > 0) && (ymax - ymin > 0)) {
0209:                        if (abgr) {
0210:                            data = ((DataBufferByte) g3dImage.getRaster()
0211:                                    .getDataBuffer()).getData();
0212:                        } else {
0213:                            copyImage(g3dImage, data, width, height, xmin,
0214:                                    ymin, xmax, ymax);
0215:                        }
0216:                        copyDataToCanvas(0, 0, xmin, ymin, xmax, ymax, width,
0217:                                height);
0218:                    } else {
0219:
0220:                        runMonitor(J3dThread.NOTIFY);
0221:                    }
0222:                    // this define an empty region
0223:                    xmax = 0;
0224:                    ymax = 0;
0225:                    xmin = width;
0226:                    ymin = height;
0227:                }
0228:
0229:            }
0230:
0231:            // borrowed from ImageComponentRetained since ImageComponent2D
0232:            // seems to do stuff we don't need to
0233:            final void copyImage(BufferedImage bi, byte[] image, int width,
0234:                    int height, int x1, int y1, int x2, int y2) {
0235:
0236:                assert !hasBeenDisposed;
0237:
0238:                int biType = bi.getType();
0239:                int w, h, i, j;
0240:                int row, rowBegin, rowInc, dstBegin;
0241:
0242:                dstBegin = 0;
0243:                rowInc = 1;
0244:                rowBegin = 0;
0245:
0246:                // convert format to RGBA for underlying OGL use
0247:                if ((biType == BufferedImage.TYPE_INT_ARGB)
0248:                        || (biType == BufferedImage.TYPE_INT_RGB)) {
0249:                    // optimized cases
0250:                    rowBegin = y1;
0251:
0252:                    int colBegin = x1;
0253:
0254:                    int[] intData = ((DataBufferInt) bi.getRaster()
0255:                            .getDataBuffer()).getData();
0256:                    int rowOffset = rowInc * width;
0257:                    int intPixel;
0258:
0259:                    rowBegin = rowBegin * width + colBegin;
0260:                    dstBegin = rowBegin * 4;
0261:
0262:                    if (biType == BufferedImage.TYPE_INT_ARGB) {
0263:                        for (h = y1; h < y2; h++) {
0264:                            i = rowBegin;
0265:                            j = dstBegin;
0266:                            for (w = x1; w < x2; w++, i++) {
0267:                                intPixel = intData[i];
0268:                                image[j++] = (byte) ((intPixel >> 16) & 0xff);
0269:                                image[j++] = (byte) ((intPixel >> 8) & 0xff);
0270:                                image[j++] = (byte) (intPixel & 0xff);
0271:                                image[j++] = (byte) ((intPixel >> 24) & 0xff);
0272:                            }
0273:                            rowBegin += rowOffset;
0274:                            dstBegin += (rowOffset * 4);
0275:                        }
0276:                    } else {
0277:                        for (h = y1; h < y2; h++) {
0278:                            i = rowBegin;
0279:                            j = dstBegin;
0280:                            for (w = x1; w < x2; w++, i++) {
0281:                                intPixel = intData[i];
0282:                                image[j++] = (byte) ((intPixel >> 16) & 0xff);
0283:                                image[j++] = (byte) ((intPixel >> 8) & 0xff);
0284:                                image[j++] = (byte) (intPixel & 0xff);
0285:                                image[j++] = (byte) 255;
0286:                            }
0287:                            rowBegin += rowOffset;
0288:                            dstBegin += (rowOffset * 4);
0289:                        }
0290:                    }
0291:                } else {
0292:                    // non-optimized cases
0293:                    WritableRaster ras = bi.getRaster();
0294:                    ColorModel cm = bi.getColorModel();
0295:                    Object pixel = ImageComponentRetained
0296:                            .getDataElementBuffer(ras);
0297:
0298:                    j = (y1 * width + x1) * 4;
0299:                    for (h = y1; h < y2; h++) {
0300:                        i = j;
0301:                        for (w = x1; w < x2; w++) {
0302:                            ras.getDataElements(w, h, pixel);
0303:                            image[j++] = (byte) cm.getRed(pixel);
0304:                            image[j++] = (byte) cm.getGreen(pixel);
0305:                            image[j++] = (byte) cm.getBlue(pixel);
0306:                            image[j++] = (byte) cm.getAlpha(pixel);
0307:
0308:                        }
0309:                        j = i + width * 4;
0310:                    }
0311:                }
0312:            }
0313:
0314:            void sendRenderMessage(boolean renderRun, int command, Object arg1,
0315:                    Object arg2, Object arg3) {
0316:                // send a message to the request renderer
0317:                J3dMessage renderMessage = new J3dMessage();
0318:                renderMessage.threads = J3dThread.RENDER_THREAD;
0319:                renderMessage.type = J3dMessage.RENDER_IMMEDIATE;
0320:                renderMessage.universe = null;
0321:                renderMessage.view = null;
0322:                renderMessage.args[0] = canvas3d;
0323:                renderMessage.args[1] = new Integer(command);
0324:                renderMessage.args[2] = arg1;
0325:                renderMessage.args[3] = arg2;
0326:                renderMessage.args[4] = arg3;
0327:
0328:                while (!canvas3d.view.inRenderThreadData) {
0329:                    // wait until the renderer thread data in added in
0330:                    // MC:RenderThreadData array ready to receive message
0331:                    MasterControl.threadYield();
0332:                }
0333:
0334:                canvas3d.screen.renderer.rendererStructure
0335:                        .addMessage(renderMessage);
0336:
0337:                if (renderRun) {
0338:                    // notify mc that there is work to do
0339:                    VirtualUniverse.mc.sendRunMessage(canvas3d.view,
0340:                            J3dThread.RENDER_THREAD);
0341:                } else {
0342:                    // notify mc that there is work for the request renderer
0343:                    VirtualUniverse.mc.setWorkForRequestRenderer();
0344:                }
0345:            }
0346:
0347:            final void validate() {
0348:                validate(0, 0, width, height);
0349:            }
0350:
0351:            void validate(float x1, float y1, float x2, float y2,
0352:                    AffineTransform xform) {
0353:                float t;
0354:
0355:                if (xform == null) {
0356:                    validate(x1, y1, x2, y2);
0357:                } else {
0358:                    ptSrc.x = x1;
0359:                    ptSrc.y = y1;
0360:                    xform.transform(ptSrc, ptDst1);
0361:                    ptSrc.x = x2;
0362:                    ptSrc.y = y2;
0363:                    xform.transform(ptSrc, ptDst2);
0364:
0365:                    if (ptDst1.x > ptDst2.x) {
0366:                        t = ptDst1.x;
0367:                        ptDst1.x = ptDst2.x;
0368:                        ptDst2.x = t;
0369:                    }
0370:                    if (ptDst1.y > ptDst2.y) {
0371:                        t = ptDst1.y;
0372:                        ptDst1.y = ptDst2.y;
0373:                        ptDst2.y = t;
0374:                    }
0375:                    // take care of numerical error by adding 1
0376:                    validate(ptDst1.x - 1, ptDst1.y - 1, ptDst2.x + 1,
0377:                            ptDst2.y + 1);
0378:                }
0379:            }
0380:
0381:            void validate(float x1, float y1, float x2, float y2) {
0382:                boolean doResize = false;
0383:                isFlushed = false;
0384:
0385:                synchronized (canvas3d) {
0386:                    if (initCtx && canvas3d.resizeGraphics2D) {
0387:                        doResize = true;
0388:                        canvas3d.resizeGraphics2D = false;
0389:                    }
0390:                }
0391:                if (doResize) {
0392:                    synchronized (VirtualUniverse.mc.contextCreationLock) {
0393:                        Graphics2D oldOffScreenGraphics2D = offScreenGraphics2D;
0394:                        initCtx = false;
0395:                        init();
0396:                        copyGraphics2D(oldOffScreenGraphics2D);
0397:                    }
0398:                } else {
0399:                    AffineTransform tr = getTransform();
0400:                    ptSrc.x = x1;
0401:                    ptSrc.y = y1;
0402:                    tr.transform(ptSrc, ptDst1);
0403:                    ptSrc.x = x2;
0404:                    ptSrc.y = y2;
0405:                    tr.transform(ptSrc, ptDst2);
0406:
0407:                    synchronized (extentLock) {
0408:                        if (ptDst1.x < xmin) {
0409:                            xmin = (int) ptDst1.x;
0410:                        }
0411:                        if (ptDst1.y < ymin) {
0412:                            ymin = (int) ptDst1.y;
0413:                        }
0414:                        if (ptDst2.x > xmax) {
0415:                            xmax = (int) ptDst2.x;
0416:                        }
0417:                        if (ptDst2.y > ymax) {
0418:                            ymax = (int) ptDst2.y;
0419:                        }
0420:                    }
0421:                }
0422:            }
0423:
0424:            void copyGraphics2D(Graphics2D oldg) {
0425:                // restore the original setting of Graphics2D when resizing the windows
0426:                setColor(oldg.getColor());
0427:                setFont(oldg.getFont());
0428:                setClip(oldg.getClip());
0429:                setComposite(oldg.getComposite());
0430:                setTransform(oldg.getTransform());
0431:                setPaint(oldg.getPaint());
0432:                setStroke(oldg.getStroke());
0433:                if (xOrModeColor != null) {
0434:                    setXORMode(xOrModeColor);
0435:                }
0436:
0437:            }
0438:
0439:            // Implementation of Graphics2D methods
0440:            public final void clip(Shape s) {
0441:                offScreenGraphics2D.clip(s);
0442:            }
0443:
0444:            public FontMetrics getFontMetrics() {
0445:                return offScreenGraphics2D.getFontMetrics();
0446:            }
0447:
0448:            public Rectangle getClipBounds(Rectangle r) {
0449:                return offScreenGraphics2D.getClipBounds(r);
0450:            }
0451:
0452:            public Rectangle getClipRect() {
0453:                return offScreenGraphics2D.getClipRect();
0454:            }
0455:
0456:            public String toString() {
0457:                return offScreenGraphics2D.toString();
0458:
0459:            }
0460:
0461:            public final AffineTransform getTransform() {
0462:                return offScreenGraphics2D.getTransform();
0463:            }
0464:
0465:            public final Color getColor() {
0466:                return offScreenGraphics2D.getColor();
0467:            }
0468:
0469:            public final Composite getComposite() {
0470:                return offScreenGraphics2D.getComposite();
0471:            }
0472:
0473:            public final Font getFont() {
0474:                return offScreenGraphics2D.getFont();
0475:            }
0476:
0477:            public final FontMetrics getFontMetrics(Font f) {
0478:                return offScreenGraphics2D.getFontMetrics(f);
0479:            }
0480:
0481:            public final FontRenderContext getFontRenderContext() {
0482:                return offScreenGraphics2D.getFontRenderContext();
0483:            }
0484:
0485:            public final GraphicsConfiguration getDeviceConfiguration() {
0486:                return offScreenGraphics2D.getDeviceConfiguration();
0487:            }
0488:
0489:            public final Object getRenderingHint(Key hintKey) {
0490:                return offScreenGraphics2D.getRenderingHint(hintKey);
0491:            }
0492:
0493:            public final Paint getPaint() {
0494:                return offScreenGraphics2D.getPaint();
0495:            }
0496:
0497:            public final Rectangle getClipBounds() {
0498:                return offScreenGraphics2D.getClipBounds();
0499:            }
0500:
0501:            public final RenderingHints getRenderingHints() {
0502:                return offScreenGraphics2D.getRenderingHints();
0503:            }
0504:
0505:            public final Shape getClip() {
0506:                return offScreenGraphics2D.getClip();
0507:            }
0508:
0509:            public final Stroke getStroke() {
0510:                return offScreenGraphics2D.getStroke();
0511:            }
0512:
0513:            public final boolean drawImage(Image img, AffineTransform xform,
0514:                    ImageObserver obs) {
0515:
0516:                validate(0, 0, img.getWidth(obs), img.getHeight(obs), xform);
0517:                return offScreenGraphics2D.drawImage(img, xform, obs);
0518:            }
0519:
0520:            public final void drawImage(BufferedImage img, BufferedImageOp op,
0521:                    int x, int y) {
0522:                if (op != null) {
0523:                    img = op.filter(img, null);
0524:                }
0525:                validate(x, y, x + img.getWidth(), y + img.getHeight());
0526:                offScreenGraphics2D.drawImage(img, null, x, y);
0527:            }
0528:
0529:            public final boolean drawImage(Image img, int x, int y,
0530:                    ImageObserver observer) {
0531:
0532:                validate(x, y, x + img.getWidth(observer), y
0533:                        + img.getWidth(observer));
0534:                return offScreenGraphics2D.drawImage(img, x, y, observer);
0535:            }
0536:
0537:            public final boolean drawImage(Image img, int x, int y, int width,
0538:                    int height, ImageObserver observer) {
0539:                validate(x, y, x + width, y + height);
0540:                return offScreenGraphics2D.drawImage(img, x, y, width, height,
0541:                        observer);
0542:            }
0543:
0544:            public final boolean drawImage(Image img, int x, int y, int width,
0545:                    int height, Color bgcolor, ImageObserver observer) {
0546:                validate(x, y, x + width, y + height);
0547:                return offScreenGraphics2D.drawImage(img, x, y, width, height,
0548:                        bgcolor, observer);
0549:            }
0550:
0551:            public final void drawImage(BufferedImage img, int dx1, int dy1,
0552:                    int dx2, int dy2, int sx1, int sy1, int sx2, int sy2,
0553:                    ImageObserver observer) {
0554:                validate(dx1, dy1, dx2, dy2);
0555:                offScreenGraphics2D.drawImage(img, dx1, dy1, dx2, dy2, sx1,
0556:                        sy1, sx2, sy2, observer);
0557:            }
0558:
0559:            public final boolean drawImage(Image img, int dx1, int dy1,
0560:                    int dx2, int dy2, int sx1, int sy1, int sx2, int sy2,
0561:                    ImageObserver observer) {
0562:                validate(dx1, dy1, dx2, dy2);
0563:                return offScreenGraphics2D.drawImage(img, dx1, dy1, dx2, dy2,
0564:                        sx1, sy1, sx2, sy2, observer);
0565:            }
0566:
0567:            public final boolean drawImage(Image img, int dx1, int dy1,
0568:                    int dx2, int dy2, int sx1, int sy1, int sx2, int sy2,
0569:                    Color bgcolor, ImageObserver observer) {
0570:                validate(dx1, dy1, dx2, dy2);
0571:                return offScreenGraphics2D.drawImage(img, dx1, dy1, dx2, dy2,
0572:                        sx1, sy1, sx2, sy2, bgcolor, observer);
0573:            }
0574:
0575:            public final boolean drawImage(Image img, int x, int y,
0576:                    Color bgcolor, ImageObserver observer) {
0577:                validate(x, y, x + img.getWidth(observer), y
0578:                        + img.getHeight(observer));
0579:                return offScreenGraphics2D.drawImage(img, x, y, bgcolor,
0580:                        observer);
0581:            }
0582:
0583:            public final boolean hit(Rectangle rect, Shape s, boolean onStroke) {
0584:                return offScreenGraphics2D.hit(rect, s, onStroke);
0585:            }
0586:
0587:            public final void addRenderingHints(Map hints) {
0588:                offScreenGraphics2D.addRenderingHints(hints);
0589:            }
0590:
0591:            public final void clipRect(int x, int y, int width, int height) {
0592:                offScreenGraphics2D.clipRect(x, y, width, height);
0593:            }
0594:
0595:            public final void copyArea(int x, int y, int width, int height,
0596:                    int dx, int dy) {
0597:                validate(x + dx, y + dy, x + dx + width, y + dy + height);
0598:                offScreenGraphics2D.copyArea(x, y, width, height, dx, dy);
0599:            }
0600:
0601:            public final void draw(Shape s) {
0602:                Rectangle rect = s.getBounds();
0603:                validate(rect.x, rect.y, rect.x + rect.width, rect.y
0604:                        + rect.height);
0605:                offScreenGraphics2D.draw(s);
0606:            }
0607:
0608:            public final void drawArc(int x, int y, int width, int height,
0609:                    int startAngle, int arcAngle) {
0610:                // XXXX: call validate with bounding box of primitive
0611:                validate();
0612:                offScreenGraphics2D.drawArc(x, y, width, height, startAngle,
0613:                        arcAngle);
0614:            }
0615:
0616:            public final void drawGlyphVector(GlyphVector g, float x, float y) {
0617:                // XXXX: call validate with bounding box of primitive
0618:                validate();
0619:                offScreenGraphics2D.drawGlyphVector(g, x, y);
0620:            }
0621:
0622:            public final void drawLine(int x1, int y1, int x2, int y2) {
0623:                int minx, miny, maxx, maxy;
0624:                if (!strokeSet) {
0625:                    if (x1 > x2) {
0626:                        minx = x2;
0627:                        maxx = x1;
0628:                    } else {
0629:                        minx = x1;
0630:                        maxx = x2;
0631:                    }
0632:                    if (y1 > y2) {
0633:                        miny = y2;
0634:                        maxy = y1;
0635:                    } else {
0636:                        miny = y1;
0637:                        maxy = y2;
0638:                    }
0639:                    validate(minx, miny, maxx, maxy);
0640:                } else {
0641:                    // XXXX: call validate with bounding box of primitive
0642:                    // XXXX: Need to consider Stroke width
0643:                    validate();
0644:                }
0645:                offScreenGraphics2D.drawLine(x1, y1, x2, y2);
0646:            }
0647:
0648:            public final void drawOval(int x, int y, int width, int height) {
0649:                // XXXX: call validate with bounding box of primitive
0650:                validate();
0651:                offScreenGraphics2D.drawOval(x, y, width, height);
0652:            }
0653:
0654:            public final void drawPolygon(int xPoints[], int yPoints[],
0655:                    int nPoints) {
0656:                // XXXX: call validate with bounding box of primitive
0657:                validate();
0658:                offScreenGraphics2D.drawPolygon(xPoints, yPoints, nPoints);
0659:            }
0660:
0661:            public final void drawPolyline(int xPoints[], int yPoints[],
0662:                    int nPoints) {
0663:                // XXXX: call validate with bounding box of primitive
0664:                validate();
0665:                offScreenGraphics2D.drawPolyline(xPoints, yPoints, nPoints);
0666:            }
0667:
0668:            public final void drawRenderableImage(RenderableImage img,
0669:                    AffineTransform xform) {
0670:
0671:                validate(0, 0, img.getWidth(), img.getHeight(), xform);
0672:                offScreenGraphics2D.drawRenderableImage(img, xform);
0673:            }
0674:
0675:            public final void drawRenderedImage(RenderedImage img,
0676:                    AffineTransform xform) {
0677:                validate(0, 0, img.getWidth(), img.getHeight(), xform);
0678:                offScreenGraphics2D.drawRenderedImage(img, xform);
0679:            }
0680:
0681:            public final void drawRoundRect(int x, int y, int width,
0682:                    int height, int arcWidth, int arcHeight) {
0683:                // XXXX: call validate with bounding box of primitive
0684:                validate();
0685:                offScreenGraphics2D.drawRoundRect(x, y, width, height,
0686:                        arcWidth, arcHeight);
0687:            }
0688:
0689:            public final void drawString(AttributedCharacterIterator iterator,
0690:                    int x, int y) {
0691:                // XXXX: call validate with bounding box of primitive
0692:                validate();
0693:                offScreenGraphics2D.drawString(iterator, x, y);
0694:            }
0695:
0696:            public final void drawString(AttributedCharacterIterator iterator,
0697:                    float x, float y) {
0698:                // XXXX: call validate with bounding box of primitive
0699:                validate();
0700:                offScreenGraphics2D.drawString(iterator, x, y);
0701:            }
0702:
0703:            public final void drawString(String s, float x, float y) {
0704:                TextLayout layout = new TextLayout(s, getFont(),
0705:                        getFontRenderContext());
0706:                Rectangle2D bounds = layout.getBounds();
0707:                float x1 = (float) bounds.getX();
0708:                float y1 = (float) bounds.getY();
0709:                validate(x1 + x, y1 + y, x1 + x + (float) bounds.getWidth(), y1
0710:                        + y + (float) bounds.getHeight());
0711:                offScreenGraphics2D.drawString(s, x, y);
0712:
0713:            }
0714:
0715:            public final void drawString(String s, int x, int y) {
0716:                drawString(s, (float) x, (float) y);
0717:            }
0718:
0719:            public final void fill(Shape s) {
0720:                Rectangle rect = s.getBounds();
0721:                validate(rect.x, rect.y, rect.x + rect.width, rect.y
0722:                        + rect.height);
0723:                offScreenGraphics2D.fill(s);
0724:            }
0725:
0726:            public final void fillArc(int x, int y, int width, int height,
0727:                    int startAngle, int arcAngle) {
0728:                // XXXX: call validate with bounding box of primitive
0729:                validate();
0730:                offScreenGraphics2D.fillArc(x, y, width, height, startAngle,
0731:                        arcAngle);
0732:            }
0733:
0734:            public final void fillOval(int x, int y, int width, int height) {
0735:                // XXXX: call validate with bounding box of primitive
0736:                validate();
0737:                offScreenGraphics2D.fillOval(x, y, width, height);
0738:            }
0739:
0740:            public final void fillRoundRect(int x, int y, int width,
0741:                    int height, int arcWidth, int arcHeight) {
0742:                // XXXX: call validate with bounding box of primitive
0743:                validate();
0744:                offScreenGraphics2D.fillRoundRect(x, y, width, height,
0745:                        arcWidth, arcHeight);
0746:            }
0747:
0748:            public final void rotate(double theta) {
0749:                offScreenGraphics2D.rotate(theta);
0750:            }
0751:
0752:            public final void rotate(double theta, double x, double y) {
0753:                offScreenGraphics2D.rotate(theta, x, y);
0754:            }
0755:
0756:            public final void scale(double sx, double sy) {
0757:                offScreenGraphics2D.scale(sx, sy);
0758:            }
0759:
0760:            public final void setClip(Shape clip) {
0761:                offScreenGraphics2D.setClip(clip);
0762:            }
0763:
0764:            public final void setClip(int x, int y, int width, int height) {
0765:                offScreenGraphics2D.setClip(x, y, width, height);
0766:            }
0767:
0768:            public final void setColor(Color c) {
0769:                offScreenGraphics2D.setColor(c);
0770:            }
0771:
0772:            public final void setComposite(Composite comp) {
0773:                offScreenGraphics2D.setComposite(comp);
0774:            }
0775:
0776:            public final void setFont(Font font) {
0777:                offScreenGraphics2D.setFont(font);
0778:            }
0779:
0780:            public final void setPaint(Paint paint) {
0781:                offScreenGraphics2D.setPaint(paint);
0782:            }
0783:
0784:            public final void setPaintMode() {
0785:                xOrModeColor = null;
0786:                offScreenGraphics2D.setPaintMode();
0787:            }
0788:
0789:            public final void setRenderingHint(Key hintKey, Object hintValue) {
0790:                offScreenGraphics2D.setRenderingHint(hintKey, hintValue);
0791:            }
0792:
0793:            public final void setRenderingHints(Map hints) {
0794:                offScreenGraphics2D.setRenderingHints(hints);
0795:            }
0796:
0797:            public final void setStroke(Stroke s) {
0798:                strokeSet = (s != null);
0799:                offScreenGraphics2D.setStroke(s);
0800:            }
0801:
0802:            public final void setTransform(AffineTransform Tx) {
0803:                offScreenGraphics2D.setTransform(Tx);
0804:            }
0805:
0806:            public final void setXORMode(Color c1) {
0807:                xOrModeColor = c1;
0808:                offScreenGraphics2D.setXORMode(c1);
0809:            }
0810:
0811:            public final void shear(double shx, double shy) {
0812:                offScreenGraphics2D.shear(shx, shy);
0813:            }
0814:
0815:            public final void transform(AffineTransform Tx) {
0816:                offScreenGraphics2D.transform(Tx);
0817:            }
0818:
0819:            public final void translate(double tx, double ty) {
0820:                offScreenGraphics2D.translate(tx, ty);
0821:            }
0822:
0823:            public final void translate(int x, int y) {
0824:                offScreenGraphics2D.translate(x, y);
0825:            }
0826:
0827:            public boolean hitClip(int x, int y, int width, int height) {
0828:                return offScreenGraphics2D.hitClip(x, y, width, height);
0829:            }
0830:
0831:            public void draw3DRect(int x, int y, int width, int height,
0832:                    boolean raised) {
0833:                // XXXX: call validate with bounding box of primitive
0834:                validate();
0835:                offScreenGraphics2D.draw3DRect(x, y, width, height, raised);
0836:            }
0837:
0838:            public void drawBytes(byte data[], int offset, int length, int x,
0839:                    int y) {
0840:                // XXXX: call validate with bounding box of primitive
0841:                validate();
0842:                offScreenGraphics2D.drawBytes(data, offset, length, x, y);
0843:            }
0844:
0845:            public void drawChars(char data[], int offset, int length, int x,
0846:                    int y) {
0847:                // XXXX: call validate with bounding box of primitive
0848:                validate();
0849:                offScreenGraphics2D.drawChars(data, offset, length, x, y);
0850:            }
0851:
0852:            public void drawPolygon(Polygon p) {
0853:                // XXXX: call validate with bounding box of primitive
0854:                validate();
0855:                offScreenGraphics2D.drawPolygon(p);
0856:            }
0857:
0858:            public void drawRect(int x, int y, int width, int height) {
0859:                // XXXX: call validate with bounding box of primitive
0860:                // XXXX: need to consider Stroke width
0861:                validate();
0862:                offScreenGraphics2D.drawRect(x, y, width, height);
0863:            }
0864:
0865:            public void fill3DRect(int x, int y, int width, int height,
0866:                    boolean raised) {
0867:                // XXXX: call validate with bounding box of primitive
0868:                // XXXX: need to consider Stroke width
0869:                validate();
0870:                offScreenGraphics2D.fill3DRect(x, y, width, height, raised);
0871:            }
0872:
0873:            public void fillPolygon(Polygon p) {
0874:                // XXXX: call validate with bounding box of primitive
0875:                validate();
0876:                offScreenGraphics2D.fillPolygon(p);
0877:            }
0878:
0879:            public final void fillPolygon(int xPoints[], int yPoints[],
0880:                    int nPoints) {
0881:                // XXXX: call validate with bounding box of primitive
0882:                validate();
0883:                offScreenGraphics2D.fillPolygon(xPoints, yPoints, nPoints);
0884:            }
0885:
0886:            public final void fillRect(int x, int y, int width, int height) {
0887:                // XXXX: call validate with bounding box of primitive
0888:                validate();
0889:                offScreenGraphics2D.fillRect(x, y, width, height);
0890:            }
0891:
0892:            // Issue 121 - release all resources, mark as disposed
0893:            public void dispose() {
0894:
0895:                if (Thread.currentThread() == canvas3d.screen.renderer) {
0896:                    doDispose();
0897:                } else {
0898:                    // Behavior Scheduler or other threads
0899:                    // XXXX: may not be legal for behaviorScheduler
0900:                    // May cause deadlock if it is in behaviorScheduler
0901:                    // and we wait for Renderer to finish
0902:                    boolean renderRun = (Thread.currentThread() != canvas3d.view.universe.behaviorScheduler);
0903:                    sendRenderMessage(renderRun, GraphicsContext3D.DISPOSE2D,
0904:                            null, null, null);
0905:                }
0906:
0907:            }
0908:
0909:            public void doDispose() {
0910:
0911:                if (hasBeenDisposed) {
0912:                    return;
0913:                }
0914:
0915:                if (objectId != -1) {
0916:                    canvas3d.freeTexture(canvas3d.ctx, objectId);
0917:                    VirtualUniverse.mc.freeTexture2DId(objectId);
0918:                    objectId = -1;
0919:                }
0920:
0921:                // Dispose of the underlying Graphics2D
0922:                offScreenGraphics2D.dispose();
0923:
0924:                // Mark as disposed
0925:                hasBeenDisposed = true;
0926:            }
0927:
0928:            public void drawAndFlushImage(BufferedImage img, int x, int y,
0929:                    ImageObserver observer) {
0930:
0931:                if (hasBeenDisposed) {
0932:                    throw new IllegalStateException(J3dI18N
0933:                            .getString("J3DGraphics2D0"));
0934:                }
0935:
0936:                if (!(initCtx && abgr && (img.getType() == BufferedImage.TYPE_4BYTE_ABGR))) {
0937:                    drawImage(img, x, y, observer);
0938:                    flush(false);
0939:                    return;
0940:                }
0941:
0942:                if (Thread.currentThread() == canvas3d.screen.renderer) {
0943:                    doDrawAndFlushImage(img, x, y, observer);
0944:                } else {
0945:                    // Behavior Scheduler or other threads
0946:                    // XXXX: may not be legal for behaviorScheduler
0947:                    // May cause deadlock if it is in behaviorScheduler
0948:                    // and we wait for Renderer to finish
0949:                    boolean renderRun = (Thread.currentThread() != canvas3d.view.universe.behaviorScheduler);
0950:                    sendRenderMessage(renderRun,
0951:                            GraphicsContext3D.DRAWANDFLUSH2D, img, new Point(x,
0952:                                    y), observer);
0953:                }
0954:            }
0955:
0956:            void doDrawAndFlushImage(BufferedImage img, int x, int y,
0957:                    ImageObserver observer) {
0958:
0959:                assert !hasBeenDisposed;
0960:
0961:                int imgWidth = img.getWidth(observer);
0962:                int imgHeight = img.getHeight(observer);
0963:                int px, py, x1, y1, x2, y2;
0964:
0965:                if (canvas3d.ctx == null) {
0966:                    canvas3d.getGraphicsContext3D().doClear();
0967:                }
0968:
0969:                // format needs to be 4BYTE_ABGR and abgr needs to be supported
0970:                // also must be in canvas callback
0971:                data = ((DataBufferByte) img.getRaster().getDataBuffer())
0972:                        .getData();
0973:
0974:                // Transform the affine transform,
0975:                // note we do not handle scale/rotate etc.
0976:                AffineTransform tr = getTransform();
0977:                ptSrc.x = x;
0978:                ptSrc.y = y;
0979:                tr.transform(ptSrc, ptDst1);
0980:                px = (int) ptDst1.x;
0981:                py = (int) ptDst1.y;
0982:
0983:                // clip to offscreen buffer size
0984:
0985:                if (px + imgWidth > width) {
0986:                    x2 = width - px;
0987:                } else {
0988:                    x2 = imgWidth;
0989:                }
0990:
0991:                if (px < 0) {
0992:                    x1 = -px;
0993:                    px = 0;
0994:                } else {
0995:                    x1 = 0;
0996:                }
0997:
0998:                if (py + imgHeight > height) {
0999:                    y2 = height - py;
1000:                } else {
1001:                    y2 = imgHeight;
1002:                }
1003:
1004:                if (py < 0) {
1005:                    y1 = -py;
1006:                    py = 0;
1007:                } else {
1008:                    y1 = 0;
1009:                }
1010:
1011:                if ((y2 - y1 > 0) && (x2 - x1 > 0)) {
1012:                    copyDataToCanvas(px, py, x1, y1, x2, y2, imgWidth,
1013:                            imgHeight);
1014:                }
1015:
1016:            }
1017:
1018:            void copyDataToCanvas(int px, int py, int x1, int y1, int x2,
1019:                    int y2, int w, int h) {
1020:                try {
1021:                    if (!canvas3d.drawingSurfaceObject.renderLock()) {
1022:                        return;
1023:                    }
1024:
1025:                    if (!initTexMap) {
1026:                        if (objectId == -1) {
1027:                            objectId = VirtualUniverse.mc.getTexture2DId();
1028:                        }
1029:                        texWidth = getGreaterPowerOf2(w);
1030:                        texHeight = getGreaterPowerOf2(h);
1031:
1032:                        // Canvas got resize, need to init texture map again
1033:                        // in Renderer thread
1034:                        if (!canvas3d.initTexturemapping(canvas3d.ctx,
1035:                                texWidth, texHeight, objectId)) {
1036:                            // Fail to get the texture surface, most likely
1037:                            // there is not enough texture memory
1038:                            initTexMap = false;
1039:                            VirtualUniverse.mc.freeTexture2DId(objectId);
1040:                            objectId = -1;
1041:                            // TODO : Need to find a better way to report no resource problem --- Chien.
1042:                            System.err
1043:                                    .println("J3DGraphics2DImpl.copyDataToCanvas() : Fail to get texture resources ...");
1044:
1045:                        } else {
1046:                            initTexMap = true;
1047:                        }
1048:                    }
1049:                    if (initTexMap) {
1050:                        canvas3d
1051:                                .texturemapping(
1052:                                        canvas3d.ctx,
1053:                                        px,
1054:                                        py,
1055:                                        x1,
1056:                                        y1,
1057:                                        x2,
1058:                                        y2,
1059:                                        texWidth,
1060:                                        texHeight,
1061:                                        w,
1062:                                        (abgr ? ImageComponentRetained.TYPE_BYTE_ABGR
1063:                                                : ImageComponentRetained.TYPE_BYTE_RGBA),
1064:                                        objectId, data, width, height);
1065:                    }
1066:
1067:                    canvas3d.drawingSurfaceObject.unLock();
1068:                } catch (NullPointerException ne) {
1069:                    canvas3d.drawingSurfaceObject.unLock();
1070:                    throw ne;
1071:                }
1072:
1073:                clearOffScreen();
1074:                runMonitor(J3dThread.NOTIFY);
1075:            }
1076:
1077:            void clearOffScreen() {
1078:                Composite comp = offScreenGraphics2D.getComposite();
1079:                Color c = offScreenGraphics2D.getColor();
1080:                offScreenGraphics2D.setComposite(AlphaComposite.Src);
1081:                offScreenGraphics2D.setColor(blackTransparent);
1082:                offScreenGraphics2D.fillRect(xmin, ymin, (xmax - xmin),
1083:                        (ymax - ymin));
1084:                offScreenGraphics2D.setComposite(comp);
1085:                offScreenGraphics2D.setColor(c);
1086:            }
1087:
1088:            /**
1089:             * Return an integer of power 2 greater than x
1090:             */
1091:            static int getGreaterPowerOf2(int x) {
1092:                int i = -1;
1093:                if (x >= 0) {
1094:                    for (i = 1; i < x; i <<= 1)
1095:                        ;
1096:                }
1097:                return i;
1098:            }
1099:
1100:            /**
1101:             * MC may not scheduler Renderer thread or Renderer thread
1102:             * may not process message FLUSH. This will hang user
1103:             * thread.
1104:             */
1105:            synchronized void runMonitor(int action) {
1106:                if (action == J3dThread.WAIT) {
1107:                    // Issue 279 - loop until ready
1108:                    while (threadWaiting) {
1109:                        try {
1110:                            wait();
1111:                        } catch (InterruptedException e) {
1112:                        }
1113:                    }
1114:                } else if (action == J3dThread.NOTIFY) {
1115:                    notify();
1116:                    threadWaiting = false;
1117:                }
1118:            }
1119:        }
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