Source Code Cross Referenced for NodeReferenceTable.java in  » 6.0-JDK-Modules » java-3d » javax » media » j3d » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » javax.media.j3d 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: NodeReferenceTable.java,v $
003:         *
004:         * Copyright 1997-2008 Sun Microsystems, Inc.  All Rights Reserved.
005:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
006:         *
007:         * This code is free software; you can redistribute it and/or modify it
008:         * under the terms of the GNU General Public License version 2 only, as
009:         * published by the Free Software Foundation.  Sun designates this
010:         * particular file as subject to the "Classpath" exception as provided
011:         * by Sun in the LICENSE file that accompanied this code.
012:         *
013:         * This code is distributed in the hope that it will be useful, but WITHOUT
014:         * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
015:         * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
016:         * version 2 for more details (a copy is included in the LICENSE file that
017:         * accompanied this code).
018:         *
019:         * You should have received a copy of the GNU General Public License version
020:         * 2 along with this work; if not, write to the Free Software Foundation,
021:         * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
022:         *
023:         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
024:         * CA 95054 USA or visit www.sun.com if you need additional information or
025:         * have any questions.
026:         *
027:         * $Revision: 1.5 $
028:         * $Date: 2008/02/28 20:17:26 $
029:         * $State: Exp $
030:         */
031:
032:        package javax.media.j3d;
033:
034:        import java.util.Hashtable;
035:
036:        /**
037:         * The NodeReferenceTable object is used by a leaf node's
038:         * <code>updateNodeReferences</code> method called by the
039:         * <code>cloneTree</code> method.
040:         * The NodeReferenceTable maps nodes from the original subgraph
041:         * to the new nodes in the cloned subgraph. This information
042:         * can then be used to update any cloned leaf node references
043:         * to reference nodes in the cloned subgraph.
044:         * <P>
045:         * During a <code>cloneTree</code> call, after all nodes have been duplicated,
046:         * each SceneGraphObject's <code>updateNodeReferences</code> method is called.
047:         * This method takes a NodeReferenceTable object as a parameter.  The
048:         * SceneGraphObject's <code>updateNodeReferences</code> method can then use the
049:         * <code>getNewObjectReference</code> method from this object to get updated
050:         * references to objects that have been duplicated in the new cloneTree
051:         * sub-graph.  If a match is found, a
052:         * reference to the corresponding SceneGraphObject in the newly cloned sub-graph 
053:         * is returned.  If no corresponding reference is found, either a
054:         * DanglingReferenceException is thrown by the <code>cloneTree</code>
055:         * method or a reference to the original
056:         * SceneGraphObject is returned depending on the value of the 
057:         * <code>allowDanglingReferences</code> parameter passed in the
058:         * <code>cloneTree</code> call.
059:         * @see SceneGraphObject#updateNodeReferences
060:         * @see Node#cloneTree
061:         * @see DanglingReferenceException
062:         */
063:        public class NodeReferenceTable extends Object {
064:
065:            Hashtable objectHashtable;
066:            boolean allowDanglingReferences;
067:
068:            /**
069:             * Constructs an empty NodeReferenceTable.
070:             * @since Java 3D 1.2
071:             */
072:            public NodeReferenceTable() {
073:            }
074:
075:            // Constructor - this is NOT public!
076:            NodeReferenceTable(boolean allowDanglingReferences,
077:                    Hashtable objectHashtable) {
078:                set(allowDanglingReferences, objectHashtable);
079:            }
080:
081:            void set(boolean allowDanglingReferences, Hashtable objectHashtable) {
082:                this .objectHashtable = objectHashtable;
083:                this .allowDanglingReferences = allowDanglingReferences;
084:            }
085:
086:            /**
087:             * This method is used in conjunction with the <code>cloneTree</code>
088:             * method. It can be used by the <code>updateNodeReferences</code>
089:             * method to see if a SceneGraphObject that is being referenced has been duplicated
090:             * in the new cloneTree sub-graph.
091:             * <P>
092:             * A SceneGraphObject's <code>updateNodeReferences</code> method would use this
093:             * method by calling it with the reference to the old (existed before
094:             * the cloneTree operation) object.  If the object has been duplicated
095:             * in the cloneTree sub-graph, the corresponding object in the cloned
096:             * sub-graph is returned.  If no corresponding reference is found, either
097:             * a DanglingReferenceException is thrown or a reference to the original
098:             * SceneGraphObject is returned depending on the value of the
099:             * <code>allowDanglingReferences</code> parameter passed in the
100:             * <code>cloneTree</code> call.
101:             *
102:             * @param oldReference the reference to the object in
103:             *  the original sub-graph.
104:             *
105:             * @return A reference to the corresponding object in the cloned
106:             *  sub-graph.  If no corresponding object exists, either a
107:             *  DanglingReferenceException will be generated by the
108:             *  <code>cloneTree</code> method or a reference to the original object
109:             *  is returned depending on the value of the
110:             * <code>allowDanglingReferences</code> parameter passed in the
111:             * <code>cloneTree</code> call.
112:             *
113:             * @see SceneGraphObject#updateNodeReferences
114:             * @see Node#cloneTree
115:             * @see DanglingReferenceException
116:             */
117:            public final SceneGraphObject getNewObjectReference(
118:                    SceneGraphObject oldReference) {
119:
120:                // look up original SceneGraphObject in hash table
121:                SceneGraphObject newObject = (SceneGraphObject) objectHashtable
122:                        .get(oldReference);
123:
124:                if (newObject != null) {
125:                    // found new reference
126:                    return newObject;
127:                }
128:
129:                // dangling reference found!
130:                if (allowDanglingReferences == true) {
131:                    return oldReference;
132:                }
133:
134:                // dangling references not allowed
135:                throw new DanglingReferenceException();
136:            }
137:
138:        }
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