Source Code Cross Referenced for FxNewparamCommon.java in  » 6.0-JDK-Modules » java-3d » org » collada » colladaschema » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » org.collada.colladaschema 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


0001:        //
0002:        // This file was generated by the JavaTM Architecture for XML Binding(JAXB) Reference Implementation, vJAXB 2.0 in JDK 1.6 
0003:        // See <a href="http://java.sun.com/xml/jaxb">http://java.sun.com/xml/jaxb</a> 
0004:        // Any modifications to this file will be lost upon recompilation of the source schema. 
0005:        // Generated on: 2007.03.17 at 08:38:02 AM PDT 
0006:        //
0007:
0008:        package org.collada.colladaschema;
0009:
0010:        import java.util.ArrayList;
0011:        import java.util.List;
0012:        import javax.xml.bind.annotation.XmlAccessType;
0013:        import javax.xml.bind.annotation.XmlAccessorType;
0014:        import javax.xml.bind.annotation.XmlAttribute;
0015:        import javax.xml.bind.annotation.XmlElement;
0016:        import javax.xml.bind.annotation.XmlList;
0017:        import javax.xml.bind.annotation.XmlType;
0018:        import javax.xml.bind.annotation.adapters.CollapsedStringAdapter;
0019:        import javax.xml.bind.annotation.adapters.XmlJavaTypeAdapter;
0020:
0021:        /**
0022:         * 
0023:         * 			This element creates a new, named param object in the FX Runtime, assigns it a type, an initial value, and additional attributes at declaration time.
0024:         * 			
0025:         * 
0026:         * <p>Java class for fx_newparam_common complex type.
0027:         * 
0028:         * <p>The following schema fragment specifies the expected content contained within this class.
0029:         * 
0030:         * <pre>
0031:         * &lt;complexType name="fx_newparam_common">
0032:         *   &lt;complexContent>
0033:         *     &lt;restriction base="{http://www.w3.org/2001/XMLSchema}anyType">
0034:         *       &lt;sequence>
0035:         *         &lt;element name="annotate" type="{http://www.collada.org/2005/11/COLLADASchema}fx_annotate_common" maxOccurs="unbounded" minOccurs="0"/>
0036:         *         &lt;element name="semantic" type="{http://www.w3.org/2001/XMLSchema}NCName" minOccurs="0"/>
0037:         *         &lt;element name="modifier" type="{http://www.collada.org/2005/11/COLLADASchema}fx_modifier_enum_common" minOccurs="0"/>
0038:         *         &lt;group ref="{http://www.collada.org/2005/11/COLLADASchema}fx_basic_type_common"/>
0039:         *       &lt;/sequence>
0040:         *       &lt;attribute name="sid" use="required" type="{http://www.w3.org/2001/XMLSchema}NCName" />
0041:         *     &lt;/restriction>
0042:         *   &lt;/complexContent>
0043:         * &lt;/complexType>
0044:         * </pre>
0045:         * 
0046:         * 
0047:         */
0048:        @XmlAccessorType(XmlAccessType.FIELD)
0049:        @XmlType(name="fx_newparam_common",propOrder={"annotates","semantic","modifier","sampler1D","_float","float1X4","float2X4","float3X1","int4","float4","float4X1","float2X2","int3","float3X3","float2","float4X2","float3","bool","sampler3D","float4X3","bool3","float4X4","samplerCUBE","samplerRECT","samplerDEPTH","sampler2D","float1X2","float2X3","_enum","bool4","bool2","float3X4","float3X2","float1X3","_int","int2","surface","float2X1","float1X1"})
0050:        public class FxNewparamCommon {
0051:
0052:            @XmlElement(name="annotate")
0053:            protected List<FxAnnotateCommon> annotates;
0054:            @XmlJavaTypeAdapter(CollapsedStringAdapter.class)
0055:            protected String semantic;
0056:            protected FxModifierEnumCommon modifier;
0057:            protected FxSampler1DCommon sampler1D;
0058:            @XmlElement(name="float")
0059:            protected Double _float;
0060:            @XmlList
0061:            @XmlElement(name="float1x4",type=Double.class)
0062:            protected List<Double> float1X4;
0063:            @XmlList
0064:            @XmlElement(name="float2x4",type=Double.class)
0065:            protected List<Double> float2X4;
0066:            @XmlList
0067:            @XmlElement(name="float3x1",type=Double.class)
0068:            protected List<Double> float3X1;
0069:            @XmlList
0070:            @XmlElement(type=Long.class)
0071:            protected List<Long> int4;
0072:            @XmlList
0073:            @XmlElement(type=Double.class)
0074:            protected List<Double> float4;
0075:            @XmlList
0076:            @XmlElement(name="float4x1",type=Double.class)
0077:            protected List<Double> float4X1;
0078:            @XmlList
0079:            @XmlElement(name="float2x2",type=Double.class)
0080:            protected List<Double> float2X2;
0081:            @XmlList
0082:            @XmlElement(type=Long.class)
0083:            protected List<Long> int3;
0084:            @XmlList
0085:            @XmlElement(name="float3x3",type=Double.class)
0086:            protected List<Double> float3X3;
0087:            @XmlList
0088:            @XmlElement(type=Double.class)
0089:            protected List<Double> float2;
0090:            @XmlList
0091:            @XmlElement(name="float4x2",type=Double.class)
0092:            protected List<Double> float4X2;
0093:            @XmlList
0094:            @XmlElement(type=Double.class)
0095:            protected List<Double> float3;
0096:            protected Boolean bool;
0097:            protected FxSampler3DCommon sampler3D;
0098:            @XmlList
0099:            @XmlElement(name="float4x3",type=Double.class)
0100:            protected List<Double> float4X3;
0101:            @XmlList
0102:            @XmlElement(type=Boolean.class)
0103:            protected List<Boolean> bool3;
0104:            @XmlList
0105:            @XmlElement(name="float4x4",type=Double.class)
0106:            protected List<Double> float4X4;
0107:            protected FxSamplerCUBECommon samplerCUBE;
0108:            protected FxSamplerRECTCommon samplerRECT;
0109:            protected FxSamplerDEPTHCommon samplerDEPTH;
0110:            protected FxSampler2DCommon sampler2D;
0111:            @XmlList
0112:            @XmlElement(name="float1x2",type=Double.class)
0113:            protected List<Double> float1X2;
0114:            @XmlList
0115:            @XmlElement(name="float2x3",type=Double.class)
0116:            protected List<Double> float2X3;
0117:            @XmlElement(name="enum")
0118:            protected String _enum;
0119:            @XmlList
0120:            @XmlElement(type=Boolean.class)
0121:            protected List<Boolean> bool4;
0122:            @XmlList
0123:            @XmlElement(type=Boolean.class)
0124:            protected List<Boolean> bool2;
0125:            @XmlList
0126:            @XmlElement(name="float3x4",type=Double.class)
0127:            protected List<Double> float3X4;
0128:            @XmlList
0129:            @XmlElement(name="float3x2",type=Double.class)
0130:            protected List<Double> float3X2;
0131:            @XmlList
0132:            @XmlElement(name="float1x3",type=Double.class)
0133:            protected List<Double> float1X3;
0134:            @XmlElement(name="int")
0135:            protected Long _int;
0136:            @XmlList
0137:            @XmlElement(type=Long.class)
0138:            protected List<Long> int2;
0139:            protected FxSurfaceCommon surface;
0140:            @XmlList
0141:            @XmlElement(name="float2x1",type=Double.class)
0142:            protected List<Double> float2X1;
0143:            @XmlElement(name="float1x1")
0144:            protected Double float1X1;
0145:            @XmlAttribute(required=true)
0146:            @XmlJavaTypeAdapter(CollapsedStringAdapter.class)
0147:            protected String sid;
0148:
0149:            /**
0150:             * Gets the value of the annotates property.
0151:             * 
0152:             * <p>
0153:             * This accessor method returns a reference to the live list,
0154:             * not a snapshot. Therefore any modification you make to the
0155:             * returned list will be present inside the JAXB object.
0156:             * This is why there is not a <CODE>set</CODE> method for the annotates property.
0157:             * 
0158:             * <p>
0159:             * For example, to add a new item, do as follows:
0160:             * <pre>
0161:             *    getAnnotates().add(newItem);
0162:             * </pre>
0163:             * 
0164:             * 
0165:             * <p>
0166:             * Objects of the following type(s) are allowed in the list
0167:             * {@link FxAnnotateCommon }
0168:             * 
0169:             * 
0170:             */
0171:            public List<FxAnnotateCommon> getAnnotates() {
0172:                if (annotates == null) {
0173:                    annotates = new ArrayList<FxAnnotateCommon>();
0174:                }
0175:                return this .annotates;
0176:            }
0177:
0178:            /**
0179:             * Gets the value of the semantic property.
0180:             * 
0181:             * @return
0182:             *     possible object is
0183:             *     {@link String }
0184:             *     
0185:             */
0186:            public String getSemantic() {
0187:                return semantic;
0188:            }
0189:
0190:            /**
0191:             * Sets the value of the semantic property.
0192:             * 
0193:             * @param value
0194:             *     allowed object is
0195:             *     {@link String }
0196:             *     
0197:             */
0198:            public void setSemantic(String value) {
0199:                this .semantic = value;
0200:            }
0201:
0202:            /**
0203:             * Gets the value of the modifier property.
0204:             * 
0205:             * @return
0206:             *     possible object is
0207:             *     {@link FxModifierEnumCommon }
0208:             *     
0209:             */
0210:            public FxModifierEnumCommon getModifier() {
0211:                return modifier;
0212:            }
0213:
0214:            /**
0215:             * Sets the value of the modifier property.
0216:             * 
0217:             * @param value
0218:             *     allowed object is
0219:             *     {@link FxModifierEnumCommon }
0220:             *     
0221:             */
0222:            public void setModifier(FxModifierEnumCommon value) {
0223:                this .modifier = value;
0224:            }
0225:
0226:            /**
0227:             * Gets the value of the sampler1D property.
0228:             * 
0229:             * @return
0230:             *     possible object is
0231:             *     {@link FxSampler1DCommon }
0232:             *     
0233:             */
0234:            public FxSampler1DCommon getSampler1D() {
0235:                return sampler1D;
0236:            }
0237:
0238:            /**
0239:             * Sets the value of the sampler1D property.
0240:             * 
0241:             * @param value
0242:             *     allowed object is
0243:             *     {@link FxSampler1DCommon }
0244:             *     
0245:             */
0246:            public void setSampler1D(FxSampler1DCommon value) {
0247:                this .sampler1D = value;
0248:            }
0249:
0250:            /**
0251:             * Gets the value of the float property.
0252:             * 
0253:             * @return
0254:             *     possible object is
0255:             *     {@link Double }
0256:             *     
0257:             */
0258:            public Double getFloat() {
0259:                return _float;
0260:            }
0261:
0262:            /**
0263:             * Sets the value of the float property.
0264:             * 
0265:             * @param value
0266:             *     allowed object is
0267:             *     {@link Double }
0268:             *     
0269:             */
0270:            public void setFloat(Double value) {
0271:                this ._float = value;
0272:            }
0273:
0274:            /**
0275:             * Gets the value of the float1X4 property.
0276:             * 
0277:             * <p>
0278:             * This accessor method returns a reference to the live list,
0279:             * not a snapshot. Therefore any modification you make to the
0280:             * returned list will be present inside the JAXB object.
0281:             * This is why there is not a <CODE>set</CODE> method for the float1X4 property.
0282:             * 
0283:             * <p>
0284:             * For example, to add a new item, do as follows:
0285:             * <pre>
0286:             *    getFloat1X4().add(newItem);
0287:             * </pre>
0288:             * 
0289:             * 
0290:             * <p>
0291:             * Objects of the following type(s) are allowed in the list
0292:             * {@link Double }
0293:             * 
0294:             * 
0295:             */
0296:            public List<Double> getFloat1X4() {
0297:                if (float1X4 == null) {
0298:                    float1X4 = new ArrayList<Double>();
0299:                }
0300:                return this .float1X4;
0301:            }
0302:
0303:            /**
0304:             * Gets the value of the float2X4 property.
0305:             * 
0306:             * <p>
0307:             * This accessor method returns a reference to the live list,
0308:             * not a snapshot. Therefore any modification you make to the
0309:             * returned list will be present inside the JAXB object.
0310:             * This is why there is not a <CODE>set</CODE> method for the float2X4 property.
0311:             * 
0312:             * <p>
0313:             * For example, to add a new item, do as follows:
0314:             * <pre>
0315:             *    getFloat2X4().add(newItem);
0316:             * </pre>
0317:             * 
0318:             * 
0319:             * <p>
0320:             * Objects of the following type(s) are allowed in the list
0321:             * {@link Double }
0322:             * 
0323:             * 
0324:             */
0325:            public List<Double> getFloat2X4() {
0326:                if (float2X4 == null) {
0327:                    float2X4 = new ArrayList<Double>();
0328:                }
0329:                return this .float2X4;
0330:            }
0331:
0332:            /**
0333:             * Gets the value of the float3X1 property.
0334:             * 
0335:             * <p>
0336:             * This accessor method returns a reference to the live list,
0337:             * not a snapshot. Therefore any modification you make to the
0338:             * returned list will be present inside the JAXB object.
0339:             * This is why there is not a <CODE>set</CODE> method for the float3X1 property.
0340:             * 
0341:             * <p>
0342:             * For example, to add a new item, do as follows:
0343:             * <pre>
0344:             *    getFloat3X1().add(newItem);
0345:             * </pre>
0346:             * 
0347:             * 
0348:             * <p>
0349:             * Objects of the following type(s) are allowed in the list
0350:             * {@link Double }
0351:             * 
0352:             * 
0353:             */
0354:            public List<Double> getFloat3X1() {
0355:                if (float3X1 == null) {
0356:                    float3X1 = new ArrayList<Double>();
0357:                }
0358:                return this .float3X1;
0359:            }
0360:
0361:            /**
0362:             * Gets the value of the int4 property.
0363:             * 
0364:             * <p>
0365:             * This accessor method returns a reference to the live list,
0366:             * not a snapshot. Therefore any modification you make to the
0367:             * returned list will be present inside the JAXB object.
0368:             * This is why there is not a <CODE>set</CODE> method for the int4 property.
0369:             * 
0370:             * <p>
0371:             * For example, to add a new item, do as follows:
0372:             * <pre>
0373:             *    getInt4().add(newItem);
0374:             * </pre>
0375:             * 
0376:             * 
0377:             * <p>
0378:             * Objects of the following type(s) are allowed in the list
0379:             * {@link Long }
0380:             * 
0381:             * 
0382:             */
0383:            public List<Long> getInt4() {
0384:                if (int4 == null) {
0385:                    int4 = new ArrayList<Long>();
0386:                }
0387:                return this .int4;
0388:            }
0389:
0390:            /**
0391:             * Gets the value of the float4 property.
0392:             * 
0393:             * <p>
0394:             * This accessor method returns a reference to the live list,
0395:             * not a snapshot. Therefore any modification you make to the
0396:             * returned list will be present inside the JAXB object.
0397:             * This is why there is not a <CODE>set</CODE> method for the float4 property.
0398:             * 
0399:             * <p>
0400:             * For example, to add a new item, do as follows:
0401:             * <pre>
0402:             *    getFloat4().add(newItem);
0403:             * </pre>
0404:             * 
0405:             * 
0406:             * <p>
0407:             * Objects of the following type(s) are allowed in the list
0408:             * {@link Double }
0409:             * 
0410:             * 
0411:             */
0412:            public List<Double> getFloat4() {
0413:                if (float4 == null) {
0414:                    float4 = new ArrayList<Double>();
0415:                }
0416:                return this .float4;
0417:            }
0418:
0419:            /**
0420:             * Gets the value of the float4X1 property.
0421:             * 
0422:             * <p>
0423:             * This accessor method returns a reference to the live list,
0424:             * not a snapshot. Therefore any modification you make to the
0425:             * returned list will be present inside the JAXB object.
0426:             * This is why there is not a <CODE>set</CODE> method for the float4X1 property.
0427:             * 
0428:             * <p>
0429:             * For example, to add a new item, do as follows:
0430:             * <pre>
0431:             *    getFloat4X1().add(newItem);
0432:             * </pre>
0433:             * 
0434:             * 
0435:             * <p>
0436:             * Objects of the following type(s) are allowed in the list
0437:             * {@link Double }
0438:             * 
0439:             * 
0440:             */
0441:            public List<Double> getFloat4X1() {
0442:                if (float4X1 == null) {
0443:                    float4X1 = new ArrayList<Double>();
0444:                }
0445:                return this .float4X1;
0446:            }
0447:
0448:            /**
0449:             * Gets the value of the float2X2 property.
0450:             * 
0451:             * <p>
0452:             * This accessor method returns a reference to the live list,
0453:             * not a snapshot. Therefore any modification you make to the
0454:             * returned list will be present inside the JAXB object.
0455:             * This is why there is not a <CODE>set</CODE> method for the float2X2 property.
0456:             * 
0457:             * <p>
0458:             * For example, to add a new item, do as follows:
0459:             * <pre>
0460:             *    getFloat2X2().add(newItem);
0461:             * </pre>
0462:             * 
0463:             * 
0464:             * <p>
0465:             * Objects of the following type(s) are allowed in the list
0466:             * {@link Double }
0467:             * 
0468:             * 
0469:             */
0470:            public List<Double> getFloat2X2() {
0471:                if (float2X2 == null) {
0472:                    float2X2 = new ArrayList<Double>();
0473:                }
0474:                return this .float2X2;
0475:            }
0476:
0477:            /**
0478:             * Gets the value of the int3 property.
0479:             * 
0480:             * <p>
0481:             * This accessor method returns a reference to the live list,
0482:             * not a snapshot. Therefore any modification you make to the
0483:             * returned list will be present inside the JAXB object.
0484:             * This is why there is not a <CODE>set</CODE> method for the int3 property.
0485:             * 
0486:             * <p>
0487:             * For example, to add a new item, do as follows:
0488:             * <pre>
0489:             *    getInt3().add(newItem);
0490:             * </pre>
0491:             * 
0492:             * 
0493:             * <p>
0494:             * Objects of the following type(s) are allowed in the list
0495:             * {@link Long }
0496:             * 
0497:             * 
0498:             */
0499:            public List<Long> getInt3() {
0500:                if (int3 == null) {
0501:                    int3 = new ArrayList<Long>();
0502:                }
0503:                return this .int3;
0504:            }
0505:
0506:            /**
0507:             * Gets the value of the float3X3 property.
0508:             * 
0509:             * <p>
0510:             * This accessor method returns a reference to the live list,
0511:             * not a snapshot. Therefore any modification you make to the
0512:             * returned list will be present inside the JAXB object.
0513:             * This is why there is not a <CODE>set</CODE> method for the float3X3 property.
0514:             * 
0515:             * <p>
0516:             * For example, to add a new item, do as follows:
0517:             * <pre>
0518:             *    getFloat3X3().add(newItem);
0519:             * </pre>
0520:             * 
0521:             * 
0522:             * <p>
0523:             * Objects of the following type(s) are allowed in the list
0524:             * {@link Double }
0525:             * 
0526:             * 
0527:             */
0528:            public List<Double> getFloat3X3() {
0529:                if (float3X3 == null) {
0530:                    float3X3 = new ArrayList<Double>();
0531:                }
0532:                return this .float3X3;
0533:            }
0534:
0535:            /**
0536:             * Gets the value of the float2 property.
0537:             * 
0538:             * <p>
0539:             * This accessor method returns a reference to the live list,
0540:             * not a snapshot. Therefore any modification you make to the
0541:             * returned list will be present inside the JAXB object.
0542:             * This is why there is not a <CODE>set</CODE> method for the float2 property.
0543:             * 
0544:             * <p>
0545:             * For example, to add a new item, do as follows:
0546:             * <pre>
0547:             *    getFloat2().add(newItem);
0548:             * </pre>
0549:             * 
0550:             * 
0551:             * <p>
0552:             * Objects of the following type(s) are allowed in the list
0553:             * {@link Double }
0554:             * 
0555:             * 
0556:             */
0557:            public List<Double> getFloat2() {
0558:                if (float2 == null) {
0559:                    float2 = new ArrayList<Double>();
0560:                }
0561:                return this .float2;
0562:            }
0563:
0564:            /**
0565:             * Gets the value of the float4X2 property.
0566:             * 
0567:             * <p>
0568:             * This accessor method returns a reference to the live list,
0569:             * not a snapshot. Therefore any modification you make to the
0570:             * returned list will be present inside the JAXB object.
0571:             * This is why there is not a <CODE>set</CODE> method for the float4X2 property.
0572:             * 
0573:             * <p>
0574:             * For example, to add a new item, do as follows:
0575:             * <pre>
0576:             *    getFloat4X2().add(newItem);
0577:             * </pre>
0578:             * 
0579:             * 
0580:             * <p>
0581:             * Objects of the following type(s) are allowed in the list
0582:             * {@link Double }
0583:             * 
0584:             * 
0585:             */
0586:            public List<Double> getFloat4X2() {
0587:                if (float4X2 == null) {
0588:                    float4X2 = new ArrayList<Double>();
0589:                }
0590:                return this .float4X2;
0591:            }
0592:
0593:            /**
0594:             * Gets the value of the float3 property.
0595:             * 
0596:             * <p>
0597:             * This accessor method returns a reference to the live list,
0598:             * not a snapshot. Therefore any modification you make to the
0599:             * returned list will be present inside the JAXB object.
0600:             * This is why there is not a <CODE>set</CODE> method for the float3 property.
0601:             * 
0602:             * <p>
0603:             * For example, to add a new item, do as follows:
0604:             * <pre>
0605:             *    getFloat3().add(newItem);
0606:             * </pre>
0607:             * 
0608:             * 
0609:             * <p>
0610:             * Objects of the following type(s) are allowed in the list
0611:             * {@link Double }
0612:             * 
0613:             * 
0614:             */
0615:            public List<Double> getFloat3() {
0616:                if (float3 == null) {
0617:                    float3 = new ArrayList<Double>();
0618:                }
0619:                return this .float3;
0620:            }
0621:
0622:            /**
0623:             * Gets the value of the bool property.
0624:             * 
0625:             * @return
0626:             *     possible object is
0627:             *     {@link Boolean }
0628:             *     
0629:             */
0630:            public Boolean isBool() {
0631:                return bool;
0632:            }
0633:
0634:            /**
0635:             * Sets the value of the bool property.
0636:             * 
0637:             * @param value
0638:             *     allowed object is
0639:             *     {@link Boolean }
0640:             *     
0641:             */
0642:            public void setBool(Boolean value) {
0643:                this .bool = value;
0644:            }
0645:
0646:            /**
0647:             * Gets the value of the sampler3D property.
0648:             * 
0649:             * @return
0650:             *     possible object is
0651:             *     {@link FxSampler3DCommon }
0652:             *     
0653:             */
0654:            public FxSampler3DCommon getSampler3D() {
0655:                return sampler3D;
0656:            }
0657:
0658:            /**
0659:             * Sets the value of the sampler3D property.
0660:             * 
0661:             * @param value
0662:             *     allowed object is
0663:             *     {@link FxSampler3DCommon }
0664:             *     
0665:             */
0666:            public void setSampler3D(FxSampler3DCommon value) {
0667:                this .sampler3D = value;
0668:            }
0669:
0670:            /**
0671:             * Gets the value of the float4X3 property.
0672:             * 
0673:             * <p>
0674:             * This accessor method returns a reference to the live list,
0675:             * not a snapshot. Therefore any modification you make to the
0676:             * returned list will be present inside the JAXB object.
0677:             * This is why there is not a <CODE>set</CODE> method for the float4X3 property.
0678:             * 
0679:             * <p>
0680:             * For example, to add a new item, do as follows:
0681:             * <pre>
0682:             *    getFloat4X3().add(newItem);
0683:             * </pre>
0684:             * 
0685:             * 
0686:             * <p>
0687:             * Objects of the following type(s) are allowed in the list
0688:             * {@link Double }
0689:             * 
0690:             * 
0691:             */
0692:            public List<Double> getFloat4X3() {
0693:                if (float4X3 == null) {
0694:                    float4X3 = new ArrayList<Double>();
0695:                }
0696:                return this .float4X3;
0697:            }
0698:
0699:            /**
0700:             * Gets the value of the bool3 property.
0701:             * 
0702:             * <p>
0703:             * This accessor method returns a reference to the live list,
0704:             * not a snapshot. Therefore any modification you make to the
0705:             * returned list will be present inside the JAXB object.
0706:             * This is why there is not a <CODE>set</CODE> method for the bool3 property.
0707:             * 
0708:             * <p>
0709:             * For example, to add a new item, do as follows:
0710:             * <pre>
0711:             *    getBool3().add(newItem);
0712:             * </pre>
0713:             * 
0714:             * 
0715:             * <p>
0716:             * Objects of the following type(s) are allowed in the list
0717:             * {@link Boolean }
0718:             * 
0719:             * 
0720:             */
0721:            public List<Boolean> getBool3() {
0722:                if (bool3 == null) {
0723:                    bool3 = new ArrayList<Boolean>();
0724:                }
0725:                return this .bool3;
0726:            }
0727:
0728:            /**
0729:             * Gets the value of the float4X4 property.
0730:             * 
0731:             * <p>
0732:             * This accessor method returns a reference to the live list,
0733:             * not a snapshot. Therefore any modification you make to the
0734:             * returned list will be present inside the JAXB object.
0735:             * This is why there is not a <CODE>set</CODE> method for the float4X4 property.
0736:             * 
0737:             * <p>
0738:             * For example, to add a new item, do as follows:
0739:             * <pre>
0740:             *    getFloat4X4().add(newItem);
0741:             * </pre>
0742:             * 
0743:             * 
0744:             * <p>
0745:             * Objects of the following type(s) are allowed in the list
0746:             * {@link Double }
0747:             * 
0748:             * 
0749:             */
0750:            public List<Double> getFloat4X4() {
0751:                if (float4X4 == null) {
0752:                    float4X4 = new ArrayList<Double>();
0753:                }
0754:                return this .float4X4;
0755:            }
0756:
0757:            /**
0758:             * Gets the value of the samplerCUBE property.
0759:             * 
0760:             * @return
0761:             *     possible object is
0762:             *     {@link FxSamplerCUBECommon }
0763:             *     
0764:             */
0765:            public FxSamplerCUBECommon getSamplerCUBE() {
0766:                return samplerCUBE;
0767:            }
0768:
0769:            /**
0770:             * Sets the value of the samplerCUBE property.
0771:             * 
0772:             * @param value
0773:             *     allowed object is
0774:             *     {@link FxSamplerCUBECommon }
0775:             *     
0776:             */
0777:            public void setSamplerCUBE(FxSamplerCUBECommon value) {
0778:                this .samplerCUBE = value;
0779:            }
0780:
0781:            /**
0782:             * Gets the value of the samplerRECT property.
0783:             * 
0784:             * @return
0785:             *     possible object is
0786:             *     {@link FxSamplerRECTCommon }
0787:             *     
0788:             */
0789:            public FxSamplerRECTCommon getSamplerRECT() {
0790:                return samplerRECT;
0791:            }
0792:
0793:            /**
0794:             * Sets the value of the samplerRECT property.
0795:             * 
0796:             * @param value
0797:             *     allowed object is
0798:             *     {@link FxSamplerRECTCommon }
0799:             *     
0800:             */
0801:            public void setSamplerRECT(FxSamplerRECTCommon value) {
0802:                this .samplerRECT = value;
0803:            }
0804:
0805:            /**
0806:             * Gets the value of the samplerDEPTH property.
0807:             * 
0808:             * @return
0809:             *     possible object is
0810:             *     {@link FxSamplerDEPTHCommon }
0811:             *     
0812:             */
0813:            public FxSamplerDEPTHCommon getSamplerDEPTH() {
0814:                return samplerDEPTH;
0815:            }
0816:
0817:            /**
0818:             * Sets the value of the samplerDEPTH property.
0819:             * 
0820:             * @param value
0821:             *     allowed object is
0822:             *     {@link FxSamplerDEPTHCommon }
0823:             *     
0824:             */
0825:            public void setSamplerDEPTH(FxSamplerDEPTHCommon value) {
0826:                this .samplerDEPTH = value;
0827:            }
0828:
0829:            /**
0830:             * Gets the value of the sampler2D property.
0831:             * 
0832:             * @return
0833:             *     possible object is
0834:             *     {@link FxSampler2DCommon }
0835:             *     
0836:             */
0837:            public FxSampler2DCommon getSampler2D() {
0838:                return sampler2D;
0839:            }
0840:
0841:            /**
0842:             * Sets the value of the sampler2D property.
0843:             * 
0844:             * @param value
0845:             *     allowed object is
0846:             *     {@link FxSampler2DCommon }
0847:             *     
0848:             */
0849:            public void setSampler2D(FxSampler2DCommon value) {
0850:                this .sampler2D = value;
0851:            }
0852:
0853:            /**
0854:             * Gets the value of the float1X2 property.
0855:             * 
0856:             * <p>
0857:             * This accessor method returns a reference to the live list,
0858:             * not a snapshot. Therefore any modification you make to the
0859:             * returned list will be present inside the JAXB object.
0860:             * This is why there is not a <CODE>set</CODE> method for the float1X2 property.
0861:             * 
0862:             * <p>
0863:             * For example, to add a new item, do as follows:
0864:             * <pre>
0865:             *    getFloat1X2().add(newItem);
0866:             * </pre>
0867:             * 
0868:             * 
0869:             * <p>
0870:             * Objects of the following type(s) are allowed in the list
0871:             * {@link Double }
0872:             * 
0873:             * 
0874:             */
0875:            public List<Double> getFloat1X2() {
0876:                if (float1X2 == null) {
0877:                    float1X2 = new ArrayList<Double>();
0878:                }
0879:                return this .float1X2;
0880:            }
0881:
0882:            /**
0883:             * Gets the value of the float2X3 property.
0884:             * 
0885:             * <p>
0886:             * This accessor method returns a reference to the live list,
0887:             * not a snapshot. Therefore any modification you make to the
0888:             * returned list will be present inside the JAXB object.
0889:             * This is why there is not a <CODE>set</CODE> method for the float2X3 property.
0890:             * 
0891:             * <p>
0892:             * For example, to add a new item, do as follows:
0893:             * <pre>
0894:             *    getFloat2X3().add(newItem);
0895:             * </pre>
0896:             * 
0897:             * 
0898:             * <p>
0899:             * Objects of the following type(s) are allowed in the list
0900:             * {@link Double }
0901:             * 
0902:             * 
0903:             */
0904:            public List<Double> getFloat2X3() {
0905:                if (float2X3 == null) {
0906:                    float2X3 = new ArrayList<Double>();
0907:                }
0908:                return this .float2X3;
0909:            }
0910:
0911:            /**
0912:             * Gets the value of the enum property.
0913:             * 
0914:             * @return
0915:             *     possible object is
0916:             *     {@link String }
0917:             *     
0918:             */
0919:            public String getEnum() {
0920:                return _enum;
0921:            }
0922:
0923:            /**
0924:             * Sets the value of the enum property.
0925:             * 
0926:             * @param value
0927:             *     allowed object is
0928:             *     {@link String }
0929:             *     
0930:             */
0931:            public void setEnum(String value) {
0932:                this ._enum = value;
0933:            }
0934:
0935:            /**
0936:             * Gets the value of the bool4 property.
0937:             * 
0938:             * <p>
0939:             * This accessor method returns a reference to the live list,
0940:             * not a snapshot. Therefore any modification you make to the
0941:             * returned list will be present inside the JAXB object.
0942:             * This is why there is not a <CODE>set</CODE> method for the bool4 property.
0943:             * 
0944:             * <p>
0945:             * For example, to add a new item, do as follows:
0946:             * <pre>
0947:             *    getBool4().add(newItem);
0948:             * </pre>
0949:             * 
0950:             * 
0951:             * <p>
0952:             * Objects of the following type(s) are allowed in the list
0953:             * {@link Boolean }
0954:             * 
0955:             * 
0956:             */
0957:            public List<Boolean> getBool4() {
0958:                if (bool4 == null) {
0959:                    bool4 = new ArrayList<Boolean>();
0960:                }
0961:                return this .bool4;
0962:            }
0963:
0964:            /**
0965:             * Gets the value of the bool2 property.
0966:             * 
0967:             * <p>
0968:             * This accessor method returns a reference to the live list,
0969:             * not a snapshot. Therefore any modification you make to the
0970:             * returned list will be present inside the JAXB object.
0971:             * This is why there is not a <CODE>set</CODE> method for the bool2 property.
0972:             * 
0973:             * <p>
0974:             * For example, to add a new item, do as follows:
0975:             * <pre>
0976:             *    getBool2().add(newItem);
0977:             * </pre>
0978:             * 
0979:             * 
0980:             * <p>
0981:             * Objects of the following type(s) are allowed in the list
0982:             * {@link Boolean }
0983:             * 
0984:             * 
0985:             */
0986:            public List<Boolean> getBool2() {
0987:                if (bool2 == null) {
0988:                    bool2 = new ArrayList<Boolean>();
0989:                }
0990:                return this .bool2;
0991:            }
0992:
0993:            /**
0994:             * Gets the value of the float3X4 property.
0995:             * 
0996:             * <p>
0997:             * This accessor method returns a reference to the live list,
0998:             * not a snapshot. Therefore any modification you make to the
0999:             * returned list will be present inside the JAXB object.
1000:             * This is why there is not a <CODE>set</CODE> method for the float3X4 property.
1001:             * 
1002:             * <p>
1003:             * For example, to add a new item, do as follows:
1004:             * <pre>
1005:             *    getFloat3X4().add(newItem);
1006:             * </pre>
1007:             * 
1008:             * 
1009:             * <p>
1010:             * Objects of the following type(s) are allowed in the list
1011:             * {@link Double }
1012:             * 
1013:             * 
1014:             */
1015:            public List<Double> getFloat3X4() {
1016:                if (float3X4 == null) {
1017:                    float3X4 = new ArrayList<Double>();
1018:                }
1019:                return this .float3X4;
1020:            }
1021:
1022:            /**
1023:             * Gets the value of the float3X2 property.
1024:             * 
1025:             * <p>
1026:             * This accessor method returns a reference to the live list,
1027:             * not a snapshot. Therefore any modification you make to the
1028:             * returned list will be present inside the JAXB object.
1029:             * This is why there is not a <CODE>set</CODE> method for the float3X2 property.
1030:             * 
1031:             * <p>
1032:             * For example, to add a new item, do as follows:
1033:             * <pre>
1034:             *    getFloat3X2().add(newItem);
1035:             * </pre>
1036:             * 
1037:             * 
1038:             * <p>
1039:             * Objects of the following type(s) are allowed in the list
1040:             * {@link Double }
1041:             * 
1042:             * 
1043:             */
1044:            public List<Double> getFloat3X2() {
1045:                if (float3X2 == null) {
1046:                    float3X2 = new ArrayList<Double>();
1047:                }
1048:                return this .float3X2;
1049:            }
1050:
1051:            /**
1052:             * Gets the value of the float1X3 property.
1053:             * 
1054:             * <p>
1055:             * This accessor method returns a reference to the live list,
1056:             * not a snapshot. Therefore any modification you make to the
1057:             * returned list will be present inside the JAXB object.
1058:             * This is why there is not a <CODE>set</CODE> method for the float1X3 property.
1059:             * 
1060:             * <p>
1061:             * For example, to add a new item, do as follows:
1062:             * <pre>
1063:             *    getFloat1X3().add(newItem);
1064:             * </pre>
1065:             * 
1066:             * 
1067:             * <p>
1068:             * Objects of the following type(s) are allowed in the list
1069:             * {@link Double }
1070:             * 
1071:             * 
1072:             */
1073:            public List<Double> getFloat1X3() {
1074:                if (float1X3 == null) {
1075:                    float1X3 = new ArrayList<Double>();
1076:                }
1077:                return this .float1X3;
1078:            }
1079:
1080:            /**
1081:             * Gets the value of the int property.
1082:             * 
1083:             * @return
1084:             *     possible object is
1085:             *     {@link Long }
1086:             *     
1087:             */
1088:            public Long getInt() {
1089:                return _int;
1090:            }
1091:
1092:            /**
1093:             * Sets the value of the int property.
1094:             * 
1095:             * @param value
1096:             *     allowed object is
1097:             *     {@link Long }
1098:             *     
1099:             */
1100:            public void setInt(Long value) {
1101:                this ._int = value;
1102:            }
1103:
1104:            /**
1105:             * Gets the value of the int2 property.
1106:             * 
1107:             * <p>
1108:             * This accessor method returns a reference to the live list,
1109:             * not a snapshot. Therefore any modification you make to the
1110:             * returned list will be present inside the JAXB object.
1111:             * This is why there is not a <CODE>set</CODE> method for the int2 property.
1112:             * 
1113:             * <p>
1114:             * For example, to add a new item, do as follows:
1115:             * <pre>
1116:             *    getInt2().add(newItem);
1117:             * </pre>
1118:             * 
1119:             * 
1120:             * <p>
1121:             * Objects of the following type(s) are allowed in the list
1122:             * {@link Long }
1123:             * 
1124:             * 
1125:             */
1126:            public List<Long> getInt2() {
1127:                if (int2 == null) {
1128:                    int2 = new ArrayList<Long>();
1129:                }
1130:                return this .int2;
1131:            }
1132:
1133:            /**
1134:             * Gets the value of the surface property.
1135:             * 
1136:             * @return
1137:             *     possible object is
1138:             *     {@link FxSurfaceCommon }
1139:             *     
1140:             */
1141:            public FxSurfaceCommon getSurface() {
1142:                return surface;
1143:            }
1144:
1145:            /**
1146:             * Sets the value of the surface property.
1147:             * 
1148:             * @param value
1149:             *     allowed object is
1150:             *     {@link FxSurfaceCommon }
1151:             *     
1152:             */
1153:            public void setSurface(FxSurfaceCommon value) {
1154:                this .surface = value;
1155:            }
1156:
1157:            /**
1158:             * Gets the value of the float2X1 property.
1159:             * 
1160:             * <p>
1161:             * This accessor method returns a reference to the live list,
1162:             * not a snapshot. Therefore any modification you make to the
1163:             * returned list will be present inside the JAXB object.
1164:             * This is why there is not a <CODE>set</CODE> method for the float2X1 property.
1165:             * 
1166:             * <p>
1167:             * For example, to add a new item, do as follows:
1168:             * <pre>
1169:             *    getFloat2X1().add(newItem);
1170:             * </pre>
1171:             * 
1172:             * 
1173:             * <p>
1174:             * Objects of the following type(s) are allowed in the list
1175:             * {@link Double }
1176:             * 
1177:             * 
1178:             */
1179:            public List<Double> getFloat2X1() {
1180:                if (float2X1 == null) {
1181:                    float2X1 = new ArrayList<Double>();
1182:                }
1183:                return this .float2X1;
1184:            }
1185:
1186:            /**
1187:             * Gets the value of the float1X1 property.
1188:             * 
1189:             * @return
1190:             *     possible object is
1191:             *     {@link Double }
1192:             *     
1193:             */
1194:            public Double getFloat1X1() {
1195:                return float1X1;
1196:            }
1197:
1198:            /**
1199:             * Sets the value of the float1X1 property.
1200:             * 
1201:             * @param value
1202:             *     allowed object is
1203:             *     {@link Double }
1204:             *     
1205:             */
1206:            public void setFloat1X1(Double value) {
1207:                this .float1X1 = value;
1208:            }
1209:
1210:            /**
1211:             * Gets the value of the sid property.
1212:             * 
1213:             * @return
1214:             *     possible object is
1215:             *     {@link String }
1216:             *     
1217:             */
1218:            public String getSid() {
1219:                return sid;
1220:            }
1221:
1222:            /**
1223:             * Sets the value of the sid property.
1224:             * 
1225:             * @param value
1226:             *     allowed object is
1227:             *     {@link String }
1228:             *     
1229:             */
1230:            public void setSid(String value) {
1231:                this.sid = value;
1232:            }
1233:
1234:        }
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