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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » org.jdesktop.j3d.audioengines.joal 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: JOALSample.java,v $
003:         *
004:         * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved.
005:         *
006:         * Redistribution and use in source and binary forms, with or without
007:         * modification, are permitted provided that the following conditions
008:         * are met:
009:         *
010:         * - Redistribution of source code must retain the above copyright
011:         *   notice, this list of conditions and the following disclaimer.
012:         *
013:         * - Redistribution in binary form must reproduce the above copyright
014:         *   notice, this list of conditions and the following disclaimer in
015:         *   the documentation and/or other materials provided with the
016:         *   distribution.
017:         *
018:         * Neither the name of Sun Microsystems, Inc. or the names of
019:         * contributors may be used to endorse or promote products derived
020:         * from this software without specific prior written permission.
021:         *
022:         * This software is provided "AS IS," without a warranty of any
023:         * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
024:         * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
025:         * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
026:         * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
027:         * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
028:         * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
029:         * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
030:         * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
031:         * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
032:         * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
033:         * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
034:         * POSSIBILITY OF SUCH DAMAGES.
035:         *
036:         * You acknowledge that this software is not designed, licensed or
037:         * intended for use in the design, construction, operation or
038:         * maintenance of any nuclear facility.
039:         *
040:         * $Revision: 1.6 $
041:         * $Date: 2007/06/19 05:53:08 $
042:         * $State: Exp $
043:         */
044:
045:        package org.jdesktop.j3d.audioengines.joal;
046:
047:        import com.sun.j3d.audioengines.AuralParameters;
048:        import com.sun.j3d.audioengines.Sample;
049:        import java.io.IOException;
050:        import java.io.InputStream;
051:        import java.net.MalformedURLException;
052:        import java.net.URL;
053:        import java.nio.ByteBuffer;
054:        import javax.media.j3d.AudioDevice3D;
055:        import javax.media.j3d.MediaContainer;
056:        import javax.media.j3d.Sound;
057:        import javax.media.j3d.Transform3D;
058:        import javax.media.j3d.View;
059:        import javax.vecmath.Point3d;
060:        import javax.vecmath.Point3f;
061:        import javax.vecmath.Vector3d;
062:        import javax.vecmath.Vector3f;
063:        import net.java.games.joal.AL;
064:        import net.java.games.joal.util.ALut;
065:
066:        /** This is the JOAL Sample object which encapsulates all the functionality
067:         *  and holds all the data associated with a Sample.
068:         *
069:         * @author David Grace (dave@dutchie.net)
070:         */
071:        public class JOALSample extends Sample {
072:
073:            private static boolean debug = true;
074:            private static boolean debugPosition = false;
075:            private static boolean debugDirection = false;
076:            private static boolean debugDistanceGain = false;
077:            private static boolean debugGain = false;
078:            private static boolean debugLoopCount = false;
079:            private static boolean debugMute = false;
080:            private static boolean debugLoad = true;
081:            private static boolean debugDuration = false;
082:            private static boolean debugClear = true;
083:
084:            private int index;
085:
086:            private int[] buffer;
087:            private int[] source;
088:
089:            private AL al;
090:
091:            private static double pi = Math.PI;
092:
093:            private int sampleSize;
094:            private int sampleBits;
095:            private int sampleFrequency;
096:            private int sampleChannels = 1;
097:
098:            /** Creates a new instance of JOALSample */
099:            public JOALSample() {
100:            }
101:
102:            /**
103:             * Null Sound identifier denotes sound is not created or initialized
104:             */
105:            public static final int NULL_SAMPLE = -1;
106:
107:            /**
108:             *  sound data associated with sound source
109:             */
110:            protected MediaContainer soundData = null;
111:
112:            /**
113:             *  sound data associated with sound source
114:             */
115:            protected int soundType = -1;
116:
117:            /**
118:             *  Overall Scale Factor applied to sound gain.
119:             */
120:            protected float gain = 1.0f; // Valid values are >= 0.0.
121:
122:            /**
123:             *  Overall Scale Factor applied to sound.
124:             *  @since Java 3D 1.3
125:             */
126:            protected float rateScaleFactor = 1.0f; // Valid values are >= 0.0.
127:
128:            /**
129:             *  Number of times sound is looped/repeated during play
130:             */
131:            protected int loopCount = 0; //  Range from 0 to POSITIVE_INFINITY(-1)
132:
133:            /*
134:             * Duration of sample
135:             * This should match the Sound node constant of same name
136:             */
137:            public static final int DURATION_UNKNOWN = -1;
138:            protected long duration = DURATION_UNKNOWN;
139:
140:            protected int numberOfChannels = 0;
141:            protected boolean mute = false; // denotes if sample is muted
142:            // (playing with zero gain)
143:
144:            /*
145:             *
146:             * Fields associated with positional sound samples
147:             *
148:             */
149:            /*
150:             * Local to Vworld transform
151:             */
152:            protected Transform3D vworldXfrm = new Transform3D();
153:            protected boolean vwXfrmFlag = false;
154:
155:            /*
156:             * Origin of Sound source in Listener's space.
157:             */
158:            protected Point3f position = new Point3f(0.0f, 0.0f, 0.0f);
159:            protected float[] positionArray = new float[] { 0, 0, 0 };
160:            /*
161:             * Pairs of distances and gain scale factors that define piecewise linear
162:             * gain attenuation between each pair.
163:             */
164:            protected double[] attenuationDistance = null;
165:            protected float[] attenuationGain = null;;
166:
167:            /**
168:             * dirty flags denoting what has changed since last rendering
169:             */
170:            protected int dirtyFlags = 0xFFFF;
171:
172:            /*
173:             *
174:             * Direction sample fields
175:             *
176:             */
177:            /**
178:             * The Cone Sound's direction vector.  This is the cone axis.
179:             */
180:            protected Vector3f direction = new Vector3f(0.0f, 0.0f, 1.0f);
181:            protected float[] directionArray = new float[] { 0, 0, 0 };
182:            /**
183:             * Pairs of distances and gain scale factors that define piecewise linear
184:             * gain BACK attenuation between each pair.
185:             * These are used for defining elliptical attenuation regions.
186:             */
187:            protected double[] backAttenuationDistance = null;
188:            protected float[] backAttenuationGain = null;
189:
190:            /**
191:             * Directional Sound's gain can be attenuated based on the listener's
192:             * location off-angle from the source source direction.
193:             * This can be set by three parameters:
194:             *     angular distance in radians
195:             *     gain scale factor
196:             *     filtering (currently the only filtering supported is lowpass)
197:             */
198:            protected double[] angularDistance = { 0.0, (Math.PI * 0.5) };
199:            protected float[] angularGain = { 1.0f, 0.0f };
200:
201:            /**
202:             *  Distance Filter
203:             *  Each sound source is attenuated by a filter based on it's distance
204:             *  from the listener.
205:             *  For now the only supported filterType will be LOW_PASS frequency
206:             *  cutoff.
207:             *  At some time full FIR filtering will be supported.
208:             */
209:            public static final int NO_FILTERING = -1;
210:            public static final int LOW_PASS = 1;
211:
212:            protected int angularFilterType = NO_FILTERING;
213:            protected float[] angularFilterCutoff = { Sound.NO_FILTER,
214:                    Sound.NO_FILTER };
215:
216:            /*
217:             * Obstruction and Occlusion parameters
218:             * For now the only type of filtering supported is a low-pass filter
219:             * defined by a frequency cutoff value.
220:             * @since Java 3D 1.3
221:             */
222:            protected float obstructionGain = 1.0f; // scale factor
223:            protected int obstructionFilterType = NO_FILTERING;
224:            protected float obstructionFilterCutoff = Sound.NO_FILTER;
225:            protected float occlusionGain = 1.0f; // scale factor
226:            protected int occlusionFilterType = NO_FILTERING;
227:            protected float occlusionFilterCutoff = Sound.NO_FILTER;
228:
229:            public long getDuration() {
230:                long duration = (long) ((double) sampleSize / sampleFrequency * 1000);
231:                if (debug && debugDuration)
232:                    System.out.println("JOALSample - getDuration of " + index
233:                            + " is " + duration);
234:                return duration;
235:            }
236:
237:            public long getStartTime() {
238:                return 0;
239:            }
240:
241:            public int getNumberOfChannelsUsed() {
242:                int[] i = new int[1];
243:                al.alGetBufferiv(index, AL.AL_CHANNELS, i, 0);
244:                sampleChannels = i[0];
245:                //System.out.println("JOALSample - getNumberOfChannelsUsed of " + index + " is " + sampleChannels);
246:                return sampleChannels;
247:            }
248:
249:            public void setDirtyFlags(int flags) {
250:                dirtyFlags = flags;
251:            }
252:
253:            public int getDirtyFlags() {
254:                return dirtyFlags;
255:            }
256:
257:            public void setSoundType(int type) {
258:                soundType = type;
259:            }
260:
261:            public int getSoundType() {
262:                return soundType;
263:            }
264:
265:            public void setSoundData(MediaContainer ref) {
266:                soundData = ref;
267:            }
268:
269:            public MediaContainer getSoundData() {
270:                return soundData;
271:            }
272:
273:            public void setMuteFlag(boolean flag) {
274:                if (debug & debugMute)
275:                    System.out.println("JOALSample - setMuteFlag " + flag);
276:                mute = flag;
277:                if (mute) {
278:                    al.alSourcef(index, AL.AL_GAIN, 0);
279:                } else {
280:                    al.alSourcef(index, AL.AL_GAIN, gain);
281:                }
282:            }
283:
284:            public boolean getMuteFlag() {
285:                return mute;
286:            }
287:
288:            public void setVWrldXfrmFlag(boolean flag) {
289:                // this flag is ONLY true if the VirtualWorld Transform is ever set
290:                vwXfrmFlag = flag;
291:            }
292:
293:            public boolean getVWrldXfrmFlag() {
294:                return vwXfrmFlag;
295:            }
296:
297:            public void setGain(float scaleFactor) {
298:                if (debug & debugGain)
299:                    System.out.println("JOALSample - setGain " + scaleFactor);
300:                gain = scaleFactor;
301:                al.alSourcef(index, AL.AL_GAIN, scaleFactor);
302:            }
303:
304:            public float getGain() {
305:                return gain;
306:            }
307:
308:            public void setLoopCount(int count) {
309:                if (debug & debugLoopCount)
310:                    System.out.println("JOALSample - setLoopCount " + count);
311:                loopCount = count;
312:                if (count == 0)
313:                    al.alSourcei(index, AL.AL_LOOPING, AL.AL_FALSE);
314:                else if (count > 0)
315:                    al.alSourcei(index, AL.AL_LOOPING, AL.AL_TRUE);
316:                else
317:                    al.alSourcei(index, AL.AL_LOOPING, AL.AL_TRUE);
318:            }
319:
320:            public int getLoopCount() {
321:                return loopCount;
322:            }
323:
324:            public void setPosition(Point3d position) {
325:                if (debug & debugPosition)
326:                    System.out.println("JOALSample - setPosition " + position);
327:                this .position.set(position);
328:                //this.position = position;
329:                positionArray[0] = (float) position.x;
330:                positionArray[1] = (float) position.y;
331:                positionArray[2] = (float) position.z;
332:                al.alSourcefv(index, AL.AL_POSITION, positionArray, 0);
333:                return;
334:            }
335:
336:            // TODO: no get method for Position
337:
338:            public void setDistanceGain(double[] frontDistance,
339:                    float[] frontAttenuationScaleFactor, double[] backDistance,
340:                    float[] backAttenuationScaleFactor) {
341:                if (debug & debugDistanceGain)
342:                    System.out.println("JOALSample - setDistanceGain "
343:                            + frontDistance + ", "
344:                            + frontAttenuationScaleFactor);
345:
346:                if (frontDistance == null) {
347:                    //al.alSourcef(index, AL.AL_ROLLOFF_FACTOR, 0);
348:                } else if (frontDistance.length == 1) {
349:                    double d = frontDistance[0];
350:                    float f = frontAttenuationScaleFactor[0];
351:                    al.alSourcefv(index, AL.AL_REFERENCE_DISTANCE,
352:                            new float[] { (float) d }, 0);
353:                    al.alSourcef(index, AL.AL_ROLLOFF_FACTOR, 1);
354:                } else if (frontDistance.length > 1) {
355:                    double d = frontDistance[0];
356:                    double dmax = frontDistance[frontDistance.length - 1];
357:                    float f = frontAttenuationScaleFactor[0];
358:                    float fmax = frontAttenuationScaleFactor[frontAttenuationScaleFactor.length - 1];
359:                    //al.alSourcefv(index, AL.AL_REFERENCE_DISTANCE, new float[]{(float) (dmax / 2)}, 0);
360:                    al.alSourcefv(index, AL.AL_MAX_DISTANCE,
361:                            new float[] { (float) (dmax) }, 0);
362:                    al.alSourcef(index, AL.AL_ROLLOFF_FACTOR, 1);
363:                }
364:
365:                if (frontDistance != null) {
366:                    int size = frontDistance.length;
367:                    attenuationDistance = new double[size];
368:                    attenuationGain = new float[size];
369:                    for (int i = 0; i < size; i++) {
370:                        attenuationDistance[i] = frontDistance[i];
371:                        attenuationGain[i] = frontAttenuationScaleFactor[i];
372:                    }
373:                } else {
374:                    attenuationDistance = null;
375:                    attenuationGain = null;
376:                }
377:                if (backDistance != null && frontDistance != null) {
378:                    int size = backDistance.length;
379:                    backAttenuationDistance = new double[size];
380:                    backAttenuationGain = new float[size];
381:                    for (int i = 0; i < size; i++) {
382:                        backAttenuationDistance[i] = backDistance[i];
383:                        backAttenuationGain[i] = backAttenuationScaleFactor[i];
384:                    }
385:                } else {
386:                    backAttenuationDistance = null;
387:                    backAttenuationGain = null;
388:                }
389:                return;
390:            }
391:
392:            // TODO: no get method for Back Attenuation
393:
394:            public void setDirection(Vector3d direction) {
395:                if (debug && debugDirection)
396:                    System.out
397:                            .println("JOALSample - setDirection " + direction);
398:                this .direction.set(direction);
399:                directionArray[0] = (float) direction.x;
400:                directionArray[1] = (float) direction.y;
401:                directionArray[2] = (float) direction.z;
402:                al.alSourcefv(index, AL.AL_DIRECTION, directionArray, 0);
403:                return;
404:            }
405:
406:            // TODO: no get method for Direction
407:
408:            public void setAngularAttenuation(int filterType, double[] angle,
409:                    float[] attenuationScaleFactor, float[] filterCutoff) {
410:                if (angle != null) {
411:                    if (angle.length == 1) {
412:                        float f = radiansToDegrees(angle[0]);
413:                        //al.alSourcef(index, AL.AL_CONE_OUTER_ANGLE, (float) angle[0]);
414:                        //al.alSourcef(index, AL.AL_CONE_OUTER_ANGLE, 30);
415:                        //al.alSourcef(index, AL.AL_CONE_INNER_ANGLE, 45);
416:                        al.alSourcef(index, AL.AL_CONE_INNER_ANGLE, f / 2);
417:                        al.alSourcef(index, AL.AL_CONE_OUTER_ANGLE, f);
418:
419:                    } else if (angle.length == 2) {
420:                        float f1 = radiansToDegrees(angle[0]);
421:                        float f2 = radiansToDegrees(angle[1]);
422:                        al.alSourcef(index, AL.AL_CONE_INNER_ANGLE, f1);
423:                        al.alSourcef(index, AL.AL_CONE_OUTER_ANGLE, f2);
424:                    } else {
425:                        float f1 = radiansToDegrees(angle[0]);
426:                        float f2 = radiansToDegrees(angle[angle.length - 1]);
427:                        al.alSourcef(index, AL.AL_CONE_INNER_ANGLE, f1);
428:                        al.alSourcef(index, AL.AL_CONE_OUTER_ANGLE, f2);
429:                    }
430:                }
431:
432:                if (angle != null) {
433:                    int size = angle.length;
434:                    angularDistance = new double[size];
435:                    angularGain = new float[size];
436:                    if (filterType != NO_FILTERING && filterCutoff != null)
437:                        angularFilterCutoff = new float[size];
438:                    else
439:                        angularFilterCutoff = null;
440:                    for (int i = 0; i < size; i++) {
441:                        angularDistance[i] = angle[i];
442:                        angularGain[i] = attenuationScaleFactor[i];
443:                        if (filterType != NO_FILTERING)
444:                            angularFilterCutoff[i] = filterCutoff[i];
445:                    }
446:                    angularFilterType = filterType;
447:                } else {
448:                    angularDistance = null;
449:                    angularGain = null;
450:                    angularFilterCutoff = null;
451:                    angularFilterType = NO_FILTERING;
452:                }
453:            }
454:
455:            // TODO: no get method for Angular Attenuation
456:
457:            /*
458:             * Set Rate ScaleFactor
459:             * @since Java 3D 1.3
460:             */
461:            public void setRateScaleFactor(float scaleFactor) {
462:                rateScaleFactor = scaleFactor;
463:                al.alSourcef(index, AL.AL_PITCH, scaleFactor);
464:            }
465:
466:            /*
467:             * Get Rate ScaleFactor
468:             * @since Java 3D 1.3
469:             */
470:            public float getRateScaleFactor() {
471:                return rateScaleFactor;
472:            }
473:
474:            /*
475:             * Set Obstruction Gain
476:             * @since Java 3D 1.3
477:             */
478:            public void setObstructionGain(float scaleFactor) {
479:                obstructionGain = scaleFactor;
480:            }
481:
482:            /*
483:             * Get Obstruction Gain
484:             * @since Java 3D 1.3
485:             */
486:            public float getObstructionGain() {
487:                return obstructionGain;
488:            }
489:
490:            /*
491:             * Set Obstruction Filter Cutoff Frequency
492:             * @since Java 3D 1.3
493:             */
494:            public void setObstructionFilter(float cutoffFrequency) {
495:                obstructionFilterType = LOW_PASS;
496:                obstructionFilterCutoff = cutoffFrequency;
497:            }
498:
499:            // TODO: no get method for Obstruction Filtering
500:
501:            /*
502:             * Set Occlusion Gain
503:             * @since Java 3D 1.3
504:             */
505:            public void setOcclusionGain(float scaleFactor) {
506:                occlusionGain = scaleFactor;
507:            }
508:
509:            /*
510:             * Get Occlusion Gain
511:             * @since Java 3D 1.3
512:             */
513:            public float getOcclusionGain() {
514:                return occlusionGain;
515:            }
516:
517:            /*
518:             * Set Occlusion Filter Cutoff Frequency
519:             * @since Java 3D 1.3
520:             */
521:            public void setOcclusionFilter(float cutoffFrequency) {
522:                occlusionFilterType = LOW_PASS;
523:                occlusionFilterCutoff = cutoffFrequency;
524:            }
525:
526:            // TODO: no get method for Occlusion Filtering
527:
528:            /**
529:             * Clears/re-initialize fields associated with sample data
530:             * for this sound,
531:             * and frees any device specific data associated with this sample.
532:             */
533:            public void clear() {
534:                if (debug && debugClear)
535:                    System.out.println("JOALSample - clear");
536:                //Added to clear function to clear resources held by JOAL/OpenAL
537:                //clearOpenALBuffer();
538:                soundData = (MediaContainer) null;
539:                soundType = NULL_SAMPLE;
540:                gain = 1.0f;
541:                loopCount = 0;
542:                duration = DURATION_UNKNOWN;
543:                numberOfChannels = 0;
544:                vworldXfrm.setIdentity();
545:                vwXfrmFlag = false;
546:                position.set(0, 0, 0);
547:                positionArray[0] = 0;
548:                positionArray[1] = 0;
549:                positionArray[2] = 0;
550:                attenuationDistance = null;
551:                attenuationGain = null;
552:                direction.set(0.0f, 0.0f, 1.0f);
553:                directionArray[0] = 0;
554:                directionArray[1] = 0;
555:                directionArray[2] = 0;
556:                backAttenuationDistance = null;
557:                backAttenuationGain = null;
558:                if (angularDistance != null) {
559:                    angularDistance[0] = 0.0f;
560:                    angularDistance[1] = (float) (Math.PI) * 0.5f;
561:                }
562:                if (angularGain != null) {
563:                    angularGain[0] = 1.0f;
564:                    angularGain[1] = 0.0f;
565:                }
566:                angularFilterType = NO_FILTERING;
567:                if (angularFilterCutoff != null) {
568:                    angularFilterCutoff[0] = Sound.NO_FILTER;
569:                    angularFilterCutoff[1] = Sound.NO_FILTER;
570:                }
571:                obstructionGain = 1.0f;
572:                obstructionFilterType = NO_FILTERING;
573:                obstructionFilterCutoff = Sound.NO_FILTER;
574:                occlusionGain = 1.0f;
575:                occlusionFilterType = NO_FILTERING;
576:                occlusionFilterCutoff = Sound.NO_FILTER;
577:            }
578:
579:            /*
580:             * Render
581:             */
582:            public void render(int dirtyFlags, View view,
583:                    AuralParameters attribs) {
584:                // meant to be overridden
585:            }
586:
587:            /**
588:             *  Load the sound ready to by played.
589:             * 
590:             * @return error true if error occurred
591:             */
592:            public boolean load(AL al, MediaContainer soundData, int soundType) {
593:                if (debug && debugLoad) {
594:                    if (soundData.getURLObject() != null)
595:                        System.out.print("JOALSample - load "
596:                                + soundData.getURLObject() + "...");
597:                    else
598:                        System.out.print("JOALSample - load " + soundData
599:                                + "...");
600:                }
601:                this .al = al;
602:                this .soundType = soundType;
603:
604:                InputStream is = soundData.getInputStream();
605:                if (is == null) {
606:                    URL url = soundData.getURLObject();
607:                    // Issue 481: JOALSample: cannot load if only URLString is given in MediaContainer
608:                    if (null == url) {
609:                        try {
610:                            url = new URL(soundData.getURLString());
611:                        } catch (MalformedURLException ex) {
612:                            ex.printStackTrace();
613:                            return true;
614:                        }
615:                    }
616:                    try {
617:                        is = url.openStream();
618:                    } catch (IOException ex) {
619:                        ex.printStackTrace();
620:                        return true;
621:                    }
622:                }
623:                //if (debug && debugLoad) System.out.println("JOALSample - load - is: " + is);
624:                buffer = new int[1];
625:
626:                // Sources are points emitting sound.
627:                source = new int[1];
628:
629:                int[] format = new int[1];
630:                int[] size = new int[1];
631:                ByteBuffer[] data = new ByteBuffer[1];
632:                int[] freq = new int[1];
633:                int[] loop = new int[1];
634:
635:                // load wav data into buffers
636:                al.alGenBuffers(1, buffer, 0);
637:                int errorCode = al.alGetError();
638:
639:                //Note: This function should really return true when an error is generated by JOAL
640:                //      but an error code of 40961 is given with some samples that are still played
641:                //      by JOAL (bug 490). Thus the checking of this error is disabled as a fix to
642:                //      this bug.
643:
644:                if (errorCode != AL.AL_NO_ERROR) {
645:                    System.out
646:                            .print(" error generating buffer - JOAL error code: "
647:                                    + errorCode + " - ");
648:                    //return true;
649:                }
650:
651:                ALut.alutLoadWAVFile(is, format, data, size, freq, loop);
652:                al
653:                        .alBufferData(buffer[0], format[0], data[0], size[0],
654:                                freq[0]);
655:
656:                // bind buffers into audio sources
657:                al.alGenSources(1, source, 0);
658:                sampleSize = size[0];
659:                sampleFrequency = freq[0];
660:                sampleBits = format[0];
661:
662:                if (soundType == AudioDevice3D.BACKGROUND_SOUND) {
663:                    if (debug && debugLoad)
664:                        System.out.print(" BackgroundSound...");
665:                    al.alSourcei(source[0], AL.AL_BUFFER, buffer[0]);
666:                    al.alSourcef(source[0], AL.AL_PITCH, 1.0f);
667:                    al.alSourcef(source[0], AL.AL_GAIN, 1.0f);
668:                    //al.alSourcefv(source[0], AL.AL_POSITION, position, 0);
669:                    //al.alSourcefv(source[0], AL.AL_POSITION, sourceVel, 0);
670:                    al.alSourcei(source[0], AL.AL_LOOPING, AL.AL_TRUE);
671:                    al.alSourcei(source[0], AL.AL_ROLLOFF_FACTOR, 0);
672:                    al.alSourcei(source[0], AL.AL_SOURCE_RELATIVE, AL.AL_TRUE);
673:                    if (debug && debugLoad)
674:                        System.out.println(" success, sourceID: " + source[0]);
675:                } else if (soundType == AudioDevice3D.POINT_SOUND) {
676:                    if (debug && debugLoad)
677:                        System.out.print(" PointSound...");
678:                    al.alGenSources(1, source, 0);
679:
680:                    al.alSourcei(source[0], AL.AL_BUFFER, buffer[0]);
681:                    al.alSourcef(source[0], AL.AL_PITCH, 1.0f);
682:                    al.alSourcef(source[0], AL.AL_GAIN, 1.0f);
683:                    //al.alSourcefv(source[0], AL.AL_POSITION, position, 0);
684:                    //al.alSourcefv(source[0], AL.AL_POSITION, sourceVel, 0);
685:                    al.alSourcei(source[0], AL.AL_LOOPING, AL.AL_TRUE);
686:                    if (debug && debugLoad)
687:                        System.out.println(" success, sourceID: " + source[0]);
688:                } else if (soundType == AudioDevice3D.CONE_SOUND) {
689:                    if (debug && debugLoad)
690:                        System.out.print(" ConeSound...");
691:                    al.alGenSources(1, source, 0);
692:
693:                    al.alSourcei(source[0], AL.AL_BUFFER, buffer[0]);
694:                    al.alSourcef(source[0], AL.AL_PITCH, 1.0f);
695:                    al.alSourcef(source[0], AL.AL_GAIN, 1.0f);
696:                    //al.alSourcefv(source[0], AL.AL_POSITION, position, 0);
697:                    //al.alSourcefv(source[0], AL.AL_POSITION, sourceVel, 0);
698:                    al.alSourcei(source[0], AL.AL_LOOPING, AL.AL_TRUE);
699:                    if (debug && debugLoad)
700:                        System.out.println(" success, sourceID: " + source[0]);
701:                }
702:
703:                index = source[0];
704:                return false;
705:            }
706:
707:            /**
708:             *  Load the sound ready to by played reusing the shared buffer.
709:             * 
710:             * @return error true if error occurred
711:             */
712:            public boolean load(AL al, int[] buffer, int soundType) {
713:                if (debug && debugLoad) {
714:                    System.out.print("JOALSample - load using shared buffer"
715:                            + "...");
716:                }
717:                this .al = al;
718:                this .soundType = soundType;
719:
720:                this .buffer = buffer;
721:
722:                // Sources are points emitting sound.
723:                source = new int[1];
724:
725:                int[] format = new int[1];
726:                int[] size = new int[1];
727:                ByteBuffer[] data = new ByteBuffer[1];
728:                int[] freq = new int[1];
729:                int[] loop = new int[1];
730:
731:                al
732:                        .alBufferData(buffer[0], format[0], data[0], size[0],
733:                                freq[0]);
734:
735:                // bind buffers into audio sources
736:                al.alGenSources(1, source, 0);
737:                sampleSize = size[0];
738:                sampleFrequency = freq[0];
739:                sampleBits = format[0];
740:
741:                if (soundType == AudioDevice3D.BACKGROUND_SOUND) {
742:                    if (debug && debugLoad)
743:                        System.out.print(" BackgroundSound...");
744:                    al.alSourcei(source[0], AL.AL_BUFFER, buffer[0]);
745:                    al.alSourcef(source[0], AL.AL_PITCH, 1.0f);
746:                    al.alSourcef(source[0], AL.AL_GAIN, 1.0f);
747:                    //al.alSourcefv(source[0], AL.AL_POSITION, position, 0);
748:                    //al.alSourcefv(source[0], AL.AL_POSITION, sourceVel, 0);
749:                    al.alSourcei(source[0], AL.AL_LOOPING, AL.AL_TRUE);
750:                    al.alSourcei(source[0], AL.AL_ROLLOFF_FACTOR, 0);
751:                    al.alSourcei(source[0], AL.AL_SOURCE_RELATIVE, AL.AL_TRUE);
752:                    if (debug && debugLoad)
753:                        System.out.println(" success, sourceID: " + source[0]);
754:                } else if (soundType == AudioDevice3D.POINT_SOUND) {
755:                    if (debug && debugLoad)
756:                        System.out.print(" PointSound...");
757:                    al.alGenSources(1, source, 0);
758:
759:                    al.alSourcei(source[0], AL.AL_BUFFER, buffer[0]);
760:                    al.alSourcef(source[0], AL.AL_PITCH, 1.0f);
761:                    al.alSourcef(source[0], AL.AL_GAIN, 1.0f);
762:                    //al.alSourcefv(source[0], AL.AL_POSITION, position, 0);
763:                    //al.alSourcefv(source[0], AL.AL_POSITION, sourceVel, 0);
764:                    al.alSourcei(source[0], AL.AL_LOOPING, AL.AL_TRUE);
765:                    if (debug && debugLoad)
766:                        System.out.println(" success, sourceID: " + source[0]);
767:                } else if (soundType == AudioDevice3D.CONE_SOUND) {
768:                    if (debug && debugLoad)
769:                        System.out.print(" ConeSound...");
770:                    al.alGenSources(1, source, 0);
771:
772:                    al.alSourcei(source[0], AL.AL_BUFFER, buffer[0]);
773:                    al.alSourcef(source[0], AL.AL_PITCH, 1.0f);
774:                    al.alSourcef(source[0], AL.AL_GAIN, 1.0f);
775:                    //al.alSourcefv(source[0], AL.AL_POSITION, position, 0);
776:                    //al.alSourcefv(source[0], AL.AL_POSITION, sourceVel, 0);
777:                    al.alSourcei(source[0], AL.AL_LOOPING, AL.AL_TRUE);
778:                    if (debug && debugLoad)
779:                        System.out.println(" success, sourceID: " + source[0]);
780:                }
781:
782:                index = source[0];
783:                return false;
784:            }
785:
786:            public int startSample() {
787:                al.alGetError();
788:                al.alSourcePlay(index);
789:                int errorCode = al.alGetError();
790:                if (errorCode == AL.AL_NO_ERROR)
791:                    return 1;
792:                else
793:                    return -1;
794:            }
795:
796:            public int stopSample() {
797:                al.alGetError();
798:                al.alSourceStop(index);
799:                int errorCode = al.alGetError();
800:                if (errorCode == AL.AL_NO_ERROR)
801:                    return 1;
802:                else {
803:                    System.out
804:                            .println("JOALAudioDevice3D - stopSample...error stopping sample "
805:                                    + index);
806:                    return -1;
807:                }
808:            }
809:
810:            // Debug print flags and methods
811:            static final protected boolean debugFlag = false;
812:            static final protected boolean internalErrors = false;
813:
814:            protected void debugPrint(String message) {
815:                if (debugFlag)
816:                    System.out.println(message);
817:            }
818:
819:            protected void debugPrintln(String message) {
820:                if (debugFlag)
821:                    System.out.println(message);
822:            }
823:
824:            private float radiansToDegrees(double radians) {
825:                return (float) (radians * 180 / pi);
826:            }
827:
828:            public AL getAl() {
829:                return al;
830:            }
831:
832:            public int[] getBuffer() {
833:                return buffer;
834:            }
835:
836:            /** Clears all resources held by JOAL/OpenAL
837:             */
838:            private void clearOpenALBuffer() {
839:                al.alDeleteBuffers(1, buffer, 0);
840:                al.alDeleteSources(1, source, 0);
841:            }
842:        }
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