Source Code Cross Referenced for Math.java in  » Ajax » GWT » com » google » gwt » emul » java » lang » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Ajax » GWT » com.google.gwt.emul.java.lang 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * Copyright 2006 Google Inc.
003:         *
004:         * Licensed under the Apache License, Version 2.0 (the "License"); you may not
005:         * use this file except in compliance with the License. You may obtain a copy of
006:         * the License at
007:         *
008:         * http://www.apache.org/licenses/LICENSE-2.0
009:         *
010:         * Unless required by applicable law or agreed to in writing, software
011:         * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
012:         * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
013:         * License for the specific language governing permissions and limitations under
014:         * the License.
015:         */
016:        package java.lang;
017:
018:        /**
019:         * Math utility methods and constants.
020:         */
021:        public final class Math {
022:
023:            public static final double E = 2.7182818284590452354;
024:            public static final double PI = 3.14159265358979323846;
025:
026:            private static final double PI_OVER_180 = PI / 180.0;
027:            private static final double PI_UNDER_180 = 180.0 / PI;
028:
029:            public static double abs(double x) {
030:                return x < 0 ? -x : x;
031:            }
032:
033:            public static float abs(float x) {
034:                return x < 0 ? -x : x;
035:            }
036:
037:            public static int abs(int x) {
038:                return x < 0 ? -x : x;
039:            }
040:
041:            public static long abs(long x) {
042:                return x < 0 ? -x : x;
043:            }
044:
045:            public static native double acos(double x) /*-{
046:               return Math.acos(x);
047:             }-*/;
048:
049:            public static native double asin(double x) /*-{
050:               return Math.asin(x);
051:             }-*/;
052:
053:            public static native double atan(double x) /*-{
054:               return Math.atan(x);
055:             }-*/;
056:
057:            public static native double atan2(double y, double x) /*-{
058:               return Math.atan2(y,x);
059:             }-*/;
060:
061:            /* NYI: Java 1.5 includes this, but JS doesn't give us the ingredients.: Java 1.5 includes this, but JS doesn't give us the ingredients.
062:            public static double cbrt (double x) {
063:              return 0;
064:            }; */
065:
066:            public static native double ceil(double x) /*-{
067:               return Math.ceil(x);
068:             }-*/;
069:
070:            public static double copySign(double magnitude, double sign) {
071:                if (sign < 0) {
072:                    return (magnitude < 0) ? magnitude : -magnitude;
073:                } else {
074:                    return (magnitude > 0) ? magnitude : -magnitude;
075:                }
076:            }
077:
078:            public static float copySign(float magnitude, float sign) {
079:                return (float) (copySign((double) magnitude, (double) sign));
080:            }
081:
082:            public static native double cos(double x) /*-{
083:               return Math.cos(x);
084:             }-*/;
085:
086:            public static native double cosh(double x) /*-{
087:               return (Math.exp(x) + Math.exp(-x)) / 2.0;
088:             }-*/;
089:
090:            public static native double exp(double x) /*-{
091:               return Math.exp(x);
092:             }-*/;
093:
094:            public static double expm1(double d) {
095:                if (d == 0.0 || Double.isNaN(d)) {
096:                    return d; // "a zero with same sign as argument", arg is zero, so...
097:                } else if (!Double.isInfinite(d)) {
098:                    if (d < 0.0d) {
099:                        return -1.0d;
100:                    } else {
101:                        return Double.POSITIVE_INFINITY;
102:                    }
103:                }
104:                return exp(d) + 1.0d;
105:            }
106:
107:            public static native double floor(double x) /*-{
108:               return Math.floor(x);
109:             }-*/;
110:
111:            /* NYI: Java 1.5 includes this, but JS doesn't give us the ingredients.
112:            public static int getExponent (double d) {
113:            }
114:
115:            public static int getExponent (float f) {
116:            }
117:             */
118:
119:            public static double hypot(double x, double y) {
120:                return sqrt(x * x + y * y);
121:            }
122:
123:            /* NYI: Java 1.5 includes this, but JS doesn't give us the ingredients.
124:            public static double IEEEremainder(double f1, double f2) {
125:            } */
126:
127:            public static native double log(double x) /*-{
128:               return Math.log(x);
129:             }-*/;
130:
131:            public static double log10(double x) {
132:                return Math.log(x) / Math.log(10);
133:            }
134:
135:            public static double log1p(double x) {
136:                return Math.log(x + 1.0d);
137:            };
138:
139:            public static double max(double x, double y) {
140:                return x > y ? x : y;
141:            }
142:
143:            public static float max(float x, float y) {
144:                return x > y ? x : y;
145:            }
146:
147:            public static int max(int x, int y) {
148:                return x > y ? x : y;
149:            }
150:
151:            public static long max(long x, long y) {
152:                return x > y ? x : y;
153:            }
154:
155:            public static double min(double x, double y) {
156:                return x < y ? x : y;
157:            }
158:
159:            public static float min(float x, float y) {
160:                return x < y ? x : y;
161:            }
162:
163:            public static int min(int x, int y) {
164:                return x < y ? x : y;
165:            }
166:
167:            public static long min(long x, long y) {
168:                return x < y ? x : y;
169:            }
170:
171:            /* NYI: Java 1.5 includes this, but JS doesn't give us the ingredients.
172:            public static double nextAfter(double start, double direction) {
173:            }
174:            public static float nextAfter(float start, float direction) {
175:            }
176:            public static double nextUp(double start) {
177:              return nextAfter(start, 1.0d);
178:            }
179:            public static float nextUp(float start) {
180:              return nextAfter(start,1.0f);
181:            }
182:             */
183:
184:            public static native double pow(double x, double exp) /*-{
185:               return Math.pow(x, exp);
186:             }-*/;
187:
188:            public static native double random() /*-{
189:               return Math.random();
190:             }-*/;
191:
192:            public static double rint(double d) {
193:                if (Double.isNaN(d)) {
194:                    return d;
195:                } else if (Double.isInfinite(d)) {
196:                    return d;
197:                } else if (d == 0.0d) {
198:                    return d;
199:                } else {
200:                    return (double) (round(d));
201:                }
202:            };
203:
204:            public static native long round(double x) /*-{
205:               return Math.round(x);
206:             }-*/;
207:
208:            public static native int round(float x) /*-{
209:               return Math.round(x);
210:             }-*/;
211:
212:            public static double scalb(double d, int scaleFactor) {
213:                if (scaleFactor > 0) {
214:                    return d * (1 << scaleFactor);
215:                } else if (scaleFactor == 0) {
216:                    return d;
217:                } else {
218:                    return d * 1.0d / (1 << -scaleFactor);
219:                }
220:            }
221:
222:            public static float scalb(float f, int scaleFactor) {
223:                if (scaleFactor > 0) {
224:                    return f * (1 << scaleFactor);
225:                } else if (scaleFactor == 0) {
226:                    return f;
227:                } else {
228:                    return f * 1.0f / (1 << -scaleFactor);
229:                }
230:            }
231:
232:            public static double signum(double d) {
233:                if (d > 0.0d) {
234:                    return 1.0d;
235:                } else if (d < 0.0d) {
236:                    return -1.0d;
237:                } else {
238:                    return 0.0d;
239:                }
240:            }
241:
242:            public static float signum(float f) {
243:                if (f > 0.0f) {
244:                    return 1.0f;
245:                } else if (f < 0.0f) {
246:                    return -1.0f;
247:                } else {
248:                    return 0.0f;
249:                }
250:            }
251:
252:            public static native double sin(double x) /*-{
253:               return Math.sin(x);
254:             }-*/;
255:
256:            public static native double sinh(double x) /*-{
257:               return Math.sinh(x);
258:             }-*/;
259:
260:            public static native double sqrt(double x) /*-{
261:               return Math.sqrt(x);
262:             }-*/;
263:
264:            public static native double tan(double x) /*-{
265:               return Math.tan(x);
266:             }-*/;
267:
268:            public static native double tanh(double x) /*-{
269:               return Math.tanh(x);
270:             }-*/;
271:
272:            public static double toDegrees(double x) {
273:                return x * PI_UNDER_180;
274:            }
275:
276:            public static double toRadians(double x) {
277:                return x * PI_OVER_180;
278:            }
279:
280:            /* NYI: Java 1.5 includes this, but JS doesn't give us the ingredients.
281:            public static double ulp (double x) {
282:            };
283:            public static float ulp (float x) {
284:            };
285:             */
286:        }
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