Source Code Cross Referenced for CrosshairState.java in  » Chart » jfreechart » org » jfree » chart » plot » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Chart » jfreechart » org.jfree.chart.plot 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /* ===========================================================
002:         * JFreeChart : a free chart library for the Java(tm) platform
003:         * ===========================================================
004:         *
005:         * (C) Copyright 2000-2007, by Object Refinery Limited and Contributors.
006:         *
007:         * Project Info:  http://www.jfree.org/jfreechart/index.html
008:         *
009:         * This library is free software; you can redistribute it and/or modify it 
010:         * under the terms of the GNU Lesser General Public License as published by 
011:         * the Free Software Foundation; either version 2.1 of the License, or 
012:         * (at your option) any later version.
013:         *
014:         * This library is distributed in the hope that it will be useful, but 
015:         * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 
016:         * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public 
017:         * License for more details.
018:         *
019:         * You should have received a copy of the GNU Lesser General Public
020:         * License along with this library; if not, write to the Free Software
021:         * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, 
022:         * USA.  
023:         *
024:         * [Java is a trademark or registered trademark of Sun Microsystems, Inc. 
025:         * in the United States and other countries.]
026:         *
027:         * -------------------
028:         * CrosshairState.java
029:         * -------------------
030:         * (C) Copyright 2002-2007, by Object Refinery Limited.
031:         *
032:         * Original Author:  David Gilbert (for Object Refinery Limited);
033:         * Contributor(s):   -;
034:         *
035:         * $Id: CrosshairState.java,v 1.3.2.4 2007/02/06 16:29:10 mungady Exp $
036:         *
037:         * Changes
038:         * -------
039:         * 24-Jan-2002 : Version 1 (DG);
040:         * 05-Mar-2002 : Added Javadoc comments (DG);
041:         * 26-Sep-2002 : Fixed errors reported by Checkstyle (DG);
042:         * 19-Sep-2003 : Modified crosshair distance calculation (DG);
043:         * 04-Dec-2003 : Crosshair anchor point now stored outside chart since it is
044:         *               dependent on the display target (DG);
045:         * 25-Feb-2004 : Replaced CrosshairInfo --> CrosshairState (DG);
046:         * ------------- JFREECHART 1.0.x ------------------------------------------           
047:         * 13-Oct-2006 : Fixed initialisation of CrosshairState - see bug report 
048:         *               1565168 (DG);
049:         * 06-Feb-2007 : Added new fields and methods to fix bug 1086307 (DG);
050:         *
051:         */
052:
053:        package org.jfree.chart.plot;
054:
055:        import java.awt.geom.Point2D;
056:
057:        /**
058:         * Maintains state information about crosshairs on a plot between successive 
059:         * calls to the renderer's draw method.  This class is used internally by 
060:         * JFreeChart - it is not intended for external use.
061:         */
062:        public class CrosshairState {
063:
064:            /** 
065:             * A flag that controls whether the distance is calculated in data space 
066:             * or Java2D space.
067:             */
068:            private boolean calculateDistanceInDataSpace = false;
069:
070:            /** The x-value (in data space) for the anchor point. */
071:            private double anchorX;
072:
073:            /** The y-value (in data space) for the anchor point. */
074:            private double anchorY;
075:
076:            /** The anchor point in Java2D space - if null, don't update crosshair. */
077:            private Point2D anchor;
078:
079:            /** The x-value for the current crosshair point. */
080:            private double crosshairX;
081:
082:            /** The y-value for the current crosshair point. */
083:            private double crosshairY;
084:
085:            /**
086:             * The index of the domain axis that the crosshair x-value is measured
087:             * against.
088:             * 
089:             * @since 1.0.4
090:             */
091:            private int domainAxisIndex;
092:
093:            /**
094:             * The index of the range axis that the crosshair y-value is measured
095:             * against.
096:             * 
097:             * @since 1.0.4
098:             */
099:            private int rangeAxisIndex;
100:
101:            /** 
102:             * The smallest distance (so far) between the anchor point and a data point. 
103:             */
104:            private double distance;
105:
106:            /**
107:             * Creates a new <code>CrosshairState</code> instance that calculates
108:             * distance in Java2D space.
109:             */
110:            public CrosshairState() {
111:                this (false);
112:            }
113:
114:            /**
115:             * Creates a new <code>CrosshairState</code> instance.
116:             * 
117:             * @param calculateDistanceInDataSpace  a flag that controls whether the 
118:             *                                      distance is calculated in data 
119:             *                                      space or Java2D space.
120:             */
121:            public CrosshairState(boolean calculateDistanceInDataSpace) {
122:                this .calculateDistanceInDataSpace = calculateDistanceInDataSpace;
123:            }
124:
125:            /**
126:             * Returns the distance between the anchor point and the current crosshair
127:             * point.
128:             * 
129:             * @return The distance.
130:             * 
131:             * @see #setCrosshairDistance(double)
132:             * @since 1.0.3
133:             */
134:            public double getCrosshairDistance() {
135:                return this .distance;
136:            }
137:
138:            /**
139:             * Sets the distance between the anchor point and the current crosshair 
140:             * point.  As each data point is processed, its distance to the anchor 
141:             * point is compared with this value and, if it is closer, the data point 
142:             * becomes the new crosshair point.
143:             *
144:             * @param distance  the distance.
145:             * 
146:             * @see #getCrosshairDistance()
147:             */
148:            public void setCrosshairDistance(double distance) {
149:                this .distance = distance;
150:            }
151:
152:            /**
153:             * Evaluates a data point and if it is the closest to the anchor point it
154:             * becomes the new crosshair point.
155:             * <P>
156:             * To understand this method, you need to know the context in which it will
157:             * be called.  An instance of this class is passed to an 
158:             * {@link org.jfree.chart.renderer.xy.XYItemRenderer} as
159:             * each data point is plotted.  As the point is plotted, it is passed to
160:             * this method to see if it should be the new crosshair point.
161:             *
162:             * @param x  x coordinate (measured against the domain axis).
163:             * @param y  y coordinate (measured against the range axis).
164:             * @param transX  x translated into Java2D space.
165:             * @param transY  y translated into Java2D space.
166:             * @param orientation  the plot orientation.
167:             * 
168:             * @deprecated Use {@link #updateCrosshairPoint(double, double, int, int, 
169:             *     double, double, PlotOrientation)}.  See bug report 1086307.
170:             */
171:            public void updateCrosshairPoint(double x, double y, double transX,
172:                    double transY, PlotOrientation orientation) {
173:                updateCrosshairPoint(x, y, 0, 0, transX, transY, orientation);
174:            }
175:
176:            /**
177:             * Evaluates a data point and if it is the closest to the anchor point it
178:             * becomes the new crosshair point.
179:             * <P>
180:             * To understand this method, you need to know the context in which it will
181:             * be called.  An instance of this class is passed to an 
182:             * {@link org.jfree.chart.renderer.xy.XYItemRenderer} as
183:             * each data point is plotted.  As the point is plotted, it is passed to
184:             * this method to see if it should be the new crosshair point.
185:             *
186:             * @param x  x coordinate (measured against the domain axis).
187:             * @param y  y coordinate (measured against the range axis).
188:             * @param domainAxisIndex  the index of the domain axis for this point.
189:             * @param rangeAxisIndex  the index of the range axis for this point.
190:             * @param transX  x translated into Java2D space.
191:             * @param transY  y translated into Java2D space.
192:             * @param orientation  the plot orientation.
193:             * 
194:             * @since 1.0.4
195:             */
196:            public void updateCrosshairPoint(double x, double y,
197:                    int domainAxisIndex, int rangeAxisIndex, double transX,
198:                    double transY, PlotOrientation orientation) {
199:
200:                if (this .anchor != null) {
201:                    double d = 0.0;
202:                    if (this .calculateDistanceInDataSpace) {
203:                        d = (x - this .anchorX) * (x - this .anchorX)
204:                                + (y - this .anchorY) * (y - this .anchorY);
205:                    } else {
206:                        double xx = this .anchor.getX();
207:                        double yy = this .anchor.getY();
208:                        if (orientation == PlotOrientation.HORIZONTAL) {
209:                            double temp = yy;
210:                            yy = xx;
211:                            xx = temp;
212:                        }
213:                        d = (transX - xx) * (transX - xx) + (transY - yy)
214:                                * (transY - yy);
215:                    }
216:
217:                    if (d < this .distance) {
218:                        this .crosshairX = x;
219:                        this .crosshairY = y;
220:                        this .domainAxisIndex = domainAxisIndex;
221:                        this .rangeAxisIndex = rangeAxisIndex;
222:                        this .distance = d;
223:                    }
224:                }
225:
226:            }
227:
228:            /**
229:             * Evaluates an x-value and if it is the closest to the anchor x-value it
230:             * becomes the new crosshair value.
231:             * <P>
232:             * Used in cases where only the x-axis is numerical.
233:             *
234:             * @param candidateX  x position of the candidate for the new crosshair 
235:             *                    point.
236:             *                    
237:             * @deprecated Use {@link #updateCrosshairX(double, int)}.  See bug report 
238:             *     1086307.
239:             */
240:            public void updateCrosshairX(double candidateX) {
241:                updateCrosshairX(candidateX, 0);
242:            }
243:
244:            /**
245:             * Evaluates an x-value and if it is the closest to the anchor x-value it
246:             * becomes the new crosshair value.
247:             * <P>
248:             * Used in cases where only the x-axis is numerical.
249:             *
250:             * @param candidateX  x position of the candidate for the new crosshair 
251:             *                    point.
252:             * @param domainAxisIndex  the index of the domain axis for this x-value.
253:             * 
254:             * @since 1.0.4
255:             */
256:            public void updateCrosshairX(double candidateX, int domainAxisIndex) {
257:
258:                double d = Math.abs(candidateX - this .anchorX);
259:                if (d < this .distance) {
260:                    this .crosshairX = candidateX;
261:                    this .domainAxisIndex = domainAxisIndex;
262:                    this .distance = d;
263:                }
264:
265:            }
266:
267:            /**
268:             * Evaluates a y-value and if it is the closest to the anchor y-value it
269:             * becomes the new crosshair value.
270:             * <P>
271:             * Used in cases where only the y-axis is numerical.
272:             *
273:             * @param candidateY  y position of the candidate for the new crosshair 
274:             *                    point.
275:             *                    
276:             * @deprecated Use {@link #updateCrosshairY(double, int)}.  See bug report 
277:             *     1086307.
278:             */
279:            public void updateCrosshairY(double candidateY) {
280:                updateCrosshairY(candidateY, 0);
281:            }
282:
283:            /**
284:             * Evaluates a y-value and if it is the closest to the anchor y-value it
285:             * becomes the new crosshair value.
286:             * <P>
287:             * Used in cases where only the y-axis is numerical.
288:             *
289:             * @param candidateY  y position of the candidate for the new crosshair 
290:             *                    point.
291:             * @param rangeAxisIndex  the index of the range axis for this y-value.
292:             * 
293:             * @since 1.0.4
294:             */
295:            public void updateCrosshairY(double candidateY, int rangeAxisIndex) {
296:                double d = Math.abs(candidateY - this .anchorY);
297:                if (d < this .distance) {
298:                    this .crosshairY = candidateY;
299:                    this .rangeAxisIndex = rangeAxisIndex;
300:                    this .distance = d;
301:                }
302:
303:            }
304:
305:            /**
306:             * Returns the anchor point.
307:             * 
308:             * @return The anchor point.
309:             * 
310:             * @see #setAnchor(Point2D)
311:             * @since 1.0.3
312:             */
313:            public Point2D getAnchor() {
314:                return this .anchor;
315:            }
316:
317:            /** 
318:             * Sets the anchor point.  This is usually the mouse click point in a chart
319:             * panel, and the crosshair point will often be the data item that is 
320:             * closest to the anchor point.
321:             * <br><br>
322:             * Note that the x and y coordinates (in data space) are not updated by 
323:             * this method - the caller is responsible for ensuring that this happens
324:             * in sync.
325:             * 
326:             * @param anchor  the anchor point (<code>null</code> permitted).
327:             * 
328:             * @see #getAnchor()
329:             */
330:            public void setAnchor(Point2D anchor) {
331:                this .anchor = anchor;
332:            }
333:
334:            /**
335:             * Returns the x-coordinate (in data space) for the anchor point.
336:             * 
337:             * @return The x-coordinate of the anchor point.
338:             * 
339:             * @since 1.0.3
340:             */
341:            public double getAnchorX() {
342:                return this .anchorX;
343:            }
344:
345:            /**
346:             * Sets the x-coordinate (in data space) for the anchor point.  Note that
347:             * this does NOT update the anchor itself - the caller is responsible for
348:             * ensuring this is done in sync.
349:             * 
350:             * @param x  the x-coordinate.
351:             * 
352:             * @since 1.0.3
353:             */
354:            public void setAnchorX(double x) {
355:                this .anchorX = x;
356:            }
357:
358:            /**
359:             * Returns the y-coordinate (in data space) for the anchor point.
360:             * 
361:             * @return The y-coordinate of teh anchor point.
362:             * 
363:             * @since 1.0.3
364:             */
365:            public double getAnchorY() {
366:                return this .anchorY;
367:            }
368:
369:            /**
370:             * Sets the y-coordinate (in data space) for the anchor point.  Note that
371:             * this does NOT update the anchor itself - the caller is responsible for
372:             * ensuring this is done in sync.
373:             * 
374:             * @param y  the y-coordinate.
375:             * 
376:             * @since 1.0.3
377:             */
378:            public void setAnchorY(double y) {
379:                this .anchorY = y;
380:            }
381:
382:            /**
383:             * Get the x-value for the crosshair point.
384:             *
385:             * @return The x position of the crosshair point.
386:             * 
387:             * @see #setCrosshairX(double)
388:             */
389:            public double getCrosshairX() {
390:                return this .crosshairX;
391:            }
392:
393:            /**
394:             * Sets the x coordinate for the crosshair.  This is the coordinate in data
395:             * space measured against the domain axis.
396:             * 
397:             * @param x the coordinate.
398:             * 
399:             * @see #getCrosshairX()
400:             * @see #setCrosshairY(double)
401:             * @see #updateCrosshairPoint(double, double, double, double, 
402:             * PlotOrientation)
403:             */
404:            public void setCrosshairX(double x) {
405:                this .crosshairX = x;
406:            }
407:
408:            /**
409:             * Get the y-value for the crosshair point.  This is the coordinate in data
410:             * space measured against the range axis.
411:             *
412:             * @return The y position of the crosshair point.
413:             * 
414:             * @see #setCrosshairY(double)
415:             */
416:            public double getCrosshairY() {
417:                return this .crosshairY;
418:            }
419:
420:            /**
421:             * Sets the y coordinate for the crosshair.
422:             * 
423:             * @param y  the y coordinate.
424:             * 
425:             * @see #getCrosshairY()
426:             * @see #setCrosshairX(double)
427:             * @see #updateCrosshairPoint(double, double, double, double, 
428:             * PlotOrientation)
429:             */
430:            public void setCrosshairY(double y) {
431:                this .crosshairY = y;
432:            }
433:
434:            /**
435:             * Returns the domain axis index for the crosshair x-value.
436:             * 
437:             * @return The domain axis index.
438:             * 
439:             * @since 1.0.4
440:             */
441:            public int getDomainAxisIndex() {
442:                return this .domainAxisIndex;
443:            }
444:
445:            /**
446:             * Returns the range axis index for the crosshair y-value.
447:             * 
448:             * @return The range axis index.
449:             * 
450:             * @since 1.0.4
451:             */
452:            public int getRangeAxisIndex() {
453:                return this.rangeAxisIndex;
454:            }
455:        }
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