Source Code Cross Referenced for LowMemory.java in  » Database-DBMS » db-derby-10.2 » org » apache » derby » iapi » services » memory » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Database DBMS » db derby 10.2 » org.apache.derby.iapi.services.memory 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:
003:           Derby - Class org.apache.derby.iapi.services.memory.LowMemory
004:
005:           Licensed to the Apache Software Foundation (ASF) under one or more
006:           contributor license agreements.  See the NOTICE file distributed with
007:           this work for additional information regarding copyright ownership.
008:           The ASF licenses this file to you under the Apache License, Version 2.0
009:           (the "License"); you may not use this file except in compliance with
010:           the License.  You may obtain a copy of the License at
011:
012:              http://www.apache.org/licenses/LICENSE-2.0
013:
014:           Unless required by applicable law or agreed to in writing, software
015:           distributed under the License is distributed on an "AS IS" BASIS,
016:           WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
017:           See the License for the specific language governing permissions and
018:           limitations under the License.
019:
020:         */
021:
022:        package org.apache.derby.iapi.services.memory;
023:
024:        /**
025:         * Methods to aid classes recover from OutOfMemoryErrors by denying
026:         * or reducing service rather than a complete shutdown of the JVM.
027:         * It's intended that classes use to functionality to allow then to
028:         * deny service when memory is low to allow the JVM to recover,
029:         * rather than start new operations that are probably doomed to
030:         * failure due to the low memory.
031:         * <P>
032:         * Expected usage is one instance of this class per major logical
033:         * operation, e.g. creating a connection, preparing a statement,
034:         * adding an entry to a specific cache etc.
035:         * <BR>
036:         * The logical operation would call isLowMemory() before starting
037:         * the operation, and thrown a static exception if it returns true.
038:         * <BR>
039:         * If during the operation an OutOfMemoryException is thrown the
040:         * operation would call setLowMemory() and throw its static exception
041:         * representing low memory.
042:         * <P>
043:         * Future enhancments could be a callback mechanism for modules
044:         * where they register they can reduce memory usage on a low
045:         * memory situation. These callbacks would be triggered by
046:         * a call to setLowMemory. For example the page cache could
047:         * reduce its current size by 10% in a low memory situation.
048:         * 
049:         */
050:        public class LowMemory {
051:
052:            /**
053:             * Free memory seen when caller indicated an out of
054:             * memory situation. Becomes a low memory watermark
055:             * for five seconds that causes isLowMemory to return
056:             * true if free memory is lower than this value.
057:             * This allows the JVM a chance to recover memory
058:             * rather than start new operations that are probably
059:             * doomed to failure due to the low memory.
060:             * 
061:             */
062:            private long lowMemory;
063:
064:            /**
065:             * Time in ms corresponding to System.currentTimeMillis() when
066:             * lowMemory was set.
067:             */
068:            private long whenLowMemorySet;
069:
070:            /**
071:             * Set a low memory watermark where the owner of this object just hit an
072:             * OutOfMemoryError. The caller is assumed it has just freed up any
073:             * references it obtained during the operation, so that the freeMemory call
074:             * as best as it can reflects the memory before the action that caused the
075:             * OutOfMemoryError, not part way through the action.
076:             * 
077:             */
078:            public void setLowMemory() {
079:
080:                // Can read lowMemory unsynchronized, worst
081:                // case is that we force extra garbage collection.
082:                if (lowMemory == 0L) {
083:
084:                    // The caller tried to dereference any objects it
085:                    // created during its instantation. Try to garbage
086:                    // collect these so that we can a best-guess effort
087:                    // at the free memory before the overall operation we are
088:                    // failing on occurred. Of course in active multi-threading
089:                    // systems we run the risk that some other thread just freed
090:                    // up some memory that throws off our calcuation. This is
091:                    // avoided by clearing lowMemory some time later on an
092:                    // isLowMemory() call.
093:                    for (int i = 0; i < 5; i++) {
094:                        System.gc();
095:                        System.runFinalization();
096:                        try {
097:                            Thread.sleep(50L);
098:                        } catch (InterruptedException e) {
099:                        }
100:                    }
101:                }
102:                synchronized (this ) {
103:                    if (lowMemory == 0L) {
104:                        lowMemory = Runtime.getRuntime().freeMemory();
105:                        whenLowMemorySet = System.currentTimeMillis();
106:                    }
107:                }
108:            }
109:
110:            /**
111:             * Return true if a low memory water mark has been set and the current free
112:             * memory is lower than it. Otherwise return false.
113:             */
114:            public boolean isLowMemory() {
115:                synchronized (this ) {
116:                    long lm = lowMemory;
117:                    if (lm == 0)
118:                        return false;
119:
120:                    if (Runtime.getRuntime().freeMemory() > lm)
121:                        return false;
122:
123:                    // Only allow an low memory watermark to be valid
124:                    // for five seconds after it was set. This stops
125:                    // an incorrect limit being set for ever. This could
126:                    // occur if other threads were freeing memory when
127:                    // we called Runtime.getRuntime().freeMemory()
128:
129:                    long now = System.currentTimeMillis();
130:                    if ((now - this .whenLowMemorySet) > 5000L) {
131:                        lowMemory = 0L;
132:                        whenLowMemorySet = 0L;
133:                        return false;
134:                    }
135:                    return true;
136:                }
137:            }
138:        }
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