Source Code Cross Referenced for DESEngine.java in  » Database-JDBC-Connection-Pool » jTDS » net » sourceforge » jtds » util » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Database JDBC Connection Pool » jTDS » net.sourceforge.jtds.util 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*******************************************************************************
002:         * Class:   : DESEngine
003:         * Author   : mbrinkley
004:         * Creation : Nov 11, 2003 2:59:23 PM
005:         * $Header: /cvsroot/jtds/jtds/src/main/net/sourceforge/jtds/util/DESEngine.java,v 1.3 2004/09/16 20:40:51 matt_brinkley Exp $
006:         *
007:         * Version: $Id: DESEngine.java,v 1.3 2004/09/16 20:40:51 matt_brinkley Exp $
008:         ******************************************************************************/package net.sourceforge.jtds.util;
009:
010:        /*
011:         import org.bouncycastle.crypto.BlockCipher;
012:         import org.bouncycastle.crypto.CipherParameters;
013:         import org.bouncycastle.crypto.DataLengthException;
014:         import org.bouncycastle.crypto.params.KeyParameter;
015:         */
016:
017:        /**
018:         * a class that provides a basic DES engine.
019:         * Modified by Matt Brinkley (mdb) ... mainly just removed depends on external classes.
020:         *
021:         * @version $Id: DESEngine.java,v 1.3 2004/09/16 20:40:51 matt_brinkley Exp $
022:         */
023:        public class DESEngine
024:        //    implements BlockCipher  //mdb
025:        {
026:            protected static final int BLOCK_SIZE = 8;
027:
028:            private int[] workingKey = null;
029:
030:            /**
031:             * standard constructor.
032:             */
033:            public DESEngine() {
034:            }
035:
036:            /**
037:             * mdb: convenient constructor
038:             */
039:            public DESEngine(boolean encrypting, byte[] key) {
040:                init(encrypting, key);
041:            }
042:
043:            /**
044:             * initialise a DES cipher.
045:             *
046:             * @param encrypting whether or not we are for encryption.
047:             * @param key the parameters required to set up the cipher.
048:             * @exception IllegalArgumentException if the params argument is
049:             * inappropriate.
050:             */
051:            public void init(boolean encrypting, byte[] key) //mdb: changed parameter from CipherParameters to byte[]
052:            {
053:                workingKey = generateWorkingKey(encrypting, key);
054:
055:                //mdb: original:
056:                /*
057:                if (params instanceof KeyParameter)
058:                {
059:                    workingKey = generateWorkingKey(encrypting,
060:                                          ((KeyParameter)params).getKey());
061:
062:                    return;
063:                }
064:                throw new IllegalArgumentException("invalid parameter passed to DES init - " + params.getClass().getName());
065:                 */
066:            }
067:
068:            public String getAlgorithmName() {
069:                return "DES";
070:            }
071:
072:            public int getBlockSize() {
073:                return BLOCK_SIZE;
074:            }
075:
076:            public int processBlock(byte[] in, int inOff, byte[] out, int outOff) {
077:                if (workingKey == null) {
078:                    throw new IllegalStateException(
079:                            "DES engine not initialised");
080:                }
081:
082:                if ((inOff + BLOCK_SIZE) > in.length) {
083:                    //mdb: used to be DataLengthException
084:                    throw new IllegalArgumentException("input buffer too short");
085:                }
086:
087:                if ((outOff + BLOCK_SIZE) > out.length) {
088:                    //mdb: used to be DataLengthException
089:                    throw new IllegalArgumentException(
090:                            "output buffer too short");
091:                }
092:
093:                desFunc(workingKey, in, inOff, out, outOff);
094:
095:                return BLOCK_SIZE;
096:            }
097:
098:            public void reset() {
099:            }
100:
101:            /**
102:             * what follows is mainly taken from "Applied Cryptography", by
103:             * Bruce Schneier, however it also bears great resemblance to Richard
104:             * Outerbridge's D3DES...
105:             */
106:
107:            static short[] Df_Key = { 0x01, 0x23, 0x45, 0x67, 0x89, 0xab, 0xcd,
108:                    0xef, 0xfe, 0xdc, 0xba, 0x98, 0x76, 0x54, 0x32, 0x10, 0x89,
109:                    0xab, 0xcd, 0xef, 0x01, 0x23, 0x45, 0x67 };
110:
111:            static short[] bytebit = { 0200, 0100, 040, 020, 010, 04, 02, 01 };
112:
113:            static int[] bigbyte = { 0x800000, 0x400000, 0x200000, 0x100000,
114:                    0x80000, 0x40000, 0x20000, 0x10000, 0x8000, 0x4000, 0x2000,
115:                    0x1000, 0x800, 0x400, 0x200, 0x100, 0x80, 0x40, 0x20, 0x10,
116:                    0x8, 0x4, 0x2, 0x1 };
117:
118:            /*
119:             * Use the key schedule specified in the Standard (ANSI X3.92-1981).
120:             */
121:
122:            static byte[] pc1 = { 56, 48, 40, 32, 24, 16, 8, 0, 57, 49, 41, 33,
123:                    25, 17, 9, 1, 58, 50, 42, 34, 26, 18, 10, 2, 59, 51, 43,
124:                    35, 62, 54, 46, 38, 30, 22, 14, 6, 61, 53, 45, 37, 29, 21,
125:                    13, 5, 60, 52, 44, 36, 28, 20, 12, 4, 27, 19, 11, 3 };
126:
127:            static byte[] totrot = { 1, 2, 4, 6, 8, 10, 12, 14, 15, 17, 19, 21,
128:                    23, 25, 27, 28 };
129:
130:            static byte[] pc2 = { 13, 16, 10, 23, 0, 4, 2, 27, 14, 5, 20, 9,
131:                    22, 18, 11, 3, 25, 7, 15, 6, 26, 19, 12, 1, 40, 51, 30, 36,
132:                    46, 54, 29, 39, 50, 44, 32, 47, 43, 48, 38, 55, 33, 52, 45,
133:                    41, 49, 35, 28, 31 };
134:
135:            static int[] SP1 = { 0x01010400, 0x00000000, 0x00010000,
136:                    0x01010404, 0x01010004, 0x00010404, 0x00000004, 0x00010000,
137:                    0x00000400, 0x01010400, 0x01010404, 0x00000400, 0x01000404,
138:                    0x01010004, 0x01000000, 0x00000004, 0x00000404, 0x01000400,
139:                    0x01000400, 0x00010400, 0x00010400, 0x01010000, 0x01010000,
140:                    0x01000404, 0x00010004, 0x01000004, 0x01000004, 0x00010004,
141:                    0x00000000, 0x00000404, 0x00010404, 0x01000000, 0x00010000,
142:                    0x01010404, 0x00000004, 0x01010000, 0x01010400, 0x01000000,
143:                    0x01000000, 0x00000400, 0x01010004, 0x00010000, 0x00010400,
144:                    0x01000004, 0x00000400, 0x00000004, 0x01000404, 0x00010404,
145:                    0x01010404, 0x00010004, 0x01010000, 0x01000404, 0x01000004,
146:                    0x00000404, 0x00010404, 0x01010400, 0x00000404, 0x01000400,
147:                    0x01000400, 0x00000000, 0x00010004, 0x00010400, 0x00000000,
148:                    0x01010004 };
149:
150:            static int[] SP2 = { 0x80108020, 0x80008000, 0x00008000,
151:                    0x00108020, 0x00100000, 0x00000020, 0x80100020, 0x80008020,
152:                    0x80000020, 0x80108020, 0x80108000, 0x80000000, 0x80008000,
153:                    0x00100000, 0x00000020, 0x80100020, 0x00108000, 0x00100020,
154:                    0x80008020, 0x00000000, 0x80000000, 0x00008000, 0x00108020,
155:                    0x80100000, 0x00100020, 0x80000020, 0x00000000, 0x00108000,
156:                    0x00008020, 0x80108000, 0x80100000, 0x00008020, 0x00000000,
157:                    0x00108020, 0x80100020, 0x00100000, 0x80008020, 0x80100000,
158:                    0x80108000, 0x00008000, 0x80100000, 0x80008000, 0x00000020,
159:                    0x80108020, 0x00108020, 0x00000020, 0x00008000, 0x80000000,
160:                    0x00008020, 0x80108000, 0x00100000, 0x80000020, 0x00100020,
161:                    0x80008020, 0x80000020, 0x00100020, 0x00108000, 0x00000000,
162:                    0x80008000, 0x00008020, 0x80000000, 0x80100020, 0x80108020,
163:                    0x00108000 };
164:
165:            static int[] SP3 = { 0x00000208, 0x08020200, 0x00000000,
166:                    0x08020008, 0x08000200, 0x00000000, 0x00020208, 0x08000200,
167:                    0x00020008, 0x08000008, 0x08000008, 0x00020000, 0x08020208,
168:                    0x00020008, 0x08020000, 0x00000208, 0x08000000, 0x00000008,
169:                    0x08020200, 0x00000200, 0x00020200, 0x08020000, 0x08020008,
170:                    0x00020208, 0x08000208, 0x00020200, 0x00020000, 0x08000208,
171:                    0x00000008, 0x08020208, 0x00000200, 0x08000000, 0x08020200,
172:                    0x08000000, 0x00020008, 0x00000208, 0x00020000, 0x08020200,
173:                    0x08000200, 0x00000000, 0x00000200, 0x00020008, 0x08020208,
174:                    0x08000200, 0x08000008, 0x00000200, 0x00000000, 0x08020008,
175:                    0x08000208, 0x00020000, 0x08000000, 0x08020208, 0x00000008,
176:                    0x00020208, 0x00020200, 0x08000008, 0x08020000, 0x08000208,
177:                    0x00000208, 0x08020000, 0x00020208, 0x00000008, 0x08020008,
178:                    0x00020200 };
179:
180:            static int[] SP4 = { 0x00802001, 0x00002081, 0x00002081,
181:                    0x00000080, 0x00802080, 0x00800081, 0x00800001, 0x00002001,
182:                    0x00000000, 0x00802000, 0x00802000, 0x00802081, 0x00000081,
183:                    0x00000000, 0x00800080, 0x00800001, 0x00000001, 0x00002000,
184:                    0x00800000, 0x00802001, 0x00000080, 0x00800000, 0x00002001,
185:                    0x00002080, 0x00800081, 0x00000001, 0x00002080, 0x00800080,
186:                    0x00002000, 0x00802080, 0x00802081, 0x00000081, 0x00800080,
187:                    0x00800001, 0x00802000, 0x00802081, 0x00000081, 0x00000000,
188:                    0x00000000, 0x00802000, 0x00002080, 0x00800080, 0x00800081,
189:                    0x00000001, 0x00802001, 0x00002081, 0x00002081, 0x00000080,
190:                    0x00802081, 0x00000081, 0x00000001, 0x00002000, 0x00800001,
191:                    0x00002001, 0x00802080, 0x00800081, 0x00002001, 0x00002080,
192:                    0x00800000, 0x00802001, 0x00000080, 0x00800000, 0x00002000,
193:                    0x00802080 };
194:
195:            static int[] SP5 = { 0x00000100, 0x02080100, 0x02080000,
196:                    0x42000100, 0x00080000, 0x00000100, 0x40000000, 0x02080000,
197:                    0x40080100, 0x00080000, 0x02000100, 0x40080100, 0x42000100,
198:                    0x42080000, 0x00080100, 0x40000000, 0x02000000, 0x40080000,
199:                    0x40080000, 0x00000000, 0x40000100, 0x42080100, 0x42080100,
200:                    0x02000100, 0x42080000, 0x40000100, 0x00000000, 0x42000000,
201:                    0x02080100, 0x02000000, 0x42000000, 0x00080100, 0x00080000,
202:                    0x42000100, 0x00000100, 0x02000000, 0x40000000, 0x02080000,
203:                    0x42000100, 0x40080100, 0x02000100, 0x40000000, 0x42080000,
204:                    0x02080100, 0x40080100, 0x00000100, 0x02000000, 0x42080000,
205:                    0x42080100, 0x00080100, 0x42000000, 0x42080100, 0x02080000,
206:                    0x00000000, 0x40080000, 0x42000000, 0x00080100, 0x02000100,
207:                    0x40000100, 0x00080000, 0x00000000, 0x40080000, 0x02080100,
208:                    0x40000100 };
209:
210:            static int[] SP6 = { 0x20000010, 0x20400000, 0x00004000,
211:                    0x20404010, 0x20400000, 0x00000010, 0x20404010, 0x00400000,
212:                    0x20004000, 0x00404010, 0x00400000, 0x20000010, 0x00400010,
213:                    0x20004000, 0x20000000, 0x00004010, 0x00000000, 0x00400010,
214:                    0x20004010, 0x00004000, 0x00404000, 0x20004010, 0x00000010,
215:                    0x20400010, 0x20400010, 0x00000000, 0x00404010, 0x20404000,
216:                    0x00004010, 0x00404000, 0x20404000, 0x20000000, 0x20004000,
217:                    0x00000010, 0x20400010, 0x00404000, 0x20404010, 0x00400000,
218:                    0x00004010, 0x20000010, 0x00400000, 0x20004000, 0x20000000,
219:                    0x00004010, 0x20000010, 0x20404010, 0x00404000, 0x20400000,
220:                    0x00404010, 0x20404000, 0x00000000, 0x20400010, 0x00000010,
221:                    0x00004000, 0x20400000, 0x00404010, 0x00004000, 0x00400010,
222:                    0x20004010, 0x00000000, 0x20404000, 0x20000000, 0x00400010,
223:                    0x20004010 };
224:
225:            static int[] SP7 = { 0x00200000, 0x04200002, 0x04000802,
226:                    0x00000000, 0x00000800, 0x04000802, 0x00200802, 0x04200800,
227:                    0x04200802, 0x00200000, 0x00000000, 0x04000002, 0x00000002,
228:                    0x04000000, 0x04200002, 0x00000802, 0x04000800, 0x00200802,
229:                    0x00200002, 0x04000800, 0x04000002, 0x04200000, 0x04200800,
230:                    0x00200002, 0x04200000, 0x00000800, 0x00000802, 0x04200802,
231:                    0x00200800, 0x00000002, 0x04000000, 0x00200800, 0x04000000,
232:                    0x00200800, 0x00200000, 0x04000802, 0x04000802, 0x04200002,
233:                    0x04200002, 0x00000002, 0x00200002, 0x04000000, 0x04000800,
234:                    0x00200000, 0x04200800, 0x00000802, 0x00200802, 0x04200800,
235:                    0x00000802, 0x04000002, 0x04200802, 0x04200000, 0x00200800,
236:                    0x00000000, 0x00000002, 0x04200802, 0x00000000, 0x00200802,
237:                    0x04200000, 0x00000800, 0x04000002, 0x04000800, 0x00000800,
238:                    0x00200002 };
239:
240:            static int[] SP8 = { 0x10001040, 0x00001000, 0x00040000,
241:                    0x10041040, 0x10000000, 0x10001040, 0x00000040, 0x10000000,
242:                    0x00040040, 0x10040000, 0x10041040, 0x00041000, 0x10041000,
243:                    0x00041040, 0x00001000, 0x00000040, 0x10040000, 0x10000040,
244:                    0x10001000, 0x00001040, 0x00041000, 0x00040040, 0x10040040,
245:                    0x10041000, 0x00001040, 0x00000000, 0x00000000, 0x10040040,
246:                    0x10000040, 0x10001000, 0x00041040, 0x00040000, 0x00041040,
247:                    0x00040000, 0x10041000, 0x00001000, 0x00000040, 0x10040040,
248:                    0x00001000, 0x00041040, 0x10001000, 0x00000040, 0x10000040,
249:                    0x10040000, 0x10040040, 0x10000000, 0x00040000, 0x10001040,
250:                    0x00000000, 0x10041040, 0x00040040, 0x10000040, 0x10040000,
251:                    0x10001000, 0x10001040, 0x00000000, 0x10041040, 0x00041000,
252:                    0x00041000, 0x00001040, 0x00001040, 0x00040040, 0x10000000,
253:                    0x10041000 };
254:
255:            /**
256:             * generate an integer based working key based on our secret key
257:             * and what we processing we are planning to do.
258:             *
259:             * Acknowledgements for this routine go to James Gillogly & Phil Karn.
260:             *         (whoever, and wherever they are!).
261:             */
262:            protected int[] generateWorkingKey(boolean encrypting, byte[] key) {
263:                int[] newKey = new int[32];
264:                boolean[] pc1m = new boolean[56], pcr = new boolean[56];
265:
266:                for (int j = 0; j < 56; j++) {
267:                    int l = pc1[j];
268:
269:                    pc1m[j] = ((key[l >>> 3] & bytebit[l & 07]) != 0);
270:                }
271:
272:                for (int i = 0; i < 16; i++) {
273:                    int l, m, n;
274:
275:                    if (encrypting) {
276:                        m = i << 1;
277:                    } else {
278:                        m = (15 - i) << 1;
279:                    }
280:
281:                    n = m + 1;
282:                    newKey[m] = newKey[n] = 0;
283:
284:                    for (int j = 0; j < 28; j++) {
285:                        l = j + totrot[i];
286:                        if (l < 28) {
287:                            pcr[j] = pc1m[l];
288:                        } else {
289:                            pcr[j] = pc1m[l - 28];
290:                        }
291:                    }
292:
293:                    for (int j = 28; j < 56; j++) {
294:                        l = j + totrot[i];
295:                        if (l < 56) {
296:                            pcr[j] = pc1m[l];
297:                        } else {
298:                            pcr[j] = pc1m[l - 28];
299:                        }
300:                    }
301:
302:                    for (int j = 0; j < 24; j++) {
303:                        if (pcr[pc2[j]]) {
304:                            newKey[m] |= bigbyte[j];
305:                        }
306:
307:                        if (pcr[pc2[j + 24]]) {
308:                            newKey[n] |= bigbyte[j];
309:                        }
310:                    }
311:                }
312:
313:                //
314:                // store the processed key
315:                //
316:                for (int i = 0; i != 32; i += 2) {
317:                    int i1, i2;
318:
319:                    i1 = newKey[i];
320:                    i2 = newKey[i + 1];
321:
322:                    newKey[i] = ((i1 & 0x00fc0000) << 6)
323:                            | ((i1 & 0x00000fc0) << 10)
324:                            | ((i2 & 0x00fc0000) >>> 10)
325:                            | ((i2 & 0x00000fc0) >>> 6);
326:
327:                    newKey[i + 1] = ((i1 & 0x0003f000) << 12)
328:                            | ((i1 & 0x0000003f) << 16)
329:                            | ((i2 & 0x0003f000) >>> 4) | (i2 & 0x0000003f);
330:                }
331:
332:                return newKey;
333:            }
334:
335:            /**
336:             * the DES engine.
337:             */
338:            protected void desFunc(int[] wKey, byte[] in, int inOff,
339:                    byte[] out, int outOff) {
340:                int work, right, left;
341:
342:                left = (in[inOff + 0] & 0xff) << 24;
343:                left |= (in[inOff + 1] & 0xff) << 16;
344:                left |= (in[inOff + 2] & 0xff) << 8;
345:                left |= (in[inOff + 3] & 0xff);
346:
347:                right = (in[inOff + 4] & 0xff) << 24;
348:                right |= (in[inOff + 5] & 0xff) << 16;
349:                right |= (in[inOff + 6] & 0xff) << 8;
350:                right |= (in[inOff + 7] & 0xff);
351:
352:                work = ((left >>> 4) ^ right) & 0x0f0f0f0f;
353:                right ^= work;
354:                left ^= (work << 4);
355:                work = ((left >>> 16) ^ right) & 0x0000ffff;
356:                right ^= work;
357:                left ^= (work << 16);
358:                work = ((right >>> 2) ^ left) & 0x33333333;
359:                left ^= work;
360:                right ^= (work << 2);
361:                work = ((right >>> 8) ^ left) & 0x00ff00ff;
362:                left ^= work;
363:                right ^= (work << 8);
364:                right = ((right << 1) | ((right >>> 31) & 1)) & 0xffffffff;
365:                work = (left ^ right) & 0xaaaaaaaa;
366:                left ^= work;
367:                right ^= work;
368:                left = ((left << 1) | ((left >>> 31) & 1)) & 0xffffffff;
369:
370:                for (int round = 0; round < 8; round++) {
371:                    int fval;
372:
373:                    work = (right << 28) | (right >>> 4);
374:                    work ^= wKey[round * 4 + 0];
375:                    fval = SP7[work & 0x3f];
376:                    fval |= SP5[(work >>> 8) & 0x3f];
377:                    fval |= SP3[(work >>> 16) & 0x3f];
378:                    fval |= SP1[(work >>> 24) & 0x3f];
379:                    work = right ^ wKey[round * 4 + 1];
380:                    fval |= SP8[work & 0x3f];
381:                    fval |= SP6[(work >>> 8) & 0x3f];
382:                    fval |= SP4[(work >>> 16) & 0x3f];
383:                    fval |= SP2[(work >>> 24) & 0x3f];
384:                    left ^= fval;
385:                    work = (left << 28) | (left >>> 4);
386:                    work ^= wKey[round * 4 + 2];
387:                    fval = SP7[work & 0x3f];
388:                    fval |= SP5[(work >>> 8) & 0x3f];
389:                    fval |= SP3[(work >>> 16) & 0x3f];
390:                    fval |= SP1[(work >>> 24) & 0x3f];
391:                    work = left ^ wKey[round * 4 + 3];
392:                    fval |= SP8[work & 0x3f];
393:                    fval |= SP6[(work >>> 8) & 0x3f];
394:                    fval |= SP4[(work >>> 16) & 0x3f];
395:                    fval |= SP2[(work >>> 24) & 0x3f];
396:                    right ^= fval;
397:                }
398:
399:                right = (right << 31) | (right >>> 1);
400:                work = (left ^ right) & 0xaaaaaaaa;
401:                left ^= work;
402:                right ^= work;
403:                left = (left << 31) | (left >>> 1);
404:                work = ((left >>> 8) ^ right) & 0x00ff00ff;
405:                right ^= work;
406:                left ^= (work << 8);
407:                work = ((left >>> 2) ^ right) & 0x33333333;
408:                right ^= work;
409:                left ^= (work << 2);
410:                work = ((right >>> 16) ^ left) & 0x0000ffff;
411:                left ^= work;
412:                right ^= (work << 16);
413:                work = ((right >>> 4) ^ left) & 0x0f0f0f0f;
414:                left ^= work;
415:                right ^= (work << 4);
416:
417:                out[outOff + 0] = (byte) ((right >>> 24) & 0xff);
418:                out[outOff + 1] = (byte) ((right >>> 16) & 0xff);
419:                out[outOff + 2] = (byte) ((right >>> 8) & 0xff);
420:                out[outOff + 3] = (byte) (right & 0xff);
421:                out[outOff + 4] = (byte) ((left >>> 24) & 0xff);
422:                out[outOff + 5] = (byte) ((left >>> 16) & 0xff);
423:                out[outOff + 6] = (byte) ((left >>> 8) & 0xff);
424:                out[outOff + 7] = (byte) (left & 0xff);
425:            }
426:        }
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