Source Code Cross Referenced for SubgraphDepthLocater.java in  » GIS » jts » com » vividsolutions » jts » operation » buffer » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » GIS » jts » com.vividsolutions.jts.operation.buffer 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * The JTS Topology Suite is a collection of Java classes that
003:         * implement the fundamental operations required to validate a given
004:         * geo-spatial data set to a known topological specification.
005:         *
006:         * Copyright (C) 2001 Vivid Solutions
007:         *
008:         * This library is free software; you can redistribute it and/or
009:         * modify it under the terms of the GNU Lesser General Public
010:         * License as published by the Free Software Foundation; either
011:         * version 2.1 of the License, or (at your option) any later version.
012:         *
013:         * This library is distributed in the hope that it will be useful,
014:         * but WITHOUT ANY WARRANTY; without even the implied warranty of
015:         * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
016:         * Lesser General Public License for more details.
017:         *
018:         * You should have received a copy of the GNU Lesser General Public
019:         * License along with this library; if not, write to the Free Software
020:         * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
021:         *
022:         * For more information, contact:
023:         *
024:         *     Vivid Solutions
025:         *     Suite #1A
026:         *     2328 Government Street
027:         *     Victoria BC  V8T 5G5
028:         *     Canada
029:         *
030:         *     (250)385-6040
031:         *     www.vividsolutions.com
032:         */
033:        package com.vividsolutions.jts.operation.buffer;
034:
035:        import java.util.*;
036:        import com.vividsolutions.jts.geom.*;
037:        import com.vividsolutions.jts.geomgraph.*;
038:        import com.vividsolutions.jts.algorithm.*;
039:
040:        /**
041:         * Locates a subgraph inside a set of subgraphs,
042:         * in order to determine the outside depth of the subgraph.
043:         * The input subgraphs are assumed to have had depths
044:         * already calculated for their edges.
045:         *
046:         * @version 1.7
047:         */
048:        public class SubgraphDepthLocater {
049:            private Collection subgraphs;
050:            private LineSegment seg = new LineSegment();
051:            private CGAlgorithms cga = new RobustCGAlgorithms();
052:
053:            public SubgraphDepthLocater(List subgraphs) {
054:                this .subgraphs = subgraphs;
055:            }
056:
057:            public int getDepth(Coordinate p) {
058:                List stabbedSegments = findStabbedSegments(p);
059:                // if no segments on stabbing line subgraph must be outside all others.
060:                if (stabbedSegments.size() == 0)
061:                    return 0;
062:                Collections.sort(stabbedSegments);
063:                DepthSegment ds = (DepthSegment) stabbedSegments.get(0);
064:                return ds.leftDepth;
065:            }
066:
067:            /**
068:             * Finds all non-horizontal segments intersecting the stabbing line.
069:             * The stabbing line is the ray to the right of stabbingRayLeftPt.
070:             *
071:             * @param stabbingRayLeftPt the left-hand origin of the stabbing line
072:             * @return a List of {@link DepthSegments} intersecting the stabbing line
073:             */
074:            private List findStabbedSegments(Coordinate stabbingRayLeftPt) {
075:                List stabbedSegments = new ArrayList();
076:                for (Iterator i = subgraphs.iterator(); i.hasNext();) {
077:                    BufferSubgraph bsg = (BufferSubgraph) i.next();
078:
079:                    // optimization - don't bother checking subgraphs which the ray does not intersect
080:                    Envelope env = bsg.getEnvelope();
081:                    if (stabbingRayLeftPt.y < env.getMinY()
082:                            || stabbingRayLeftPt.y > env.getMaxY())
083:                        continue;
084:
085:                    findStabbedSegments(stabbingRayLeftPt, bsg
086:                            .getDirectedEdges(), stabbedSegments);
087:                }
088:                return stabbedSegments;
089:            }
090:
091:            /**
092:             * Finds all non-horizontal segments intersecting the stabbing line
093:             * in the list of dirEdges.
094:             * The stabbing line is the ray to the right of stabbingRayLeftPt.
095:             *
096:             * @param stabbingRayLeftPt the left-hand origin of the stabbing line
097:             * @param stabbedSegments the current list of {@link DepthSegments} intersecting the stabbing line
098:             */
099:            private void findStabbedSegments(Coordinate stabbingRayLeftPt,
100:                    List dirEdges, List stabbedSegments) {
101:                /**
102:                 * Check all forward DirectedEdges only.  This is still general,
103:                 * because each Edge has a forward DirectedEdge.
104:                 */
105:                for (Iterator i = dirEdges.iterator(); i.hasNext();) {
106:                    DirectedEdge de = (DirectedEdge) i.next();
107:                    if (!de.isForward())
108:                        continue;
109:                    findStabbedSegments(stabbingRayLeftPt, de, stabbedSegments);
110:                }
111:            }
112:
113:            /**
114:             * Finds all non-horizontal segments intersecting the stabbing line
115:             * in the input dirEdge.
116:             * The stabbing line is the ray to the right of stabbingRayLeftPt.
117:             *
118:             * @param stabbingRayLeftPt the left-hand origin of the stabbing line
119:             * @param stabbedSegments the current list of {@link DepthSegments} intersecting the stabbing line
120:             */
121:            private void findStabbedSegments(Coordinate stabbingRayLeftPt,
122:                    DirectedEdge dirEdge, List stabbedSegments) {
123:                Coordinate[] pts = dirEdge.getEdge().getCoordinates();
124:                for (int i = 0; i < pts.length - 1; i++) {
125:                    seg.p0 = pts[i];
126:                    seg.p1 = pts[i + 1];
127:                    // ensure segment always points upwards
128:                    if (seg.p0.y > seg.p1.y)
129:                        seg.reverse();
130:
131:                    // skip segment if it is left of the stabbing line
132:                    double maxx = Math.max(seg.p0.x, seg.p1.x);
133:                    if (maxx < stabbingRayLeftPt.x)
134:                        continue;
135:
136:                    // skip horizontal segments (there will be a non-horizontal one carrying the same depth info
137:                    if (seg.isHorizontal())
138:                        continue;
139:
140:                    // skip if segment is above or below stabbing line
141:                    if (stabbingRayLeftPt.y < seg.p0.y
142:                            || stabbingRayLeftPt.y > seg.p1.y)
143:                        continue;
144:
145:                    // skip if stabbing ray is right of the segment
146:                    if (cga.computeOrientation(seg.p0, seg.p1,
147:                            stabbingRayLeftPt) == CGAlgorithms.RIGHT)
148:                        continue;
149:
150:                    // stabbing line cuts this segment, so record it
151:                    int depth = dirEdge.getDepth(Position.LEFT);
152:                    // if segment direction was flipped, use RHS depth instead
153:                    if (!seg.p0.equals(pts[i]))
154:                        depth = dirEdge.getDepth(Position.RIGHT);
155:                    DepthSegment ds = new DepthSegment(seg, depth);
156:                    stabbedSegments.add(ds);
157:                }
158:            }
159:
160:            /**
161:             * A segment from a directed edge which has been assigned a depth value
162:             * for its sides.
163:             */
164:            private class DepthSegment implements  Comparable {
165:                private LineSegment upwardSeg;
166:                private int leftDepth;
167:
168:                public DepthSegment(LineSegment seg, int depth) {
169:                    // input seg is assumed to be normalized
170:                    upwardSeg = new LineSegment(seg);
171:                    //upwardSeg.normalize();
172:                    this .leftDepth = depth;
173:                }
174:
175:                /**
176:                 * Defines a comparision operation on DepthSegments
177:                 * which orders them left to right
178:                 *
179:                 * <pre>
180:                 * DS1 < DS2   if   DS1.seg is left of DS2.seg
181:                 * DS1 > DS2   if   DS1.seg is right of DS2.seg
182:                 * </pre>
183:                 *
184:                 * @param obj
185:                 * @return
186:                 */
187:                public int compareTo(Object obj) {
188:                    DepthSegment other = (DepthSegment) obj;
189:                    /**
190:                     * try and compute a determinate orientation for the segments.
191:                     * Test returns 1 if other is left of this (i.e. this > other)
192:                     */
193:                    int orientIndex = upwardSeg
194:                            .orientationIndex(other.upwardSeg);
195:
196:                    /**
197:                     * If comparison between this and other is indeterminate,
198:                     * try the opposite call order.
199:                     * orientationIndex value is 1 if this is left of other,
200:                     * so have to flip sign to get proper comparison value of
201:                     * -1 if this is leftmost
202:                     */
203:                    if (orientIndex == 0)
204:                        orientIndex = -1
205:                                * other.upwardSeg.orientationIndex(upwardSeg);
206:
207:                    // if orientation is determinate, return it
208:                    if (orientIndex != 0)
209:                        return orientIndex;
210:
211:                    // otherwise, segs must be collinear - sort based on minimum X value
212:                    return compareX(this .upwardSeg, other.upwardSeg);
213:                }
214:
215:                /**
216:                 * Compare two collinear segments for left-most ordering.
217:                 * If segs are vertical, use vertical ordering for comparison.
218:                 * If segs are equal, return 0.
219:                 * Segments are assumed to be directed so that the second coordinate is >= to the first
220:                 * (e.g. up and to the right).
221:                 *
222:                 * @param seg0 a segment to compare
223:                 * @param seg1 a segment to compare
224:                 * @return
225:                 */
226:                private int compareX(LineSegment seg0, LineSegment seg1) {
227:                    int compare0 = seg0.p0.compareTo(seg1.p0);
228:                    if (compare0 != 0)
229:                        return compare0;
230:                    return seg0.p1.compareTo(seg1.p1);
231:
232:                }
233:
234:            }
235:        }
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