Source Code Cross Referenced for TaskListTableUI.java in  » IDE-Netbeans » tasklist.projectint » org » netbeans » modules » tasklist » ui » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » IDE Netbeans » tasklist.projectint » org.netbeans.modules.tasklist.ui 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
003:         *
004:         * Copyright 1997-2007 Sun Microsystems, Inc. All rights reserved.
005:         *
006:         * The contents of this file are subject to the terms of either the GNU
007:         * General Public License Version 2 only ("GPL") or the Common
008:         * Development and Distribution License("CDDL") (collectively, the
009:         * "License"). You may not use this file except in compliance with the
010:         * License. You can obtain a copy of the License at
011:         * http://www.netbeans.org/cddl-gplv2.html
012:         * or nbbuild/licenses/CDDL-GPL-2-CP. See the License for the
013:         * specific language governing permissions and limitations under the
014:         * License.  When distributing the software, include this License Header
015:         * Notice in each file and include the License file at
016:         * nbbuild/licenses/CDDL-GPL-2-CP.  Sun designates this
017:         * particular file as subject to the "Classpath" exception as provided
018:         * by Sun in the GPL Version 2 section of the License file that
019:         * accompanied this code. If applicable, add the following below the
020:         * License Header, with the fields enclosed by brackets [] replaced by
021:         * your own identifying information:
022:         * "Portions Copyrighted [year] [name of copyright owner]"
023:         *
024:         * Contributor(s):
025:         *
026:         * The Original Software is NetBeans. The Initial Developer of the Original
027:         * Software is Sun Microsystems, Inc. Portions Copyright 1997-2007 Sun
028:         * Microsystems, Inc. All Rights Reserved.
029:         *
030:         * If you wish your version of this file to be governed by only the CDDL
031:         * or only the GPL Version 2, indicate your decision by adding
032:         * "[Contributor] elects to include this software in this distribution
033:         * under the [CDDL or GPL Version 2] license." If you do not indicate a
034:         * single choice of license, a recipient has the option to distribute
035:         * your version of this file under either the CDDL, the GPL Version 2 or
036:         * to extend the choice of license to its licensees as provided above.
037:         * However, if you add GPL Version 2 code and therefore, elected the GPL
038:         * Version 2 license, then the option applies only if the new code is
039:         * made subject to such option by the copyright holder.
040:         */
041:
042:        package org.netbeans.modules.tasklist.ui;
043:
044:        import java.awt.Component;
045:        import java.awt.Graphics;
046:        import java.awt.Point;
047:        import java.awt.Rectangle;
048:        import javax.swing.JComponent;
049:        import javax.swing.plaf.basic.BasicTableUI;
050:        import javax.swing.table.JTableHeader;
051:        import javax.swing.table.TableCellRenderer;
052:        import javax.swing.table.TableColumn;
053:        import javax.swing.table.TableColumnModel;
054:
055:        /**
056:         *
057:         * @author S. Aubrecht
058:         */
059:        class TaskListTableUI extends BasicTableUI {
060:
061:            /** Creates a new instance of TaskListTableUI */
062:            public TaskListTableUI() {
063:            }
064:
065:            /** Paint a representation of the <code>table</code> instance
066:             * that was set in installUI().
067:             * 
068:             * (copy & paste from BasicTableUI)
069:             */
070:            public void paint(Graphics g, JComponent c) {
071:                Rectangle clip = g.getClipBounds();
072:
073:                Rectangle bounds = table.getBounds();
074:                // account for the fact that the graphics has already been translated
075:                // into the table's bounds
076:                bounds.x = bounds.y = 0;
077:
078:                if (table.getRowCount() <= 0 || table.getColumnCount() <= 0 ||
079:                // this check prevents us from painting the entire table
080:                        // when the clip doesn't intersect our bounds at all
081:                        !bounds.intersects(clip)) {
082:
083:                    return;
084:                }
085:
086:                Point upperLeft = clip.getLocation();
087:                Point lowerRight = new Point(clip.x + clip.width - 1, clip.y
088:                        + clip.height - 1);
089:                int rMin = table.rowAtPoint(upperLeft);
090:                int rMax = table.rowAtPoint(lowerRight);
091:                // This should never happen (as long as our bounds intersect the clip,
092:                // which is why we bail above if that is the case).
093:                if (rMin == -1) {
094:                    rMin = 0;
095:                }
096:                // If the table does not have enough rows to fill the view we'll get -1.
097:                // (We could also get -1 if our bounds don't intersect the clip,
098:                // which is why we bail above if that is the case).
099:                // Replace this with the index of the last row.
100:                if (rMax == -1) {
101:                    rMax = table.getRowCount() - 1;
102:                }
103:
104:                boolean ltr = table.getComponentOrientation().isLeftToRight();
105:                int cMin = table.columnAtPoint(ltr ? upperLeft : lowerRight);
106:                int cMax = table.columnAtPoint(ltr ? lowerRight : upperLeft);
107:                // This should never happen.
108:                if (cMin == -1) {
109:                    cMin = 0;
110:                }
111:                // If the table does not have enough columns to fill the view we'll get -1.
112:                // Replace this with the index of the last column.
113:                if (cMax == -1) {
114:                    cMax = table.getColumnCount() - 1;
115:                }
116:
117:                // Paint the grid.
118:                paintGrid(g, rMin, rMax, cMin, cMax);
119:
120:                // Paint the cells.
121:                paintCells(g, rMin, rMax, cMin, cMax);
122:            }
123:
124:            /*
125:             * Paints the grid lines within <I>aRect</I>, using the grid
126:             * color set with <I>setGridColor</I>. Paints vertical lines
127:             * if <code>getShowVerticalLines()</code> returns true and paints
128:             * horizontal lines if <code>getShowHorizontalLines()</code>
129:             * returns true.
130:             * 
131:             * (copy & paste from BasicTableUI)
132:             */
133:            private void paintGrid(Graphics g, int rMin, int rMax, int cMin,
134:                    int cMax) {
135:                g.setColor(table.getGridColor());
136:
137:                Rectangle minCell = table.getCellRect(rMin, cMin, true);
138:                Rectangle maxCell = table.getCellRect(rMax, cMax, true);
139:                Rectangle damagedArea = minCell.union(maxCell);
140:
141:                if (table.getShowHorizontalLines()) {
142:                    int tableWidth = damagedArea.x + damagedArea.width;
143:                    int y = damagedArea.y;
144:                    for (int row = rMin; row <= rMax; row++) {
145:                        y += table.getRowHeight(row);
146:                        g.drawLine(damagedArea.x, y - 1, tableWidth - 1, y - 1);
147:                    }
148:                }
149:                if (table.getShowVerticalLines()) {
150:                    TableColumnModel cm = table.getColumnModel();
151:                    int tableHeight = damagedArea.y + damagedArea.height;
152:                    int x;
153:                    if (table.getComponentOrientation().isLeftToRight()) {
154:                        x = damagedArea.x;
155:                        for (int column = cMin; column <= cMax; column++) {
156:                            int w = cm.getColumn(column).getWidth();
157:                            x += w;
158:                            g.drawLine(x - 1, 0, x - 1, tableHeight - 1);
159:                        }
160:                    } else {
161:                        x = damagedArea.x + damagedArea.width;
162:                        for (int column = cMin; column < cMax; column++) {
163:                            int w = cm.getColumn(column).getWidth();
164:                            x -= w;
165:                            g.drawLine(x - 1, 0, x - 1, tableHeight - 1);
166:                        }
167:                        x -= cm.getColumn(cMax).getWidth();
168:                        g.drawLine(x, 0, x, tableHeight - 1);
169:                    }
170:                }
171:            }
172:
173:            /**
174:             * (copy & paste from BasicTableUI)
175:             */
176:            private int viewIndexForColumn(TableColumn aColumn) {
177:                TableColumnModel cm = table.getColumnModel();
178:                for (int column = 0; column < cm.getColumnCount(); column++) {
179:                    if (cm.getColumn(column) == aColumn) {
180:                        return column;
181:                    }
182:                }
183:                return -1;
184:            }
185:
186:            /**
187:             * (copy & paste from BasicTableUI)
188:             */
189:            private void paintCells(Graphics g, int rMin, int rMax, int cMin,
190:                    int cMax) {
191:                JTableHeader header = table.getTableHeader();
192:                TableColumn draggedColumn = (header == null) ? null : header
193:                        .getDraggedColumn();
194:
195:                TableColumnModel cm = table.getColumnModel();
196:                int columnMargin = cm.getColumnMargin();
197:
198:                Rectangle cellRect;
199:                TableColumn aColumn;
200:                int columnWidth;
201:                if (table.getComponentOrientation().isLeftToRight()) {
202:                    for (int row = rMin; row <= rMax; row++) {
203:                        cellRect = table.getCellRect(row, cMin, false);
204:                        if (isFoldingRow(row)) {
205:                            //paint the cell across the whole table
206:                            cellRect.x = 0;
207:                            cellRect.width = table.getColumnModel()
208:                                    .getTotalColumnWidth()
209:                                    - columnMargin;
210:                            paintCell(g, cellRect, row, 0);
211:                        } else {
212:                            for (int column = cMin; column <= cMax; column++) {
213:                                aColumn = cm.getColumn(column);
214:                                columnWidth = aColumn.getWidth();
215:                                cellRect.width = columnWidth - columnMargin;
216:                                if (aColumn != draggedColumn) {
217:                                    paintCell(g, cellRect, row, column);
218:                                }
219:                                cellRect.x += columnWidth;
220:                            }
221:                        }
222:                    }
223:                } else {
224:                    for (int row = rMin; row <= rMax; row++) {
225:                        cellRect = table.getCellRect(row, cMin, false);
226:                        if (isFoldingRow(row)) {
227:                            //paint the cell across the whole table
228:                            cellRect.x = 0;
229:                            cellRect.width = table.getColumnModel()
230:                                    .getTotalColumnWidth()
231:                                    - columnMargin;
232:                            paintCell(g, cellRect, row, 0);
233:                        } else {
234:                            aColumn = cm.getColumn(cMin);
235:                            if (aColumn != draggedColumn) {
236:                                columnWidth = aColumn.getWidth();
237:                                cellRect.width = columnWidth - columnMargin;
238:                                paintCell(g, cellRect, row, cMin);
239:                            }
240:                            for (int column = cMin + 1; column <= cMax; column++) {
241:                                aColumn = cm.getColumn(column);
242:                                columnWidth = aColumn.getWidth();
243:                                cellRect.width = columnWidth - columnMargin;
244:                                cellRect.x -= columnWidth;
245:                                if (aColumn != draggedColumn) {
246:                                    paintCell(g, cellRect, row, column);
247:                                }
248:                            }
249:                        }
250:                    }
251:                }
252:
253:                // Paint the dragged column if we are dragging.
254:                if (draggedColumn != null) {
255:                    paintDraggedArea(g, rMin, rMax, draggedColumn, header
256:                            .getDraggedDistance());
257:                }
258:
259:                // Remove any renderers that may be left in the rendererPane.
260:                rendererPane.removeAll();
261:            }
262:
263:            /**
264:             * (copy & paste from BasicTableUI)
265:             */
266:            private void paintDraggedArea(Graphics g, int rMin, int rMax,
267:                    TableColumn draggedColumn, int distance) {
268:                int draggedColumnIndex = viewIndexForColumn(draggedColumn);
269:
270:                Rectangle minCell = table.getCellRect(rMin, draggedColumnIndex,
271:                        true);
272:                Rectangle maxCell = table.getCellRect(rMax, draggedColumnIndex,
273:                        true);
274:
275:                Rectangle vacatedColumnRect = minCell.union(maxCell);
276:
277:                // Paint a gray well in place of the moving column.
278:                g.setColor(table.getParent().getBackground());
279:                g.fillRect(vacatedColumnRect.x, vacatedColumnRect.y,
280:                        vacatedColumnRect.width, vacatedColumnRect.height);
281:
282:                // Move to the where the cell has been dragged.
283:                vacatedColumnRect.x += distance;
284:
285:                // Fill the background.
286:                g.setColor(table.getBackground());
287:                g.fillRect(vacatedColumnRect.x, vacatedColumnRect.y,
288:                        vacatedColumnRect.width, vacatedColumnRect.height);
289:
290:                // Paint the vertical grid lines if necessary.
291:                if (table.getShowVerticalLines()) {
292:                    g.setColor(table.getGridColor());
293:                    int x1 = vacatedColumnRect.x;
294:                    int y1 = vacatedColumnRect.y;
295:                    int x2 = x1 + vacatedColumnRect.width - 1;
296:                    int y2 = y1 + vacatedColumnRect.height - 1;
297:                    // Left
298:                    g.drawLine(x1 - 1, y1, x1 - 1, y2);
299:                    // Right
300:                    g.drawLine(x2, y1, x2, y2);
301:                }
302:
303:                for (int row = rMin; row <= rMax; row++) {
304:                    // Render the cell value
305:                    Rectangle r = table.getCellRect(row, draggedColumnIndex,
306:                            false);
307:                    r.x += distance;
308:                    paintCell(g, r, row, draggedColumnIndex);
309:
310:                    // Paint the (lower) horizontal grid line if necessary.
311:                    if (table.getShowHorizontalLines()) {
312:                        g.setColor(table.getGridColor());
313:                        Rectangle rcr = table.getCellRect(row,
314:                                draggedColumnIndex, true);
315:                        rcr.x += distance;
316:                        int x1 = rcr.x;
317:                        int y1 = rcr.y;
318:                        int x2 = x1 + rcr.width - 1;
319:                        int y2 = y1 + rcr.height - 1;
320:                        g.drawLine(x1, y2, x2, y2);
321:                    }
322:                }
323:            }
324:
325:            /**
326:             * (copy & paste from BasicTableUI)
327:             */
328:            private void paintCell(Graphics g, Rectangle cellRect, int row,
329:                    int column) {
330:                if (table.isEditing() && table.getEditingRow() == row
331:                        && table.getEditingColumn() == column) {
332:                    Component component = table.getEditorComponent();
333:                    component.setBounds(cellRect);
334:                    component.validate();
335:                } else {
336:                    TableCellRenderer renderer = table.getCellRenderer(row,
337:                            column);
338:                    Component component = table.prepareRenderer(renderer, row,
339:                            column);
340:                    rendererPane.paintComponent(g, component, table,
341:                            cellRect.x, cellRect.y, cellRect.width,
342:                            cellRect.height, true);
343:                }
344:            }
345:
346:            private boolean isFoldingRow(int row) {
347:                boolean res = false;
348:                if (table.getModel() instanceof  FoldingTaskListModel) {
349:                    res = ((FoldingTaskListModel) table.getModel())
350:                            .isGroupRow(row);
351:                }
352:                return res;
353:            }
354:        }
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