001: /*
002: * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
003: *
004: * Copyright 1997-2007 Sun Microsystems, Inc. All rights reserved.
005: *
006: * The contents of this file are subject to the terms of either the GNU
007: * General Public License Version 2 only ("GPL") or the Common
008: * Development and Distribution License("CDDL") (collectively, the
009: * "License"). You may not use this file except in compliance with the
010: * License. You can obtain a copy of the License at
011: * http://www.netbeans.org/cddl-gplv2.html
012: * or nbbuild/licenses/CDDL-GPL-2-CP. See the License for the
013: * specific language governing permissions and limitations under the
014: * License. When distributing the software, include this License Header
015: * Notice in each file and include the License file at
016: * nbbuild/licenses/CDDL-GPL-2-CP. Sun designates this
017: * particular file as subject to the "Classpath" exception as provided
018: * by Sun in the GPL Version 2 section of the License file that
019: * accompanied this code. If applicable, add the following below the
020: * License Header, with the fields enclosed by brackets [] replaced by
021: * your own identifying information:
022: * "Portions Copyrighted [year] [name of copyright owner]"
023: *
024: * Contributor(s):
025: *
026: * The Original Software is NetBeans. The Initial Developer of the Original
027: * Software is Sun Microsystems, Inc. Portions Copyright 1997-2006 Sun
028: * Microsystems, Inc. All Rights Reserved.
029: *
030: * If you wish your version of this file to be governed by only the CDDL
031: * or only the GPL Version 2, indicate your decision by adding
032: * "[Contributor] elects to include this software in this distribution
033: * under the [CDDL or GPL Version 2] license." If you do not indicate a
034: * single choice of license, a recipient has the option to distribute
035: * your version of this file under either the CDDL, the GPL Version 2 or
036: * to extend the choice of license to its licensees as provided above.
037: * However, if you add GPL Version 2 code and therefore, elected the GPL
038: * Version 2 license, then the option applies only if the new code is
039: * made subject to such option by the copyright holder.
040: */
041: package org.netbeans.modules.vmd.game.integration.components;
042:
043: import org.netbeans.modules.vmd.api.model.PropertyValue;
044: import org.netbeans.modules.vmd.api.model.TypeID;
045:
046: import java.awt.*;
047:
048: /**
049: * @author David Kaspar, Karel Herink
050: */
051: public class GameTypes {
052:
053: public static final TypeID TYPEID_DIMENSION = new TypeID(
054: TypeID.Kind.PRIMITIVE, "#Dimension"); // NOI18N
055: public static final TypeID TYPEID_POINT = new TypeID(
056: TypeID.Kind.PRIMITIVE, "#Point"); // NOI18N
057: public static final TypeID TYPEID_RECTANGLE = new TypeID(
058: TypeID.Kind.PRIMITIVE, "#Rectangle"); // NOI18N
059:
060: public static final TypeID TYPEID_TILED_LAYER_TILES = new TypeID(
061: TypeID.Kind.PRIMITIVE,
062: GamePrimitiveDescriptor.TYPEID_STRING_TILES);
063: public static final TypeID TYPEID_SEQUENCE_FRAMES = new TypeID(
064: TypeID.Kind.PRIMITIVE,
065: GamePrimitiveDescriptor.TYPEID_STRING_FRAMES);
066:
067: public static PropertyValue createTilesProperty(int[][] tiles) {
068: return PropertyValue.createValue(
069: GamePrimitiveDescriptor.PRIMITIVE_DESCRIPTOR_TILES,
070: TYPEID_TILED_LAYER_TILES, tiles);
071: }
072:
073: public static int[][] getTiles(PropertyValue value) {
074: return (int[][]) value.getPrimitiveValue();
075: }
076:
077: public static PropertyValue createFramesProperty(int[] frames) {
078: return PropertyValue.createValue(
079: GamePrimitiveDescriptor.PRIMITIVE_DESCRIPTOR_FRAMES,
080: TYPEID_SEQUENCE_FRAMES, frames);
081: }
082:
083: public static PropertyValue createPointProperty(Point point) {
084: return PropertyValue.createValue(
085: GamePrimitiveDescriptor.PRIMITIVE_DESCRIPTOR_POINT,
086: TYPEID_POINT, point);
087: }
088:
089: public static int[] getFrames(PropertyValue value) {
090: return (int[]) value.getPrimitiveValue();
091: }
092:
093: public static Point getPoint(PropertyValue value) {
094: return new Point((Point) value.getPrimitiveValue());
095: }
096:
097: public static PropertyValue createPointValue(Point point) {
098: return PropertyValue.createValue(
099: GamePrimitiveDescriptor.PRIMITIVE_DESCRIPTOR_POINT,
100: TYPEID_POINT, new Point(point));
101: }
102:
103: }
|