Source Code Cross Referenced for JSplitterBar.java in  » IDE-Netbeans » xml » org » netbeans » modules » xml » xam » ui » layout » Java Source Code / Java DocumentationJava Source Code and Java Documentation

Java Source Code / Java Documentation
1. 6.0 JDK Core
2. 6.0 JDK Modules
3. 6.0 JDK Modules com.sun
4. 6.0 JDK Modules com.sun.java
5. 6.0 JDK Modules sun
6. 6.0 JDK Platform
7. Ajax
8. Apache Harmony Java SE
9. Aspect oriented
10. Authentication Authorization
11. Blogger System
12. Build
13. Byte Code
14. Cache
15. Chart
16. Chat
17. Code Analyzer
18. Collaboration
19. Content Management System
20. Database Client
21. Database DBMS
22. Database JDBC Connection Pool
23. Database ORM
24. Development
25. EJB Server geronimo
26. EJB Server GlassFish
27. EJB Server JBoss 4.2.1
28. EJB Server resin 3.1.5
29. ERP CRM Financial
30. ESB
31. Forum
32. GIS
33. Graphic Library
34. Groupware
35. HTML Parser
36. IDE
37. IDE Eclipse
38. IDE Netbeans
39. Installer
40. Internationalization Localization
41. Inversion of Control
42. Issue Tracking
43. J2EE
44. JBoss
45. JMS
46. JMX
47. Library
48. Mail Clients
49. Net
50. Parser
51. PDF
52. Portal
53. Profiler
54. Project Management
55. Report
56. RSS RDF
57. Rule Engine
58. Science
59. Scripting
60. Search Engine
61. Security
62. Sevlet Container
63. Source Control
64. Swing Library
65. Template Engine
66. Test Coverage
67. Testing
68. UML
69. Web Crawler
70. Web Framework
71. Web Mail
72. Web Server
73. Web Services
74. Web Services apache cxf 2.0.1
75. Web Services AXIS2
76. Wiki Engine
77. Workflow Engines
78. XML
79. XML UI
Java
Java Tutorial
Java Open Source
Jar File Download
Java Articles
Java Products
Java by API
Photoshop Tutorials
Maya Tutorials
Flash Tutorials
3ds-Max Tutorials
Illustrator Tutorials
GIMP Tutorials
C# / C Sharp
C# / CSharp Tutorial
C# / CSharp Open Source
ASP.Net
ASP.NET Tutorial
JavaScript DHTML
JavaScript Tutorial
JavaScript Reference
HTML / CSS
HTML CSS Reference
C / ANSI-C
C Tutorial
C++
C++ Tutorial
Ruby
PHP
Python
Python Tutorial
Python Open Source
SQL Server / T-SQL
SQL Server / T-SQL Tutorial
Oracle PL / SQL
Oracle PL/SQL Tutorial
PostgreSQL
SQL / MySQL
MySQL Tutorial
VB.Net
VB.Net Tutorial
Flash / Flex / ActionScript
VBA / Excel / Access / Word
XML
XML Tutorial
Microsoft Office PowerPoint 2007 Tutorial
Microsoft Office Excel 2007 Tutorial
Microsoft Office Word 2007 Tutorial
Java Source Code / Java Documentation » IDE Netbeans » xml » org.netbeans.modules.xml.xam.ui.layout 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
003:         *
004:         * Copyright 1997-2007 Sun Microsystems, Inc. All rights reserved.
005:         *
006:         * The contents of this file are subject to the terms of either the GNU
007:         * General Public License Version 2 only ("GPL") or the Common
008:         * Development and Distribution License("CDDL") (collectively, the
009:         * "License"). You may not use this file except in compliance with the
010:         * License. You can obtain a copy of the License at
011:         * http://www.netbeans.org/cddl-gplv2.html
012:         * or nbbuild/licenses/CDDL-GPL-2-CP. See the License for the
013:         * specific language governing permissions and limitations under the
014:         * License.  When distributing the software, include this License Header
015:         * Notice in each file and include the License file at
016:         * nbbuild/licenses/CDDL-GPL-2-CP.  Sun designates this
017:         * particular file as subject to the "Classpath" exception as provided
018:         * by Sun in the GPL Version 2 section of the License file that
019:         * accompanied this code. If applicable, add the following below the
020:         * License Header, with the fields enclosed by brackets [] replaced by
021:         * your own identifying information:
022:         * "Portions Copyrighted [year] [name of copyright owner]"
023:         *
024:         * Contributor(s):
025:         *
026:         * The Original Software is NetBeans. The Initial Developer of the Original
027:         * Software is Sun Microsystems, Inc. Portions Copyright 1997-2007 Sun
028:         * Microsystems, Inc. All Rights Reserved.
029:         *
030:         * If you wish your version of this file to be governed by only the CDDL
031:         * or only the GPL Version 2, indicate your decision by adding
032:         * "[Contributor] elects to include this software in this distribution
033:         * under the [CDDL or GPL Version 2] license." If you do not indicate a
034:         * single choice of license, a recipient has the option to distribute
035:         * your version of this file under either the CDDL, the GPL Version 2 or
036:         * to extend the choice of license to its licensees as provided above.
037:         * However, if you add GPL Version 2 code and therefore, elected the GPL
038:         * Version 2 license, then the option applies only if the new code is
039:         * made subject to such option by the copyright holder.
040:         */
041:
042:        package org.netbeans.modules.xml.xam.ui.layout;
043:
044:        import java.awt.Component;
045:        import java.awt.Container;
046:        import java.awt.Cursor;
047:        import java.awt.Dimension;
048:        import java.awt.Frame;
049:        import java.awt.Graphics;
050:        import java.awt.Insets;
051:        import java.awt.Point;
052:        import java.awt.Rectangle;
053:        import java.awt.Window;
054:        import java.awt.event.MouseEvent;
055:        import javax.swing.JPanel;
056:        import javax.swing.JScrollPane;
057:        import javax.swing.JViewport;
058:        import javax.swing.SwingUtilities;
059:
060:        /**
061:         * A class that implements a splitter bar.  It is only intended to be used
062:         * in a SplitterLayout.  Because it is dervied from Panel, a JSplitterBar
063:         * can do anything a normal panel can do.  However, if you add any
064:         * components to this panel, the scroll handle will not be accessible.  In a
065:         * case like this, you need to explicitly add a JSplitterSpace component to the
066:         * JSplitterBar, guaranteeing a place for the handle to be available.
067:         * <p/>
068:         * <p>Use this code at your own risk!  MageLang Institute is not
069:         * responsible for any damage caused directly or indirctly through
070:         * use of this code.
071:         * <p><p>
072:         * <b>SOFTWARE RIGHTS</b>
073:         * <p/>
074:         * MageLang support classes, version 1.0, MageLang Institute
075:         * <p/>
076:         * We reserve no legal rights to this code--it is fully in the
077:         * public domain. An individual or company may do whatever
078:         * they wish with source code distributed with it, including
079:         * including the incorporation of it into commerical software.
080:         * <p/>
081:         * <p>However, this code cannot be sold as a standalone product.
082:         * <p/>
083:         * We encourage users to develop software with this code. However,
084:         * we do ask that credit is given to us for developing it
085:         * By "credit", we mean that if you use these components or
086:         * incorporate any source code into one of your programs
087:         * (commercial product, research project, or otherwise) that
088:         * you acknowledge this fact somewhere in the documentation,
089:         * research report, etc... If you like these components and have
090:         * developed a nice tool with the output, please mention that
091:         * you developed it using these components. In addition, we ask that
092:         * the headers remain intact in our source code. As long as these
093:         * guidelines are kept, we expect to continue enhancing this
094:         * system and expect to make other tools available as they are
095:         * completed.
096:         * <p/>
097:         * The MageLang Support Classes Gang:
098:         *
099:         * @author <a href="http:www.scruz.net/~thetick">Scott Stanchfield</a>, <a href=http://www.MageLang.com>MageLang Institute</a>
100:         * @version MageLang Support Classes 1.0, MageLang Insitute, 1997
101:         * @see SplitterLayout
102:         * @see JSplitterSpace
103:         *
104:         * @author Santhosh Kumar - santhosh@in.fiorano.com
105:         *
106:         * @author Jeri Lockhart - jeri.lockhart@sun.com
107:         * Modified for use in the NbColumnView widget.   Only Horizontal layout is supported.
108:         * When the user moves the splitter bar to the left, the column that is adjacent to the
109:         * left maintains its minimum size.
110:         * When the user moves the splitter bar to the right, the columns to the right of the
111:         * splitter bar, maintain their widths.
112:         *
113:         * mouseDrag() - creates a visible bar to show where the splitter can be dragged.
114:         * The limit of leftward dragging is the boundary of the min size of the column to the left
115:         * of the splitter.
116:         * The limit of rightward dragging is the parent container's right boundary.
117:         *
118:         * mouseRelease() - sets the bounds of the actual splitter.  Calls
119:         * checkOtherComponents().
120:         *
121:         * checkOtherComponenets() - For leftward drag:  Make the column to the left of
122:         * this splitter more  narrow.  Then, set the bounds of the columns and splitters
123:         * to the right of this splitter so that they are relocated by the correct
124:         * offset to the left, maintaining their respective widths.
125:         *
126:         * For rightward drag:  Make the column to the left of this splitter wider.
127:         * Then, set the bounds of the columns and splitters to the right of this splitter
128:         * so that they are relocated by the correct offset towards the right,
129:         * maintaining their respective widths.
130:         *
131:         */
132:        public class JSplitterBar extends JPanel {
133:
134:            static final long serialVersionUID = 1L;
135:            static final Cursor VERT_CURSOR = new Cursor(Cursor.N_RESIZE_CURSOR);
136:            static final Cursor HORIZ_CURSOR = new Cursor(
137:                    Cursor.E_RESIZE_CURSOR);
138:            static final Cursor DEF_CURSOR = new Cursor(Cursor.DEFAULT_CURSOR);
139:            private int orientation = SplitterLayout.HORIZONTAL;
140:
141:            private boolean alreadyDrawn = false;
142:            private Rectangle originalBounds = null;
143:            private Window wBar;
144:            private boolean mouseInside = false;
145:
146:            /**
147:             * Creates a new SpliiterBar
148:             */
149:            public JSplitterBar() {
150:                addMouseMotionListener(new SplitterBarMouseMotionListener(this ));
151:                addMouseListener(new SplitterBarMouseListener(this ));
152:            }
153:
154:            private void checkOtherComponents() {
155:                //System.out.println("checkOtherComponents start");
156:                Rectangle currBounds = getBounds(); // get current position
157:                Component comps[] = getParent().getComponents();
158:
159:                // orientation == HORIZONTAL
160:                if (currBounds.x < originalBounds.x) { // moved left
161:                    //System.out.println("checkOtherComponents moved left");
162:                    int offset = originalBounds.x - currBounds.x;
163:                    //System.out.println("checkOtherComnponents offset" + offset);
164:                    for (int i = 0; i < comps.length; i++) {
165:                        if (comps[i] == this ) {
166:                            // make left column more narrow
167:                            assert i - 1 > -1 : "There should be a column to the left of this splitter";
168:                            if (i - 1 > -1) {
169:                                Rectangle oldB = comps[i - 1].getBounds();
170:                                //System.out.println("checkOtherComponents left col orig bounds " + oldB);
171:                                comps[i - 1].setBounds(oldB.x, oldB.y,
172:                                        oldB.width - offset, oldB.height);
173:                                //System.out.println("checkOtherComponents make left comp narrower" + (i-1));
174:                            }
175:                            // move left  all columns and splitters to the right of this splitter
176:                            // set all visible
177:                            for (int k = i + 1; k < comps.length; k++) {
178:                                Rectangle old = comps[k].getBounds();
179:                                //System.out.println("checkOtherComponents " + k + " orig bounds " + old);
180:                                comps[k].setBounds(old.x - offset, old.y,
181:                                        old.width, old.height);
182:                                //System.out.println("checkOtherComponents move right comps to the left, set bounds "+ comps[k] + " " + comps[k].getBounds());
183:                                comps[k].setVisible(true);
184:
185:                            }
186:                        }
187:                    }
188:                } // HORIZONTAL -- end moved left
189:                else if (currBounds.x > originalBounds.x) { // moved right
190:                    //System.out.println("checkOtherComponents moved right");
191:                    int offset = currBounds.x - originalBounds.x;
192:                    //System.out.println("checkOtherComnponents offset" + offset);
193:                    // widen the column to the left of this splitter
194:                    Component left = null;
195:                    int this Idx = -1;
196:                    for (int i = 0; i < comps.length; i++) {
197:                        if (comps[i] == this ) {
198:                            this Idx = i;
199:                            assert i > 0 : "There should be a column to the left of this splitter.";
200:                            if (i - 1 > -1) {
201:                                left = comps[i - 1];
202:                                Rectangle old = left.getBounds();
203:                                left.setBounds(old.x, old.y,
204:                                        old.width + offset, old.height);
205:                                //System.out.println("checkOtherComponents set bounds "+ (i-1) + " " + left.getBounds());
206:                            }
207:                        }
208:                    }
209:
210:                    // relocate the columns and splitters to the right of this splitter
211:                    if (this Idx + 1 < comps.length) {
212:                        for (int j = this Idx + 1; j < comps.length; j++) {
213:                            Rectangle old = comps[j].getBounds();
214:                            comps[j].setBounds(old.x + offset, old.y,
215:                                    old.width, old.height);
216:                            //System.out.println("checkOtherComponents set bounds "+ j + " " + comps[j].getBounds());
217:                        }
218:                    }
219:                } // HORIZONTAL -- moved right
220:            } // checkComponents()
221:
222:            void mouseDrag(MouseEvent e) {
223:                if (SplitterLayout.dragee == null) {
224:                    SplitterLayout.dragee = this ;
225:                } else if (SplitterLayout.dragee != this ) {
226:                    return;
227:                }
228:                // The NbColumnView mainParentPanel is in a scrollpane
229:                Container cp = getParent(); // this is the NbColumnView mainParentPanel
230:                Container viewport = cp.getParent();
231:                Rectangle viewRect = null;
232:                Rectangle columnViewRect = null;
233:                Component columnView = null;
234:                //        int vBarWidth = 0;
235:                if (viewport instanceof  JViewport) {
236:                    JScrollPane scrollPane = (JScrollPane) ((JViewport) viewport)
237:                            .getParent();
238:                    //            vBarWidth = scrollPane.getVerticalScrollBar().getPreferredSize().width;
239:                    //            System.out.println("vBar width " + vBarWidth);
240:                    viewRect = ((JViewport) viewport).getViewRect();
241:                    ////System.out.println("mouseDrag: viewRect " + viewRect);  //
242:                    columnView = ((JViewport) viewport).getParent().getParent();
243:                    if (columnView != null) {
244:                        columnViewRect = columnView.getBounds();
245:                        ////System.out.println("mouseDrag: columnViewRect " +columnViewRect );
246:                    } else {
247:                        // We would get NPE if we continued.
248:                        return;
249:                    }
250:                } else {
251:                    // We would get NPE if we continued.
252:                    return;
253:                }
254:                Component c = getParent();
255:                //        Point fl = c.getLocationOnScreen(); // location of this bar on screen
256:                while (c.getParent() != null) {
257:                    c = c.getParent();
258:                }
259:                ////System.out.println("mouseDrag parent bounds " + c.getBounds()); // Main IDE window org.netbeans.core.windows.view.ui.MainWindow
260:                if (!alreadyDrawn && c instanceof  Frame) {
261:                    originalBounds = getBounds();
262:                    wBar = new Window((Frame) c);
263:                    wBar.setBackground(getBackground().darker());
264:                }
265:                ////System.out.println("mouseDrag mainParentPanel cp " + cp);
266:                //        Dimension parentDim = cp.getSize();
267:                Rectangle parentRect = cp.getBounds(); // this could be bigger than the scrollpane
268:                ////System.out.println("mouseDrag: cp parentRect " + parentRect);
269:                Point l = getLocationOnScreen();
270:                Insets insets = cp.getInsets();
271:                ////System.out.println("mouseDrag insets " + insets);
272:                parentRect.height -= insets.top + insets.bottom;
273:                //        Rectangle r = getBounds(); // mouse event is relative to this...
274:                ////System.out.println("mouseDrag l " + l);
275:                ////System.out.println("mouseDrag e.getX " + e.getX());
276:                int x = l.x + e.getX();
277:                ////System.out.println("mouseDrag x " + x);
278:                //        int y = l.y;
279:                Point viewRectLocation = viewRect.getLocation();
280:                ////System.out.println("mouseDrag: viewRect location " + viewRectLocation);
281:                SwingUtilities.convertPointToScreen(viewRectLocation, viewport);
282:                ////System.out.println("mouseDrag: viewRect screen location " + viewRectLocation);
283:                Point columnViewRectLocation = columnViewRect.getLocation();
284:                ////System.out.println("mouseDrag: columnViewRect location " + columnViewRectLocation);
285:                SwingUtilities.convertPointToScreen(columnViewRectLocation,
286:                        columnView);
287:                ////System.out.println("mouseDrag: columnViewRect screen location " + columnViewRectLocation);
288:                int y = viewRectLocation.y;
289:                // right boundary is  the right location of the
290:                //     viewport or the column view minus the width of the vertical scrollbar
291:                // 
292:                //        System.out.println("JSplitterBar width "+ this.getWidth());
293:                int rightBoundaryScreenPos = columnViewRectLocation.x
294:                        + columnViewRect.width - this .getWidth();
295:                ////System.out.println("mouseDrag view width " +  viewRect.width);
296:                ////System.out.println("mouseDrag columView width "+ columnViewRect.width);
297:                ////System.out.println("mouseDrag: rightBoundaryScreenPos "+ rightBoundaryScreenPos);
298:
299:                // don't let x be less than the min size boundary position of the left-adjacent column
300:                //  there should always be a column to the left of this bar
301:                int leftBoundaryScreenPos = 0;
302:                Component left = null;
303:                Component[] comps = getParent().getComponents();
304:                for (Component comp : comps) {
305:                    if (comp == this ) {
306:                        Dimension min = left.getMinimumSize();
307:                        Point p = left.getLocationOnScreen();
308:                        // use the larger of the viewport left position or the neighbor's minimum size boundary
309:                        //   (the neighbor may be scrolled to the left and partially hidden)
310:                        ////System.out.println("mouseDrag: left neighbor's boundary " + (p.x+ min.width));
311:                        ////System.out.println("mouseDrag: columnView left " + columnViewRectLocation.x);
312:                        leftBoundaryScreenPos = Math.max(p.x + min.width,
313:                                columnViewRectLocation.x);
314:                        break;
315:                    }
316:                    left = comp;
317:                }
318:                ////System.out.println("mouseDrag leftBoundaryScreenPos " + leftBoundaryScreenPos);
319:                if (x < leftBoundaryScreenPos) {
320:                    x = leftBoundaryScreenPos;
321:                    ////System.out.println("mouseDrag x=leftBoundaryScreenPos");
322:                } else if (x > rightBoundaryScreenPos) {
323:                    x = rightBoundaryScreenPos;
324:                    ////System.out.println("mouseDrag x=rightBoundaryScreenPos");
325:                }
326:                wBar.setBounds(x, y, 3, columnViewRect.height);
327:                //System.out.println("mouseDrag wBar bounds " + wBar.getBounds());
328:                if (!alreadyDrawn) {
329:                    wBar.setVisible(true);
330:                    alreadyDrawn = true;
331:                }
332:            }
333:
334:            void mouseEnter(MouseEvent e) {
335:                if (SplitterLayout.dragee != null)
336:                    return;
337:                setCursor(HORIZ_CURSOR);
338:                mouseInside = true;
339:                invalidate();
340:                validate();
341:                repaint();
342:            }
343:
344:            void mouseExit(MouseEvent e) {
345:                if (SplitterLayout.dragee != null)
346:                    return;
347:                setCursor(DEF_CURSOR);
348:                mouseInside = false;
349:                invalidate();
350:                validate();
351:                repaint();
352:            }
353:
354:            void mouseRelease(MouseEvent e) {
355:                if (alreadyDrawn) {
356:                    if (SplitterLayout.dragee != this )
357:                        return;
358:                    SplitterLayout.dragee = null;
359:                    Point p = wBar.getLocationOnScreen();
360:                    SwingUtilities.convertPointFromScreen(p, getParent());
361:                    wBar.setVisible(false);
362:                    wBar.dispose();
363:                    wBar = null;
364:                    alreadyDrawn = false;
365:                    Rectangle r = getBounds(); // mouse event is relative to this...
366:                    r.x += e.getX();
367:                    //			//System.out.println("mouseReleased converted point "+ p);
368:                    //			//System.out.println("mouseRelease bounds of this spliltter " + r);
369:                    setLocation(p.x, r.y);
370:                    setCursor(DEF_CURSOR);
371:
372:                    // check to see if we need to move other splitters and hide other
373:                    // components that are controlled by the layout
374:                    // First -- find what component this one is
375:
376:                    checkOtherComponents();
377:                    mouseInside = false;
378:                    invalidate();
379:                    getParent().validate();
380:                    SplitterLayout.dragee = null;
381:                }
382:            }
383:
384:            /**
385:             * Paints the image of a JSplitterBar.  If nothing was added to
386:             * the JSplitterBar, this image will only be a thin, 3D raised line that
387:             * will act like a handle for moving the JSplitterBar.
388:             * If other components were added the JSplitterBar, the thin 3D raised
389:             * line will onlty appear where JSplitterSpace components were added.
390:             */
391:            public void paint(Graphics g) {
392:                super .paint(g);
393:                g.setColor(getBackground());
394:                //        if(mouseInside)
395:                //            g.setColor(Color.yellow);
396:                //        else
397:                //            g.setColor(Colors.lightSkyBlue3);
398:                Component c[] = getComponents();
399:                if (c != null && c.length > 0)
400:                    for (int i = 0; i < c.length; i++) {
401:                        if (c[i] instanceof  JSplitterSpace) {
402:                            // only draw boxes where JSplitterSpace components appear
403:                            Rectangle r = c[i].getBounds();
404:                            g.fill3DRect(r.x + r.width / 2 - 1, r.y + 2, 3, r.y
405:                                    + r.height - 5, true);
406:                        }
407:                    }
408:                else {
409:                    Rectangle r = getBounds();
410:                    g.fill3DRect(r.width / 2 - 1, 2, 3, r.height - 5, true);
411:                }
412:            }
413:
414:            /**
415:             * Called by AWT to update the image produced by the JSplitterBar
416:             */
417:            public void update(Graphics g) {
418:                paint(g);
419:            }
420:        }
w__w_w.j_av_a__2___s___._co___m__ | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.