Source Code Cross Referenced for SelfDrawingIcon.java in  » IDE » Schmortopf » Schmortopf » FileComponents » View » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » IDE » Schmortopf » Schmortopf.FileComponents.View 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        package Schmortopf.FileComponents.View;
002:
003:        /**
004:         *  An Icon, which draws its content using awt/swing
005:         *  without connection to a file on disk.
006:         *
007:         *  Used for tree's.
008:         */
009:
010:        import java.util.Vector;
011:        import java.awt.*;
012:        import java.awt.event.*;
013:        import java.awt.font.*;
014:        import java.awt.geom.*;
015:
016:        import javax.swing.*;
017:        import javax.swing.plaf.*;
018:        import javax.swing.plaf.metal.*;
019:
020:        public class SelfDrawingIcon implements  Icon {
021:
022:            public static final byte ColorBlack = (byte) 0; // Black -> black or white, depends on background
023:            public static final byte ColorOrange = (byte) 1;
024:            public static final byte ColorRed = (byte) 2;
025:            public static final byte ColorYellow = (byte) 3;
026:            public static final byte ColorGreen = (byte) 4;
027:            public static final byte ColorBlue = (byte) 5;
028:            public static final byte ColorGray = (byte) 6;
029:
030:            private String iconText;
031:            private int textColorKey;
032:
033:            private Color textColor = Color.black;
034:
035:            private Shape[] textShapes;
036:            private Stroke stroke;
037:
038:            private GradientPaint gradientPaint;
039:            private GradientPaint gradientPaintSelected;
040:
041:            private int height;
042:            private int width;
043:
044:            private boolean isSelected = false;
045:            private Color selectionColor = new Color(122, 122, 122);
046:
047:            private Color startColor = Color.white;
048:
049:            /**
050:             *  Creates an icon with the passed text on it.
051:             *  The textColorKey is must be one of the static keys of this class.
052:             *  The actual textcolor is adjusted, so that the contrast to
053:             *  the current background is big enough.
054:             */
055:            public SelfDrawingIcon(final String iconText, final int textColorKey) {
056:                this .iconText = iconText;
057:                this .textColorKey = textColorKey;
058:                this .textColor = this 
059:                        .createColorWithContrastToBackground(textColorKey);
060:
061:                // Make the glyphvector :
062:                final Font rawFont = UIManager.getFont("Tree.font");
063:
064:                int textPixelSize = rawFont.getSize(); // unit is pixel, not points here.
065:                final Font font = new Font(rawFont.getName(), Font.BOLD,
066:                        textPixelSize);
067:                final FontRenderContext frc = new FontRenderContext(
068:                        new AffineTransform(), true, true);
069:                final GlyphVector glyphVector = font.createGlyphVector(frc,
070:                        this .iconText);
071:
072:                double hShift = 0.0;
073:                double vShift = 0.0;
074:
075:                this .textShapes = new Shape[glyphVector.getNumGlyphs()];
076:
077:                // The font metrics has changed a bit since jdk 1.4, so adjust the sizes :
078:                String version = System.getProperty("java.version");
079:                if (version.compareTo("1.4") < 0) {
080:                    // jdk 1.3 or less :
081:                    this .height = textPixelSize + 4;
082:                    hShift = font.getSize() / 4.0;
083:                    vShift = font.getSize(); // in pixels, not dots
084:                    // In jdk1.3 getGlyphOutline() returned the glyph at
085:                    // the origin of the system, so it has to be translated for each :
086:                    for (int k = 0; k < glyphVector.getNumGlyphs(); k++) {
087:                        final Shape glyph = glyphVector.getGlyphOutline(k);
088:                        Point2D pos = glyphVector.getGlyphPosition(k);
089:                        AffineTransform trans = AffineTransform
090:                                .getTranslateInstance(pos.getX() + hShift, pos
091:                                        .getY()
092:                                        + vShift);
093:                        final Shape translatedGlyph = trans
094:                                .createTransformedShape(glyph);
095:                        this .textShapes[k] = translatedGlyph;
096:                    }
097:                } else {
098:                    // jdk 1.4 or later :
099:                    this .height = textPixelSize + 4;
100:                    hShift = font.getSize() / 4; // offset for all
101:                    vShift = font.getSize(); // in pixels, not dots
102:                    // In jdk1.4+, getGlyphOutline() returns the glyph at the correct
103:                    // position inside the glyph vector, so we don't have to shift each : 
104:                    for (int k = 0; k < glyphVector.getNumGlyphs(); k++) {
105:                        final Shape glyph = glyphVector.getGlyphOutline(k);
106:                        Point2D pos = glyphVector.getGlyphPosition(k);
107:                        AffineTransform trans = AffineTransform
108:                                .getTranslateInstance(hShift, pos.getY()
109:                                        + vShift);
110:                        final Shape translatedGlyph = trans
111:                                .createTransformedShape(glyph);
112:                        this .textShapes[k] = translatedGlyph;
113:                    }
114:                }
115:
116:                this .width = 16;
117:                if (this .textShapes.length > 0) {
118:                    final Shape lastShape = this .textShapes[this .textShapes.length - 1];
119:                    this .width = lastShape.getBounds().x
120:                            + lastShape.getBounds().width + 4;
121:                }
122:
123:                // We rasterize the width, so that the icons produce a few
124:                // different widths, but not too much, so it looks properly :
125:                final int sizeStep = 2 * font.getSize();
126:                int min, max;
127:                for (int i = 1; i < 4; i++) {
128:                    min = (i - 1) * sizeStep;
129:                    max = i * sizeStep;
130:                    if ((this .width > min) && (this .width <= max)) {
131:                        this .width = max;
132:                    }
133:                }
134:
135:                this .stroke = new BasicStroke(2, // 2 point stroke for shadowing
136:                        BasicStroke.CAP_BUTT, BasicStroke.JOIN_BEVEL);
137:
138:                // Create a gradient from a startcolor to the backgroundcolor :
139:                final Color endColor = UIManager
140:                        .getColor("TextField.background");
141:                final int endColorAverage = (endColor.getRed()
142:                        + endColor.getGreen() + endColor.getBlue()) / 3;
143:                this .startColor = null;
144:                if (endColorAverage > 122) {
145:                    this .startColor = new Color(200, 200, 200);
146:                } else {
147:                    this .startColor = new Color(80, 80, 80);
148:                }
149:                this .gradientPaint = new GradientPaint(0f, 0f, startColor,
150:                        (float) this .width, 0.0f, endColor);
151:                this .gradientPaintSelected = new GradientPaint(0f, 0f,
152:                        startColor, (float) this .width, 0.0f, endColor);
153:
154:            } // Constructor
155:
156:            /**
157:             *  Switch for the attribute isSelected, which
158:             *  changes some drawing properties.
159:             */
160:            public void setSelected(final boolean state) {
161:                this .isSelected = state;
162:            } // setSelected
163:
164:            public void setSelectionColor(final Color selectionColor) {
165:                this .selectionColor = selectionColor;
166:                // change the gradient to an uniform filled paint
167:                // with the selectioncolor :
168:                this .gradientPaintSelected = new GradientPaint(0f, 0f,
169:                        this .selectionColor, (float) this .width, 0.0f,
170:                        this .selectionColor);
171:            }
172:
173:            /**
174:             * Draw the icon at the specified location.  Icon implementations
175:             * may use the Component argument to get properties useful for
176:             * painting, e.g. the foreground or background color.
177:             */
178:            public void paintIcon(Component c, Graphics g, int x, int y) {
179:                final Graphics2D graphics2D = (Graphics2D) g;
180:                // Backup:
181:                final Color saveColor = graphics2D.getColor();
182:                final AffineTransform backupTransform = graphics2D
183:                        .getTransform();
184:                final Stroke backupStroke = graphics2D.getStroke();
185:                final Paint savePaint = graphics2D.getPaint();
186:
187:                final Object backupAntiAliasRendering = graphics2D
188:                        .getRenderingHint(RenderingHints.KEY_ANTIALIASING);
189:                final Object backupQualityRendering = graphics2D
190:                        .getRenderingHint(RenderingHints.KEY_RENDERING);
191:
192:                // Reconfigure / draw:
193:                g.translate(x, y);
194:
195:                graphics2D.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
196:                        RenderingHints.VALUE_ANTIALIAS_ON);
197:                graphics2D.setRenderingHint(RenderingHints.KEY_RENDERING,
198:                        RenderingHints.VALUE_RENDER_QUALITY);
199:
200:                // paint the gradient background :
201:
202:                GradientPaint currentGradient = null;
203:                if (this .isSelected) {
204:                    currentGradient = this .gradientPaintSelected;
205:                } else {
206:                    currentGradient = this .gradientPaint;
207:                }
208:
209:                graphics2D.setPaint(currentGradient);
210:                graphics2D.fill(new Rectangle(0, 0, this .getIconWidth(), this 
211:                        .getIconHeight()));
212:
213:                graphics2D.setPaint(this .textColor);
214:                for (int k = 0; k < this .textShapes.length; k++) {
215:                    graphics2D.fill(this .textShapes[k]);
216:                }
217:
218:                // Restore :    
219:                graphics2D.setTransform(backupTransform);
220:                graphics2D.setColor(saveColor);
221:                graphics2D.setStroke(backupStroke);
222:
223:                graphics2D.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
224:                        backupAntiAliasRendering);
225:                graphics2D.setRenderingHint(RenderingHints.KEY_RENDERING,
226:                        backupQualityRendering);
227:
228:                graphics2D.setPaint(savePaint);
229:            } // paintIcon
230:
231:            /**
232:             * Returns the icon's width.
233:             *
234:             * @return an int specifying the fixed width of the icon.
235:             */
236:            public int getIconWidth() {
237:                return this .width;
238:            }
239:
240:            /**
241:             * Returns the icon's height.
242:             *
243:             * @return an int specifying the fixed height of the icon.
244:             */
245:            public int getIconHeight() {
246:                return this .height;
247:            }
248:
249:            private Color createColorWithContrastToBackground(
250:                    final int textColorKey) {
251:                final Color background = UIManager
252:                        .getColor("TextField.background");
253:                final int average = (background.getRed()
254:                        + background.getGreen() + background.getBlue()) / 3;
255:                int contrast = 255 - average;
256:                if (contrast < 50)
257:                    contrast = 50; // dont saturate all
258:                if (contrast > 200)
259:                    contrast = 200; // dont saturate all
260:                Color c = null;
261:                switch (textColorKey) {
262:                case ColorBlack:
263:                    if (average > 122) {
264:                        c = new Color(0, 0, 0);
265:                    } else {
266:                        c = new Color(255, 255, 255);
267:                    }
268:                    break;
269:                case ColorRed:
270:                    c = this .createColorFromFractions(0.850, 0.075, 0.075,
271:                            contrast);
272:                    break;
273:                case ColorOrange:
274:                    c = this .createColorFromFractions(0.500, 0.350, 0.150,
275:                            contrast);
276:                    break;
277:                case ColorYellow:
278:                    c = this .createColorFromFractions(0.450, 0.450, 0.100,
279:                            contrast);
280:                    break;
281:                case ColorGreen:
282:                    c = this .createColorFromFractions(0.075, 0.850, 0.075,
283:                            contrast);
284:                    break;
285:                case ColorBlue:
286:                    c = this .createColorFromFractions(0.075, 0.075, 0.850,
287:                            contrast);
288:                    break;
289:                case ColorGray:
290:                    c = new Color(contrast, contrast, contrast);
291:                    break;
292:                default:
293:                    c = new Color(30, 30, 30); // should not happen
294:                } // case
295:                return c;
296:            }
297:
298:            /**
299:             *  Creates a color with the passed color fractions, which
300:             *  has the passed average value.
301:             *  The sum of the fractions should equal one.
302:             */
303:            private Color createColorFromFractions(final double rFraction,
304:                    final double gFraction, final double bFraction,
305:                    final int grayScaleAverage) {
306:                final double avInitial = (rFraction + gFraction + bFraction) / 3.0;
307:                double scalingFactor = 1.0;
308:                if (avInitial > 1e-10) {
309:                    scalingFactor = 1.0 * grayScaleAverage / avInitial;
310:                }
311:                double r = rFraction * scalingFactor;
312:                double g = gFraction * scalingFactor;
313:                double b = bFraction * scalingFactor;
314:                // If we can't reach the fractions, try to hold the average
315:                // by transferring from the biggest value. Its only
316:                // an approximative correction somehow, not more :
317:                if ((rFraction > gFraction) && (rFraction > bFraction)) {
318:                    if (r > 255.0) {
319:                        final double halfOver = (r - 255.0) / 2.0;
320:                        r = 255.0;
321:                        g += halfOver;
322:                        b += halfOver;
323:                    }
324:                } else if ((gFraction > rFraction) && (gFraction > bFraction)) {
325:                    if (g > 255.0) {
326:                        final double halfOver = (g - 255.0) / 2.0;
327:                        g = 255.0;
328:                        r += halfOver;
329:                        b += halfOver;
330:                    }
331:                } else if ((bFraction > rFraction) && (bFraction > gFraction)) {
332:                    if (b > 255.0) {
333:                        final double halfOver = (b - 255.0) / 2.0;
334:                        b = 255.0;
335:                        r += halfOver;
336:                        g += halfOver;
337:                    }
338:                }
339:                // chop:
340:                if (r > 255.0)
341:                    r = 255;
342:                if (g > 255.0)
343:                    g = 255;
344:                if (b > 255.0)
345:                    b = 255;
346:                return new Color((int) r, (int) g, (int) b);
347:            }
348:
349:        } // SelfDrawingIcon
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