Source Code Cross Referenced for Move.java in  » J2EE » ICEfaces-1.6.1 » com » icesoft » faces » context » effects » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » J2EE » ICEfaces 1.6.1 » com.icesoft.faces.context.effects 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * Version: MPL 1.1/GPL 2.0/LGPL 2.1
003:         *
004:         * "The contents of this file are subject to the Mozilla Public License
005:         * Version 1.1 (the "License"); you may not use this file except in
006:         * compliance with the License. You may obtain a copy of the License at
007:         * http://www.mozilla.org/MPL/
008:         *
009:         * Software distributed under the License is distributed on an "AS IS"
010:         * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
011:         * License for the specific language governing rights and limitations under
012:         * the License.
013:         *
014:         * The Original Code is ICEfaces 1.5 open source software code, released
015:         * November 5, 2006. The Initial Developer of the Original Code is ICEsoft
016:         * Technologies Canada, Corp. Portions created by ICEsoft are Copyright (C)
017:         * 2004-2006 ICEsoft Technologies Canada, Corp. All Rights Reserved.
018:         *
019:         * Contributor(s): _____________________.
020:         *
021:         * Alternatively, the contents of this file may be used under the terms of
022:         * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"
023:         * License), in which case the provisions of the LGPL License are
024:         * applicable instead of those above. If you wish to allow use of your
025:         * version of this file only under the terms of the LGPL License and not to
026:         * allow others to use your version of this file under the MPL, indicate
027:         * your decision by deleting the provisions above and replace them with
028:         * the notice and other provisions required by the LGPL License. If you do
029:         * not delete the provisions above, a recipient may use your version of
030:         * this file under either the MPL or the LGPL License."
031:         *
032:         */
033:
034:        package com.icesoft.faces.context.effects;
035:
036:        /**
037:         * Move an HTML element to a new position. Moves can be absolute or relative.
038:         * Relative moves an element from it current position, absolute moves it from
039:         * its begging position. (Here the HTML initially  rendered it)
040:         */
041:        public class Move extends Effect {
042:            private int x;
043:            private int y;
044:            private String mode;
045:
046:            public Move() {
047:            }
048:
049:            /**
050:             * Move an element to a new position
051:             *
052:             * @param x    or left location
053:             * @param y    or top location
054:             * @param mode can be relative or absolute
055:             */
056:            public Move(int x, int y, String mode) {
057:                setX(x);
058:                setY(y);
059:                setMode(mode);
060:            }
061:
062:            /**
063:             * Move an element to a new position. Mode is relative
064:             *
065:             * @param x or left location
066:             * @param y or top location
067:             */
068:            public Move(int x, int y) {
069:                setX(x);
070:                setY(y);
071:                setMode("relative");
072:            }
073:
074:            /**
075:             * Get the X or left end position
076:             *
077:             * @return
078:             */
079:            public int getX() {
080:                return x;
081:            }
082:
083:            /**
084:             * Set the X or left end position
085:             *
086:             * @param x
087:             */
088:            public void setX(int x) {
089:                this .x = x;
090:                ea.add("x", x);
091:            }
092:
093:            /**
094:             * Get the Y or top position
095:             *
096:             * @return
097:             */
098:            public int getY() {
099:                return y;
100:            }
101:
102:            /**
103:             * Set the Y or top position
104:             *
105:             * @param y
106:             */
107:            public void setY(int y) {
108:                this .y = y;
109:                ea.add("y", y);
110:            }
111:
112:            /**
113:             * Get the mode of the move (absolute or relative)
114:             *
115:             * @return
116:             */
117:            public String getMode() {
118:                return mode;
119:            }
120:
121:            /**
122:             * Set the mode (absolute or realitve)
123:             *
124:             * @param mode
125:             */
126:            public void setMode(String mode) {
127:                this .mode = mode;
128:                ea.add("mode", mode);
129:            }
130:
131:            /**
132:             * The javascript function name
133:             *
134:             * @return
135:             */
136:            public String getFunctionName() {
137:                return "new Effect.Move";
138:            }
139:
140:            public int hasCode() {
141:                return EffectHashCode.MOVE * (x * 1) * (y * 2)
142:                        + ("relative".equals(mode) ? 1 : 2);
143:            }
144:        }
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