Source Code Cross Referenced for IntStream.java in  » Parser » antlr-3.0.1 » org » antlr » runtime » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Parser » antlr 3.0.1 » org.antlr.runtime 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         [The "BSD licence"]
003:         Copyright (c) 2005-2006 Terence Parr
004:         All rights reserved.
005:
006:         Redistribution and use in source and binary forms, with or without
007:         modification, are permitted provided that the following conditions
008:         are met:
009:         1. Redistributions of source code must retain the above copyright
010:            notice, this list of conditions and the following disclaimer.
011:         2. Redistributions in binary form must reproduce the above copyright
012:            notice, this list of conditions and the following disclaimer in the
013:            documentation and/or other materials provided with the distribution.
014:         3. The name of the author may not be used to endorse or promote products
015:            derived from this software without specific prior written permission.
016:
017:         THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
018:         IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
019:         OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
020:         IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
021:         INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
022:         NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
023:         DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
024:         THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
025:         (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
026:         THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
027:         */
028:        package org.antlr.runtime;
029:
030:        /** A simple stream of integers used when all I care about is the char
031:         *  or token type sequence (such as interpretation).
032:         */
033:        public interface IntStream {
034:            void consume();
035:
036:            /** Get int at current input pointer + i ahead where i=1 is next int.
037:             *  Negative indexes are allowed.  LA(-1) is previous token (token
038:             *  just matched).  LA(-i) where i is before first token should
039:             *  yield -1, invalid char / EOF.
040:             */
041:            int LA(int i);
042:
043:            /** Tell the stream to start buffering if it hasn't already.  Return
044:             *  current input position, index(), or some other marker so that
045:             *  when passed to rewind() you get back to the same spot.
046:             *  rewind(mark()) should not affect the input cursor.  The Lexer
047:             *  track line/col info as well as input index so its markers are
048:             *  not pure input indexes.  Same for tree node streams.
049:             */
050:            int mark();
051:
052:            /** Return the current input symbol index 0..n where n indicates the
053:             *  last symbol has been read.  The index is the symbol about to be
054:             *  read not the most recently read symbol.
055:             */
056:            int index();
057:
058:            /** Reset the stream so that next call to index would return marker.
059:             *  The marker will usually be index() but it doesn't have to be.  It's
060:             *  just a marker to indicate what state the stream was in.  This is
061:             *  essentially calling release() and seek().  If there are markers
062:             *  created after this marker argument, this routine must unroll them
063:             *  like a stack.  Assume the state the stream was in when this marker
064:             *  was created.
065:             */
066:            void rewind(int marker);
067:
068:            /** Rewind to the input position of the last marker.
069:             *  Used currently only after a cyclic DFA and just
070:             *  before starting a sem/syn predicate to get the
071:             *  input position back to the start of the decision.
072:             *  Do not "pop" the marker off the state.  mark(i)
073:             *  and rewind(i) should balance still. It is
074:             *  like invoking rewind(last marker) but it should not "pop"
075:             *  the marker off.  It's like seek(last marker's input position).
076:             */
077:            void rewind();
078:
079:            /** You may want to commit to a backtrack but don't want to force the
080:             *  stream to keep bookkeeping objects around for a marker that is
081:             *  no longer necessary.  This will have the same behavior as
082:             *  rewind() except it releases resources without the backward seek.
083:             *  This must throw away resources for all markers back to the marker
084:             *  argument.  So if you're nested 5 levels of mark(), and then release(2)
085:             *  you have to release resources for depths 2..5.
086:             */
087:            void release(int marker);
088:
089:            /** Set the input cursor to the position indicated by index.  This is
090:             *  normally used to seek ahead in the input stream.  No buffering is
091:             *  required to do this unless you know your stream will use seek to
092:             *  move backwards such as when backtracking.
093:             *
094:             *  This is different from rewind in its multi-directional
095:             *  requirement and in that its argument is strictly an input cursor (index).
096:             *
097:             *  For char streams, seeking forward must update the stream state such
098:             *  as line number.  For seeking backwards, you will be presumably
099:             *  backtracking using the mark/rewind mechanism that restores state and
100:             *  so this method does not need to update state when seeking backwards.
101:             *
102:             *  Currently, this method is only used for efficient backtracking using
103:             *  memoization, but in the future it may be used for incremental parsing.
104:             *
105:             *  The index is 0..n-1.  A seek to position i means that LA(1) will
106:             *  return the ith symbol.  So, seeking to 0 means LA(1) will return the
107:             *  first element in the stream. 
108:             */
109:            void seek(int index);
110:
111:            /** Only makes sense for streams that buffer everything up probably, but
112:             *  might be useful to display the entire stream or for testing.  This
113:             *  value includes a single EOF.
114:             */
115:            int size();
116:        }
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