Source Code Cross Referenced for StatelessSession.java in  » Rule-Engine » drolls-Rule-Engine » org » drools » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Rule Engine » drolls Rule Engine » org.drools 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


01:        package org.drools;
02:
03:        import java.util.Collection;
04:        import java.util.List;
05:
06:        import org.drools.event.AgendaEventListener;
07:        import org.drools.event.RuleFlowEventListener;
08:        import org.drools.event.WorkingMemoryEventListener;
09:        import org.drools.spi.AgendaFilter;
10:        import org.drools.spi.GlobalResolver;
11:
12:        /**
13:         * This represents a working memory session where state is not kept between
14:         * invocations.
15:         * This is typically used for "decision services" where the rules are
16:         * provided all the data in one hit, and a conclusion reached by the engine.
17:         * (there is no accumulation of facts/knowledge - each invocation is on a fresh session).
18:         * 
19:         * Care should be used when using the async versions of the methods, consult the javadoc for 
20:         * the specific information.
21:         */
22:        public interface StatelessSession extends EventManager {
23:
24:            void setAgendaFilter(AgendaFilter agendaFilter);
25:
26:            /**
27:             * Delegate used to resolve any global names not found in the global map.
28:             * @param globalResolver
29:             */
30:            void setGlobalResolver(GlobalResolver globalResolver);
31:
32:            void setGlobal(String identifer, Object value);
33:
34:            /**
35:             * Insert a single fact, an fire the rules, returning when finished.
36:             */
37:            void execute(Object object);
38:
39:            /**
40:             * Insert an array of facts, an fire the rules, returning when finished.
41:             * This will assert the list of facts as SEPARATE facts to the engine
42:             * (NOT an array).
43:             */
44:            void execute(Object[] array);
45:
46:            /**
47:             * Insert a List of facts, an fire the rules, returning when finished.
48:             * This will assert the list of facts as SEPARATE facts to the engine
49:             * (NOT as a List).
50:             */
51:            void execute(Collection collection);
52:
53:            /**
54:             * This will assert the object in the background. This is
55:             * "send and forget" execution.
56:             */
57:            void asyncExecute(Object object);
58:
59:            /**
60:             * This will assert the object array (as SEPARATE facts) in the background. This is
61:             * "send and forget" execution.
62:             */
63:            void asyncExecute(Object[] array);
64:
65:            /**
66:             * This will assert the object List (as SEPARATE facts) in the background. This is
67:             * "send and forget" execution.
68:             */
69:            void asyncExecute(Collection collection);
70:
71:            /**
72:             * Similar to the normal execute method, but this will return
73:             * "results". 
74:             */
75:            StatelessSessionResult executeWithResults(Object object);
76:
77:            /**
78:             * Similar to the normal execute method, but this will return
79:             * "results". 
80:             */
81:            StatelessSessionResult executeWithResults(Object[] array);
82:
83:            /**
84:             * Similar to the normal execute method, but this will return
85:             * "results". 
86:             */
87:            StatelessSessionResult executeWithResults(Collection collection);
88:        }
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