01: /*
02: * Copyright (C) 2004 NNL Technology AB
03: * Visit www.infonode.net for information about InfoNode(R)
04: * products and how to contact NNL Technology AB.
05: *
06: * This program is free software; you can redistribute it and/or
07: * modify it under the terms of the GNU General Public License
08: * as published by the Free Software Foundation; either version 2
09: * of the License, or (at your option) any later version.
10: *
11: * This program is distributed in the hope that it will be useful,
12: * but WITHOUT ANY WARRANTY; without even the implied warranty of
13: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14: * GNU General Public License for more details.
15: *
16: * You should have received a copy of the GNU General Public License
17: * along with this program; if not, write to the Free Software
18: * Foundation, Inc., 59 Temple Place - Suite 330, Boston,
19: * MA 02111-1307, USA.
20: */
21:
22: // $Id: FixedTransformComponentPainter.java,v 1.6 2005/02/16 11:28:11 jesper Exp $
23: package net.infonode.gui.componentpainter;
24:
25: import net.infonode.util.Direction;
26:
27: import java.awt.*;
28:
29: /**
30: * A painter that paints its wrapped painter using the same fixed values for direction, horizontal flip and
31: * vertical flip.
32: *
33: * @author $Author: jesper $
34: * @version $Revision: 1.6 $
35: */
36: public class FixedTransformComponentPainter extends
37: AbstractComponentPainterWrapper {
38: private static final long serialVersionUID = 1;
39:
40: private Direction direction;
41: private boolean horizontalFlip;
42: private boolean verticalFlip;
43:
44: public FixedTransformComponentPainter(ComponentPainter painter) {
45: this (painter, Direction.RIGHT);
46: }
47:
48: public FixedTransformComponentPainter(ComponentPainter painter,
49: Direction direction) {
50: this (painter, direction, false, false);
51: }
52:
53: public FixedTransformComponentPainter(ComponentPainter painter,
54: Direction direction, boolean horizontalFlip,
55: boolean verticalFlip) {
56: super (painter);
57: this .direction = direction;
58: this .horizontalFlip = horizontalFlip;
59: this .verticalFlip = verticalFlip;
60: }
61:
62: public void paint(Component component, Graphics g, int x, int y,
63: int width, int height) {
64: super .paint(component, g, x, y, width, height, direction,
65: horizontalFlip, verticalFlip);
66: }
67:
68: public void paint(Component component, Graphics g, int x, int y,
69: int width, int height, Direction direction,
70: boolean horizontalFlip, boolean verticalFlip) {
71: paint(component, g, x, y, width, height);
72: }
73:
74: }
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